everness/mapgen_crystal_forest_under...

406 lines
15 KiB
Lua

--[[
Everness. Never ending discovery in Everness mapgen.
Copyright (C) 2024 SaKeL
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
--]]
--
-- Register biomes
--
local y_max = Everness.settings.biomes.everness_crystal_forest_under.y_max
local y_min = Everness.settings.biomes.everness_crystal_forest_under.y_min
-- Crystal Forest Under
Everness:register_biome({
name = 'everness:crystal_forest_under',
node_cave_liquid = { 'mapgen_water_source', 'mapgen_lava_source' },
node_dungeon = 'everness:crystal_cobble',
node_dungeon_alt = 'everness:crystal_mossy_cobble',
node_dungeon_stair = 'stairs:stair_crystal_cobble',
y_max = y_max,
y_min = y_min,
heat_point = 35,
humidity_point = 50,
})
--
-- Register decorations
--
Everness:register_decoration({
name = 'everness:crystal_forest_under_floors',
deco_type = 'simple',
place_on = { 'default:stone' },
sidelen = 16,
place_offset_y = -1,
fill_ratio = 10,
biomes = { 'everness:crystal_forest_under' },
y_max = y_max,
y_min = y_min,
decoration = {
'everness:crystal_cave_dirt_with_moss',
'everness:crystal_moss_block'
},
flags = 'all_floors, force_placement'
})
Everness:register_decoration({
name = 'everness:crystal_forest_under_ceilings',
deco_type = 'simple',
place_on = { 'default:stone' },
sidelen = 16,
fill_ratio = 0.4,
biomes = { 'everness:crystal_forest_under' },
y_max = y_max,
y_min = y_min,
flags = 'all_ceilings',
decoration = {
'everness:crystal_moss_block'
},
})
Everness:register_decoration({
name = 'everness:crystal_forest_under_vines',
deco_type = 'simple',
place_on = { 'everness:crystal_moss_block' },
sidelen = 16,
fill_ratio = 0.09,
biomes = { 'everness:crystal_forest_under' },
param2 = 8,
decoration = {
'everness:twisted_vine_1',
'everness:twisted_vine_2',
'everness:golden_vine_1',
'everness:golden_vine_2'
},
y_max = y_max,
y_min = y_min,
flags = 'all_ceilings',
spawn_by = 'air',
num_spawn_by = 8
})
Everness:register_decoration({
name = 'everness:crystal_forest_under_crystal_cluster',
deco_type = 'simple',
place_on = {
'everness:crystal_cave_dirt_with_moss',
'everness:crystal_moss_block'
},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.002,
spread = { x = 250, y = 250, z = 250 },
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = { 'everness:crystal_forest_under' },
y_max = y_max - 1000 > y_min and y_max - 1000 or y_max,
y_min = y_min,
flags = 'all_floors',
decoration = {
'everness:marker'
},
})
Everness:register_decoration({
name = 'everness:crystal_forest_under_crystal_sphere_cluster',
deco_type = 'simple',
place_on = {
'everness:crystal_cave_dirt_with_moss',
'everness:crystal_moss_block'
},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.0005,
spread = { x = 250, y = 250, z = 250 },
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = { 'everness:crystal_forest_under' },
y_max = y_max - 1500 > y_min and y_max - 1500 or y_max,
y_min = y_min,
flags = 'all_floors',
decoration = {
'everness:marker'
},
})
Everness:register_decoration({
name = 'everness:crystal_forest_under_crystal_cyan',
deco_type = 'simple',
place_on = {
'everness:crystal_cave_dirt_with_moss',
'everness:crystal_moss_block'
},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.02,
spread = { x = 200, y = 200, z = 200 },
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = { 'everness:crystal_forest_under' },
y_max = y_max,
y_min = y_min,
decoration = {
'everness:crystal_cyan',
'everness:crystal_purple',
'everness:crystal_orange'
},
flags = 'all_floors',
param2 = 1
})
Everness:register_decoration({
name = 'everness:crystal_forest_under_twisted_crystal_grass',
deco_type = 'simple',
place_on = {
'everness:crystal_cave_dirt_with_moss',
'everness:crystal_moss_block'
},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.2,
spread = { x = 100, y = 100, z = 100 },
seed = 801,
