--[[ Everness. Never ending discovery in Everness mapgen. Copyright (C) 2023 SaKeL This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to juraj.vajda@gmail.com --]] local S = minetest.get_translator(minetest.get_current_modname()) stairs = stairs --[[@as MtgStairs]] stairs.register_stair_and_slab( 'coral_desert_stone', 'everness:coral_desert_stone', { cracky = 3 }, { 'everness_coral_desert_stone.png' }, 'Coral Desert Stone Stair', 'Coral Desert Stone Slab', Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'coral_desert_cobble', 'everness:coral_desert_cobble', { cracky = 3 }, { 'everness_coral_desert_cobble.png' }, 'Coral Desert Cobblestone Stair', 'Coral Desert Cobblestone Slab', Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'coral_desert_mossy_cobble', 'everness:coral_desert_mossy_cobble', { cracky = 3 }, { 'everness_coral_desert_mossy_cobble.png' }, 'Coral Mossy Cobblestone Stair', 'Coral Mossy Cobblestone Slab', Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'cursed_brick', 'everness:cursed_brick', { cracky = 2 }, { 'everness_cursed_brick.png' }, 'Cursed Brick Stair', 'Cursed Brick Slab', Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'cursed_brick_with_growth', 'everness:cursed_brick_with_growth', { cracky = 2 }, { 'everness_cursed_brick_with_growth.png' }, 'Cursed Brick with Growth Stair', 'Cursed Brick with Growth Slab', Everness.node_sound_stone_defaults(), true ) -- Quartz stairs.register_stair_and_slab( 'quartz_block', 'everness:quartz_block', { cracky = 2 }, { 'everness_quartz_block_top.png', 'everness_quartz_block_bottom.png', 'everness_quartz_block_side.png', }, S('Quartz Block Stair'), S('Quartz Block Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'quartz_chiseled', 'everness:quartz_chiseled', { cracky = 2 }, { 'everness_quartz_block_chiseled_top.png', 'everness_quartz_block_chiseled_top.png', 'everness_quartz_block_chiseled.png', }, S('Quartz Chiseled Stair'), S('Quartz Chiseled Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'quartz_pillar', 'everness:quartz_pillar', { cracky = 2 }, { 'everness_quartz_block_lines_top.png', 'everness_quartz_block_lines_top.png', 'everness_quartz_block_lines.png', }, S('Quartz Pillar Stair'), S('Quartz Pillar Slab'), Everness.node_sound_stone_defaults(), true ) -- Dry Wood stairs.register_stair_and_slab( 'dry_wood', 'everness:dry_wood', { choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 }, { 'everness_dry_wood.png' }, S('Dry Wood Stair'), S('Dry Wood Slab'), Everness.node_sound_wood_defaults(), true ) -- Coral Wood stairs.register_stair_and_slab( 'coral_wood', 'everness:coral_wood', { choppy = 2, oddly_breakable_by_hand = 2, flammable = 3 }, { 'everness_coral_wood.png' }, S('Coral Wood Stair'), S('Coral Wood Slab'), Everness.node_sound_wood_defaults(), true ) -- Bamboo Wood stairs.register_stair_and_slab( 'bamboo_wood', 'everness:bamboo_wood', { choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 }, { 'everness_dry_bamboo_block_side.png' }, S('Bamboo Wood Stair'), S('Bamboo Wood Slab'), Everness.node_sound_wood_defaults(), true ) stairs.register_stair_and_slab( 'bamboo_mosaic_wood', 'everness:bamboo_mosaic_wood', { choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 }, { 'everness_bamboo_mosaic.png' }, S('Bamboo Mosaic Wood Stair'), S('Bamboo Mosaic Wood Slab'), Everness.node_sound_wood_defaults(), true ) -- Forsaken stone stairs.register_stair_and_slab( 'forsaken_desert_brick', 'everness:forsaken_desert_brick', { cracky = 2, stone = 1 }, { 'everness_forsaken_desert_brick.png' }, S('Forsaken Desert Brick Stair'), S('Forsaken Desert Brick Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'forsaken_desert_brick_red', 'everness:forsaken_desert_brick_red', { cracky = 2, stone = 1 }, { 'everness_forsaken_desert_brick_red.png' }, S('Forsaken Desert Brick Red Stair'), S('Forsaken Desert Brick