--[[ Everness. Never ending discovery in Everness mapgen. Copyright (C) 2023 SaKeL This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to juraj.vajda@gmail.com --]] -- -- Register biomes -- local y_max = Everness.settings.biomes.everness_bamboo_forest.y_max local y_min = Everness.settings.biomes.everness_bamboo_forest.y_min -- Bamboo Forest minetest.register_biome({ name = 'everness_bamboo_forest', node_top = 'everness:dirt_with_grass_1', depth_top = 1, node_filler = 'everness:dirt_1', depth_filler = 1, node_riverbed = 'default:sand', depth_riverbed = 2, node_dungeon = 'everness:bamboo_wood', node_dungeon_alt = 'everness:bamboo_mosaic_wood', node_dungeon_stair = 'stairs:stair_bamboo_wood', y_max = y_max, y_min = y_min, heat_point = 80, humidity_point = 60, }) -- -- Register decorations -- minetest.register_decoration({ name = 'everness:bamboo_forest_small_bamboo', deco_type = 'schematic', place_on = { 'everness:dirt_with_grass_1' }, sidelen = 80, fill_ratio = 0.1, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, schematic = minetest.get_modpath('everness') .. '/schematics/everness_small_bamboo.mts', flags = 'place_center_x, place_center_z', rotation = 'random', }) minetest.register_decoration({ name = 'everness:bamboo_forest_large_bamboo', deco_type = 'schematic', place_on = { 'everness:dirt_with_grass_1' }, sidelen = 80, fill_ratio = 0.1, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, schematic = minetest.get_modpath('everness') .. '/schematics/everness_large_bamboo.mts', flags = 'place_center_x, place_center_z', rotation = 'random', }) -- Jungle tree and log local jungle_tree_schem local jungle_log_schem if minetest.get_modpath('default') then jungle_tree_schem = minetest.get_modpath('default') .. '/schematics/jungle_tree.mts' jungle_log_schem = minetest.get_modpath('default') .. '/schematics/jungle_log.mts' elseif minetest.get_modpath('mcl_core') then jungle_tree_schem = minetest.get_modpath('mcl_core') .. '/schematics/mcl_core_jungle_tree.mts' jungle_log_schem = { size = { x = 3, y = 3, z = 1 }, data = { { name = 'air', prob = 0 }, { name = 'air', prob = 0 }, { name = 'air', prob = 0 }, { name = 'mcl_core:jungletree', param2 = 12 }, { name = 'mcl_core:jungletree', param2 = 12 }, { name = 'mcl_core:jungletree', param2 = 12, prob = 127 }, { name = 'air', prob = 0 }, { name = 'mcl_mushrooms:mushroom_brown', prob = 50 }, { name = 'air', prob = 0 }, }, } end if jungle_tree_schem then minetest.register_decoration({ name = 'everness:bamboo_forest_jungle_tree', deco_type = 'schematic', place_on = { 'everness:dirt_with_grass_1' }, sidelen = 16, noise_params = { offset = 0.0015, scale = 0.0021, spread = { x = 250, y = 250, z = 250 }, seed = 2, octaves = 3, persist = 0.66 }, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, schematic = jungle_tree_schem, flags = 'place_center_x, place_center_z', rotation = 'random', }) end if jungle_log_schem then minetest.register_decoration({ name = 'everness:bamboo_forest_jungle_log', deco_type = 'schematic', place_on = { 'everness:dirt_with_grass_1' }, place_offset_y = 1, sidelen = 16, noise_params = { offset = 0.0015, scale = 0.0021, spread = { x = 250, y = 250, z = 250 }, seed = 2, octaves = 3, persist = 0.66 }, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, schematic = jungle_log_schem, flags = 'place_center_x', rotation = 'random', spawn_by = 'everness:dirt_with_grass_1', num_spawn_by = 8, }) end local function register_grass_decoration(offset, scale, length) minetest.register_decoration({ name = 'everness:bamboo_forest_grass_' .. length, deco_type = 'simple', place_on = { 'everness:dirt_with_grass_1' }, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = { x = 200, y = 200, z = 200 }, seed = 329, octaves = 3, persist = 0.6 }, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, decoration = 'everness_mapgen_grass_' .. length, }) end local function register_flower(seed, flower_name) minetest.register_decoration({ name = 'everness:bamboo_forest_' .. flower_name, deco_type = 'simple', place_on = { 'everness:dirt_with_grass_1' }, sidelen = 16, noise_params = { offset = -0.02, scale = 0.04, spread = { x = 200, y = 200, z = 200 }, seed = seed, octaves = 3, persist = 0.6 }, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, decoration = flower_name, }) end -- Bush if minetest.get_modpath('default') then minetest.register_decoration({ name = 'everness:bamboo_forest_bush', deco_type = 'schematic', place_on = { 'everness:dirt_with_grass_1' }, sidelen = 16, noise_params = { offset = -0.004, scale = 0.01, spread = { x = 100, y = 100, z = 100 }, seed = 137, octaves = 3, persist = 0.7, }, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, schematic = minetest.get_modpath('default') .. '/schematics/bush.mts', flags = 'place_center_x, place_center_z', }) -- Blueberry bush minetest.register_decoration({ name = 'everness:bamboo_forest_blueberry_bush', deco_type = 'schematic', place_on = { 'everness:dirt_with_grass_1' }, sidelen = 16, noise_params = { offset = -0.004, scale = 0.01, spread = { x = 100, y = 100, z = 100 }, seed = 697, octaves = 3, persist = 0.7, }, biomes = { 'everness_bamboo_forest' }, y_max = y_max, y_min = y_min, place_offset_y = 1, schematic = minetest.get_modpath('default') .. '/schematics/blueberry_bush.mts', flags = 'place_center_x, place_center_z', }) end -- Grasses register_grass_decoration(-0.03, 0.09, 5) register_grass_decoration(-0.015, 0.075, 4) register_grass_decoration(0, 0.06, 3) register_grass_decoration(0.015, 0.045, 2) register_grass_decoration(0.03, 0.03, 1) -- Flowers register_flower(436, 'flowers:rose') register_flower(19822, 'flowers:tulip') register_flower(1220999, 'flowers:dandelion_yellow') register_flower(800081, 'flowers:chrysanthemum_green') register_flower(36662, 'flowers:geranium') register_flower(1133, 'flowers:viola') register_flower(73133, 'flowers:dandelion_white') register_flower(42, 'flowers:tulip_black') -- -- On Generated -- minetest.register_on_generated(function(minp, maxp, blockseed) if maxp.y > 0 then -- -- Bamboo -- local bamboos_pos = minetest.find_nodes_in_area_under_air(minp, maxp, 'everness:bamboo_3') for _, pos in ipairs(bamboos_pos) do local node_below = minetest.get_node(vector.new(pos.x, pos.y - 1, pos.z)) -- get height of the generated bamboo local bamboo_height = 0 local height_offset = 1 local bamboo_below = node_below while minetest.get_item_group(bamboo_below.name, 'bamboo') > 0 do if bamboo_height > 1 then bamboo_below = minetest.get_node(vector.new(pos.x, pos.y - height_offset, pos.z)) end height_offset = height_offset + 1 bamboo_height = bamboo_height + 1 end -- add top bamboo nodes with leaves based on their generated heigth for i = 1, 3 do local node_name = 'everness:bamboo_4' if i == 2 and bamboo_height > 4 then node_name = 'everness:bamboo_5' elseif i == 3 then node_name = 'everness:bamboo_5' end minetest.swap_node( vector.new(pos.x, pos.y + (i - 1), pos.z), { name = node_name, param2 = node_below.param2 } ) end end end end)