--[[ Everness. Never ending discovery in Everness mapgen. Copyright (C) 2023 SaKeL This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to juraj.vajda@gmail.com --]] local S = minetest.get_translator(minetest.get_current_modname()) --- -- Fence / Gates --- -- Dry Wood mcl_fences.register_fence_and_fence_gate( 'fence_dry_wood', S('Dry Wood Fence'), S('Dry Wood Fence Gate'), 'everness_fence_dry_wood.png', { handy = 1, axey = 1, flammable = 2, fence_wood = 1, fire_encouragement = 5, fire_flammability = 20 }, 2, 15, { 'group:fence_wood' }, Everness.node_sound_wood_defaults() ) -- Bamboo Wood mcl_fences.register_fence_and_fence_gate( 'fence_bamboo_wood', S('Bamboo Wood Fence'), S('Bamboo Wood Fence Gate'), 'everness_fence_bamboo_wood.png', { handy = 1, axey = 1, flammable = 2, fence_wood = 1, fire_encouragement = 5, fire_flammability = 20 }, 2, 15, { 'group:fence_wood' }, Everness.node_sound_wood_defaults() ) mcl_fences.register_fence_and_fence_gate( 'gate_crystal_wood', S('Crystal Wood Fence'), S('Crystal Wood Fence Gate'), 'everness_crystal_wood.png', { handy = 1, axey = 1, flammable = 2, fence_wood = 1, fire_encouragement = 5, fire_flammability = 20 }, 2, 15, { 'group:fence_wood' }, Everness.node_sound_wood_defaults() ) --- -- Walls --- mcl_walls.register_wall( 'everness:coraldesertcobblewall', S('Coral Cobblestone Wall'), 'everness:coral_desert_cobble', { 'everness_coral_desert_cobble.png' }, nil, nil, Everness.node_sound_stone_defaults() ) mcl_walls.register_wall( 'everness:coraldesertmossycobblewall', S('Coral Mossy Cobblestone Wall'), 'everness:coral_desert_mossy_cobble', { 'everness_coral_desert_mossy_cobble.png' }, nil, nil, Everness.node_sound_stone_defaults() ) mcl_walls.register_wall( 'everness:cursedbrickwall', S('Cursed Brick Wall'), 'everness:cursed_brick', { 'everness_cursed_brick.png' }, nil, nil, Everness.node_sound_stone_defaults() ) mcl_walls.register_wall( 'everness:cursedbrickwithgrowthwall', S('Cursed Brick with Growth Wall'), 'everness:cursed_brick_with_growth', { 'everness_cursed_brick_with_growth.png' }, nil, nil, Everness.node_sound_stone_defaults() ) mcl_walls.register_wall( 'everness:forsakentundracobblewall', S('Forsaken Tundra Cobblestone Wall'), 'everness:forsaken_tundra_cobble', { 'everness_forsaken_tundra_cobblestone.png' }, nil, nil, Everness.node_sound_stone_defaults() ) mcl_walls.register_wall( 'everness:forsakentundrastonewall', S('Forsaken Tundra Stone Wall'), 'everness:forsaken_tundra_stone', { 'everness_forsaken_tundra_stone.png' }, nil, nil, Everness.node_sound_stone_defaults() ) mcl_walls.register_wall( 'everness:forsakentundrabrickwall', S('Forsaken Tundra Brick Wall'), 'everness:forsaken_tundra_brick', { 'everness_forsaken_tundra_brick.png' }, nil, nil, Everness.node_sound_stone_defaults() ) mcl_walls.register_wall( 'everness:magmacobblewall', S('Magma Cobblestone Wall'), 'everness:magmacobble', { { name = 'everness_magmacobble_animated.png', animation = { type = 'vertical_frames', aspect_w = 16, aspect_h = 16, length = 3.0, }, }, }, nil, nil, Everness.node_sound_stone_defaults() ) mcl_walls.register_wall( 'everness:volcanicrockwall', S('Volcanic Rock Wall'), 'everness:volcanic_rock', { 'everness_volcanic_rock.png' }, nil, nil, Everness.node_sound_stone_defaults() ) mcl_walls.register_wall( 'everness:volcanicrockwithmagmawall', S('Volcanic Rock with Magma Wall'), 'everness:volcanic_rock_with_magma', { { name = 'everness_volcanic_rock_with_magma_animated.png', animation = { type = 'vertical_frames', aspect_w = 16, aspect_h = 16, length = 3.0, }, }, }, nil, nil, Everness.node_sound_stone_defaults() ) --- -- Stairs and Slabs --- mcl_stairs.register_stair_and_slab( 'coral_desert_stone', 'everness:coral_desert_stone', { pickaxey = 3 }, { 'everness_coral_desert_stone.png' }, S('Coral Desert Stone Stair'), S('Coral Desert Stone Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral Desert Stone Slab'), nil ) mcl_stairs.register_stair_and_slab( 'coral_desert_cobble', 'everness:coral_desert_cobble', { pickaxey = 3 }, { 'everness_coral_desert_cobble.png' }, S('Coral Desert Cobblestone Stair'), S('Coral Desert Cobblestone Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral Desert Cobblestone Slab'), nil ) mcl_stairs.register_stair_and_slab( 'coral_desert_mossy_cobble', 'everness:coral_desert_mossy_cobble', { pickaxey = 3 }, { 'everness_coral_desert_mossy_cobble.png' }, S('Coral Mossy Cobblestone Stair'), S('Coral Mossy Cobblestone Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral Mossy Cobblestone Slab'), nil ) mcl_stairs.register_stair_and_slab( 'cursed_brick', 'everness:cursed_brick', { pickaxey = 1 }, { 'everness_cursed_brick.png' }, S('Cursed Brick Stair'), S('Cursed Brick Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Cursed Brick Slab'), nil ) mcl_stairs.register_stair_and_slab( 'cursed_brick_with_growth', 'everness:cursed_brick_with_growth', { pickaxey = 1 }, { 'everness_cursed_brick_with_growth.png' }, S('Cursed Brick with Growth Stair'), S('Cursed Brick with Growth Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Cursed Brick with Growth Slab'), nil ) mcl_stairs.register_stair_and_slab( 'coral_bones_block', 'everness:coral_bones_block', { pickaxey = 1 }, { 'everness_coral_bones_block.png' }, S('Coral Bones Block Stair'), S('Coral Bones Block Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral Bones Block Slab'), nil ) mcl_stairs.register_stair_and_slab( 'coral_bones_brick', 'everness:coral_bones_brick', { pickaxey = 1 }, { 'everness_coral_bones_brick.png' }, S('Coral Bones Brick Stair'), S('Coral Bones Brick Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral Bones Brick Slab'), nil ) -- Quartz mcl_stairs.register_stair_and_slab( 'quartz_block', 'everness:quartz_block', { pickaxey = 2 }, { 'everness_quartz_block_top.png', 'everness_quartz_block_bottom.png', 'everness_quartz_block_side.png', }, S('Quartz Block Stair'), S('Quartz Block Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Quartz Block Slab'), nil ) mcl_stairs.register_stair_and_slab( 'quartz_chiseled', 'everness:quartz_chiseled', { pickaxey = 2 }, { 'everness_quartz_block_chiseled_top.png', 'everness_quartz_block_chiseled_top.png', 'everness_quartz_block_chiseled.png', }, S('Quartz Chiseled Stair'), S('Quartz Chiseled Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Quartz Chiseled Slab'), nil ) mcl_stairs.register_stair_and_slab( 'quartz_pillar', 'everness:quartz_pillar', { pickaxey = 2 }, { 'everness_quartz_block_lines_top.png', 'everness_quartz_block_lines_top.png', 'everness_quartz_block_lines.png', }, S('Quartz Pillar Stair'), S('Quartz Pillar Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Quartz Pillar Slab'), nil ) -- Dry Wood mcl_stairs.register_stair_and_slab( 'dry_wood', 'everness:dry_wood', { handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, }, { 'everness_dry_wood.png' }, S('Dry Wood Stair'), S('Dry Wood Slab'), Everness.node_sound_wood_defaults(), 6, 2, S('Double Dry Wood Slab'), nil ) -- Coral Wood mcl_stairs.register_stair_and_slab( 'coral_wood', 'everness:coral_wood', { handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, }, { 'everness_coral_wood.png' }, S('Coral Wood Stair'), S('Coral Wood Slab'), Everness.node_sound_wood_defaults(), 6, 2, S('Double Coral Wood Slab'), nil ) -- Bamboo Wood mcl_stairs.register_stair_and_slab( 'bamboo_wood', 'everness:bamboo_wood', { handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, }, { 'everness_dry_bamboo_block_side.png' }, S('Bamboo