18 lines
1.2 KiB
Lua
18 lines
1.2 KiB
Lua
---@diagnostic disable: codestyle-check, duplicate-doc-alias, duplicate-doc-field
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---https://github.com/sumneko/lua-language-server/wiki
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---Minetest game farming mod
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---@class MtgFarming
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---@field hoe_on_use fun(itemstack: ItemStack, user: ObjectRef, pointed_thing: PointedThingDef, uses: number): ItemStack | nil
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---@field place_seed fun(itemstack: ItemStack, placer: ObjectRef, pointed_thing: PointedThingDef, plantname: string): ItemStack Seed placement
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---@field grow_plant fun(pos: Vector, elapsed: number): nil
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---@field register_plant fun(name: string, def: table): nil
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----Node definition. Used by `minetest.register_node`.
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---@class NodeDefMtgFarming
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---@field fertility string[]|nil Used in default farming mod, defines biome name list where plants can grow
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---@field steps number How many steps the plant has to grow, until it can be harvested
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---@field minlight number Minimum light to grow
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---@field maxlight number Maximum light to grow
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---@field on_timer fun(pos: Vector, elapsed: number): boolean default: nil, called by NodeTimers, see minetest.get_node_timer and NodeTimerRef. elapsed is the total time passed since the timer was started. return true to run the timer for another cycle with the same timeout value.
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