everness/nodes.lua

4263 lines
142 KiB
Lua

--[[
Everness. Never ending discovery in Everness mapgen.
Copyright (C) 2022 SaKeL <juraj.vajda@gmail.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to juraj.vajda@gmail.com
--]]
minetest = minetest --[[@as Minetest]]
local S = minetest.get_translator(minetest.get_current_modname())
--
-- Ores
--
minetest.register_node('everness:stone_with_pyrite', {
description = S('Pyrite Ore'),
tiles = { 'default_stone.png^everness_mineral_pyrite.png' },
groups = { cracky = 2 },
drop = 'everness:pyrite_lump',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:pyriteblock', {
description = S('Pyrite Block'),
tiles = { 'everness_pyrite_block.png' },
is_ground_content = false,
groups = { cracky = 1 },
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node('everness:pyriteblock_forged', {
description = S('Forged Pyrite Block'),
tiles = { 'everness_pyrite_block_forged.png' },
is_ground_content = false,
groups = { cracky = 1 },
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node('everness:pyriteblock_brick', {
description = S('Pyrite Brick'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_pyriteblock_brick.png' },
is_ground_content = false,
groups = { cracky = 1 },
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node('everness:pyriteblock_slab_brick', {
description = S('Pyrite Slab Brick'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_pyrite_block_slab_brick.png' },
is_ground_content = false,
groups = { cracky = 1 },
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node('everness:pyriteblock_spiral', {
description = S('Pyrite Spiral'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_pyrite_block_spiral.png' },
is_ground_content = false,
groups = { cracky = 1 },
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node('everness:pyrite_pillar_bottom', {
description = S('Pyrite Pillar Bottom'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_pyrite_pillar_bottom.png' },
is_ground_content = false,
groups = { cracky = 1 },
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node('everness:pyrite_pillar_middle', {
description = S('Pyrite Pillar Middle'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_pyrite_pillar_middle.png' },
is_ground_content = false,
groups = { cracky = 1 },
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node('everness:pyrite_pillar_top', {
description = S('Pyrite Pillar Top'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_pyrite_pillar_top.png' },
is_ground_content = false,
groups = { cracky = 1 },
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node('everness:pyrite_pillar_small', {
description = S('Pyrite Pillar Small'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_pyrite_pillar_small.png' },
is_ground_content = false,
groups = { cracky = 1 },
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node('everness:pyriteblock_polished', {
description = S('Polished Pyrite Block'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_pyrite_block_polished.png' },
is_ground_content = false,
groups = { cracky = 1 },
sounds = default.node_sound_metal_defaults(),
})
minetest.register_node('everness:quartz_ore', {
description = S('Quartz Ore'),
tiles = { 'default_stone.png^everness_quartz_ore.png' },
groups = { cracky = 3 },
drop = 'everness:quartz_crystal',
sounds = default.node_sound_stone_defaults(),
})
--
-- Stone
--
minetest.register_node('everness:coral_desert_stone', {
description = S('Coral Desert Stone'),
tiles = { 'everness_coral_desert_stone.png' },
groups = { cracky = 3, stone = 1 },
drop = 'everness:coral_desert_cobble',
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:coral_sandstone', {
description = S('Coral Sandstone'),
tiles = { 'everness_coral_sandstone.png' },
groups = { cracky = 2 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:coral_sandstone_brick', {
description = S('Coral Sandstone Brick'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_coral_sandstone_brick.png' },
is_ground_content = false,
groups = { cracky = 2 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:coral_sandstone_chiseled', {
description = S('Coral Sandstone Chiseled Block'),
tiles = { 'everness_coral_sandstone_chiseled.png' },
is_ground_content = false,
groups = { cracky = 2 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:coral_sandstone_carved_1', {
description = S('Coral Sandstone Carved Block'),
tiles = { 'everness_coral_sandstone_carved_1.png' },
is_ground_content = false,
groups = { cracky = 2 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:coral_white_sandstone', {
description = S('Coral White Sandstone'),
tiles = { 'everness_coral_white_sandstone.png' },
groups = { cracky = 2 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:coral_white_sandstone_brick', {
description = S('Coral White Sandstone Brick'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_coral_white_sandstone_brick.png' },
is_ground_content = false,
groups = { cracky = 2 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:coral_white_sandstone_pillar', {
description = S('Coral White Sandstone Pillar'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = {
'everness_coral_white_sandstone.png',
'everness_coral_white_sandstone.png',
'everness_coral_white_sandstone_pillar.png',
},
is_ground_content = false,
groups = { cracky = 2 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:coral_desert_stone_block', {
description = S('Coral Desert Stone Block'),
tiles = { 'everness_coral_desert_stone_block.png' },
is_ground_content = false,
groups = { cracky = 2, stone = 1 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:coral_desert_stone_brick', {
description = S('Coral Desert Stone Brick'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_coral_desert_stone_brick.png' },
is_ground_content = false,
groups = { cracky = 2, stone = 1 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:coral_bones', {
description = S('Coral Bones'),
tiles = { 'everness_coral_bones.png' },
groups = { cracky = 3, stone = 1 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:coral_desert_cobble', {
description = S('Coral Desert Cobblestone'),
tiles = { 'everness_coral_desert_cobble.png' },
is_ground_content = false,
groups = { cracky = 3, stone = 2 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:coral_desert_mossy_cobble', {
description = S('Coral Mossy Cobblestone'),
tiles = { 'everness_coral_desert_mossy_cobble.png' },
is_ground_content = false,
groups = { cracky = 3, stone = 1 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:coral_desert_stone_with_moss', {
description = S('Coral Desert Stone with Moss'),
tiles = {
'everness_coral_stone_with_moss_top.png',
'everness_coral_desert_stone.png',
{
name = 'everness_coral_desert_stone.png^everness_coral_stone_with_moss_side.png',
tileable_vertical = false
}
},
groups = { cracky = 3, stone = 1, everness_spreading_dirt_type_under = 1 },
drop = 'everness:coral_desert_cobble',
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:forsaken_desert_stone', {
description = S('Forsaken Desert Stone'),
tiles = { 'everness_forsaken_desert_stone.png' },
groups = { cracky = 3, stone = 1 },
drop = 'everness:forsaken_desert_cobble_red',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:forsaken_desert_cobble_red', {
description = S('Forsaken Desert Cobblestone Red'),
tiles = { 'everness_forsaken_desert_cobble_red.png' },
is_ground_content = false,
groups = { cracky = 3, stone = 2 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:forsaken_desert_cobble', {
description = S('Forsaken Desert Cobblestone'),
tiles = { 'everness_forsaken_desert_cobble.png' },
is_ground_content = false,
groups = { cracky = 3, stone = 2 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:volcanic_rock', {
description = S('Volcanic Rock'),
tiles = { 'everness_volcanic_rock.png' },
sounds = default.node_sound_stone_defaults(),
groups = { cracky = 1, level = 2 },
is_ground_content = false,
})
minetest.register_node('everness:volcanic_rock_with_magma', {
description = S('Volcanic Rock with Magma'),
tiles = {
{
name = 'everness_volcanic_rock_with_magma_animated.png',
animation = {
type = 'vertical_frames',
aspect_w = 16,
aspect_h = 16,
length = 3.0,
},
},
},
sounds = default.node_sound_stone_defaults(),
groups = { cracky = 1, level = 2 },
paramtype = 'light',
light_source = 3,
})
minetest.register_node('everness:magmacobble', {
description = 'Magma Cobblestone',
groups = { cracky = 3, stone = 1 },
sounds = default.node_sound_stone_defaults(),
tiles = {
{
name = 'everness_magmacobble_animated.png',
animation = {
type = 'vertical_frames',
aspect_w = 16,
aspect_h = 16,
length = 3.0,
},
},
},
special_tiles = {
-- New-style lava source material (mostly unused)
{
name = 'everness_magmacobble_animated.png',
animation = {
type = 'vertical_frames',
aspect_w = 16,
aspect_h = 16,
length = 3.0,
},
backface_culling = false,
},
},
paramtype = 'light',
light_source = 3,
})
minetest.register_node('everness:cursed_stone', {
description = S('Cursed Stone'),
tiles = { 'everness_cursed_stone.png' },
groups = { cracky = 3, stone = 1 },
sounds = default.node_sound_stone_defaults()
})
minetest.register_node('everness:cursed_brick', {
description = S('Cursed Brick'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_cursed_brick.png' },
is_ground_content = false,
groups = { cracky = 2, stone = 1 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:volcanic_sulfur', {
description = S('Volcanic Sulfur Stone'),
tiles = { 'everness_volcanic_sulfur_stone.png' },
groups = { cracky = 3, stone = 1 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:sulfur_stone', {
description = S('Sulfur Stone'),
tiles = { 'everness_sulfur_stone.png' },
groups = { cracky = 3, stone = 1 },
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
Everness:tick_sulfur_stone(pos)
end,
on_timer = function(pos, elapsed)
local _, node_counts = minetest.find_nodes_in_area(
vector.offset(pos, -1, 1, -1),
vector.offset(pos, 1, 1, 1),
'everness:volcanic_sulfur',
false
)
if node_counts['everness:volcanic_sulfur'] < 4
or minetest.get_node(vector.new(pos.x, pos.y + 1, pos.z)).name ~= 'air'
then
-- stop timer, to restart timer: dig/place again
-- Everness:tick_sulfur_stone_again(pos)
return
end
minetest.add_particlespawner({
amount = 1,
time = 4,
size = {
min = 16,
max = 24,
},
exptime = 7.5,
pos = {
min = vector.new({ x = pos.x - 0.25, y = pos.y + 0.6, z = pos.z - 0.25 }),
max = vector.new({ x = pos.x + 0.25, y = pos.y + 0.6, z = pos.z + 0.25 }),
},
vel = {
min = vector.new({ x = -0.1, y = 0.25, z = -0.1 }),
max = vector.new({ x = 0.1, y = 0.5, z = 0.1 })
},
acc = {
min = vector.new({ x = -0.1, y = 0.25, z = -0.1 }),
max = vector.new({ x = 0.1, y = 0.5, z = 0.1 })
},
texture = {
name = 'everness_smoke_cloud_particle_animated.png',
animation = {
type = 'vertical_frames',
aspect_w = 8,
aspect_h = 8,
length = 8
}
}
})
Everness:tick_sulfur_stone(pos)
end
})
minetest.register_node('everness:forsaken_tundra_cobble', {
description = S('Forsaken Tundra Cobblestone'),
tiles = { 'everness_forsaken_tundra_cobblestone.png' },
is_ground_content = false,
groups = { cracky = 3, stone = 2 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:forsaken_tundra_stone', {
description = S('Forsaken Tundra Stone'),
tiles = { 'everness_forsaken_tundra_stone.png' },
groups = { cracky = 3, stone = 1 },
drop = 'everness:forsaken_tundra_cobble',
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:mold_cobble', {
description = S('Mold Cobble'),
tiles = { 'everness_mold_stone.png' },
is_ground_content = false,
groups = { cracky = 3, stone = 2 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:forsaken_tundra_brick', {
description = S('Forsaken Tundra Brick'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_forsaken_tundra_brick.png' },
is_ground_content = false,
groups = { cracky = 2, stone = 1 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:forsaken_tundra_rocks', {
description = S('Forsaken Tundra Rocks'),
tiles = {
'everness_forsaken_tundra_rocks_top.png',
'everness_forsaken_tundra_rocks_top.png',
'everness_forsaken_tundra_rocks_side.png',
},
groups = { cracky = 3, stone = 1 },
drop = 'everness:coral_desert_cobble',
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:blue_crying_obsidian', {
description = S('Blue Crying Obsidian'),
tiles = { 'everness_blue_crying_obsidian.png' },
sounds = default.node_sound_stone_defaults(),
groups = { cracky = 1, level = 2 },
})
minetest.register_node('everness:blue_weeping_obsidian', {
description = S('Blue Weeping Obsidian'),
tiles = { 'everness_blue_weeping_obsidian.png' },
sounds = default.node_sound_stone_defaults(),
groups = { cracky = 1, level = 2 },
paramtype = 'light',
light_source = 7,
})
minetest.register_node('everness:weeping_obsidian', {
description = S('Weeping Obsidian'),
tiles = { 'everness_weeping_obsidian.png' },
sounds = default.node_sound_stone_defaults(),
groups = { cracky = 1, level = 2 },
paramtype = 'light',
light_source = 7,
})
minetest.register_node('everness:mold_stone_with_moss', {
description = S('Mold Stone'),
tiles = {
'everness_mold_stone_with_moss_top.png',
'everness_mold_stone.png',
'everness_mold_stone_with_moss_side.png'
},
groups = { cracky = 3, stone = 1, everness_spreading_dirt_type_under = 1 },
drop = 'everness:mold_cobble',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:soul_sandstone', {
description = S('Soul Sandstone'),
tiles = { 'everness_soul_sandstone.png' },
groups = { cracky = 3, stone = 1 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:soul_sandstone_veined', {
description = S('Soul Sandstone Veined'),
tiles = {
'everness_soul_sandstone_veined_top.png',
'everness_soul_sandstone.png',
'everness_soul_sandstone_veined_side.png'
},
groups = { cracky = 3, stone = 1, everness_spreading_dirt_type_under = 1 },
drop = 'everness:soul_sandstone',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:crystal_block_purple', {
description = S('Purple Crystal Block'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = {
'everness_crystal_block_purple_top.png',
'everness_crystal_block_purple_top.png',