Wood Stair'), S('Bamboo Wood Slab'), Everness.node_sound_wood_defaults(), 6, 2, S('Double Bamboo Wood Slab'), nil ) mcl_stairs.register_stair_and_slab( 'bamboo_mosaic_wood', 'everness:bamboo_mosaic_wood', { handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, }, { 'everness_bamboo_mosaic.png' }, S('Bamboo Mosaic Wood Stair'), S('Bamboo Mosaic Wood Slab'), Everness.node_sound_wood_defaults(), 6, 2, S('Double Bamboo Mosaic Wood Slab'), nil ) -- Forsaken stone mcl_stairs.register_stair_and_slab( 'forsaken_desert_brick', 'everness:forsaken_desert_brick', { pickaxey = 2, stone = 1 }, { 'everness_forsaken_desert_brick.png' }, S('Forsaken Desert Brick Stair'), S('Forsaken Desert Brick Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Forsaken Desert Brick Slab'), nil ) mcl_stairs.register_stair_and_slab( 'forsaken_desert_brick_red', 'everness:forsaken_desert_brick_red', { pickaxey = 2, stone = 1 }, { 'everness_forsaken_desert_brick_red.png' }, S('Forsaken Desert Brick Red Stair'), S('Forsaken Desert Brick Red Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Forsaken Desert Brick Red Slab'), nil ) mcl_stairs.register_stair_and_slab( 'forsaken_desert_chiseled_stone', 'everness:forsaken_desert_chiseled_stone', { pickaxey = 2, stone = 1 }, { 'everness_forsaken_desert_chiseled_stone_side.png' }, S('Forsaken Desert Chiseled Stone Stair'), S('Forsaken Desert Chiseled Stone Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Forsaken Desert Chiseled Stone Slab'), nil ) -- Baobab Wood mcl_stairs.register_stair_and_slab( 'baobab_wood', 'everness:baobab_wood', { handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, }, { 'everness_baobab_wood.png' }, S('Baobab Wood Stair'), S('Baobab Wood Slab'), Everness.node_sound_wood_defaults(), 6, 2, S('Double Baobab Wood Slab'), nil ) -- Sequoia Wood mcl_stairs.register_stair_and_slab( 'sequoia_wood', 'everness:sequoia_wood', { handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, }, { 'everness_sequoia_wood.png' }, S('Sequoia Wood Stair'), S('Sequoia Wood Slab'), Everness.node_sound_wood_defaults(), 6, 2, S('Double Sequoia Wood Slab'), nil ) -- Forsaken Tundra mcl_stairs.register_stair_and_slab( 'forsaken_tundra_cobble', 'everness:forsaken_tundra_cobble', { pickaxey = 3, stone = 2 }, { 'everness_forsaken_tundra_cobblestone.png' }, S('Forsaken Tundra Cobblestone Stair'), S('Forsaken Tundra Cobblestone Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Forsaken Tundra Cobblestone Slab'), nil ) mcl_stairs.register_stair_and_slab( 'forsaken_tundra_stone', 'everness:forsaken_tundra_stone', { pickaxey = 3, stone = 1 }, { 'everness_forsaken_tundra_stone.png' }, S('Forsaken Tundra Stone Stair'), S('Forsaken Tundra Stone Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Forsaken Tundra Stone Slab'), nil ) mcl_stairs.register_stair_and_slab( 'forsaken_tundra_brick', 'everness:forsaken_tundra_brick', { pickaxey = 2, stone = 1 }, { 'everness_forsaken_tundra_brick.png' }, S('Forsaken Tundra Brick Stair'), S('Forsaken Tundra Brick Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Forsaken Tundra Brick Slab'), nil ) -- Willow Wood mcl_stairs.register_stair_and_slab( 'willow_wood', 'everness:willow_wood', { handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, }, { 'everness_willow_wood.png' }, S('Willow Wood Stair'), S('Willow Wood Slab'), Everness.node_sound_wood_defaults(), 6, 2, S('Double Willow Wood Slab'), nil ) -- Magma Cobble mcl_stairs.register_stair_and_slab( 'magmacobble', 'everness:magmacobble', { pickaxey = 3, stone = 1 }, { { name = 'everness_magmacobble_animated.png', animation = { type = 'vertical_frames', aspect_w = 16, aspect_h = 16, length = 3.0, }, } }, S('Magma Cobblestone Stair'), S('Magma