Red Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'forsaken_desert_chiseled_stone', 'everness:forsaken_desert_chiseled_stone', { cracky = 2, stone = 1 }, { 'everness_forsaken_desert_chiseled_stone_side.png' }, S('Forsaken Desert Chiseled Stone Stair'), S('Forsaken Desert Chiseled Stone Slab'), Everness.node_sound_stone_defaults(), true ) -- Baobab Wood stairs.register_stair_and_slab( 'baobab_wood', 'everness:baobab_wood', { choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 }, { 'everness_baobab_wood.png' }, S('Baobab Wood Stair'), S('Baobab Wood Slab'), Everness.node_sound_wood_defaults(), true ) -- Sequoia Wood stairs.register_stair_and_slab( 'sequoia_wood', 'everness:sequoia_wood', { choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 }, { 'everness_sequoia_wood.png' }, S('Sequoia Wood Stair'), S('Sequoia Wood Slab'), Everness.node_sound_wood_defaults(), true ) -- Forsaken Tundra stairs.register_stair_and_slab( 'forsaken_tundra_cobble', 'everness:forsaken_tundra_cobble', { cracky = 3, stone = 2 }, { 'everness_forsaken_tundra_cobblestone.png' }, S('Forsaken Tundra Cobblestone Stair'), S('Forsaken Tundra Cobblestone Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'forsaken_tundra_stone', 'everness:forsaken_tundra_stone', { cracky = 3, stone = 1 }, { 'everness_forsaken_tundra_stone.png' }, S('Forsaken Tundra Stone Stair'), S('Forsaken Tundra Stone Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'forsaken_tundra_brick', 'everness:forsaken_tundra_brick', { cracky = 2, stone = 1 }, { 'everness_forsaken_tundra_brick.png' }, S('Forsaken Tundra Brick Stair'), S('Forsaken Tundra Brick Slab'), Everness.node_sound_stone_defaults(), true ) -- Willow Wood stairs.register_stair_and_slab( 'willow_wood', 'everness:willow_wood', { choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 }, { 'everness_willow_wood.png' }, S('Willow Wood Stair'), S('Willow Wood Slab'), Everness.node_sound_wood_defaults(), true ) -- Crystal Wood stairs.register_stair_and_slab( 'crystal_wood', 'everness:crystal_wood', { choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 }, { 'everness_crystal_wood.png' }, S('Crystal Wood Stair'), S('Crystal Wood Slab'), Everness.node_sound_wood_defaults(), true ) -- Magma Cobble stairs.register_stair_and_slab( 'magmacobble', 'everness:magmacobble', { cracky = 3, stone = 1 }, { { name = 'everness_magmacobble_animated.png', animation = { type = 'vertical_frames', aspect_w = 16, aspect_h = 16, length = 3.0, }, } }, S('Magma Cobblestone Stair'), S('Magma Cobblestone Slab'), Everness.node_sound_stone_defaults(), true ) -- Volcanic rock stairs.register_stair_and_slab( 'volcanic_rock', 'everness:volcanic_rock', { cracky = 1, stone = 2 }, { 'everness_volcanic_rock.png' }, S('Volcanic Rock Stair'), S('Volcanic Rock Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'volcanic_rock_with_magma', 'everness:volcanic_rock_with_magma', { cracky = 1, stone = 2 }, { { name = 'everness_volcanic_rock_with_magma_animated.png', animation = { type = 'vertical_frames', aspect_w = 16, aspect_h = 16, length = 3.0, }, }, }, S('Volcanic Rock with Magma Stair'), S('Volcanic Rock with Magma Slab'), Everness.node_sound_stone_defaults(), true ) -- Coral Forest Deep Ocean stairs.register_stair_and_slab( 'coral_deep_ocean_sandstone_block', 'everness:coral_deep_ocean_sandstone_block', { cracky = 2 }, { 'everness_deep_ocean_sandstone_block.png' }, S('Coral Depp Ocean Sandstone Block Stair'), S('Coral Depp Ocean Sandstone Block Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'coral_deep_ocean_sandstone_brick', 'everness:coral_deep_ocean_sandstone_brick', { cracky = 2 }, { 'everness_deep_ocean_sandstone_brick.png' }, S('Coral Depp Ocean Sandstone Brick Stair'), S('Coral Depp Ocean Sandstone Brick Slab'), Everness.node_sound_stone_defaults(), true ) -- Coral White Sandstone stairs.register_stair_and_slab( 