'everness_crystal_block_purple.png'
},
is_ground_content = false,
groups = { cracky = 2 },
light_source = 7,
sounds = Everness.node_sound_crystal_defaults(),
})
minetest.register_node('everness:crystal_block_orange', {
description = S('Orange Crystal Block'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = {
'everness_crystal_block_orange_top.png',
'everness_crystal_block_orange_top.png',
'everness_crystal_block_orange.png'
},
is_ground_content = false,
groups = { cracky = 2 },
light_source = 7,
sounds = Everness.node_sound_crystal_defaults(),
})
-- Quartz
-- Quartz Block
minetest.register_node('everness:quartz_block', {
description = S('Quartz Block'),
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z
tiles = {
'everness_quartz_block_top.png',
'everness_quartz_block_bottom.png',
'everness_quartz_block_side.png',
},
groups = { cracky = 2 },
sounds = default.node_sound_stone_defaults(),
})
-- Chiseled Quartz
minetest.register_node('everness:quartz_chiseled', {
description = S('Chiseled Quartz'),
tiles = {
'everness_quartz_block_chiseled_top.png',
'everness_quartz_block_chiseled_top.png',
'everness_quartz_block_chiseled.png',
},
groups = { cracky = 2 },
sounds = default.node_sound_stone_defaults(),
})
-- Quartz Pillar
minetest.register_node('everness:quartz_pillar', {
description = S('Quartz Pillar'),
paramtype2 = 'facedir',
tiles = {
'everness_quartz_block_lines_top.png',
'everness_quartz_block_lines_top.png',
'everness_quartz_block_lines.png',
},
groups = { cracky = 2 },
sounds = default.node_sound_stone_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node('everness:forsaken_desert_brick', {
description = S('Forsaken Desert Brick'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_forsaken_desert_brick.png' },
is_ground_content = false,
groups = { cracky = 2, stone = 1 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:forsaken_desert_brick_red', {
description = S('Forsaken Desert Brick Red'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_forsaken_desert_brick_red.png' },
is_ground_content = false,
groups = { cracky = 2, stone = 1 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:forsaken_desert_chiseled_stone', {
description = S('Forsaken Desert Chiseled Stone'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = {
'everness_forsaken_desert_chiseled_stone_top.png',
'everness_forsaken_desert_chiseled_stone_bottom.png',
'everness_forsaken_desert_chiseled_stone_side.png'
},
is_ground_content = false,
groups = { cracky = 2, stone = 1 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:forsaken_desert_engraved_stone', {
description = S('Forsaken Desert Engraved Stone'),
tiles = { 'everness_forsaken_desert_engraved_stone.png' },
is_ground_content = false,
groups = { cracky = 2, stone = 1 },
sounds = default.node_sound_stone_defaults(),
})
--
-- Soft / Non-Stone
--
minetest.register_node('everness:coral_dirt', {
description = S('Coral Dirt'),
short_description = S('Coral Dirt'),
tiles = { 'everness_coral_dirt.png' },
groups = { crumbly = 3, soil = 1 },
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node('everness:cursed_dirt', {
description = S('Cursed Dirt'),
short_description = S('Cursed Dirt'),
tiles = { 'everness_cursed_dirt.png' },
groups = { crumbly = 3, soil = 1 },
sounds = Everness.node_sound_mud_defaults(),
})
minetest.register_node('everness:crystal_dirt', {
description = S('Crystal Dirt'),
short_description = S('Crystal Dirt'),
tiles = { 'everness_crystal_dirt.png' },
groups = { crumbly = 3, soil = 1 },
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node('everness:forsaken_tundra_dirt', {
description = S('Forsaken Tundra Dirt'),
short_description = S('Forsaken Tundra Dirt'),
tiles = { 'everness_forsaken_tundra_dirt.png' },
groups = { crumbly = 3, soil = 1, mold_soil = 1 },
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node('everness:forsaken_tundra_dirt_with_grass', {
description = S('Forsaken Tundra Dirt with Grass'),
short_description = S('Forsaken Tundra Dirt with Grass'),
tiles = {
'everness_forsaken_tundra_grass.png',
'everness_forsaken_tundra_dirt.png',
{ name = 'everness_forsaken_tundra_dirt.png^everness_forsaken_tundra_grass_side.png', tileable_vertical = false }
},
groups = { crumbly = 3, soil = 1 },
-- drop = 'everness:forsaken_tundra_dirt',
sounds = default.node_sound_dirt_defaults({
footstep = { name = 'default_grass_footstep', gain = 0.25 },
}),
})
minetest.register_node('everness:dirt_with_coral_grass', {
description = S('Dirt with Coral Grass'),
short_description = S('Dirt with Coral Grass'),
tiles = {
'everness_coral_grass.png',
'everness_coral_dirt.png',
{ name = 'everness_coral_dirt.png^everness_coral_grass_side.png', tileable_vertical = false }
},
groups = { crumbly = 3, soil = 1, everness_spreading_dirt_type = 1 },
drop = 'everness:coral_dirt',
sounds = default.node_sound_dirt_defaults({
footstep = { name = 'default_grass_footstep', gain = 0.25 },
}),
})
minetest.register_node('everness:dirt_with_cursed_grass', {
description = S('Dirt with Cursed Grass'),
short_description = S('Dirt with Cursed Grass'),
tiles = {
'everness_cursed_grass.png',
'everness_cursed_dirt.png',
{ name = 'everness_cursed_dirt.png^everness_cursed_grass_side.png', tileable_vertical = false }
},
groups = { crumbly = 3, soil = 1, everness_spreading_dirt_type = 1 },
drop = 'everness:cursed_dirt',
sounds = Everness.node_sound_mud_defaults(),
})
minetest.register_node('everness:dirt_with_crystal_grass', {
description = S('Dirt with Crystal Grass'),
short_description = S('Dirt with Crystal Grass'),
tiles = {
'everness_crystal_grass.png',
'everness_crystal_dirt.png',
{ name = 'everness_crystal_dirt.png^everness_crystal_grass_side.png', tileable_vertical = false }
},
groups = { crumbly = 3, soil = 1, everness_spreading_dirt_type = 1 },
drop = 'everness:crystal_dirt',
sounds = default.node_sound_dirt_defaults({
footstep = { name = 'default_grass_footstep', gain = 0.25 },
}),
})
minetest.register_node('everness:dry_ocean_dirt', {
description = S('Dry Ocean Dirt'),
short_description = S('Dry Ocean Dirt'),
tiles = { 'everness_forsaken_desert_dry_ocean_dirt.png' },
groups = { crumbly = 3 },
sounds = default.node_sound_stone_defaults(),
})
-- Loot Chest Markers
minetest.register_node('everness:japanese_shrine_lootchest_marker', {
-- drawtype = 'airlike',
description = 'Japanese Shrine Loot Chest Spawn Marker',
tiles = { 'everness_lootchest_marker_top.png', 'everness_lootchest_marker_side.png' },
groups = { dig_immediate = 2, not_in_creative_inventory = 0 },
paramtype2 = 'facedir',
})
minetest.register_node('everness:jungle_temple_lootchest_marker', {
-- drawtype = 'airlike',
description = 'Jungle Temple Loot Chest Spawn Marker',
tiles = { 'everness_lootchest_marker_top.png', 'everness_lootchest_marker_side.png' },
groups = { dig_immediate = 2, not_in_creative_inventory = 0 },
paramtype2 = 'facedir',
})
minetest.register_node('everness:haunted_house_lootchest_marker', {
-- drawtype = 'airlike',
description = 'Haunted House Loot Chest Spawn Marker',
tiles = { 'everness_lootchest_marker_top.png', 'everness_lootchest_marker_side.png' },
groups = { dig_immediate = 2, not_in_creative_inventory = 0 },
paramtype2 = 'facedir',
})
minetest.register_node('everness:quartz_temple_lootchest_marker', {
-- drawtype = 'airlike',
description = 'Quartz Temple Loot Chest Spawn Marker',
tiles = { 'everness_lootchest_marker_top.png', 'everness_lootchest_marker_side.png' },
groups = { dig_immediate = 2, not_in_creative_inventory = 0 },
paramtype2 = 'facedir',
})
minetest.register_node('everness:forsaken_desert_temple_marker', {
-- drawtype = 'airlike',
description = 'Forsaken Temple Loot Chest Spawn Marker',
tiles = { 'everness_lootchest_marker_top.png', 'everness_lootchest_marker_side.png' },
groups = { dig_immediate = 2, not_in_creative_inventory = 0 },
paramtype2 = 'facedir',
})
minetest.register_node('everness:forsaken_desert_temple_2_marker', {
-- drawtype = 'airlike',
description = 'Forsaken Temple 2 Loot Chest Spawn Marker',
tiles = { 'everness_lootchest_marker_top.png', 'everness_lootchest_marker_side.png' },
groups = { dig_immediate = 2, not_in_creative_inventory = 0 },
paramtype2 = 'facedir',
})
-- Everness default blocks
minetest.register_node('everness:dirt_1', {
description = S('Dirt'),
short_description = S('Dirt'),
tiles = { 'everness_dirt_1.png' },
groups = { crumbly = 3, soil = 1 },
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node('everness:dirt_with_grass_1', {
description = S('Dirt with Grass'),
short_description = S('Dirt with Grass'),
tiles = {
'everness_grass_top_1.png',
'everness_dirt_1.png',
{ name = 'everness_dirt_1.png^everness_grass_side_1.png', tileable_vertical = false }
},
groups = { crumbly = 3, soil = 1, everness_spreading_dirt_type = 1 },
drop = 'everness:dirt_1',
sounds = default.node_sound_dirt_defaults({
footstep = { name = 'default_grass_footstep', gain = 0.25 },
}),
})
minetest.register_node('everness:dirt_with_grass_2', {
description = S('Dirt with Grass'),
short_description = S('Dirt with Grass'),
tiles = {
'everness_grass_top_2.png',
'everness_dirt_1.png',
{ name = 'everness_dirt_1.png^everness_grass_side_1.png', tileable_vertical = false }
},
groups = { crumbly = 3, soil = 1, everness_spreading_dirt_type = 1 },
drop = 'everness:dirt_1',
sounds = default.node_sound_dirt_defaults({
footstep = { name = 'default_grass_footstep', gain = 0.25 },
}),
})
minetest.register_node('everness:dirt_with_grass_extras_1', {
description = S('Dirt with Grass'),
short_description = S('Dirt with Grass'),
tiles = {
'everness_grass_with_yellow_extra_top_1.png',
'everness_dirt_1.png',
{ name = 'everness_dirt_1.png^everness_grass_side_1.png', tileable_vertical = false }
},
groups = { crumbly = 3, soil = 1, everness_spreading_dirt_type = 1 },
drop = 'everness:dirt_1',
sounds = default.node_sound_dirt_defaults({
footstep = { name = 'default_grass_footstep', gain = 0.25 },
}),
})
minetest.register_node('everness:dirt_with_grass_extras_2', {
description = S('Dirt with Grass'),
short_description = S('Dirt with Grass'),
tiles = {
'everness_grass_with_blue_extra_top_2.png',
'everness_dirt_1.png',
{ name = 'everness_dirt_1.png^everness_grass_side_1.png', tileable_vertical = false }
},
groups = { crumbly = 3, soil = 1, everness_spreading_dirt_type = 1 },
drop = 'everness:dirt_1',
sounds = default.node_sound_dirt_defaults({
footstep = { name = 'default_grass_footstep', gain = 0.25 },
}),
})
minetest.register_node('everness:crystal_cave_dirt', {
description = S('Crystal Cave Dirt'),
short_description = S('Crystal Cave Dirt'),
tiles = { 'everness_crystal_cave_dirt.png' },
groups = { crumbly = 3, soil = 1 },
sounds = default.node_sound_dirt_defaults({
footstep = { name = 'default_grass_footstep', gain = 0.25 },
}),
})
minetest.register_node('everness:crystal_cave_dirt_with_moss', {
description = S('Crystal Cave Dirt with Moss'),
short_description = S('Crystal Cave Dirt with Moss'),
tiles = {
'everness_crystal_cave_dirt_top.png',
'everness_crystal_cave_dirt.png',
'everness_crystal_cave_dirt_side.png'
},
drop = 'everness:crystal_cave_dirt',
groups = { crumbly = 3, soil = 1, everness_spreading_dirt_type_under = 1 },
sounds = default.node_sound_dirt_defaults({
footstep = { name = 'default_grass_footstep', gain = 0.25 },
}),
})
minetest.register_node('everness:moss_block', {
description = S('Moss Block'),
tiles = { 'everness_moss_block.png' },
groups = { crumbly = 3, soil = 1 },
sounds = default.node_sound_dirt_defaults({
footstep = { name = 'default_grass_footstep', gain = 0.25 },
}),
})
minetest.register_node('everness:crystal_moss_block', {
description = S('Crystal Moss Block'),
tiles = { 'everness_crystal_cave_moss.png' },
groups = { crumbly = 3, soil = 1, everness_spreading_dirt_type_under = 1 },
sounds = default.node_sound_dirt_defaults({
footstep = { name = 'default_grass_footstep', gain = 0.25 },
}),
})
minetest.register_node('everness:coral_sand', {
description = S('Coral Sand'),
short_description = S('Coral Sand'),
tiles = { 'everness_coral_sand.png' },
groups = { crumbly = 3, falling_node = 1, sand = 1 },
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node('everness:coral_white_sand', {
description = S('Coral White Sand'),
short_description = S('Coral White Sand'),
tiles = { 'everness_coral_white_sand.png' },
groups = { crumbly = 3, falling_node = 1, sand = 1 },
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node('everness:cursed_sand', {
description = S('Cursed Sand'),
short_description = S('Cursed Sand'),
tiles = { 'everness_cursed_sand.png' },
groups = { crumbly = 3, falling_node = 1, sand = 1 },
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node('everness:crystal_sand', {
description = S('Crystal Sand'),
short_description = S('Crystal Sand'),
tiles = { 'everness_crystal_sand.png' },
groups = { crumbly = 3, falling_node = 1, sand = 1 },
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node('everness:forsaken_tundra_beach_sand', {
description = S('Forsaken Tundra Beach Sand'),
short_description = S('Forsaken Tundra Beach Sand'),
tiles = { 'everness_forsaken_tundra_beach_sand.png' },
groups = { crumbly = 3, falling_node = 1, sand = 1, mold_soil = 1 },
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node('everness:forsaken_tundra_beach_sand_with_shells', {
description = S('Forsaken Tundra Beach Sand with Shells'),
short_description = S('Forsaken Tundra Beach Sand'),
tiles = { 'everness_forsaken_tundra_beach_sand_with_shells.png' },
groups = { crumbly = 3, falling_node = 1, sand = 1 },
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node('everness:forsaken_desert_sand', {
description = S('Forsaken Desert Sand'),
short_description = S('Forsaken Desert Sand'),
tiles = { 'everness_forsaken_desert_sand.png' },
groups = { crumbly = 3, falling_node = 1, sand = 1 },
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node('everness:frosted_snowblock', {
description = S('Frosted Snow Block'),
tiles = { 'everness_frosted_snow.png' },
groups = { crumbly = 3, cools_lava = 1, snowy = 1 },
sounds = Everness.node_sound_frosted_snow_defaults(),