Cobblestone Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Magma Cobblestone Slab'), nil ) -- Volcanic rock mcl_stairs.register_stair_and_slab( 'volcanic_rock', 'everness:volcanic_rock', { pickaxey = 1, stone = 2 }, { 'everness_volcanic_rock.png' }, S('Volcanic Rock Stair'), S('Volcanic Rock Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Volcanic Rock Slab'), nil ) mcl_stairs.register_stair_and_slab( 'volcanic_rock_with_magma', 'everness:volcanic_rock_with_magma', { pickaxey = 1, stone = 2 }, { { name = 'everness_volcanic_rock_with_magma_animated.png', animation = { type = 'vertical_frames', aspect_w = 16, aspect_h = 16, length = 3.0, }, }, }, S('Volcanic Rock with Magma Stair'), S('Volcanic Rock with Magma Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Volcanic Rock with Magma Slab'), nil ) -- Coral Forest Deep Ocean mcl_stairs.register_stair_and_slab( 'coral_deep_ocean_sandstone_block', 'everness:coral_deep_ocean_sandstone_block', { pickaxey = 2 }, { 'everness_deep_ocean_sandstone_block.png' }, S('Coral Depp Ocean Sandstone Block Stair'), S('Coral Depp Ocean Sandstone Block Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral Depp Ocean Sandstone Block Slab'), nil ) mcl_stairs.register_stair_and_slab( 'coral_deep_ocean_sandstone_brick', 'everness:coral_deep_ocean_sandstone_brick', { pickaxey = 2 }, { 'everness_deep_ocean_sandstone_brick.png' }, S('Coral Depp Ocean Sandstone Brick Stair'), S('Coral Depp Ocean Sandstone Brick Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral Depp Ocean Sandstone Brick Slab'), nil ) -- Coral White Sandstone mcl_stairs.register_stair_and_slab( 'coral_white_sandstone', 'everness:coral_white_sandstone', { pickaxey = 2 }, { 'everness_coral_white_sandstone.png' }, S('Coral White Sandstone Stair'), S('Coral White Sandstone Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral White Sandstone Slab'), nil ) mcl_stairs.register_stair_and_slab( 'coral_white_sandstone_pillar', 'everness:coral_white_sandstone_pillar', { pickaxey = 2 }, { 'everness_coral_white_sandstone.png', 'everness_coral_white_sandstone.png', 'everness_coral_white_sandstone_pillar.png', }, S('Coral White Sandstone Pillar Stair'), S('Coral White Sandstone Pillar Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral White Sandstone Pillar Slab'), nil ) mcl_stairs.register_stair_and_slab( 'coral_white_sandstone_brick', 'everness:coral_white_sandstone_brick', { pickaxey = 2 }, { 'everness_coral_white_sandstone_brick.png' }, S('Coral White Sandstone Brick Stair'), S('Coral White Sandstone Brick Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral White Sandstone Brick Slab'), nil ) -- Coral Desert Stone mcl_stairs.register_stair_and_slab( 'coral_desert_stone_block', 'everness:coral_desert_stone_block', { pickaxey = 2 }, { 'everness_coral_desert_stone_block.png' }, S('Coral Desert Stone Block Stair'), S('Coral Desert Stone Block Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral Desert Stone Block Slab'), nil ) mcl_stairs.register_stair_and_slab( 'coral_desert_stone_brick', 'everness:coral_desert_stone_brick', { pickaxey = 2 }, { 'everness_coral_desert_stone_brick.png' }, S('Coral Desert Stone Brick Stair'), S('Coral Desert Stone Brick Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral Desert Stone Brick Slab'), nil ) -- Coral Sandstone mcl_stairs.register_stair_and_slab( 'coral_sandstone', 'everness:coral_sandstone', { pickaxey = 2 }, { 'everness_coral_sandstone.png' }, S('Coral Sandstone Stair'), S('Coral Sandstone Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral Sandstone Slab'), nil ) mcl_stairs.register_stair_and_slab( 'coral_sandstone_brick', 'everness:coral_sandstone_brick', { pickaxey = 2 }, { 'everness_coral_sandstone_brick.png' }, S('Coral