octaves = 3,
persist = 0.7
},
biomes = { 'everness:crystal_forest_under' },
y_max = y_max - 500 > y_min and y_max - 500 or y_max,
y_min = y_min,
decoration = 'everness:twisted_crystal_grass',
flags = 'all_floors',
param2 = 40
})
Everness:register_decoration({
name = 'everness:crystal_forest_under_crystal_cyan_ceiling',
deco_type = 'simple',
place_on = { 'default:stone' },
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.02,
spread = { x = 200, y = 200, z = 200 },
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = { 'everness:crystal_forest_under' },
y_max = y_max,
y_min = y_min,
decoration = {
'everness:crystal_cyan',
'everness:crystal_purple',
'everness:crystal_orange'
},
flags = 'all_ceilings',
})
--
-- On Generated
--
local biome_id_everness_crystal_forest_under = minetest.get_biome_id('everness:crystal_forest_under')
local deco_id_crystal_forest_under_crystal_cluster = minetest.get_decoration_id('everness:crystal_forest_under_crystal_cluster')
local deco_id_crystal_forest_under_crystal_sphere_cluster = minetest.get_decoration_id('everness:crystal_forest_under_crystal_sphere_cluster')
-- `minetest.read_schematic` here so we don't cache the schem file, otherwise `replacements` will not work
local schem_crystal_cluster = minetest.read_schematic(minetest.get_modpath('everness') .. '/schematics/everness_crystal_orange_cluster.mts', {})
local crystal_cluster_size = { x = 8, y = 4, z = 7}
local crystal_cluster_size_x = math.round(crystal_cluster_size.x / 2)
local crystal_cluster_size_z = math.round(crystal_cluster_size.z / 2)
local crystal_cluster_safe_volume = (crystal_cluster_size.x * crystal_cluster_size.y * crystal_cluster_size.z) / 2
local crystal_cluster_place_on = minetest.registered_decorations['everness:crystal_forest_under_crystal_cluster'].place_on
crystal_cluster_place_on = type(crystal_cluster_place_on) == 'string' and { crystal_cluster_place_on } or crystal_cluster_place_on
-- `minetest.read_schematic` here so we don't cache the schem file, otherwise `replacements` will not work
local schem_crystal_sphere_cluster = minetest.read_schematic(minetest.get_modpath('everness') .. '/schematics/everness_crystal_purple_cluster.mts', {})
local crystal_sphere_cluster_size = { x = 20, y = 19, z = 19 }
local crystal_sphere_cluster_size_x = math.round(crystal_sphere_cluster_size.x / 2)
local crystal_sphere_cluster_size_z = math.round(crystal_sphere_cluster_size.z / 2)
local crystal_sphere_cluster_safe_volume = (crystal_sphere_cluster_size.x * crystal_sphere_cluster_size.y * crystal_sphere_cluster_size.z) / 2
local crystal_sphere_cluster_place_on = minetest.registered_decorations['everness:crystal_forest_under_crystal_sphere_cluster'].place_on
crystal_sphere_cluster_place_on = type(crystal_sphere_cluster_place_on) == 'string' and { crystal_sphere_cluster_place_on } or crystal_sphere_cluster_place_on
minetest.set_gen_notify({ decoration = true }, {
deco_id_crystal_forest_under_crystal_cluster,
deco_id_crystal_forest_under_crystal_sphere_cluster
})
Everness:add_to_queue_on_generated({
name = 'everness:crystal_forest_under',
can_run = function(biomemap)
return table.indexof(biomemap, biome_id_everness_crystal_forest_under) ~= -1
end,
after_set_data = function(minp, maxp, vm, area, data, p2data, gennotify, rand, shared_args)
--
-- Crystal Cluster
--
for _, pos in ipairs(gennotify['decoration#' .. (deco_id_crystal_forest_under_crystal_cluster or '')] or {}) do
-- `pos` is position of the 'place_on' node
local marker_pos = vector.new(pos.x, pos.y + 1, pos.z)
local marker_node = minetest.get_node(marker_pos)
local place_on_node = minetest.get_node(pos)
if marker_node and marker_node.name == 'everness:marker' then
-- remove marker
minetest.remove_node(marker_pos)
if table.indexof(crystal_cluster_place_on, place_on_node.name) ~= -1 then
-- enough air to place structure ?