on_construct = function(pos)
pos.y = pos.y - 1
if minetest.get_node(pos).name == 'default:dirt_with_grass' then
minetest.set_node(pos, { name = 'default:dirt_with_snow' })
end
end,
})
-- 'is ground content = false' to avoid tunnels in sea ice or ice rivers
minetest.register_node('everness:frosted_ice', {
description = S('Frosted Ice'),
tiles = { 'everness_frosted_ice.png' },
is_ground_content = false,
paramtype = 'light',
groups = { cracky = 3, cools_lava = 1, slippery = 3 },
sounds = default.node_sound_ice_defaults(),
})
minetest.register_node('everness:frosted_ice_translucent', {
description = S('Frosted Ice Translucent'),
tiles = { 'everness_frosted_ice_translucent.png' },
is_ground_content = false,
paramtype = 'light',
groups = { cracky = 3, cools_lava = 1, slippery = 3 },
sounds = default.node_sound_ice_defaults(),
drawtype = 'glasslike',
-- opaque, clip, blend
use_texture_alpha = 'blend'
})
-- Mapgen-placed ice with 'is ground content = true' to contain tunnels
minetest.register_node('everness:frosted_cave_ice', {
description = S('Frosted Cave Ice'),
tiles = { 'everness_frosted_ice.png' },
paramtype = 'light',
groups = { cracky = 3, cools_lava = 1, slippery = 3,
not_in_creative_inventory = 1 },
drop = 'everness:frosted_ice',
sounds = default.node_sound_ice_defaults(),
})
-- Mapgen-placed ice with 'is ground content = true' to contain tunnels
minetest.register_node('everness:frosted_cave_ice_illuminating', {
description = S('Frosted Cave Ice'),
tiles = { 'everness_frosted_ice.png' },
paramtype = 'light',
groups = { cracky = 3, cools_lava = 1, slippery = 3,
not_in_creative_inventory = 1 },
drop = 'everness:frosted_ice',
sounds = default.node_sound_ice_defaults(),
light_source = 9
})
minetest.register_node('everness:bone', {
description = S('Bone'),
tiles = { 'everness_bone_top.png', 'everness_bone_top.png', 'everness_bone.png' },
paramtype2 = 'facedir',
is_ground_content = false,
groups = { cracky = 3, choppy = 2, oddly_breakable_by_hand = 1 },
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node('everness:ancient_emerald_ice', {
description = S('Ancient Emerald Ice'),
tiles = { 'everness_ancient_emerald_ice.png' },
paramtype = 'light',
groups = { cracky = 3, cools_lava = 1 },
sounds = default.node_sound_ice_defaults(),
})
minetest.register_node('everness:dense_emerald_ice', {
description = S('Dense Emerald Ice'),
tiles = { 'everness_dense_emerald_ice.png' },
paramtype = 'light',
groups = { cracky = 3, cools_lava = 1 },
sounds = default.node_sound_ice_defaults(),
})
minetest.register_node('everness:emerald_ice', {
description = S('Emerald Ice'),
tiles = { 'everness_emerald_ice.png' },
paramtype = 'light',
groups = { cracky = 3, cools_lava = 1 },
sounds = default.node_sound_ice_defaults(),
})
minetest.register_node('everness:snowcobble', {
description = 'Snow Cobble',
tiles = { 'everness_snowcobble.png' },
groups = { puts_out_fire = 1, cools_lava = 1, snowy = 1, cracky = 2, stone = 1 },
sounds = default.node_sound_snow_defaults(),
is_ground_content = false,
on_construct = function(pos)
pos.y = pos.y - 1
if minetest.get_node(pos).name == 'default:dirt_with_grass' then
minetest.set_node(pos, { name = 'default:dirt_with_snow' })
end
end,
})
minetest.register_node('everness:icecobble', {
description = 'Ice Cobble',
tiles = { 'everness_icecobble.png' },
groups = { cracky = 2, cools_lava = 1 },
sounds = default.node_sound_glass_defaults(),
is_ground_content = false,
})
minetest.register_node('everness:cursed_mud', {
description = S('Cursed Mud'),
tiles = { 'everness_cursed_mud.png' },
drawtype = 'glasslike',
paramtype = 'light',
move_resistance = 7,
drowning = 2,
walkable = false,
climbable = false,
post_effect_color = { r = 49, g = 51, b = 57, a = 245 },
groups = { crumbly = 3, sand = 1, liquid = 3, disable_jump = 1 },
sounds = default.node_sound_sand_defaults()
})
minetest.register_node('everness:cobweb', {
description = S('Cobweb'),
tiles = { 'everness_cobweb.png' },
inventory_image = 'everness_cobweb.png',
drawtype = 'plantlike',
paramtype2 = 'meshoptions',
place_param2 = 8,
visual_scale = 1.1,
paramtype = 'light',
move_resistance = 7,
drowning = 2,
walkable = false,
groups = { crumbly = 3, sand = 1, liquid = 3, disable_jump = 1 },
sounds = default.node_sound_leaves_defaults()
})
minetest.register_node('everness:cave_flower', {
description = S('Cave Flower'),
short_description = S('Cave Flower'),
drawtype = 'mesh',
mesh = 'everness_cave_flower.obj',
tiles = { 'everness_cave_flower_mesh.png' },
inventory_image = 'everness_cave_flower_item.png',
wield_image = 'everness_cave_flower_item.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 8,
is_ground_content = false,
walkable = false,
selection_box = {
type = 'fixed',
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
},
groups = { snappy = 3, flora = 1, attached_node = 1, bamboo_grass_under = 1, flammable = 1 },
sounds = default.node_sound_wood_defaults(),
sunlight_propagates = true,
light_source = 7,
liquids_pointable = false,
use_texture_alpha = 'clip',
})
minetest.register_node('everness:cave_flower_with_particles', {
description = S('Cave Flower with Particles'),
short_description = S('Cave Flower with Particles'),
drawtype = 'mesh',
mesh = 'everness_cave_flower_with_particles.obj',
tiles = {
{ name = 'everness_cave_flower_mesh.png' },
{
name = 'everness_cave_flower_mesh_particles.png',
animation = {
type = 'vertical_frames',
aspect_w = 16,
aspect_h = 32,
length = 5
},
backface_culling = false
}
},
inventory_image = 'everness_cave_flower_item_particles.png',
wield_image = 'everness_cave_flower_item_particles.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 8,
is_ground_content = false,
walkable = false,
selection_box = {
type = 'fixed',
fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
},
groups = { snappy = 3, flora = 1, attached_node = 1, bamboo_grass_under = 1, flammable = 1 },
sounds = default.node_sound_leaves_defaults(),
sunlight_propagates = true,
light_source = 12,
liquids_pointable = false,
-- opaque, clip, blend
use_texture_alpha = 'blend',
})
minetest.register_node('everness:forsaken_fire', {
description = S('Forsaken Fire'),
short_description = S('Forsaken Fire'),
drawtype = 'mesh',
mesh = 'everness_forsaken_fire.obj',
tiles = {
{ name = 'everness_forsaken_fire_mesh.png' },
{
name = 'everness_fire_animated.png',
animation = {
type = 'vertical_frames',
aspect_w = 16,
aspect_h = 16,
length = 1
},
backface_culling = false
}
},
inventory_image = 'everness_forsaken_fire_item.png',
wield_image = 'everness_forsaken_fire_item.png',
paramtype = 'light',
is_ground_content = false,
walkable = true,
selection_box = {
type = 'fixed',
fixed = { -0.5, -0.5, -0.5, 0.5, 0.25, 0.5 }
},
groups = { cracky = 3, level = 2 },
sounds = default.node_sound_metal_defaults(),
light_source = 13,
liquids_pointable = false,
-- opaque, clip, blend
use_texture_alpha = 'clip',
})
--
-- Trees
--
minetest.register_node('everness:coral_tree', {
description = S('Coral Tree Trunk'),
short_description = S('Coral Tree Trunk'),
tiles = { 'everness_coral_tree.png' },
paramtype2 = 'facedir',
is_ground_content = false,
groups = { tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2 },
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node('everness:coral_tree_bioluminescent', {
description = S('Coral Tree Bioluminescent'),
short_description = S('Coral Tree Bioluminescent'),
tiles = { 'everness_coral_mushrooms_bioluminescent.png' },
paramtype = 'light',
sunlight_propagates = true,
is_ground_content = false,
groups = { choppy = 2, oddly_breakable_by_hand = 1, flammable = 2 },
sounds = default.node_sound_wood_defaults(),
light_source = 7
})
minetest.register_node('everness:cursed_dream_stone', {
description = S('Cursed Dream Stone'),
short_description = S('Cursed Dream Stone'),
tiles = { 'everness_cursed_dream_stone.png' },
paramtype = 'light',
sunlight_propagates = true,
is_ground_content = false,
groups = { cracky = 2, stone = 1 },
sounds = default.node_sound_stone_defaults(),
light_source = 7
})
minetest.register_node('everness:dry_tree', {
description = S('Dry Tree Trunk'),
short_description = S('Dry Tree Trunk'),
tiles = { 'everness_dry_tree_top.png', 'everness_dry_tree_top.png', 'everness_dry_tree.png' },
paramtype2 = 'facedir',
is_ground_content = false,
groups = { tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2 },
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node('everness:baobab_tree', {
description = S('Baobab Tree Trunk'),
short_description = S('Baobab Tree Trunk'),
tiles = { 'everness_baobab_tree_top.png', 'everness_baobab_tree_top.png', 'everness_baobab_tree_side.png' },
paramtype2 = 'facedir',
is_ground_content = false,
groups = { tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2 },
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node('everness:sequoia_tree', {
description = S('Sequoia Tree Trunk'),
short_description = S('Sequoia Tree Trunk'),
tiles = { 'everness_sequoia_tree_top.png', 'everness_sequoia_tree_top.png', 'everness_sequoia_tree_side.png' },
paramtype2 = 'facedir',
is_ground_content = false,
groups = { tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2 },
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node('everness:willow_tree', {
description = S('Willow Tree Trunk'),
short_description = S('Sequoia Tree Trunk'),
tiles = { 'everness_willow_tree_top.png', 'everness_willow_tree_top.png', 'everness_willow_tree_side.png' },
paramtype2 = 'facedir',
is_ground_content = false,
groups = { tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2 },
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node('everness:willow_wood', {
description = S('Willow Wood Planks'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_willow_wood.png' },
is_ground_content = false,
groups = { choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1 },
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node('everness:dry_wood', {
description = S('Dry Wood Planks'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_dry_wood.png' },
is_ground_content = false,
groups = { choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1 },
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node('everness:hollow_tree', {
description = S('Hollow Tree Trunk'),
short_description = S('Hollow Tree Trunk'),
drawtype = 'nodebox',
node_box = {
type = 'fixed',
fixed = {
{ -0.5000, -0.5000, 0.3125, 0.5000, 0.5000, 0.5000 },
{ 0.3125, -0.5000, -0.5000, 0.5000, 0.5000, 0.5000 },
{ -0.5000, -0.5000, -0.5000, -0.3125, 0.5000, 0.5000 },
{ -0.5000, -0.5000, -0.5000, 0.5000, 0.5000, -0.3125 }
}
},
selection_box = {
type = 'fixed',
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
tiles = {
'everness_hollow_tree_top.png',
'everness_hollow_tree_top.png',
'everness_hollow_tree_side.png'
},
paramtype2 = 'facedir',
is_ground_content = false,
groups = { tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2 },
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node('everness:crystal_tree', {
description = S('Crystal Tree Trunk'),
short_description = S('Crystal Tree Trunk'),
drawtype = 'nodebox',
node_box = {
type = 'fixed',
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
},
},
tiles = { 'everness_crystal_tree_top.png', 'everness_crystal_tree_top.png', 'everness_crystal_tree.png' },
paramtype2 = 'facedir',
use_texture_alpha = 'blend', -- only needed for stairs API
paramtype = 'light',
is_ground_content = false,
sunlight_propagates = true,
groups = { tree = 1, choppy = 2, oddly_breakable_by_hand = 1 },
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node,
})
-- minetest.register_node('everness:mese_tree', {
-- description = S('Mese Tree Trunk'),
-- short_description = S('Mese Tree Trunk'),
-- tiles = {
-- {
-- name = 'everness_mese_tree_side_animated.png',
-- animation = {
-- type = 'vertical_frames',
-- aspect_w = 16,
-- aspect_h = 16,
-- length = 2
-- }
-- },
-- },
-- paramtype2 = 'facedir',
-- is_ground_content = false,
-- groups = { tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2 },
-- sounds = default.node_sound_wood_defaults(),
-- on_place = minetest.rotate_node
-- })
minetest.register_node('everness:baobab_leaves', {
description = S('Baobab Tree Leaves'),
short_description = S('Baobab Tree Leaves'),
drawtype = 'allfaces_optional',
waving = 1,
tiles = { 'everness_baobab_tree_leaves.png' },
special_tiles = { 'everness_baobab_tree_leaves.png' },
paramtype = 'light',
is_ground_content = false,
sunlight_propagates = true,
groups = { snappy = 3, leafdecay = 3, flammable = 2, leaves = 1 },
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = { 'everness:baobab_sapling' },
rarity = 30,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = { 'everness:baobab_leaves' },
}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.register_node('everness:sequoia_leaves', {
description = S('Sequoia Tree Leaves'),
short_description = S('Sequoia Tree Leaves'),
drawtype = 'allfaces_optional',
waving = 1,
tiles = { 'everness_sequoia_tree_leaves.png' },
special_tiles = { 'everness_sequoia_tree_leaves.png' },
paramtype = 'light',
is_ground_content = false,
sunlight_propagates = true,
groups = { snappy = 3, leafdecay = 3, flammable = 2, leaves = 1 },
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = { 'everness:sequoia_tree_sapling' },
rarity = 50,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = { 'everness:sequoia_leaves' },
}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
-- for marker only
minetest.register_node('everness:baobab_fruit_renewable', {
description = S('Baobab Fruit'),
short_description = S('Baobab Fruit'),
drawtype = 'plantlike',
paramtype2 = 'wallmounted',
visual_scale = 1.69,
tiles = { 'everness_baobab_tree_fruit.png^[transformFY' },
inventory_image = 'everness_baobab_tree_fruit.png^[transformFY',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
is_ground_content = false,
waving = 1,
drop = {
max_items = 1, -- Maximum number of items to drop.
items = { -- Choose max_items randomly from this list.
{
items = { 'everness:baobab_fruit' }, -- Items to drop.
rarity = 1, -- Probability of dropping is 1 / rarity.
