---@diagnostic disable: codestyle-check, duplicate-doc-alias, duplicate-doc-field ---https://github.com/sumneko/lua-language-server/wiki ---Minetest game farming mod ---@class MtgFarming ---@field hoe_on_use fun(itemstack: ItemStack, user: ObjectRef, pointed_thing: PointedThingDef, uses: number): ItemStack | nil ---@field place_seed fun(itemstack: ItemStack, placer: ObjectRef, pointed_thing: PointedThingDef, plantname: string): ItemStack Seed placement ---@field grow_plant fun(pos: Vector, elapsed: number): nil ---@field register_plant fun(name: string, def: table): nil ----Node definition. Used by `minetest.register_node`. ---@class NodeDefMtgFarming ---@field fertility string[]|nil Used in default farming mod, defines biome name list where plants can grow ---@field steps number How many steps the plant has to grow, until it can be harvested ---@field minlight number Minimum light to grow ---@field maxlight number Maximum light to grow ---@field on_timer fun(pos: Vector, elapsed: number): boolean default: nil, called by NodeTimers, see minetest.get_node_timer and NodeTimerRef. elapsed is the total time passed since the timer was started. return true to run the timer for another cycle with the same timeout value.