'coral_white_sandstone', 'everness:coral_white_sandstone', { cracky = 2 }, { 'everness_coral_white_sandstone.png' }, S('Coral White Sandstone Stair'), S('Coral White Sandstone Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'coral_white_sandstone_pillar', 'everness:coral_white_sandstone_pillar', { cracky = 2 }, { 'everness_coral_white_sandstone.png', 'everness_coral_white_sandstone.png', 'everness_coral_white_sandstone_pillar.png', }, S('Coral White Sandstone Pillar Stair'), S('Coral White Sandstone Pillar Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'coral_white_sandstone_brick', 'everness:coral_white_sandstone_brick', { cracky = 2 }, { 'everness_coral_white_sandstone_brick.png' }, S('Coral White Sandstone Brick Stair'), S('Coral White Sandstone Brick Slab'), Everness.node_sound_stone_defaults(), true ) -- Coral Desert Stone stairs.register_stair_and_slab( 'coral_desert_stone_block', 'everness:coral_desert_stone_block', { cracky = 2 }, { 'everness_coral_desert_stone_block.png' }, S('Coral Desert Stone Block Stair'), S('Coral Desert Stone Block Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'coral_desert_stone_brick', 'everness:coral_desert_stone_brick', { cracky = 2 }, { 'everness_coral_desert_stone_brick.png' }, S('Coral Desert Stone Brick Stair'), S('Coral Desert Stone Brick Slab'), Everness.node_sound_stone_defaults(), true ) -- Coral Sandstone stairs.register_stair_and_slab( 'coral_sandstone', 'everness:coral_sandstone', { cracky = 2 }, { 'everness_coral_sandstone.png' }, S('Coral Sandstone Stair'), S('Coral Sandstone Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'coral_sandstone_brick', 'everness:coral_sandstone_brick', { cracky = 2 }, { 'everness_coral_sandstone_brick.png' }, S('Coral Sandstone Brick Stair'), S('Coral Sandstone Brick Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'coral_sandstone_chiseled', 'everness:coral_sandstone_chiseled', { cracky = 2 }, { 'everness_coral_sandstone_chiseled.png' }, S('Coral Sandstone Chiseled Stair'), S('Coral Sandstone Chiseled Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'coral_sandstone_carved_1', 'everness:coral_sandstone_carved_1', { cracky = 2 }, { 'everness_coral_sandstone_carved_1.png' }, S('Coral Sandstone Carved Stair'), S('Coral Sandstone Carved Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'cursed_lands_deep_ocean_sandstone_block', 'everness:cursed_lands_deep_ocean_sandstone_block', { cracky = 2 }, { 'everness_cursed_lands_deep_ocean_sandblock.png' }, S('Cursed Lands Deep Ocean Sandstone Block Stair'), S('Cursed Lands Deep Ocean Sandstone Block Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'cursed_lands_deep_ocean_sandstone_brick', 'everness:cursed_lands_deep_ocean_sandstone_brick', { cracky = 2 }, { 'everness_cursed_lands_deep_ocean_sand_brick.png' }, S('Cursed Lands Deep Ocean Sandstone Brick Stair'), S('Cursed Lands Deep Ocean Sandstone Brick Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'crystal_forest_deep_ocean_sandstone_block', 'everness:crystal_forest_deep_ocean_sandstone_block', { cracky = 2 }, { 'everness_crystal_forest_deep_ocean_sandstone_block.png' }, S('Crystal Forest Deep Ocean Sandstone Block Stair'), S('Crystal Forest Deep Ocean Sandstone Block Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'crystal_forest_deep_ocean_sandstone_brick', 'everness:crystal_forest_deep_ocean_sandstone_brick', { cracky = 2 }, { 'everness_crystal_forest_deep_ocean_sandstone_brick.png' }, S('Crystal Forest Deep Ocean Sandstone Brick Stair'), S('Crystal Forest Deep Ocean Sandstone Brick Slab'), Everness.node_sound_stone_defaults(), true ) stairs.register_stair_and_slab( 'everness_glass', 'everness:glass', { cracky = 3, oddly_breakable_by_hand = 3 }, { 'everness_glass.png' }, S('Everness Glass Stair'), S('Everness Glass Slab'), Everness.node_sound_glass_defaults(), true )