}
},
},
selection_box = {
type = 'fixed',
fixed = { -0.25, -0.5, -0.25, 0.25, 1, 0.25 }
},
groups = { fleshy = 3, dig_immediate = 3, flammable = 2,
leafdecay = 3, leafdecay_drop = 1, not_in_creative_inventory = 1 },
sounds = default.node_sound_leaves_defaults(),
place_param2 = 0,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
if oldnode.param2 == 0 then
minetest.set_node(pos, { name = 'everness:baobab_fruit_mark' })
minetest.get_node_timer(pos):start(math.random(300, 1500))
end
end,
})
minetest.register_node('everness:baobab_fruit_mark', {
description = S('Baobab Fruit Marker'),
short_description = S('Baobab Fruit Marker'),
inventory_image = 'everness_baobab_tree_fruit.png^[transformFY^default_invisible_node_overlay.png',
wield_image = 'everness_baobab_tree_fruit.png^[transformFY^default_invisible_node_overlay.png',
drawtype = 'airlike',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = '',
groups = { not_in_creative_inventory = 1 },
on_timer = function(pos, elapsed)
if not minetest.find_node_near(pos, 1, 'everness:baobab_leaves') then
minetest.remove_node(pos)
elseif minetest.get_node_light(pos) < 11 then
minetest.get_node_timer(pos):start(200)
else
minetest.set_node(pos, { name = 'everness:baobab_fruit_renewable' })
end
end
})
minetest.register_node('everness:baobab_fruit', {
description = S('Baobab Fruit'),
short_description = S('Baobab Fruit'),
drawtype = 'plantlike',
paramtype2 = 'wallmounted',
visual_scale = 1.69,
tiles = { 'everness_baobab_tree_fruit.png^[transformFY' },
inventory_image = 'everness_baobab_tree_fruit.png^[transformFY',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
is_ground_content = false,
waving = 1,
on_use = minetest.item_eat(2),
selection_box = {
type = 'fixed',
fixed = { -0.25, -0.5, -0.25, 0.25, 1, 0.25 }
},
groups = { dig_immediate = 3, attached_node = 1, compost = 65 },
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node('everness:baobab_sapling', {
description = S('Baobab Sapling'),
short_description = S('Baobab Sapling'),
drawtype = 'plantlike',
tiles = { 'everness_baobab_tree_sapling.png' },
inventory_image = 'everness_baobab_tree_sapling.png',
wield_image = 'everness_baobab_tree_sapling.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
selection_box = {
type = 'fixed',
fixed = { -4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16 }
},
groups = { snappy = 2, dig_immediate = 3, flammable = 2, attached_node = 1, sapling = 1 },
sounds = default.node_sound_leaves_defaults(),
on_timer = function(...)
Everness.grow_sapling(...)
end,
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(300, 1500))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
'everness:baobab_sapling',
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{ x = -12, y = 1, z = -12 },
{ x = 12, y = 39, z = 12 },
-- maximum interval of interior volume check
4)
return itemstack
end,
})
minetest.register_node('everness:willow_leaves', {
description = S('Willow Tree Leaves'),
short_description = S('Willow Tree Leaves'),
drawtype = 'allfaces_optional',
waving = 1,
tiles = { 'everness_willow_leaves.png' },
special_tiles = { 'everness_willow_leaves.png^[transformFX' },
paramtype = 'light',
is_ground_content = false,
sunlight_propagates = true,
groups = { snappy = 3, leafdecay = 3, flammable = 2, leaves = 1 },
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = { 'everness:willow_tree_sapling' },
rarity = 50,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = { 'everness:willow_leaves' },
}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.register_node('everness:coral_leaves', {
description = S('Coral Tree Leaves'),
short_description = S('Coral Tree Leaves'),
drawtype = 'allfaces_optional',
waving = 1,
tiles = { 'everness_coral_leaves.png' },
special_tiles = { 'everness_coral_leaves.png' },
paramtype = 'light',
is_ground_content = false,
groups = { snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, falling_leaves = 1 },
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = { 'everness:coral_tree_sapling' },
rarity = 30,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = { 'everness:coral_leaves' },
}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.register_node('everness:dry_branches', {
description = S('Dry Tree Branches'),
short_description = S('Dry Tree Branches'),
drawtype = 'allfaces_optional',
waving = 1,
tiles = { 'everness_dry_branches.png' },
special_tiles = { 'everness_dry_branches.png' },
paramtype = 'light',
is_ground_content = false,
groups = { snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, falling_leaves = 1 },
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = { 'everness:dry_tree_sapling' },
rarity = 20,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = { 'everness:dry_branches' },
}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.register_node('everness:crystal_leaves', {
description = S('Crystal Tree Leaves'),
short_description = S('Crystal Tree Leaves'),
drawtype = 'allfaces_optional',
waving = 1,
tiles = { 'everness_crystal_leaves.png' },
special_tiles = { 'everness_crystal_leaves.png' },
paramtype = 'light',
is_ground_content = false,
groups = { snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, falling_leaves = 1 },
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = { 'everness:crystal_tree_sapling' },
rarity = 30,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = { 'everness:crystal_leaves' },
}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.register_node('everness:coral_tree_sapling', {
description = S('Coral Tree Sapling'),
short_description = S('Coral Tree Sapling'),
drawtype = 'plantlike',
tiles = { 'everness_coral_tree_sapling.png' },
inventory_image = 'everness_coral_tree_sapling.png',
wield_image = 'everness_coral_tree_sapling.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
selection_box = {
type = 'fixed',
fixed = { -4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16 }
},
groups = { snappy = 2, dig_immediate = 3, flammable = 2, attached_node = 1, sapling = 1 },
sounds = default.node_sound_leaves_defaults(),
on_timer = function(...)
Everness.grow_sapling(...)
end,
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(300, 1500))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
'everness:coral_tree_sapling',
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{ x = -3, y = 1, z = -3 },
{ x = 3, y = 6, z = 3 },
-- maximum interval of interior volume check
4)
return itemstack
end,
})
minetest.register_node('everness:coral_tree_bioluminescent_sapling', {
description = S('Coral Tree Bioluminescent Sapling'),
short_description = S('Coral Tree Bioluminescent Sapling'),
drawtype = 'plantlike',
tiles = { 'everness_coral_tree_bioluminescent_sapling.png' },
inventory_image = 'everness_coral_tree_bioluminescent_sapling.png',
wield_image = 'everness_coral_tree_bioluminescent_sapling.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
selection_box = {
type = 'fixed',
fixed = { -4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16 }
},
groups = { snappy = 2, dig_immediate = 3, flammable = 2, attached_node = 1, sapling = 1 },
sounds = default.node_sound_leaves_defaults(),
on_timer = function(...)
Everness.grow_sapling(...)
end,
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(300, 1500))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
'everness:coral_tree_bioluminescent_sapling',
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{ x = -7, y = 1, z = -7 },
{ x = 7, y = 17, z = 7 },
-- maximum interval of interior volume check
4)
return itemstack
end,
})
minetest.register_node('everness:dry_tree_sapling', {
description = S('Dry Tree Sapling'),
short_description = S('Dry Tree Sapling'),
drawtype = 'plantlike',
tiles = { 'everness_dry_tree_sapling.png' },
inventory_image = 'everness_dry_tree_sapling.png',
wield_image = 'everness_dry_tree_sapling.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
selection_box = {
type = 'fixed',
fixed = { -4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16 }
},
groups = { snappy = 2, dig_immediate = 3, flammable = 2, attached_node = 1, sapling = 1 },
sounds = default.node_sound_leaves_defaults(),
on_timer = function(...)
Everness.grow_sapling(...)
end,
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(300, 1500))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
'everness:dry_tree_sapling',
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{ x = -3, y = 1, z = -3 },
{ x = 3, y = 8, z = 3 },
-- maximum interval of interior volume check
4)
return itemstack
end,
})
minetest.register_node('everness:cursed_dream_tree_sapling', {
description = S('Cursed Dream Tree Sapling'),
short_description = S('Cursed Dream Tree Sapling'),
drawtype = 'plantlike',
tiles = { 'everness_cursed_dream_tree_sapling.png' },
inventory_image = 'everness_cursed_dream_tree_sapling.png',
wield_image = 'everness_cursed_dream_tree_sapling.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
selection_box = {
type = 'fixed',
fixed = { -4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16 }
},
groups = { snappy = 2, dig_immediate = 3, flammable = 2, attached_node = 1, sapling = 1 },
sounds = default.node_sound_leaves_defaults(),
on_timer = function(...)
Everness.grow_sapling(...)
end,
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(300, 1500))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
'everness:cursed_dream_tree_sapling',
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{ x = -8, y = 1, z = -8 },
{ x = 8, y = 15, z = 8 },
-- maximum interval of interior volume check
4)
return itemstack
end,
})
minetest.register_node('everness:willow_tree_sapling', {
description = S('Dry Tree Sapling'),
short_description = S('Dry Tree Sapling'),
drawtype = 'plantlike',
tiles = { 'everness_willow_tree_sapling.png' },
inventory_image = 'everness_willow_tree_sapling.png',
wield_image = 'everness_willow_tree_sapling.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
selection_box = {
type = 'fixed',
fixed = { -4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16 }
},
groups = { snappy = 2, dig_immediate = 3, flammable = 2, attached_node = 1, sapling = 1 },
sounds = default.node_sound_leaves_defaults(),
on_timer = function(...)
Everness.grow_sapling(...)
end,
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(300, 1500))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
'everness:willow_tree_sapling',
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{ x = -19, y = 1, z = -19 },
{ x = 19, y = 28, z = 19 },
-- maximum interval of interior volume check
4)
return itemstack
end,
})
minetest.register_node('everness:sequoia_tree_sapling', {
description = S('Sequoia Tree Sapling'),
short_description = S('Sequoia Tree Sapling'),
drawtype = 'plantlike',
tiles = { 'everness_sequoia_tree_sapling.png' },
inventory_image = 'everness_sequoia_tree_sapling.png',
wield_image = 'everness_sequoia_tree_sapling.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 24,
sunlight_propagates = true,
walkable = false,
selection_box = {
type = 'fixed',
fixed = { -4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16 }
},
groups = { snappy = 2, dig_immediate = 3, flammable = 2, attached_node = 1, sapling = 1 },
sounds = default.node_sound_leaves_defaults(),
on_timer = function(...)
Everness.grow_sapling(...)
end,
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(300, 1500))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
'everness:sequoia_tree_sapling',
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{ x = -12, y = 1, z = -12 },
{ x = 12, y = 75, z = 12 },
-- maximum interval of interior volume check
4)
return itemstack
end,
})
minetest.register_node('everness:crystal_tree_sapling', {
description = S('Crystal Tree Sapling'),
short_description = S('Crystal Tree Sapling'),
drawtype = 'plantlike',
tiles = { 'everness_crystal_tree_sapling.png' },
inventory_image = 'everness_crystal_tree_sapling.png',
wield_image = 'everness_crystal_tree_sapling.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
selection_box = {
type = 'fixed',
fixed = { -4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16 }
},
groups = { snappy = 2, dig_immediate = 3, flammable = 2, attached_node = 1, sapling = 1 },
sounds = default.node_sound_leaves_defaults(),
on_timer = function(...)
Everness.grow_sapling(...)
end,
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(300, 1500))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
'everness:crystal_tree_sapling',
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{ x = -6, y = 1, z = -6 },
{ x = 6, y = 14, z = 6 },
-- maximum interval of interior volume check
4)
return itemstack
end,
})
minetest.register_node('everness:crystal_tree_large_sapling', {
description = S('Crystal Tree Large Sapling'),
short_description = S('Crystal Tree Large Sapling'),
drawtype = 'plantlike',
tiles = { 'everness_crystal_tree_large_sapling.png' },
inventory_image = 'everness_crystal_tree_large_sapling.png',
wield_image = 'everness_crystal_tree_large_sapling.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
selection_box = {
type = 'fixed',
fixed = { -4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16 }
},
groups = { snappy = 2, dig_immediate = 3, flammable = 2, attached_node = 1, sapling = 1 },
sounds = default.node_sound_leaves_defaults(),
on_timer = function(...)
Everness.grow_sapling(...)
end,
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(300, 1500))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
'everness:crystal_tree_large_sapling',
-- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked
{ x = -10, y = 1, z = -10 },
{ x = 10, y = 14, z = 10 },
-- maximum interval of interior volume check
4)
return itemstack
end,
})
-- Crystal Bush
minetest.register_node('everness:crystal_bush_stem', {
description = S('Crystal Bush Stem'),
drawtype = 'plantlike',
visual_scale = 1.41,
tiles = { 'everness_crystal_bush_stem.png' },
inventory_image = 'everness_crystal_bush_stem.png',
wield_image = 'everness_crystal_bush_stem.png',
paramtype = 'light',
sunlight_propagates = true,
groups = { choppy = 2, oddly_breakable_by_hand = 1, flammable = 2 },
sounds = default.node_sound_wood_defaults(),
selection_box = {
type = 'fixed',
fixed = { -7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16 },
},
})
minetest.register_node('everness:crystal_bush_leaves', {
description = S('Crystal Bush Leaves'),
drawtype = 'allfaces_optional',
tiles = { 'everness_crystal_bush_leaves.png' },
paramtype = 'light',
groups = { snappy = 3, flammable = 2, leaves = 1 },
drop = {
max_items = 1,
items = {
{ items = { 'everness:crystal_bush_sapling' }, rarity = 5 },
{ items = { 'everness:crystal_bush_leaves' } }
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.register_node('everness:crystal_bush_sapling', {
description = S('Crystal Bush Sapling'),
drawtype = 'plantlike',
tiles = { 'everness_crystal_bush_sapling.png' },
inventory_image = 'everness_crystal_bush_sapling.png',
wield_image = 'everness_crystal_bush_sapling.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
on_timer = function(...)
Everness.grow_sapling(...)
end,
selection_box = {
type = 'fixed',
fixed = { -4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16 }
},
groups = { snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1 },
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(300, 1500))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
'everness:crystal_bush_sapling',
-- minp, maxp to be checked, relative to sapling pos
{ x = -1, y = 0, z = -1 },
{ x = 1, y = 1, z = 1 },
-- maximum interval of interior volume check
2)
return itemstack
end,
})
-- Cursed Bush
minetest.register_node('everness:cursed_bush_stem', {
description = S('Cursed Bush Stem'),
drawtype = 'plantlike',
visual_scale = 1.21,
tiles = { 'everness_cursed_bush_stem.png' },
inventory_image = 'everness_cursed_bush_stem.png',
wield_image = 'everness_cursed_bush_stem.png',
paramtype = 'light',
sunlight_propagates = true,
groups = { choppy = 2, oddly_breakable_by_hand = 1, flammable = 2 },
sounds = default.node_sound_wood_defaults(),
selection_box = {
type = 'fixed',
fixed = { -7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16 },
},
})
minetest.register_node('everness:cursed_bush_leaves', {
description = S('Cursed Bush Leaves'),
drawtype = 'allfaces_optional',
tiles = { 'everness_cursed_bush_leaves.png' },
paramtype = 'light',
groups = { snappy = 3, flammable = 2, leaves = 1 },
drop = {
max_items = 1,
items = {
{ items = { 'everness:cursed_bush_sapling' }, rarity = 5 },
{ items = { 'everness:cursed_bush_leaves' } }
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.register_node('everness:cursed_bush_sapling', {
description = S('Cursed Bush Sapling'),
drawtype = 'plantlike',
tiles = { 'everness_cursed_bush_sapling.png' },
inventory_image = 'everness_cursed_bush_sapling.png',
wield_image = 'everness_cursed_bush_sapling.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
on_timer = function(...)