local positions = minetest.find_nodes_in_area(
vector.new(
pos.x - crystal_cluster_size_x,
pos.y,
pos.z - crystal_cluster_size_z
),
vector.new(
pos.x + crystal_cluster_size_x,
pos.y + crystal_cluster_size.y,
pos.z + crystal_cluster_size_z
),
{
'air'
},
true
)
local air = positions.air or {}
if #air > crystal_cluster_safe_volume then
local replacements
local rand_color
if rand:next(0, 100) < 25 then
local colors = { 'purple', 'cyan' }
rand_color = colors[rand:next(1, #colors)]
replacements = {
['everness:crystal_block_orange'] = 'everness:crystal_block_' .. rand_color,
['everness:crystal_orange'] = 'everness:crystal_' .. rand_color
}
end
minetest.place_schematic_on_vmanip(
vm,
vector.new(marker_pos.x, marker_pos.y, marker_pos.z),
schem_crystal_cluster,
'random',
replacements,
true,
'place_center_x, place_center_z'
)
-- minetest.log('action', '[Everness] Crystal Cluster ' .. (rand_color or 'orange') .. ' was placed at ' .. pos:to_string())
end
end
end
end
--
-- Crystal Sphere Cluster
--
for _, pos in ipairs(gennotify['decoration#' .. (deco_id_crystal_forest_under_crystal_sphere_cluster or '')] or {}) do
-- `pos` is position of the 'place_on' node
local marker_pos = vector.new(pos.x, pos.y + 1, pos.z)
local marker_node = minetest.get_node(marker_pos)
local place_on_node = minetest.get_node(pos)
local crystal_sphere_cluster_y_dis = rand:next(5, 9)
if marker_node and marker_node.name == 'everness:marker' then
-- remove marker
minetest.remove_node(marker_pos)
if table.indexof(crystal_sphere_cluster_place_on, place_on_node.name) ~= -1 then
-- enough air to place structure ?
local positions = minetest.find_nodes_in_area(
vector.new(
pos.x - crystal_sphere_cluster_size_x,
pos.y - crystal_sphere_cluster_y_dis,
pos.z - crystal_sphere_cluster_size_z
),
vector.new(
pos.x + crystal_sphere_cluster_size_x,
pos.y - crystal_sphere_cluster_y_dis + crystal_sphere_cluster_size.y,
pos.z + crystal_sphere_cluster_size_z
),
{
'air',
'everness:coral_tree',
'everness:crystal_block_orange',
'everness:crystal_block_purple',
'everness:crystal_block_cyan',
},
true
)
local air = positions.air or {}
local tree = positions['everness:coral_tree'] or {}
local block_orange = positions['everness:crystal_block_orange'] or {}
local block_purple = positions['everness:crystal_block_purple'] or {}
local block_cyan = positions['everness:crystal_block_cyan'] or {}
if
#air > crystal_sphere_cluster_safe_volume
-- do not overlap
and not (
#tree > 0
or #block_orange > 0
or #block_purple > 0
or #block_cyan > 0
)
then
local replacements
local rand_color
if rand:next(0, 100) < 25 then
local colors = { 'orange', 'cyan' }
rand_color = colors[rand:next(1, #colors)]
replacements = {
['everness:crystal_block_purple'] = 'everness:crystal_block_' .. rand_color,
['everness:crystal_purple'] = 'everness:crystal_' .. rand_color
}
end
minetest.place_schematic_on_vmanip(
vm,
vector.new(marker_pos.x, marker_pos.y - crystal_sphere_cluster_y_dis, marker_pos.z),
schem_crystal_sphere_cluster,
'random',
replacements,
true,
'place_center_x, place_center_z'
)
-- minetest.log('action', '[Everness] Crystal Sphere Cluster ' .. (rand_color or 'orange') .. ' was placed at ' .. pos:to_string())
end
end
end
end
end
})