--[[ Everness. Never ending discovery in Everness mapgen. Copyright (C) 2024 SaKeL This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. --]] -- -- Register biomes -- local y_max = Everness.settings.biomes.everness_bamboo_forest.y_max local y_min = Everness.settings.biomes.everness_bamboo_forest.y_min -- Bamboo Forest minetest.register_biome({ name = 'everness_bamboo_forest', node_top = 'everness:dirt_with_grass_1', depth_top = 1, node_filler = 'everness:dirt_1', depth_filler = 1, node_riverbed = 'default:sand', depth_riverbed = 2, node_dungeon = 'everness:bamboo_wood', node_dungeon_alt = 'everness:bamboo_mosaic_wood', node_dungeon_stair = 'stairs:stair_bamboo_wood', y_max = y_max, y_min = y_min, heat_point = 80, humidity_point = 60, }) -- -- Register decorations -- minetest.register_decoration({ name = 'everness:bamboo_forest_small_bamboo', deco_type = 'schematic', place_on = { 'everness:dirt_with_grass_1' }, sidelen = 80, fill_ratio = 0.1, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, schematic = minetest.get_modpath('everness') .. '/schematics/everness_small_bamboo.mts', flags = 'place_center_x, place_center_z, force_placement', rotation = 'random', }) minetest.register_decoration({ name = 'everness:bamboo_forest_large_bamboo', deco_type = 'schematic', place_on = { 'everness:dirt_with_grass_1' }, sidelen = 80, fill_ratio = 0.1, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, schematic = minetest.get_modpath('everness') .. '/schematics/everness_large_bamboo.mts', flags = 'place_center_x, place_center_z, force_placement', rotation = 'random', }) -- Jungle tree and log local jungle_tree_schem local jungle_log_schem if minetest.get_modpath('default') then jungle_tree_schem = minetest.get_modpath('default') .. '/schematics/jungle_tree.mts' jungle_log_schem = minetest.get_modpath('default') .. '/schematics/jungle_log.mts' elseif minetest.get_modpath('mcl_core') then jungle_tree_schem = minetest.get_modpath('mcl_core') .. '/schematics/mcl_core_jungle_tree.mts' jungle_log_schem = { size = { x = 3, y = 3, z = 1 }, data = { { name = 'air', prob = 0 }, { name = 'air', prob = 0 }, { name = 'air', prob = 0 }, { name = 'mcl_core:jungletree', param2 = 12 }, { name = 'mcl_core:jungletree', param2 = 12 }, { name = 'mcl_core:jungletree', param2 = 12, prob = 127 }, { name = 'air', prob = 0 }, { name = 'mcl_mushrooms:mushroom_brown', prob = 50 }, { name = 'air', prob = 0 }, }, } end if jungle_tree_schem then minetest.register_decoration({ name = 'everness:bamboo_forest_jungle_tree', deco_type = 'schematic', place_on = { 'everness:dirt_with_grass_1' }, sidelen = 16, noise_params = { offset = 0.0015, scale = 0.0021, spread = { x = 250, y = 250, z = 250 }, seed = 2, octaves = 3, persist = 0.66 }, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, schematic = jungle_tree_schem, flags = 'place_center_x, place_center_z', rotation = 'random', }) end if jungle_log_schem then minetest.register_decoration({ name = 'everness:bamboo_forest_jungle_log', deco_type = 'schematic', place_on = { 'everness:dirt_with_grass_1' }, place_offset_y = 1, sidelen = 16, noise_params = { offset = 0.0015, scale = 0.0021, spread = { x = 250, y = 250, z = 250 }, seed = 2, octaves = 3, persist = 0.66 }, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, schematic = jungle_log_schem, flags = 'place_center_x', rotation = 'random', spawn_by = 'everness:dirt_with_grass_1', num_spawn_by = 8, }) end -- Bush if minetest.get_modpath('default') then minetest.register_decoration({ name = 'everness:bamboo_forest_bush', deco_type = 'schematic', place_on = { 'everness:dirt_with_grass_1' }, sidelen = 16, noise_params = { offset = -0.004, scale = 0.01, spread = { x = 100, y = 100, z = 100 }, seed = 137, octaves = 3, persist = 0.7, }, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, schematic = minetest.get_modpath('default') .. '/schematics/bush.mts', flags = 'place_center_x, place_center_z', }) -- Blueberry bush minetest.register_decoration({ name = 'everness:bamboo_forest_blueberry_bush', deco_type = 'schematic', place_on = { 'everness:dirt_with_grass_1' }, sidelen = 16, noise_params = { offset = -0.004, scale = 0.01, spread = { x = 100, y = 100, z = 100 }, seed = 697, octaves = 3, persist = 0.7, }, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, place_offset_y = 1, schematic = minetest.get_modpath('default') .. '/schematics/blueberry_bush.mts', flags = 'place_center_x, place_center_z', }) end -- Flowers local function register_flower_decoration(offset, scale, length) minetest.register_decoration({ name = 'everness:bamboo_forest_flowers_' .. length, deco_type = 'simple', place_on = { 'everness:dirt_with_grass_1' }, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = { x = 200, y = 200, z = 200 }, seed = 329, octaves = 3, persist = 0.6 }, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, decoration = 'everness:flowers_' .. length, }) end register_flower_decoration(-0.03, 0.09, 4) register_flower_decoration(-0.015, 0.075, 3) register_flower_decoration(0, 0.06, 2) register_flower_decoration(0.015, 0.045, 1) local function register_flower_magenta_decoration(offset, scale, length) minetest.register_decoration({ name = 'everness:bamboo_forest_flowers_magenta' .. length, deco_type = 'simple', place_on = { 'everness:dirt_with_grass_1' }, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = { x = 200, y = 200, z = 200 }, seed = 329, octaves = 3, persist = 0.6 }, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, decoration = 'everness:flowers_magenta_' .. length, }) end register_flower_magenta_decoration(-0.03, 0.09, 4) register_flower_magenta_decoration(-0.015, 0.075, 3) register_flower_magenta_decoration(0, 0.06, 2) register_flower_magenta_decoration(0.015, 0.045, 1) -- -- On Generated -- local data = {} local p2data = {} local c_everness_bamboo_3 = minetest.get_content_id('everness:bamboo_3') local c_everness_bamboo_4 = minetest.get_content_id('everness:bamboo_4') local c_everness_bamboo_5 = minetest.get_content_id('everness:bamboo_5') local d_everness_bamboo_forest_large_bamboo = minetest.get_decoration_id('everness:bamboo_forest_large_bamboo') minetest.set_gen_notify({ decoration = true }, { d_everness_bamboo_forest_large_bamboo }) minetest.register_on_generated(function(minp, maxp, blockseed) -- Load the voxelmanip with the result of engine mapgen local vm, emin, emax = minetest.get_mapgen_object('voxelmanip') -- 'area' is used later to get the voxelmanip indexes for positions local area = VoxelArea:new({ MinEdge = emin, MaxEdge = emax }) -- Get the content ID data from the voxelmanip in the form of a flat array. -- Set the buffer parameter to use and reuse 'data' for this. vm:get_data(data) vm:get_param2_data(p2data) local gennotify = minetest.get_mapgen_object('gennotify') -- -- Bamboo -- for _, pos in ipairs(gennotify['decoration#' .. (d_everness_bamboo_forest_large_bamboo or '')] or {}) do -- For bamboo large this is position of the 'place_on' node, e.g. 'everness:dirt_with_grass_extras_2' local vi = area:indexp(pos) local while_counter = 1 local bamboo_height = 0 local last_vi = vi + area.ystride * while_counter -- Get bamboo height while data[last_vi] == c_everness_bamboo_3 do last_vi = vi + area.ystride * while_counter bamboo_height = bamboo_height + 1 while_counter = while_counter + 1 end -- Back up the last from `while_counter` last_vi = last_vi - area.ystride -- Add top bamboo nodes with leaves based on their generated height if bamboo_height > 4 then for i = 1, 3 do if data[last_vi + area.ystride * i] == minetest.CONTENT_AIR then if i == 1 then data[last_vi + area.ystride * i] = c_everness_bamboo_4 else data[last_vi + area.ystride * i] = c_everness_bamboo_5 end p2data[last_vi + area.ystride * i] = p2data[vi + area.ystride] end end else for i = 1, 2 do if data[last_vi + area.ystride * i] == minetest.CONTENT_AIR then if i == 1 then data[last_vi + area.ystride * i] = c_everness_bamboo_4 else data[last_vi + area.ystride * i] = c_everness_bamboo_5 end p2data[last_vi + area.ystride * i] = p2data[vi + area.ystride] end end end end vm:set_data(data) vm:set_param2_data(p2data) -- Calculate lighting for what has been created. vm:calc_lighting() -- Write what has been created to the world. vm:write_to_map() end)