Everness.grow_sapling(...)
end,
selection_box = {
type = 'fixed',
fixed = { -4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16 }
},
groups = { snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1 },
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(300, 1500))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
'everness:cursed_bush_sapling',
-- minp, maxp to be checked, relative to sapling pos
{ x = -1, y = 0, z = -1 },
{ x = 1, y = 1, z = 1 },
-- maximum interval of interior volume check
2)
return itemstack
end,
})
--
-- Plantlife (non-cubic)
--
minetest.register_node('everness:coral_burdock_1', {
description = S('Coral Burdock'),
short_description = S('Coral Burdock'),
drawtype = 'plantlike',
waving = 1,
visual_scale = 1.69,
tiles = { 'everness_coral_burdock_1.png' },
inventory_image = 'everness_coral_burdock_1.png',
wield_image = 'everness_coral_burdock_1.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 0,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flora = 1, attached_node = 1, coral_grass = 1, flammable = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16 },
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random burdock node
local stack = ItemStack('everness:coral_burdock_' .. math.random(1, 2))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack('everness:coral_burdock_1 ' .. itemstack:get_count() - (1 - ret:get_count()))
end,
})
minetest.register_node('everness:coral_burdock_2', {
description = S('Coral Burdock'),
short_description = S('Coral Burdock'),
drawtype = 'plantlike',
waving = 1,
visual_scale = 1.69,
tiles = { 'everness_coral_burdock_2.png' },
inventory_image = 'everness_coral_burdock_2.png',
wield_image = 'everness_coral_burdock_2.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 0,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flora = 1, attached_node = 1, coral_grass = 1, flammable = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16 },
},
drop = 'everness:coral_burdock_1',
})
minetest.register_node('everness:coral_bush', {
description = S('Coral Bush'),
short_description = S('Coral Bush'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_coral_bush.png' },
inventory_image = 'everness_coral_bush.png',
wield_image = 'everness_coral_bush.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 0,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flora = 1, attached_node = 1, coral_grass = 1, flammable = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16 },
}
})
minetest.register_node('everness:coral_shrub', {
description = S('Coral Shrub'),
short_description = S('Coral Shrub'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_coral_shrub.png' },
inventory_image = 'everness_coral_shrub.png',
wield_image = 'everness_coral_shrub.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 4,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flammable = 3, attached_node = 1, flora = 1, coral_grass = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, 4 / 16, 6 / 16 },
},
})
minetest.register_node('everness:coral_grass_orange', {
description = S('Orange Coral Grass'),
short_description = S('Orange Coral Grass'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_coral_grass_orange.png' },
inventory_image = 'everness_coral_grass_orange.png',
wield_image = 'everness_coral_grass_orange.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flammable = 2, attached_node = 1, flora = 1, coral_grass_under = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, 4 / 16, 6 / 16 },
},
light_source = 6
})
minetest.register_node('everness:globulagus', {
description = S('Globulagus'),
short_description = S('Globulagus'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_coral_grass_globulagus.png' },
inventory_image = 'everness_coral_grass_globulagus.png',
wield_image = 'everness_coral_grass_globulagus.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flammable = 2, attached_node = 1, flora = 1, coral_grass_under = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, 4 / 16, 6 / 16 },
},
light_source = 7
})
minetest.register_node('everness:coral_grass_tall', {
description = S('Tall Coral Grass'),
short_description = S('Tall Coral Grass'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_coral_grass_tall.png' },
inventory_image = 'everness_coral_grass_tall.png',
wield_image = 'everness_coral_grass_tall.png',
visual_scale = 1.69,
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flammable = 2, attached_node = 1, flora = 1, coral_grass_under = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, 4 / 16, 6 / 16 },
},
light_source = 7
})
minetest.register_node('everness:crystal_purple', {
description = S('Purple Crystal'),
short_description = S('Purple Crystal'),
drawtype = 'plantlike',
waving = 0,
tiles = { 'everness_crystal_purple.png' },
inventory_image = 'everness_crystal_purple.png',
wield_image = 'everness_crystal_purple.png',
paramtype = 'light',
paramtype2 = 'wallmounted',
sunlight_propagates = true,
walkable = false,
groups = { cracky = 3, attached_node = 1, flora = 1, crystal_grass_under = 1 },
sounds = Everness.node_sound_crystal_defaults(),
light_source = 7,
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16 },
},
})
minetest.register_node('everness:crystal_orange', {
description = S('Orange Crystal'),
short_description = S('Orange Crystal'),
drawtype = 'plantlike',
waving = 0,
tiles = { 'everness_crystal_orange.png' },
inventory_image = 'everness_crystal_orange.png',
wield_image = 'everness_crystal_orange.png',
paramtype = 'light',
paramtype2 = 'wallmounted',
sunlight_propagates = true,
walkable = false,
groups = { cracky = 3, attached_node = 1, flora = 1, crystal_grass_under = 1 },
sounds = Everness.node_sound_crystal_defaults(),
light_source = 7,
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16 },
},
})
minetest.register_node('everness:crystal_cyan', {
description = S('Cyan Crystal'),
short_description = S('Cyan Crystal'),
drawtype = 'plantlike',
waving = 0,
tiles = { 'everness_crystal_cyan.png' },
inventory_image = 'everness_crystal_cyan.png',
wield_image = 'everness_crystal_cyan.png',
paramtype = 'light',
paramtype2 = 'wallmounted',
sunlight_propagates = true,
walkable = false,
groups = { cracky = 3, attached_node = 1, flora = 1, crystal_grass_under = 1 },
sounds = default.node_sound_glass_defaults(),
light_source = 12,
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16 },
},
})
minetest.register_node('everness:coral_plant_bioluminescent', {
description = S('Coral Plant Bioluminescent'),
short_description = S('Coral Plant Bioluminescent'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_coral_plant_bioluminescent.png' },
inventory_image = 'everness_coral_plant_bioluminescent.png',
wield_image = 'everness_coral_plant_bioluminescent.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 8,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flammable = 3, attached_node = 1, flora = 1, coral_grass_under = 1 },
sounds = default.node_sound_leaves_defaults(),
light_source = 9
})
minetest.register_node('everness:blooming_cooksonia', {
description = S('Blooming Cooksonia'),
short_description = S('Blooming Cooksonia'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_blooming_cooksonia.png' },
inventory_image = 'everness_blooming_cooksonia.png',
wield_image = 'everness_blooming_cooksonia.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 11,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
is_ground_content = true,
groups = { snappy = 3, flammable = 2, attached_node = 1, frosted_grass_under = 1 },
sounds = default.node_sound_leaves_defaults(),
light_source = 9
})
minetest.register_node('everness:creeping_moss_spores', {
description = S('Creeping Moss Spores'),
short_description = S('Creeping Moss Spores'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_creeping_moss_spores.png' },
inventory_image = 'everness_creeping_moss_spores.png',
wield_image = 'everness_creeping_moss_spores.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 11,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
is_ground_content = true,
groups = { snappy = 3, flammable = 2, attached_node = 1, frosted_grass_under = 1 },
sounds = default.node_sound_leaves_defaults(),
light_source = 9
})
minetest.register_node('everness:frosted_icicle', {
description = S('Frosted Icicle'),
short_description = S('Frosted Icicle'),
drawtype = 'plantlike',
waving = 0,
tiles = { 'everness_frosted_icicle.png' },
inventory_image = 'everness_frosted_icicle.png',
wield_image = 'everness_frosted_icicle.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 8,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
is_ground_content = true,
groups = { oddly_breakable_by_hand = 3 },
sounds = default.node_sound_ice_defaults(),
light_source = 9
})
minetest.register_node('everness:frosted_icicle_floor', {
description = S('Frosted Icicle Floor'),
short_description = S('Frosted Icicle Floor'),
drawtype = 'plantlike',
waving = 0,
tiles = { 'everness_frosted_icicle.png^[transformFY' },
inventory_image = 'everness_frosted_icicle.png^[transformFY',
wield_image = 'everness_frosted_icicle.png^[transformFY',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 24,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
is_ground_content = true,
groups = { snappy = 3, attached_node = 1, frosted_grass_under = 1 },
sounds = default.node_sound_ice_defaults(),
light_source = 9,
selection_box = {
type = 'fixed',
fixed = { -0.5, -0.5, -0.5, 0.5, 1, 0.5 },
},
collision_box = {
type = 'fixed',
fixed = { -0.5, -0.5, -0.5, 0.5, 1, 0.5 },
},
})
minetest.register_node('everness:coral_grass_1', {
description = S('Coral Grass'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_coral_grass_1.png' },
-- Use texture of a taller grass stage in inventory
inventory_image = 'everness_coral_grass_3.png',
wield_image = 'everness_coral_grass_3.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flora = 1, attached_node = 1, coral_grass = 1, normal_grass = 1, flammable = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16 },
},
light_source = 1,
on_place = function(itemstack, placer, pointed_thing)
-- place a random grass node
local stack = ItemStack('everness:coral_grass_' .. math.random(1, 5))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack('everness:coral_grass_1 ' ..
itemstack:get_count() - (1 - ret:get_count()))
end,
})
for i = 2, 5 do
minetest.register_node('everness:coral_grass_' .. i, {
description = S('Coral Grass'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_coral_grass_' .. i .. '.png' },
inventory_image = 'everness_coral_grass_' .. i .. '.png',
wield_image = 'everness_coral_grass_' .. i .. '.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = 'everness:coral_grass_1',
groups = {
snappy = 3,
flora = 1,
attached_node = 1,
not_in_creative_inventory = 1,
coral_grass = 1,
normal_grass = 1,
flammable = 1
},
sounds = default.node_sound_leaves_defaults(),
light_source = i,
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16 },
},
})
end
minetest.register_node('everness:red_castor_1', {
description = S('Red Castor'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_red_castor_1.png' },
-- Use texture of a taller grass stage in inventory
inventory_image = 'everness_red_castor_3.png',
wield_image = 'everness_red_castor_3.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flora = 1, attached_node = 1, cursed_grass = 1, normal_grass = 1, flammable = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16 },
},
light_source = 1,
damage_per_second = 1,
on_place = function(itemstack, placer, pointed_thing)
-- place a random grass node
local stack = ItemStack('everness:red_castor_' .. math.random(1, 4))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack('everness:red_castor_1 ' ..
itemstack:get_count() - (1 - ret:get_count()))
end,
})
for i = 2, 4 do
minetest.register_node('everness:red_castor_' .. i, {
description = S('Red Castor'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_red_castor_' .. i .. '.png' },
inventory_image = 'everness_red_castor_' .. i .. '.png',
wield_image = 'everness_red_castor_' .. i .. '.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = 'everness:red_castor_1',
groups = {
snappy = 3,
flora = 1,
attached_node = 1,
not_in_creative_inventory = 1,
cursed_grass = 1,
normal_grass = 1,
flammable = 1
},
sounds = default.node_sound_leaves_defaults(),
light_source = i,
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16 },
},
damage_per_second = i,
})
end
minetest.register_node('everness:crystal_mushrooms', {
description = S('Crystal Mushrooms'),
tiles = { 'everness_crystal_mushrooms.png' },
inventory_image = 'everness_crystal_mushrooms.png',
wield_image = 'everness_crystal_mushrooms.png',
drawtype = 'plantlike',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { mushroom = 1, food_mushroom = 1, snappy = 3, attached_node = 1, flammable = 1, crystal_grass = 1 },
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(1),
selection_box = {
type = 'fixed',
fixed = { -3 / 16, -0.5, -3 / 16, 3 / 16, -2 / 16, 3 / 16 },
},
light_source = 3,
})
minetest.register_node('everness:twisted_crystal_grass', {
description = S('Twisted Crystal Grass'),
short_description = S('Twisted Crystal Grass'),
drawtype = 'plantlike',
tiles = { 'everness_twisted_crystal_grass.png' },
inventory_image = 'everness_twisted_crystal_grass.png',
wield_image = 'everness_twisted_crystal_grass.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flammable = 1, attached_node = 1, crystal_grass_under = 1 },
sounds = default.node_sound_leaves_defaults(),
light_source = 7,
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16 },
},
waving = 1
})
minetest.register_node('everness:crystal_grass_1', {
description = S('Crystal Grass'),
drawtype = 'plantlike',
tiles = { 'everness_crystal_grass_1.png' },
-- Use texture of a taller grass stage in inventory
inventory_image = 'everness_crystal_grass_2.png',
wield_image = 'everness_crystal_grass_2.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flora = 1, attached_node = 1, crystal_grass = 1, normal_grass = 1, flammable = 1 },
sounds = default.node_sound_glass_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16 },
},
light_source = 1,
on_place = function(itemstack, placer, pointed_thing)
-- place a random grass node
local stack = ItemStack('everness:crystal_grass_' .. math.random(1, 3))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack('everness:crystal_grass_1 ' ..
