--[[ Everness. Never ending discovery in Everness mapgen. Copyright (C) 2024 SaKeL This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. --]] -- -- Register biomes -- local y_max = Everness.settings.biomes.everness_cursed_lands_under.y_max local y_min = Everness.settings.biomes.everness_cursed_lands_under.y_min -- Cursed Lands Under Everness:register_biome({ name = 'everness:cursed_lands_under', node_cave_liquid = { 'mapgen_water_source', 'mapgen_lava_source' }, node_dungeon = 'everness:cursed_brick', node_dungeon_alt = 'everness:cursed_brick_with_growth', node_dungeon_stair = 'stairs:stair_cursed_brick', y_max = y_max, y_min = y_min, heat_point = 45, humidity_point = 85, }) -- -- Register decorations -- Everness:register_decoration({ name = 'everness:cursed_lands_under_soul_sandstone_floors', deco_type = 'simple', place_on = { 'default:stone' }, place_offset_y = -1, sidelen = 16, fill_ratio = 10, biomes = { 'everness:cursed_lands_under' }, y_max = y_max, y_min = y_min, flags = 'all_floors, force_placement', decoration = { 'everness:soul_sandstone_veined' }, }) Everness:register_decoration({ name = 'everness:cursed_lands_under_mold_stone_ceilings', deco_type = 'simple', place_on = { 'default:stone' }, sidelen = 16, fill_ratio = 0.4, biomes = { 'everness:cursed_lands_under' }, y_max = y_max, y_min = y_min, flags = 'all_ceilings', decoration = { 'everness:moss_block' }, }) Everness:register_decoration({ name = 'everness:cursed_lands_under_skull_with_candle', deco_type = 'simple', place_on = { 'everness:soul_sandstone_veined' }, sidelen = 16, noise_params = { offset = -0.004, scale = 0.01, spread = { x = 100, y = 100, z = 100 }, seed = 137, octaves = 3, persist = 0.7, }, biomes = { 'everness:cursed_lands_under' }, y_max = y_max - 1000 > y_min and y_max - 1000 or y_max, y_min = y_min, decoration = 'everness:skull_with_candle', flags = 'all_floors', param2_max = 3 }) Everness:register_decoration({ name = 'everness:cursed_lands_under_vines', deco_type = 'simple', place_on = { 'everness:moss_block' }, sidelen = 16, fill_ratio = 0.09, biomes = { 'everness:cursed_lands_under' }, param2 = 8, decoration = { 'everness:eye_vine_1', 'everness:eye_vine_2', 'everness:ivis_vine_1', 'everness:ivis_vine_2' }, y_max = y_max, y_min = y_min, flags = 'all_ceilings', spawn_by = 'air', num_spawn_by = 8 }) Everness:register_decoration({ name = 'everness:cursed_lands_under_pumpkin_lantern', deco_type = 'simple', place_on = { 'everness:soul_sandstone_veined' }, sidelen = 16, noise_params = { offset = 0, scale = 0.002, spread = { x = 250, y = 250, z = 250 }, seed = 2, octaves = 3, persist = 0.66 }, biomes = { 'everness:cursed_lands_under' }, y_max = y_max - 500 > y_min and y_max - 500 or y_max, y_min = y_min, decoration = { 'everness:cursed_pumpkin_lantern' }, flags = 'all_floors', param2_max = 3 }) Everness:register_decoration({ name = 'everness:cursed_lands_under_cursed_dream_tree', deco_type = 'simple', place_on = { 'everness:soul_sandstone_veined' }, sidelen = 16, noise_params = { offset = 0, scale = 0.002, spread = { x = 250, y = 250, z = 250 }, seed = 2, octaves = 3, persist = 0.66 }, biomes = { 'everness:cursed_lands_under' }, y_max = y_max - 1500 > y_min and y_max - 1500 or y_max, y_min = y_min, flags = 'all_floors', decoration = { 'everness:marker' }, }) Everness:register_decoration({ name = 'everness:cursed_lands_under_plants', deco_type = 'simple', place_on = { 'everness:soul_sandstone_veined' }, sidelen = 16, noise_params = { offset = 0, scale = 0.02, spread = { x = 200, y = 200, z = 200 }, seed = 329, octaves = 3, persist = 0.6 }, biomes = { 'everness:cursed_lands_under' }, y_max = y_max, y_min = y_min, decoration = { 'everness:egg_plant', 'everness:ngrass_1', 'everness:ngrass_2', }, flags = 'all_floors', }) Everness:register_decoration({ name = 'everness:cursed_lands_under_ivis_moss', deco_type = 'simple', place_on = { 'everness:soul_sandstone_veined' }, sidelen = 16, noise_params = { offset = 0, scale = 0.02, spread = { x = 200, y = 200, z = 200 }, seed = 329, octaves = 3, persist = 0.6 }, biomes = { 'everness:cursed_lands_under' }, y_max = y_max, y_min = y_min, decoration = { 'everness:ivis_moss', }, flags = 'all_floors', param2 = 3 }) Everness:register_decoration({ name = 'everness:cursed_lands_under_cobweb_floors', deco_type = 'simple', place_on = { 'everness:soul_sandstone_veined' }, sidelen = 16, fill_ratio = 0.02, biomes = { 'everness:cursed_lands_under' }, y_max = y_max, y_min = y_min, decoration = { 'everness:cobweb' }, flags = 'all_floors' }) -- -- On Generated -- local biome_id_everness_cursed_lands_under = minetest.get_biome_id('everness:cursed_lands_under') local deco_id_cursed_lands_under_cursed_dream_tree = minetest.get_decoration_id('everness:cursed_lands_under_cursed_dream_tree') local schem_cursed_dream_tree = minetest.get_modpath('everness') .. '/schematics/everness_cursed_dream_tree.mts' local cursed_dream_tree_size = { x = 17, y = 15, z = 17 } local cursed_dream_tree_size_x = math.round(cursed_dream_tree_size.x / 2) local cursed_dream_tree_size_z = math.round(cursed_dream_tree_size.z / 2) local cursed_dream_tree_safe_volume = (cursed_dream_tree_size.x * cursed_dream_tree_size.y * cursed_dream_tree_size.z) / 1.5 local cursed_dream_tree_y_dis = 1 local cursed_dream_tree_place_on = minetest.registered_decorations['everness:cursed_lands_under_cursed_dream_tree'].place_on cursed_dream_tree_place_on = type(cursed_dream_tree_place_on) == 'string' and { cursed_dream_tree_place_on } or cursed_dream_tree_place_on minetest.set_gen_notify({ decoration = true }, { deco_id_cursed_lands_under_cursed_dream_tree }) Everness:add_to_queue_on_generated({ name = 'everness:cursed_lands_under', can_run = function(biomemap) return table.indexof(biomemap, biome_id_everness_cursed_lands_under) ~= -1 end, after_set_data = function(minp, maxp, vm, area, data, p2data, gennotify, rand, shared_args) -- -- Cursed Dream Tree -- for _, pos in ipairs(gennotify['decoration#' .. (deco_id_cursed_lands_under_cursed_dream_tree or '')] or {}) do -- `pos` is position of the 'place_on' node local marker_pos = vector.new(pos.x, pos.y + 1, pos.z) local marker_node = minetest.get_node(marker_pos) local place_on_node = minetest.get_node(pos) if marker_node and marker_node.name == 'everness:marker' then -- remove marker minetest.remove_node(marker_pos) if table.indexof(cursed_dream_tree_place_on, place_on_node.name) ~= -1 then -- enough air to place structure ? local positions = minetest.find_nodes_in_area( vector.new( pos.x - cursed_dream_tree_size_x, pos.y - cursed_dream_tree_y_dis, pos.z - cursed_dream_tree_size_z ), vector.new( pos.x + cursed_dream_tree_size_x, pos.y - cursed_dream_tree_y_dis + cursed_dream_tree_size.y, pos.z + cursed_dream_tree_size_z ), { 'air', 'everness:dry_tree' }, true ) local air = positions.air or {} local tree = positions['everness:dry_tree'] or {} if #air > cursed_dream_tree_safe_volume and #tree <= 1 then minetest.place_schematic_on_vmanip( vm, vector.new(marker_pos.x, marker_pos.y - cursed_dream_tree_y_dis, marker_pos.z), schem_cursed_dream_tree, 'random', nil, true, 'place_center_x, place_center_z' ) -- minetest.log('action', '[Everness] Cursed Dream Tree was placed at ' .. pos:to_string()) end end end end end })