Sandstone Brick Stair'), S('Coral Sandstone Brick Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral Sandstone Brick Slab'), nil ) mcl_stairs.register_stair_and_slab( 'coral_sandstone_chiseled', 'everness:coral_sandstone_chiseled', { pickaxey = 2 }, { 'everness_coral_sandstone_chiseled.png' }, S('Coral Sandstone Chiseled Stair'), S('Coral Sandstone Chiseled Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral Sandstone Chiseled Slab'), nil ) mcl_stairs.register_stair_and_slab( 'coral_sandstone_carved_1', 'everness:coral_sandstone_carved_1', { pickaxey = 2 }, { 'everness_coral_sandstone_carved_1.png' }, S('Coral Sandstone Carved Stair'), S('Coral Sandstone Carved Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Coral Sandstone Carved Slab'), nil ) mcl_stairs.register_stair_and_slab( 'cursed_lands_deep_ocean_sandstone_block', 'everness:cursed_lands_deep_ocean_sandstone_block', { pickaxey = 2 }, { 'everness_cursed_lands_deep_ocean_sandblock.png' }, S('Cursed Lands Deep Ocean Sandstone Block Stair'), S('Cursed Lands Deep Ocean Sandstone Block Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Cursed Lands Deep Ocean Sandstone Block Slab'), nil ) mcl_stairs.register_stair_and_slab( 'cursed_lands_deep_ocean_sandstone_brick', 'everness:cursed_lands_deep_ocean_sandstone_brick', { pickaxey = 2 }, { 'everness_cursed_lands_deep_ocean_sand_brick.png' }, S('Cursed Lands Deep Ocean Sandstone Brick Stair'), S('Cursed Lands Deep Ocean Sandstone Brick Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Cursed Lands Deep Ocean Sandstone Brick Slab'), nil ) mcl_stairs.register_stair_and_slab( 'crystal_forest_deep_ocean_sandstone_block', 'everness:crystal_forest_deep_ocean_sandstone_block', { pickaxey = 2 }, { 'everness_crystal_forest_deep_ocean_sandstone_block.png' }, S('Crystal Forest Deep Ocean Sandstone Block Stair'), S('Crystal Forest Deep Ocean Sandstone Block Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Crystal Forest Deep Ocean Sandstone Block Slab'), nil ) mcl_stairs.register_stair_and_slab( 'crystal_forest_deep_ocean_sandstone_brick', 'everness:crystal_forest_deep_ocean_sandstone_brick', { pickaxey = 2 }, { 'everness_crystal_forest_deep_ocean_sandstone_brick.png' }, S('Crystal Forest Deep Ocean Sandstone Brick Stair'), S('Crystal Forest Deep Ocean Sandstone Brick Slab'), Everness.node_sound_stone_defaults(), 6, 2, S('Double Crystal Forest Deep Ocean Sandstone Brick Slab'), nil ) -- Crystal Wood mcl_stairs.register_stair_and_slab( 'crystal_wood', 'everness:crystal_wood', { handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, }, { 'everness_crystal_wood.png' }, S('Crystal Wood Stair'), S('Crystal Wood Slab'), Everness.node_sound_wood_defaults(), 6, 2, S('Double Crystal Wood Slab'), nil ) --- -- Doors --- mcl_doors:register_door('everness:door_bamboo', { description = S('Bamboo Door'), inventory_image = 'everness_door_bamboo_item.png', groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 }, tiles_bottom = { 'everness_mcl_doors_door_bamboo_lower.png', 'everness_mcl_doors_door_bamboo_side_upper.png' }, tiles_top = { 'everness_mcl_doors_door_bamboo_upper.png', 'everness_mcl_doors_door_bamboo_side_upper.png' }, sounds = Everness.node_sound_bamboo_defaults({ dug = { name = 'everness_bamboo_hit', gain = 1.25 } }), sound_open = 'everness_door_bamboo_open', sound_close = 'everness_door_bamboo_open', _mcl_hardness = 3, _mcl_blast_resistance = 3, }) minetest.register_craft({ output = 'everness:door_bamboo 3', recipe = { { 'everness:bamboo_wood', 'everness:bamboo_wood' }, { 'everness:bamboo_wood', 'everness:bamboo_wood' }, { 'everness:bamboo_wood', 'everness:bamboo_wood' } } }) mcl_doors:register_trapdoor('everness:trapdoor_bamboo', { description = S('Bamboo