itemstack:get_count() - (1 - ret:get_count()))
end,
})
for i = 2, 3 do
minetest.register_node('everness:crystal_grass_' .. i, {
description = S('Coral Grass'),
drawtype = 'plantlike',
tiles = { 'everness_crystal_grass_' .. i .. '.png' },
inventory_image = 'everness_crystal_grass_' .. i .. '.png',
wield_image = 'everness_crystal_grass_' .. i .. '.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = 'everness:crystal_grass_1',
groups = {
snappy = 3,
flora = 1,
attached_node = 1,
not_in_creative_inventory = 1,
crystal_grass = 1,
normal_grass = 1,
flammable = 1
},
sounds = default.node_sound_glass_defaults(),
light_source = i,
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16 },
},
})
end
minetest.register_node('everness:marsh_grass', {
description = S('Marsh Grass'),
drawtype = 'plantlike',
waving = 1,
visual_scale = 1.69,
tiles = { 'everness_marsh_grass.png' },
inventory_image = 'everness_marsh_grass.png',
wield_image = 'everness_marsh_grass.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flora = 1, attached_node = 1, cursed_grass = 1, flammable = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16 },
},
})
-- Forsaken desert plants
minetest.register_node('everness:forsaken_desert_plant_1', {
description = S('Forsaken Plant'),
short_description = S('Forsaken Plant'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_forsaken_desert_plant_1.png' },
inventory_image = 'everness_forsaken_desert_plant_1.png',
wield_image = 'everness_forsaken_desert_plant_1.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 11,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flammable = 3, attached_node = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16 },
},
})
minetest.register_node('everness:forsaken_desert_plant_2', {
description = S('Forsaken Plant'),
short_description = S('Forsaken Plant'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_forsaken_desert_plant_2.png' },
inventory_image = 'everness_forsaken_desert_plant_2.png',
wield_image = 'everness_forsaken_desert_plant_2.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 8,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flammable = 3, attached_node = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16 },
},
})
minetest.register_node('everness:forsaken_desert_plant_3', {
description = S('Forsaken Plant'),
short_description = S('Forsaken Plant'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_forsaken_desert_plant_3.png' },
inventory_image = 'everness_forsaken_desert_plant_3.png',
wield_image = 'everness_forsaken_desert_plant_3.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 8,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flammable = 3, attached_node = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16 },
},
})
minetest.register_node('everness:cactus_blue', {
description = S('Blue Cactus'),
tiles = {
'everness_cactus_blue_top.png',
'everness_cactus_blue_top.png',
'everness_cactus_blue_side.png'
},
paramtype = 'light',
paramtype2 = 'facedir',
light_source = 7,
groups = { choppy = 3 },
damage_per_second = 1,
drawtype = 'nodebox',
node_box = {
type = 'fixed',
fixed = {
{ -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 },
{ -0.25, -0.5, -0.5, -0.25, 0.5, 0.5 },
{ 0.25, -0.5, -0.5, 0.25, 0.5, 0.5 },
{ -0.5, -0.5, -0.25, 0.5, 0.5, -0.25 },
{ -0.5, -0.5, 0.25, 0.5, 0.5, 0.25 },
{ -0.5, 0.5, -0.5, 0.5, 0.5, 0.5 }
},
},
collision_box = {
type = 'fixed',
fixed = { -0.19, -0.5, -0.19, 0.19, 0.39, 0.19 },
},
selection_box = {
type = 'fixed',
fixed = {
{ -0.3125, -0.5000, -0.3125, 0.3125, 0.5000, 0.3125 },
},
},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
})
minetest.register_node('everness:cave_barrel_cactus', {
description = S('Cave Barrel Cactus'),
paramtype = 'light',
light_source = 7,
groups = { choppy = 3 },
drawtype = 'mesh',
mesh = 'everness_barrel_cactus.obj',
tiles = { 'everness_cave_barrel_cactus_mesh.png' },
inventory_image = 'everness_cave_barrel_cactus_item.png',
wield_image = 'everness_cave_barrel_cactus_item.png',
is_ground_content = false,
walkable = true,
use_texture_alpha = 'clip',
sounds = default.node_sound_wood_defaults()
})
minetest.register_node('everness:venus_trap', {
description = S('Venus Trap Plant'),
paramtype = 'light',
paramtype2 = 'facedir',
groups = { choppy = 3 },
drawtype = 'mesh',
mesh = 'everness_venus_trap.obj',
tiles = { 'everness_venus_trap_mesh.png' },
inventory_image = 'everness_venus_trap_item.png',
wield_image = 'everness_venus_trap_item.png',
is_ground_content = false,
walkable = false,
damage_per_second = 2,
use_texture_alpha = 'clip',
sounds = default.node_sound_leaves_defaults()
})
minetest.register_node('everness:illumi_root', {
description = S('Illumi Root'),
short_description = S('Illumi Root'),
drawtype = 'plantlike',
tiles = { 'everness_illumi_root.png' },
inventory_image = 'everness_illumi_root.png',
wield_image = 'everness_illumi_root.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 8,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flammable = 3, attached_node = 1 },
light_source = 7,
visual_scale = 1.69,
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16 },
},
})
minetest.register_node('everness:crystal_waterlily', {
description = S('Crystal Waterlily'),
drawtype = 'nodebox',
paramtype = 'light',
paramtype2 = 'facedir',
tiles = {
'everness_crystal_lily_leaf_small.png',
'everness_crystal_lily_leaf_small.png',
'everness_crystal_lily_flower_small.png'
},
inventory_image = 'everness_crystal_lily_flower_small.png',
wield_image = 'everness_crystal_lily_flower_small.png',
use_texture_alpha = 'clip',
liquids_pointable = true,
walkable = true,
buildable_to = true,
floodable = true,
groups = { snappy = 3, flower = 1, flammable = 1 },
sounds = default.node_sound_leaves_defaults(),
node_placement_prediction = '',
node_box = {
type = 'fixed',
fixed = {
{ 0, -31 / 64, -0.5, 0, 0.5, 0.5 },
{ -0.5, -31 / 64, 0, 0.5, 0.5, 0 },
{ -0.5, -31 / 64, -0.5, 0.5, -31 / 64, 0.5 }
}
},
selection_box = {
type = 'fixed',
fixed = { -7 / 16, -0.5, -7 / 16, 7 / 16, -15 / 32, 7 / 16 }
},
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
local node = minetest.get_node(pointed_thing.under)
local def = minetest.registered_nodes[node.name]
if def and def.on_rightclick then
return def.on_rightclick(pointed_thing.under, node, placer, itemstack, pointed_thing)
end
if def and def.liquidtype == 'source' and
minetest.get_item_group(node.name, 'water') > 0
then
local player_name = placer and placer:get_player_name() or ''
if not minetest.is_protected(pos, player_name) then
minetest.set_node(pos, { name = 'everness:crystal_waterlily' })
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, 'Node is protected')
minetest.record_protection_violation(pos, player_name)
end
end
return itemstack
end
})
-- Forsaken Tundra Plants
minetest.register_node('everness:cactus_orange', {
description = S('Orange Cactus'),
tiles = {
'everness_cactus_top.png',
'everness_cactus_top.png',
'everness_cactus_side.png'
},
paramtype = 'light',
paramtype2 = 'facedir',
light_source = 4,
groups = { choppy = 3 },
damage_per_second = 1,
drawtype = 'nodebox',
node_box = {
type = 'fixed',
fixed = {
{ -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 },
{ -0.25, -0.5, -0.5, -0.25, 0.5, 0.5 },
{ 0.25, -0.5, -0.5, 0.25, 0.5, 0.5 },
{ -0.5, -0.5, -0.25, 0.5, 0.5, -0.25 },
{ -0.5, -0.5, 0.25, 0.5, 0.5, 0.25 },
{ -0.5, 0.5, -0.5, 0.5, 0.5, 0.5 }
},
},
collision_box = {
type = 'fixed',
fixed = { -0.19, -0.5, -0.19, 0.19, 0.39, 0.19 },
},
selection_box = {
type = 'fixed',
fixed = {
{ -0.3125, -0.5000, -0.3125, 0.3125, 0.5000, 0.3125 },
},
},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
})
minetest.register_node('everness:agave_leaf_1', {
description = S('Agave Leaf'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_agave_leaf_1.png' },
-- Use texture of a taller grass stage in inventory
inventory_image = 'everness_agave_leaf_2.png',
wield_image = 'everness_agave_leaf_2.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flora = 1, attached_node = 1, normal_grass = 1, flammable = 1, forsaken_tundra_grass_under = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16 },
},
light_source = 5,
on_place = function(itemstack, placer, pointed_thing)
-- place a random grass node
local stack = ItemStack('everness:agave_leaf_' .. math.random(1, 3))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack('everness:agave_leaf_1 ' ..
itemstack:get_count() - (1 - ret:get_count()))
end,
})
for i = 2, 3 do
minetest.register_node('everness:agave_leaf_' .. i, {
description = S('Agave Leaf'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_agave_leaf_' .. i .. '.png' },
inventory_image = 'everness_agave_leaf_' .. i .. '.png',
wield_image = 'everness_agave_leaf_' .. i .. '.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = 'everness:agave_leaf_1',
groups = {
snappy = 3,
flora = 1,
attached_node = 1,
not_in_creative_inventory = 1,
normal_grass = 1,
flammable = 1,
forsaken_tundra_grass_under = 1
},
sounds = default.node_sound_leaves_defaults(),
light_source = 4 + i,
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16 },
},
})
end
-- Cursed Lands Plants
minetest.register_node('everness:egg_plant', {
description = S('Egg plant'),
drawtype = 'nodebox',
tiles = {
'everness_egg_plant_top.png',
'everness_egg_plant_bottom.png',
'everness_egg_plant_side.png',
},
-- Use texture of a taller grass stage in inventory
inventory_image = 'everness_egg_plant_item.png',
wield_image = 'everness_egg_plant_item.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flora = 1, attached_node = 1, cursed_grass_under = 1, flammable = 1 },
sounds = default.node_sound_leaves_defaults(),
node_box = {
type = 'fixed',
fixed = {
{ -0.5, -0.4375, -0.5, 0.5, -0.4375, 0.5 },
{ -0.25, -0.5, -0.25, 0.25, -0.06250, 0.25 },
{ -0.1875, -0.06250, -0.1875, 0.1875, 0, 0.1875 }
}
},
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16 },
},
light_source = 8,
damage_per_second = 1,
move_resistance = 7,
})
minetest.register_node('everness:ivis_moss', {
description = S('Ivis Moss'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_ivis_moss.png' },
inventory_image = 'everness_ivis_moss.png',
wield_image = 'everness_ivis_moss.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flora = 1, attached_node = 1, cursed_grass_under = 1, flammable = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16 },
},
light_source = 7,
paramtype2 = 'meshoptions',
place_param2 = 3
})
minetest.register_node('everness:ngrass_1', {
description = S('Ngrass'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_ngrass_1.png' },
inventory_image = 'everness_ngrass_1.png',
wield_image = 'everness_ngrass_1.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flora = 1, attached_node = 1, cursed_grass_under = 1, flammable = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16 },
},
light_source = 5,
paramtype2 = 'meshoptions',
place_param2 = 2
})
minetest.register_node('everness:ngrass_2', {
description = S('Ngrass'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_ngrass_2.png' },
inventory_image = 'everness_ngrass_2.png',
wield_image = 'everness_ngrass_2.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flora = 1, attached_node = 1, cursed_grass_under = 1, flammable = 1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16 },
},
light_source = 6
})
-- Bamboo
-- small bamboo
minetest.register_node('everness:bamboo_1', {
description = S('Bamboo'),
-- +Y, -Y, +X, -X, +Z, -Z
tiles = {
'everness_bamboo_small_top.png',
'everness_bamboo_small_top.png^[transformFY',
'everness_bamboo_small_1.png^[transformFX',
'everness_bamboo_small_1.png',
'everness_bamboo_small_1.png',
'everness_bamboo_small_1.png^[transformFX'
},
drawtype = 'nodebox',
paramtype = 'light',
sunlight_propagates = true,
paramtype2 = 'facedir',
node_box = {
type = 'fixed',
-- offset 4, size 2x2
fixed = {
{ -0.2500, -0.5000, -0.2500, -0.1250, 0.5000, -0.1250 },
{ -0.1875, -0.5000, -0.5000, -0.1875, 0.5000, 0.5000 },
{ -0.5000, -0.5000, -0.1875, 0.5000, 0.5000, -0.1875 }
},
},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/30 chance
items = { 'everness:bamboo_sprout' },
rarity = 30,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = { 'everness:bamboo_item' },
}
}
},
groups = {
snappy = 3,
flammable = 2,
bamboo = 1,
bamboo_small = 1,
bamboo_grass = 1,
not_in_creative_inventory = 1
},
selection_box = {
type = 'fixed',
fixed = { -0.3125, -0.5000, -0.3125, -0.06250, 0.5000, -0.06250 },
},
collision_box = {
type = 'fixed',
fixed = { -0.2500, -0.5000, -0.2500, -0.1250, 0.5000, -0.1250 }
},
sounds = Everness.node_sound_bamboo_defaults(),
after_place_node = function(...)
Everness:place_bamboo(...)
end,
after_dig_node = function(...)
Everness:dig_up_bamboo(...)
end,
on_timer = function(...)
Everness:grow_bamboo(...)
end,
})
minetest.register_node('everness:bamboo_2', {
description = S('Bamboo'),
-- +Y, -Y, +X, -X, +Z, -Z
tiles = {
'everness_bamboo_small_top.png',
'everness_bamboo_small_top.png^[transformFY',
'everness_bamboo_small_2.png^[transformFX',
'everness_bamboo_small_2.png',
'everness_bamboo_small_2.png',
'everness_bamboo_small_2.png^[transformFX'
},
drawtype = 'nodebox',
paramtype = 'light',
sunlight_propagates = true,
paramtype2 = 'facedir',
node_box = {
type = 'fixed',
-- offset 4, size 2x2
fixed = {
{ -0.2500, -0.5000, -0.2500, -0.1250, 0.5000, -0.1250 },
{ -0.1875, -0.5000, -0.5000, -0.1875, 0.5000, 0.5000 },
{ -0.5000, -0.5000, -0.1875, 0.5000, 0.5000, -0.1875 }
},
},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/30 chance
items = { 'everness:bamboo_sprout' },
rarity = 30,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = { 'everness:bamboo_item' },
}
}
},
groups = {
snappy = 3,
flammable = 2,
bamboo = 1,
bamboo_small = 1,
bamboo_grass = 1,
not_in_creative_inventory = 1
},
selection_box = {
type = 'fixed',
fixed = { -0.3125, -0.5000, -0.3125, -0.06250, 0.5000, -0.06250 },
},
collision_box = {
type = 'fixed',
fixed = { -0.2500, -0.5000, -0.2500, -0.1250, 0.5000, -0.1250 }
},
sounds = Everness.node_sound_bamboo_defaults(),
after_place_node = function(...)
Everness:place_bamboo(...)
end,
after_dig_node = function(...)
Everness:dig_up_bamboo(...)
end,
on_timer = function(...)
