--[[ Everness. Never ending discovery in Everness mapgen. Copyright (C) 2024 SaKeL This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. --]] -- -- Register biomes -- local y_max = Everness.settings.biomes.everness_coral_forest_under.y_max local y_min = Everness.settings.biomes.everness_coral_forest_under.y_min -- Coral Forest Under Everness:register_biome({ name = 'everness:coral_forest_under', node_cave_liquid = { 'mapgen_water_source', 'mapgen_lava_source' }, node_dungeon = 'everness:coral_desert_cobble', node_dungeon_alt = 'everness:coral_desert_mossy_cobble', node_dungeon_stair = 'stairs:stair_coral_desert_cobble', y_max = y_max, y_min = y_min, heat_point = 60, humidity_point = 50, }) -- -- Register ores -- -- Blob ore. -- These before scatter ores to avoid other ores in blobs. -- Coral Desert Stone Everness:register_ore({ ore_type = 'blob', ore = 'everness:coral_desert_stone', wherein = { 'default:stone' }, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_max = y_max, y_min = y_min, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = { x = 5, y = 5, z = 5 }, seed = -316, octaves = 1, persist = 0.0 }, biomes = { 'everness_coral_forest_under' } }) -- -- Register decorations -- -- Coral Forest Under Everness:register_decoration({ name = 'everness:coral_forest_under_desert_stone_with_moss_floors', deco_type = 'simple', place_on = { 'default:stone' }, place_offset_y = -1, sidelen = 16, fill_ratio = 10, biomes = { 'everness_coral_forest_under' }, y_max = y_max, y_min = y_min, flags = 'all_floors, force_placement', decoration = { 'everness:coral_desert_stone_with_moss' }, }) Everness:register_decoration({ name = 'everness:coral_forest_under_mold_stone_ceilings', deco_type = 'simple', place_on = { 'default:stone' }, sidelen = 16, fill_ratio = 0.4, biomes = { 'everness_coral_forest_under' }, y_max = y_max, y_min = y_min, flags = 'all_ceilings', decoration = { 'everness:moss_block' }, }) Everness:register_decoration({ name = 'everness:coral_forest_under_coral_tree_bioluminescent', deco_type = 'schematic', place_on = { 'everness:coral_desert_stone_with_moss' }, place_offset_y = 1, sidelen = 16, noise_params = { offset = 0, scale = 0.002, spread = { x = 250, y = 250, z = 250 }, seed = 2, octaves = 3, persist = 0.66 }, biomes = { 'everness_coral_forest_under' }, y_max = y_max - 1500 > y_min and y_max - 1500 or y_max, y_min = y_min, schematic = minetest.get_modpath('everness') .. '/schematics/everness_coral_tree_bioluminescent.mts', flags = 'place_center_x, place_center_z, all_floors, force_placement', rotation = 'random', spawn_by = 'everness:coral_desert_stone_with_moss', num_spawn_by = 8, }) Everness:register_decoration({ name = 'everness:coral_forest_under_coral_plant_bioluminescent', deco_type = 'simple', place_on = { 'everness:coral_desert_stone_with_moss' }, param2 = 8, sidelen = 16, noise_params = { offset = 0, scale = 0.02, spread = { x = 200, y = 200, z = 200 }, seed = 329, octaves = 3, persist = 0.6 }, biomes = { 'everness_coral_forest_under' }, y_max = y_max, y_min = y_min, decoration = 'everness:coral_plant_bioluminescent', flags = 'all_floors' }) Everness:register_decoration({ name = 'everness:coral_forest_under_lumecorn', deco_type = 'simple', place_on = { 'everness:coral_desert_stone_with_moss' }, sidelen = 16, noise_params = { offset = -0.004, scale = 0.01, spread = { x = 100, y = 100, z = 100 }, seed = 137, octaves = 3, persist = 0.7, }, biomes = { 'everness_coral_forest_under' }, y_max = y_max - 1000 > y_min and y_max - 1000 or y_max, y_min = y_min, decoration = 'everness:lumecorn', flags = 'all_floors', }) Everness:register_decoration({ name = 'everness:coral_forest_under_vines', deco_type = 'simple', place_on = { 'everness:moss_block' }, sidelen = 16, fill_ratio = 0.05, biomes = { 'everness_coral_forest_under' }, param2 = 8, decoration = { 'everness:lumabus_vine_1', 'everness:lumabus_vine_2', 'everness:flowered_vine_1', 'everness:flowered_vine_2' }, y_max = y_max, y_min = y_min, flags = 'all_ceilings', spawn_by = 'air', num_spawn_by = 8 }) Everness:register_decoration({ name = 'everness:coral_forest_under_plants', deco_type = 'simple', place_on = { 'everness:coral_desert_stone_with_moss' }, sidelen = 16, noise_params = { offset = 0, scale = 0.02, spread = { x = 200, y = 200, z = 200 }, seed = 329, octaves = 3, persist = 0.6 }, biomes = { 'everness_coral_forest_under' }, y_max = y_max - 500 > y_min and y_max - 500 or y_max, y_min = y_min, decoration = { 'everness:coral_grass_orange', 'everness:globulagus', 'everness:coral_grass_tall', }, flags = 'all_floors', })