Trapdoor'), tile_front = 'everness_door_trapdoor_bamboo.png', tile_side = 'everness_mcl_doors_trapdoor_bamboo_side.png', wield_image = 'everness_door_trapdoor_bamboo.png', groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 }, sounds = Everness.node_sound_bamboo_defaults({ dug = { name = 'everness_bamboo_hit', gain = 1.25 } }), sound_open = 'everness_door_bamboo_open', sound_close = 'everness_door_bamboo_open', _mcl_hardness = 3, _mcl_blast_resistance = 3, }) minetest.register_craft({ output = 'everness:trapdoor_bamboo', recipe = { { 'everness:bamboo_wood', 'everness:bamboo_wood' }, { 'everness:bamboo_wood', 'everness:bamboo_wood' }, } }) mcl_doors:register_door('everness:door_bone_pyrite', { description = S('Bone Pyrit Door'), inventory_image = 'everness_door_bone_pyrite_item.png', groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 }, tiles_bottom = { 'everness_mcl_doors_door_bone_pyrite_lower.png', 'everness_mcl_doors_door_bone_pyrite_side_upper.png' }, tiles_top = { 'everness_mcl_doors_door_bone_pyrite_upper.png', 'everness_mcl_doors_door_bone_pyrite_side_upper.png' }, sounds = Everness.node_sound_wood_defaults(), _mcl_hardness = 3, _mcl_blast_resistance = 3, }) minetest.register_craft({ output = 'everness:door_bone_pyrite 3', recipe = { { 'everness:pyrite_ingot', 'everness:bone' }, { 'everness:pyrite_ingot', 'everness:bone' }, { 'everness:pyrite_ingot', 'everness:bone' } } }) mcl_doors:register_door('everness:door_willow', { description = S('Willow Door'), inventory_image = 'everness_door_willow_item.png', groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 }, tiles_bottom = { 'everness_mcl_doors_door_willow_lower.png', 'everness_mcl_doors_door_willow_side_lower.png' }, tiles_top = { 'everness_mcl_doors_door_willow_upper.png', 'everness_mcl_doors_door_willow_side_upper.png' }, sounds = Everness.node_sound_wood_defaults(), _mcl_hardness = 3, _mcl_blast_resistance = 3, }) minetest.register_craft({ output = 'everness:door_willow 3', recipe = { { 'everness:willow_wood', 'everness:willow_wood' }, { 'everness:willow_wood', 'everness:willow_wood' }, { 'everness:willow_wood', 'everness:willow_wood' } } }) mcl_doors:register_door('everness:door_crystal_wood', { description = S('Crystal Wood Door'), inventory_image = 'everness_door_crystal_wood_item.png', groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 }, tiles_bottom = { 'everness_mcl_doors_door_crystal_wood_lower.png', 'everness_mcl_doors_door_crystal_wood_side_lower.png' }, tiles_top = { 'everness_mcl_doors_door_crystal_wood_upper.png', 'everness_mcl_doors_door_crystal_wood_side_upper.png' }, sounds = Everness.node_sound_glass_defaults(), sound_open = 'everness_door_glass_open', sound_close = 'everness_door_glass_close', _mcl_hardness = 3, _mcl_blast_resistance = 3, }) minetest.register_craft({ output = 'everness:door_crystal_wood 3', recipe = { { 'everness:crystal_wood', 'everness:crystal_wood' }, { 'everness:crystal_wood', 'everness:crystal_wood' }, { 'everness:crystal_wood', 'everness:crystal_wood' } } }) mcl_doors:register_trapdoor('everness:trapdoor_crystal_wood', { description = S('Crystal Wood Trapdoor'), tile_front = 'everness_door_trapdoor_crystal_wood.png', tile_side = 'everness_mcl_doors_trapdoor_crystal_wood_side.png', wield_image = 'everness_door_trapdoor_crystal_wood.png', groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 }, sounds = Everness.node_sound_glass_defaults(), sound_open = 'everness_door_glass_open', sound_close = 'everness_door_glass_close', _mcl_hardness = 3, _mcl_blast_resistance = 3, }) minetest.register_craft({ output = 'everness:trapdoor_crystal_wood', recipe = { { 'everness:crystal_wood', 'everness:crystal_wood' }, { 'everness:crystal_wood', 'everness:crystal_wood' }, } })