Everness:grow_bamboo(...)
end,
})
-- large bamboo
minetest.register_node('everness:bamboo_3', {
description = S('Bamboo'),
-- +Y, -Y, +X, -X, +Z, -Z
tiles = {
'everness_bamboo_large_top.png',
'everness_bamboo_large_bottom.png^[transformFY',
'everness_bamboo_large_1.png^[transformFX',
'everness_bamboo_large_1.png',
'everness_bamboo_large_1.png',
'everness_bamboo_large_1.png^[transformFX'
},
drawtype = 'nodebox',
paramtype = 'light',
sunlight_propagates = true,
paramtype2 = 'facedir',
node_box = {
type = 'fixed',
-- offset 4, size 4x4
fixed = {
{ -0.2500, -0.5000, -0.2500, 0.000, 0.5000, 0.000 },
{ -0.1250, -0.5000, -0.5000, -0.1250, 0.5000, 0.5000 },
{ -0.5000, -0.5000, -0.1250, 0.5000, 0.5000, -0.1250 }
}
},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = { 'everness:bamboo_sprout' },
rarity = 20,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = { 'everness:bamboo_item' },
}
}
},
groups = {
snappy = 3,
flammable = 2,
bamboo = 1,
bamboo_large = 1,
bamboo_grass = 1,
not_in_creative_inventory = 1
},
selection_box = {
type = 'fixed',
fixed = { -0.3125, -0.5000, -0.3125, 0.06250, 0.5000, 0.06250 },
},
sounds = Everness.node_sound_bamboo_defaults(),
after_place_node = function(...)
Everness:place_bamboo(...)
end,
after_dig_node = function(...)
Everness:dig_up_bamboo(...)
end,
on_timer = function(...)
Everness:grow_bamboo(...)
end,
})
minetest.register_node('everness:bamboo_4', {
description = S('Bamboo'),
-- +Y, -Y, +X, -X, +Z, -Z
tiles = {
'everness_bamboo_large_top.png',
'everness_bamboo_large_bottom.png^[transformFY',
'everness_bamboo_large_2.png^[transformFX',
'everness_bamboo_large_2.png',
'everness_bamboo_large_2.png',
'everness_bamboo_large_2.png^[transformFX'
},
drawtype = 'nodebox',
paramtype = 'light',
sunlight_propagates = true,
paramtype2 = 'facedir',
node_box = {
type = 'fixed',
-- offset 4, size 4x4
fixed = {
{ -0.2500, -0.5000, -0.2500, 0.000, 0.5000, 0.000 },
{ -0.1250, -0.5000, -0.5000, -0.1250, 0.5000, 0.5000 },
{ -0.5000, -0.5000, -0.1250, 0.5000, 0.5000, -0.1250 }
}
},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = { 'everness:bamboo_sprout' },
rarity = 20,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = { 'everness:bamboo_item' },
}
}
},
groups = {
snappy = 3,
flammable = 2,
bamboo = 1,
bamboo_large = 1,
bamboo_grass = 1,
not_in_creative_inventory = 1
},
selection_box = {
type = 'fixed',
fixed = { -0.3125, -0.5000, -0.3125, 0.06250, 0.5000, 0.06250 },
},
sounds = Everness.node_sound_bamboo_defaults(),
after_place_node = function(...)
Everness:place_bamboo(...)
end,
after_dig_node = function(...)
Everness:dig_up_bamboo(...)
end,
on_timer = function(...)
Everness:grow_bamboo(...)
end,
})
minetest.register_node('everness:bamboo_5', {
description = S('Bamboo'),
-- +Y, -Y, +X, -X, +Z, -Z
tiles = {
'everness_bamboo_large_top.png',
'everness_bamboo_large_bottom.png^[transformFY',
'everness_bamboo_large_3.png^[transformFX',
'everness_bamboo_large_3.png',
'everness_bamboo_large_3.png',
'everness_bamboo_large_3.png^[transformFX'
},
drawtype = 'nodebox',
paramtype = 'light',
sunlight_propagates = true,
paramtype2 = 'facedir',
node_box = {
type = 'fixed',
-- offset 4, size 4x4
fixed = {
{ -0.2500, -0.5000, -0.2500, 0.000, 0.5000, 0.000 },
{ -0.1250, -0.5000, -0.5000, -0.1250, 0.5000, 0.5000 },
{ -0.5000, -0.5000, -0.1250, 0.5000, 0.5000, -0.1250 }
}
},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = { 'everness:bamboo_sprout' },
rarity = 20,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = { 'everness:bamboo_item' },
}
}
},
groups = {
snappy = 3,
flammable = 2,
bamboo = 1,
bamboo_large = 1,
bamboo_grass = 1,
not_in_creative_inventory = 1
},
selection_box = {
type = 'fixed',
fixed = { -0.3125, -0.5000, -0.3125, 0.06250, 0.5000, 0.06250 },
},
sounds = Everness.node_sound_bamboo_defaults(),
after_place_node = function(...)
Everness:place_bamboo(...)
end,
after_dig_node = function(...)
Everness:dig_up_bamboo(...)
end,
on_timer = function(...)
Everness:grow_bamboo(...)
end,
})
minetest.register_node('everness:bamboo_sprout', {
description = S('Bamboo Sprout'),
tiles = { 'everness_bamboo_sprout.png' },
inventory_image = 'everness_bamboo_sprout.png',
wield_image = 'everness_bamboo_sprout.png',
drawtype = 'plantlike',
groups = { seed = 1, snappy = 3, flammable = 2, attached_node = 1, bamboo = 1, bamboo_grass = 1 },
paramtype = 'light',
paramtype2 = 'meshoptions',
walkable = false,
sunlight_propagates = true,
selection_box = {
type = 'fixed',
fixed = { -0.5, -0.5, -0.5, 0.5, -5 / 16, 0.5 },
},
sounds = default.node_sound_dirt_defaults({
dig = { name = '', gain = 0 },
dug = { name = 'default_grass_footstep', gain = 0.2 },
place = { name = 'default_place_node', gain = 0.25 },
}),
after_place_node = function(pos, placer, itemstack, pointed_thing)
Everness:tick_bamboo_again(pos)
end,
on_timer = function(...)
Everness:grow_bamboo(...)
end,
})
-- Forsaken Tundra Plants
minetest.register_node('everness:bloodspore_plant', {
description = S('Blood Spoore Plant'),
short_description = S('Blood Spoore Plant'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_bloodspore_plant.png' },
inventory_image = 'everness_bloodspore_plant.png',
wield_image = 'everness_bloodspore_plant.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 8,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flammable = 3, attached_node = 1, flora = 1, forsaken_tundra_grass = 1 },
sounds = default.node_sound_leaves_defaults(),
light_source = 7
})
minetest.register_node('everness:bloodspore_plant_small', {
description = S('Blood Spoore Plant Small'),
short_description = S('Blood Spoore Plant Small'),
drawtype = 'plantlike',
waving = 1,
tiles = { 'everness_bloodspore_plant_small.png' },
inventory_image = 'everness_bloodspore_plant_small.png',
wield_image = 'everness_bloodspore_plant_small.png',
paramtype = 'light',
paramtype2 = 'meshoptions',
place_param2 = 8,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = { snappy = 3, flammable = 3, attached_node = 1, flora = 1, forsaken_tundra_grass_under = 1 },
sounds = default.node_sound_leaves_defaults(),
light_source = 7
})
minetest.register_node('everness:termite_block', {
description = S('Termite Block'),
tiles = { 'everness_termite_block.png' },
drawtype = 'glasslike',
paramtype = 'light',
move_resistance = 7,
drowning = 2,
walkable = false,
climbable = false,
post_effect_color = { r = 47, g = 28, b = 18, a = 255 },
damage_per_second = 1,
groups = { crumbly = 3, disable_jump = 1 },
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node('everness:bamboo_block', {
description = S('Bamboo Block'),
tiles = {
'everness_bamboo_block_top.png',
'everness_bamboo_block_top.png',
'everness_bamboo_block_side.png'
},
paramtype2 = 'facedir',
groups = { choppy = 3 },
sounds = Everness.node_sound_bamboo_defaults({
dug = { name = 'everness_bamboo_hit', gain = 1.25 }
}),
on_place = minetest.rotate_node,
})
minetest.register_node('everness:bamboo_dry_block', {
description = S('Bamboo Block'),
tiles = {
'everness_dry_bamboo_block_top.png',
'everness_dry_bamboo_block_top.png',
'everness_dry_bamboo_block_side.png'
},
paramtype2 = 'facedir',
groups = { choppy = 3 },
sounds = Everness.node_sound_bamboo_defaults({
dug = { name = 'everness_bamboo_hit', gain = 1.25 }
}),
on_place = minetest.rotate_node,
})
minetest.register_node('everness:bamboo_wood', {
description = S('Bamboo Planks'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_dry_bamboo_block_side.png' },
is_ground_content = false,
groups = { choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1 },
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node('everness:bamboo_mosaic_wood', {
description = S('Bamboo Mosaic'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_bamboo_mosaic.png' },
is_ground_content = false,
groups = { choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1 },
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node('everness:baobab_wood', {
description = S('Baobab Wood Planks'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_baobab_wood.png' },
is_ground_content = false,
groups = { choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1 },
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node('everness:sequoia_wood', {
description = S('Sequoia Wood Planks'),
paramtype2 = 'facedir',
place_param2 = 0,
tiles = { 'everness_sequoia_wood.png' },
is_ground_content = false,
groups = { choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1 },
sounds = default.node_sound_wood_defaults(),
})
--
-- Corals
--
local function coral_on_place(itemstack, placer, pointed_thing)
if pointed_thing.type ~= 'node' or not placer then
return itemstack
end
local player_name = placer:get_player_name()
local pos_under = pointed_thing.under
local pos_above = pointed_thing.above
local node_under = minetest.get_node(pos_under)
local def_under = minetest.registered_nodes[node_under.name]
if def_under and def_under.on_rightclick and not placer:get_player_control().sneak then
return def_under.on_rightclick(pos_under, node_under,
placer, itemstack, pointed_thing) or itemstack
end
if node_under.name ~= 'default:coral_skeleton' or
minetest.get_node(pos_above).name ~= 'default:water_source' then
return itemstack
end
if minetest.is_protected(pos_under, player_name) or
minetest.is_protected(pos_above, player_name) then
default.log_player_action(placer,
'tried to place', itemstack:get_name(),
'at protected position', pos_under)
minetest.record_protection_violation(pos_under, player_name)
return itemstack
end
node_under.name = itemstack:get_name()
minetest.set_node(pos_under, node_under)
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
return itemstack
end
minetest.register_node('everness:coral_corals', {
description = S('Coral Corals'),
drawtype = 'plantlike_rooted',
waving = 1,
paramtype = 'light',
tiles = { 'default_coral_skeleton.png' },
special_tiles = { { name = 'everness_coral_corals.png', tileable_vertical = true } },
inventory_image = 'everness_coral_corals.png',
wield_image = 'everness_coral_corals.png',
groups = { snappy = 3 },
selection_box = {
type = 'fixed',
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
{ -4 / 16, 0.5, -4 / 16, 4 / 16, 1.5, 4 / 16 },
},
},
node_dig_prediction = 'default:coral_skeleton',
node_placement_prediction = '',
sounds = default.node_sound_stone_defaults({
dig = { name = 'default_dig_snappy', gain = 0.2 },
dug = { name = 'default_grass_footstep', gain = 0.25 },
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, { name = 'default:coral_skeleton' })
end,
})
minetest.register_node('everness:coral_jellyfish', {
description = S('Coral Corals'),
drawtype = 'plantlike_rooted',
waving = 1,
paramtype = 'light',
tiles = { 'default_coral_skeleton.png' },
special_tiles = { { name = 'everness_coral_jellyfish.png', tileable_vertical = true } },
inventory_image = 'everness_coral_jellyfish.png',
wield_image = 'everness_coral_jellyfish.png',
groups = { snappy = 3 },
selection_box = {
type = 'fixed',
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
{ -4 / 16, 0.5, -4 / 16, 4 / 16, 1.5, 4 / 16 },
},
},
node_dig_prediction = 'default:coral_skeleton',
node_placement_prediction = '',
sounds = default.node_sound_stone_defaults({
dig = { name = 'default_dig_snappy', gain = 0.2 },
dug = { name = 'default_grass_footstep', gain = 0.25 },
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, { name = 'default:coral_skeleton' })
end,
})
minetest.register_node('everness:coral_frosted', {
description = S('Coral Frosted'),
drawtype = 'plantlike_rooted',
waving = 1,
paramtype = 'light',
tiles = { 'default_coral_skeleton.png' },
special_tiles = { { name = 'everness_frosted_coral.png', tileable_vertical = true } },
inventory_image = 'everness_frosted_coral.png',
wield_image = 'everness_frosted_coral.png',
groups = { snappy = 3 },
selection_box = {
type = 'fixed',
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
{ -4 / 16, 0.5, -4 / 16, 4 / 16, 1.5, 4 / 16 },
},
},
node_dig_prediction = 'default:coral_skeleton',
node_placement_prediction = '',
sounds = default.node_sound_stone_defaults({
dig = { name = 'default_dig_snappy', gain = 0.2 },
dug = { name = 'default_grass_footstep', gain = 0.25 },
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, { name = 'default:coral_skeleton' })
end,
})
minetest.register_node('everness:coral_starfish', {
description = S('Coral Starfish'),
drawtype = 'plantlike_rooted',
waving = 1,
paramtype = 'light',
tiles = { 'default_coral_skeleton.png' },
special_tiles = { { name = 'everness_starfish.png', tileable_vertical = true } },
inventory_image = 'everness_starfish.png',
wield_image = 'everness_starfish.png',
groups = { snappy = 3 },
selection_box = {
type = 'fixed',
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
{ -4 / 16, 0.5, -4 / 16, 4 / 16, 1.5, 4 / 16 },
},
},
node_dig_prediction = 'default:coral_skeleton',
node_placement_prediction = '',
sounds = default.node_sound_stone_defaults({
dig = { name = 'default_dig_snappy', gain = 0.2 },
dug = { name = 'default_grass_footstep', gain = 0.25 },
}),
on_place = coral_on_place,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, { name = 'default:coral_skeleton' })
end,
})
minetest.register_node('everness:sand_with_spine_kelp', {
description = S('Spine Kelp'),
drawtype = 'plantlike_rooted',
waving = 1,
tiles = { 'everness_cursed_stone.png' },
special_tiles = { { name = 'everness_spine_kelp.png', tileable_vertical = true } },
inventory_image = 'everness_spine_kelp.png',
wield_image = 'everness_spine_kelp.png',
paramtype = 'light',
paramtype2 = 'leveled',
groups = { nappy = 3 },
selection_box = {
type = 'fixed',
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
{ -2 / 16, 0.5, -2 / 16, 2 / 16, 3.5, 2 / 16 },
},
},
node_dig_prediction = 'everness:cursed_stone',
node_placement_prediction = '',
sounds = default.node_sound_sand_defaults({
dig = { name = 'default_dig_snappy', gain = 0.2 },
dug = { name = 'default_grass_footstep', gain = 0.25 },
}),
on_place = function(itemstack, placer, pointed_thing)
-- Call on_rightclick if the pointed node defines it
if pointed_thing.type == 'node' and placer and
not placer:get_player_control().sneak then
local node_ptu = minetest.get_node(pointed_thing.under)
local def_ptu = minetest.registered_nodes[node_ptu.name]
if def_ptu and def_ptu.on_rightclick then
return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
itemstack, pointed_thing)
end
end
local pos = pointed_thing.under
if minetest.get_node(pos).name ~= 'everness:cursed_stone' then
return itemstack
end
local height = math.random(4, 6)
local pos_top = { x = pos.x, y = pos.y + height, z = pos.z }
local node_top = minetest.get_node(pos_top)
local def_top = minetest.registered_nodes[node_top.name]
local player_name = placer:get_player_name()
if def_top and def_top.liquidtype == 'source' and
minetest.get_item_group(node_top.name, 'water') > 0 then
if not minetest.is_protected(pos, player_name) and
not minetest.is_protected(pos_top, player_name) then
minetest.set_node(pos, { name = 'everness:sand_with_spine_kelp',
param2 = height * 16 })
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, 'Node is protected')
minetest.record_protection_violation(pos, player_name)
end
end
return itemstack
end,
after_destruct = function(pos, oldnode)
minetest.set_node(pos, { name = 'everness:cursed_stone' })
end
})
minetest.register_node('everness:crystal_coral_dark', {
description = S('Crystal Coral Dark'),
tiles = { 'everness_crystal_coral_dark_block.png' },
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node('everness:crystal_coral_light', {
description = S('Crystal Coral Light'),
tiles = { 'everness_crystal_coral_light_block.png' },
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults(),
})
--
-- Meshes
--
-- Skull with candle
minetest.register_node('everness:skull_with_candle', {
description = S('Skull with Candle'),
short_description = S('Skull with Candle'),
drawtype = 'mesh',
mesh = 'everness_skull_with_candle.obj',
tiles = {
{
name = 'everness_candle_flame_animated.png',
animation = {
type = 'vertical_frames',
aspect_w = 8,
aspect_h = 8,
length = 2
},
backface_culling = false
},
},
inventory_image = 'everness_scull_with_candle_inventory.png',
wield_image = 'everness_scull_with_candle_inventory.png',
paramtype = 'light',
paramtype2 = 'facedir',
is_ground_content = false,
walkable = true,
selection_box = {
type = 'fixed',
fixed = { -1 / 2 + 3 / 16, -1 / 2, -1 / 2 + 3 / 16, 1 / 2 - 3 / 16, 1 / 2, 1 / 2 - 3 / 16 }
},
collision_box = {
type = 'fixed',
fixed = { -1 / 2 + 3 / 16, -1 / 2, -1 / 2 + 3 / 16, 1 / 2 - 3 / 16, 0.1, 1 / 2 - 3 / 16 }
},
groups = { choppy = 2, dig_immediate = 3, flammable = 1, attached_node = 1, torch = 1 },
sounds = default.node_sound_wood_defaults(),
sunlight_propagates = true,
light_source = 12,
liquids_pointable = false,
use_texture_alpha = 'clip',
})
-- Forsythia Bush
minetest.register_node('everness:forsythia_bush', {
description = S('Forsythia Bush'),
short_description = S('Forsythia Bush'),
drawtype = 'mesh',
mesh = 'everness_forsythia_mesh.obj',
tiles = { 'everness_forsythia_mesh.png' },
inventory_image = 'everness_forsythia_item.png',
wield_image = 'everness_forsythia_item.png',
paramtype = 'light',
is_ground_content = false,
walkable = true,
groups = { snappy = 3, flora = 1, attached_node = 1, bamboo_grass_under = 1, flammable = 2 },
sounds = default.node_sound_leaves_defaults(),
sunlight_propagates = true,
use_texture_alpha = 'clip',
})
-- Glowing Pillar
minetest.register_node('everness:glowing_pillar', {
description = S('Glowing Pillar'),
short_description = S('Glowing Pillar'),
drawtype = 'mesh',
mesh = 'everness_glowing_pillar.obj',
tiles = {
'everness_glowing_pillar_roots.png',
'everness_glowing_pillar_luminophor.png',
'everness_glowing_pillar_leaves.png',
},
inventory_image = 'everness_glowing_pillar_item.png',
wield_image = 'everness_glowing_pillar_item.png',
paramtype = 'light',
groups = { snappy = 3, flammable = 2, forsaken_tundra_grass_under = 1, flora = 1, attached_node = 1 },
selection_box = {
type = 'fixed',
fixed = { -0.63, -0.5, -0.63, 0.63, 3.23, 0.63 }
},
collision_box = {
type = 'fixed',
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
},
sounds = default.node_sound_leaves_defaults(),
sunlight_propagates = true,
use_texture_alpha = 'clip',
light_source = 12,
})
-- Blue Vine Lantern
minetest.register_node('everness:blue_vine_lantern', {
description = S('Blue Vine Lantern'),
short_description = S('Blue Vine Lantern'),
drawtype = 'mesh',
mesh = 'everness_glowing_pillar.obj',
tiles = {
'everness_blue_vine_lantern_roots.png',
'everness_blue_vine_lantern.png',
'everness_blue_vine_lantern_leaves.png',
},
inventory_image = 'everness_blue_vine_lantern_item.png',
wield_image = 'everness_blue_vine_lantern_item.png',
paramtype = 'light',
groups = { snappy = 3, flammable = 2, flora = 1, attached_node = 1, bamboo_grass_under = 1 },
selection_box = {
type = 'fixed',
fixed = { -0.63, -0.5, -0.63, 0.63, 3.23, 0.63 }
},
collision_box = {
type = 'fixed',
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
},
sounds = default.node_sound_leaves_defaults(),
sunlight_propagates = true,
use_texture_alpha = 'clip',
light_source = 12,
})
-- Amaranita Lantern
minetest.register_node('everness:amaranita_lantern', {
description = S('Amaranita Lantern'),
short_description = S('Amaranita Lantern'),
drawtype = 'mesh',
mesh = 'everness_glowing_pillar.obj',
tiles = {
'everness_amaranita_lantern_roots.png',
'everness_amaranita_lantern_light.png',
'everness_amaranita_lantern_fur.png',
},
inventory_image = 'everness_amaranita_lantern_item.png',
wield_image = 'everness_amaranita_lantern_item.png',
paramtype = 'light',
groups = { snappy = 3, flammable = 2, attached_node = 1, frosted_grass_under = 1 },
selection_box = {
type = 'fixed',
fixed = { -0.63, -0.5, -0.63, 0.63, 3.23, 0.63 }
},
collision_box = {
type = 'fixed',
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
},
sounds = default.node_sound_leaves_defaults(),
sunlight_propagates = true,
use_texture_alpha = 'clip',
light_source = 12,
})
minetest.register_node('everness:lumecorn', {
description = S('Lumecorn'),
short_description = S('Lumecorn'),
drawtype = 'mesh',
mesh = 'everness_lumecorn.obj',
tiles = {
{
name = 'everness_lumecorn_root.png',
backface_culling = false
},
{
name = 'everness_lumecorn_leaf.png',
backface_culling = false
},
{
name = 'everness_lumecorn_light.png',
backface_culling = false
},
},
inventory_image = 'everness_lumecorn_item.png',
wield_image = 'everness_lumecorn_item.png',
paramtype = 'light',
waving = 1,
groups = { snappy = 3, flammable = 2, attached_node = 1, flora = 1, coral_grass_under = 1 },
selection_box = {
type = 'fixed',
fixed = { -0.63, -0.5, -0.63, 0.63, 3.23, 0.63 }
},
sounds = default.node_sound_leaves_defaults(),
sunlight_propagates = true,
use_texture_alpha = 'clip',
light_source = 12,
})
--
-- Tools / 'Advanced' crafting / Non-'natural'
--
minetest.register_node('everness:tinted_glass_red', {
description = S('Tinted Glass Red'),
drawtype = 'glasslike_framed_optional',
tiles = { 'everness_tinted_glass_base.png^[colorize:#3A0907:122' },
use_texture_alpha = 'blend', -- 'clip' needed for stairs API
-- paramtype = 'light',
is_ground_content = false,
sunlight_propagates = false,
sounds = default.node_sound_glass_defaults(),
groups = { cracky = 3 },
})
minetest.register_lbm({
label = 'everness:bamboo',
name = 'everness:bamboo',
nodenames = 'group:bamboo',
action = function(pos, node)
Everness:tick_bamboo_again(pos)
end,
})
minetest.register_lbm({
label = 'everness:sulfur_stone',
name = 'everness:sulfur_stone',
nodenames = 'everness:sulfur_stone',
run_at_every_load = true,
action = function(pos, node)
Everness:tick_sulfur_stone(pos)
end,
})
minetest.register_node('everness:pyrite_lantern', {
description = S('Pyrite Lantern'),
drawtype = 'glasslike',
tiles = { 'everness_pyrite_lantern.png' },
paramtype = 'light',
sunlight_propagates = true,
is_ground_content = false,
groups = { cracky = 3, oddly_breakable_by_hand = 3 },
sounds = default.node_sound_glass_defaults(),
light_source = 12,
})
minetest.register_node('everness:pyrite_glass', {
description = S('Pyrite Glass'),
drawtype = 'glasslike_framed_optional',
tiles = { 'everness_pyrite_glass.png', 'default_obsidian_glass_detail.png' },
use_texture_alpha = 'clip', -- only needed for stairs API
paramtype = 'light',
sunlight_propagates = true,
is_ground_content = false,
groups = { cracky = 3, oddly_breakable_by_hand = 3 },
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node('everness:lumabus_vine_lantern', {
description = S('Lumabus Vine Lantern'),
drawtype = 'mesh',
mesh = 'everness_lumabus.obj',
tiles = {
'everness_lumabus_bulb_purple.png',
{
name = 'everness_lumabus_leaves.png',
backface_culling = false
}
},
use_texture_alpha = 'clip',
paramtype = 'light',
-- wield_image = 'everness_lumabus_vine_end_bottom.png',
-- inventory_image = 'everness_lumabus_vine_end_bottom.png',
groups = { cracky = 3, oddly_breakable_by_hand = 3 },
sounds = default.node_sound_glass_defaults(),
light_source = 7,
paramtype2 = 'wallmounted',
selection_box = {
type = 'fixed',
fixed = { -1 / 2 + 3 / 16, -1 / 2, -1 / 2 + 3 / 16, 1 / 2 - 3 / 16, 1 / 2 - 6 / 16, 1 / 2 - 3 / 16 }
},
})
minetest.register_node('everness:eye_vine_lantern', {
description = S('Eye Vine Lantern'),
paramtype = 'light',
tiles = {
'everness_eye_vine_end_top.png',
'everness_eye_vine_end_bottom.png',
'everness_eye_vine_end_side.png',
},
wield_image = 'everness_eye_vine_end_bottom.png',
inventory_image = 'everness_eye_vine_end_bottom.png',
drawtype = 'normal',
groups = { snappy = 3, flammable = 2 },
sounds = default.node_sound_leaves_defaults(),
light_source = 7,
paramtype2 = 'facedir',
on_place = minetest.rotate_node,
})
minetest.register_node('everness:cursed_pumpkin_lantern', {
description = S('Cursed Pumpkin Lantern'),
short_description = S('Cursed Pumpkin Lantern'),
tiles = {
'everness_cursed_pumpkin_top.png',
'everness_cursed_pumpkin_bottom.png',
'everness_cursed_pumpkin_side.png',
'everness_cursed_pumpkin_side.png',
'everness_cursed_pumpkin_side.png',
'everness_cursed_pumpkin_front.png'
},
paramtype = 'light',
paramtype2 = 'facedir',
sounds = default.node_sound_wood_defaults(),
is_ground_content = false,
light_source = 12,
groups = { snappy = 3, flammable = 4, fall_damage_add_percent = -30 }
})
minetest.register_node('everness:floating_crystal', {
description = S('Floating Crystal'),
drawtype = 'plantlike',
tiles = {
{
name = 'everness_floating_crystal_animated.png',
animation = {
type = 'vertical_frames',
aspect_w = 16,
aspect_h = 16,
length = 3
},
}
},
waving = 3,
paramtype = 'light',
sunlight_propagates = true,
buildable_to = true,
walkable = false,
groups = { snappy = 3, not_in_creative_inventory = 1 },
selection_box = {
type = 'fixed',
fixed = { -0.25, -0.4, -0.25, 0.25, 0.4, 0.25 },
},
drop = '',
sounds = default.node_sound_glass_defaults(),
on_rotate = function()
return false
end,
light_source = 12,
on_timer = function(pos, elapsed)
minetest.remove_node(pos)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local meta = minetest.get_meta(pos)
if meta:get_int('activated') == 1 then
return itemstack
end
meta:set_int('activated', 1)
local position = { x = pos.x, y = pos.y, z = pos.z }
local position_prev = { x = pos.x, y = pos.y, z = pos.z }
for i = 1, math.random(2, 6), 1 do
local positions = minetest.find_nodes_in_area(
{ x = position.x - 3, y = position.y - 1, z = position.z - 3 },
{ x = position.x + 3, y = position.y + 1, z = position.z + 3 },
{ 'air' }
)
local temp_pos
while not temp_pos or vector.distance(position_prev, temp_pos) < 2 do
temp_pos = positions[math.random(1, #positions)]
end
position_prev = position
position = temp_pos
minetest.after(i - 1, function(v_position, v_position_prev)
minetest.add_particlespawner({
amount = 50,
time = 1,
size = {
min = 0.5,
max = 1,
},
exptime = 2,
pos = v_position_prev,
texture = {
name = 'everness_particle.png^[colorize:#FFEE83:255',
alpha_tween = {
1, 0.5,
style = 'fwd',
reps = 1
},
scale_tween = {
1, 0.5,
style = 'fwd',
reps = 1
}
},
radius = { min = 0.2, max = 0.4 },
attract = {
kind = 'point',
strength = 1,
origin = v_position,
},
glow = 12
})
minetest.after(1, function(v_position2, v_position_prev2)
minetest.set_node(v_position2, { name = 'everness:floating_crystal' })
minetest.get_node_timer(v_position2):start(math.random(85, 95))
end, v_position, v_position_prev)
end, position, position_prev)
end
return itemstack
end
})