--[[ Everness. Never ending discovery in Everness mapgen. Copyright (C) 2023 SaKeL This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to juraj.vajda@gmail.com --]] -- -- Register biomes -- local y_max = Everness.settings.biomes.everness_frosted_icesheet_under.y_max local y_min = Everness.settings.biomes.everness_frosted_icesheet_under.y_min -- Frosted Icesheet Under minetest.register_biome({ name = 'everness_frosted_icesheet_under', node_cave_liquid = { 'default:water_source', 'default:lava_source' }, node_dungeon = 'everness:icecobble', node_dungeon_alt = 'everness:snowcobble', node_dungeon_stair = 'stairs:stair_ice', y_max = y_max, y_min = y_min, heat_point = 0, humidity_point = 93, }) -- -- Register ores -- -- Blob ore. -- These before scatter ores to avoid other ores in blobs. minetest.register_ore({ ore_type = 'blob', ore = 'everness:bone', wherein = { 'default:stone' }, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_max = y_max, y_min = y_min, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = { x = 5, y = 5, z = 5 }, seed = -316, octaves = 1, persist = 0.0 }, biomes = { 'everness_frosted_icesheet_under' } }) -- -- Register decorations -- minetest.register_decoration({ name = 'everness:frosted_icesheet_under_floors', deco_type = 'simple', place_on = { 'default:stone' }, place_offset_y = -1, sidelen = 16, fill_ratio = 10, biomes = { 'everness_frosted_icesheet_under' }, y_max = y_max, y_min = y_min, flags = 'all_floors, force_placement', decoration = { 'everness:ancient_emerald_ice', 'everness:dense_emerald_ice', 'everness:emerald_ice', 'everness:frosted_ice', 'everness:frosted_ice_translucent', }, }) minetest.register_decoration({ name = 'everness:frosted_icesheet_under_ceilings', deco_type = 'simple', place_on = { 'default:stone' }, sidelen = 16, fill_ratio = 0.4, biomes = { 'everness_frosted_icesheet_under' }, y_max = y_max, y_min = y_min, flags = 'all_ceilings', decoration = { 'everness:ancient_emerald_ice', 'everness:dense_emerald_ice', 'everness:emerald_ice', 'everness:frosted_ice', 'everness:frosted_ice_translucent', }, }) minetest.register_decoration({ name = 'everness:frosted_icesheet_under_illuminating_floors', deco_type = 'simple', place_on = { 'everness:ancient_emerald_ice', 'everness:dense_emerald_ice', 'everness:emerald_ice', 'everness:frosted_ice', 'everness:frosted_ice_translucent', }, sidelen = 16, place_offset_y = -1, fill_ratio = 0.01, biomes = { 'everness_frosted_icesheet_under' }, y_max = y_max, y_min = y_min, decoration = { 'everness:frosted_cave_ice_illuminating' }, flags = 'all_floors, force_placement' }) minetest.register_decoration({ name = 'everness:frosted_icesheet_under_illuminating_ceilings', deco_type = 'simple', place_on = { 'everness:ancient_emerald_ice', 'everness:dense_emerald_ice', 'everness:emerald_ice', 'everness:frosted_ice', 'everness:frosted_ice_translucent', }, sidelen = 16, place_offset_y = -1, fill_ratio = 0.01, biomes = { 'everness_frosted_icesheet_under' }, y_max = y_max, y_min = y_min, decoration = { 'everness:frosted_cave_ice_illuminating' }, flags = 'all_ceilings, force_placement' }) minetest.register_decoration({ name = 'everness:frosted_icesheet_under_amaranita_lantern', deco_type = 'simple', place_on = { 'everness:ancient_emerald_ice', 'everness:dense_emerald_ice', 'everness:emerald_ice', 'everness:frosted_ice', 'everness:frosted_ice_translucent', }, sidelen = 16, noise_params = { offset = -0.004, scale = 0.01, spread = { x = 100, y = 100, z = 100 }, seed = 137, octaves = 3, persist = 0.7, }, biomes = { 'everness_frosted_icesheet_under' }, y_max = y_max - 500 > y_min and y_max - 500 or y_max, y_min = y_min, decoration = { 'everness:amaranita_lantern' }, flags = 'all_floors', }) minetest.register_decoration({ name = 'everness:frosted_icesheet_under_vines', deco_type = 'simple', place_on = { 'everness:ancient_emerald_ice', 'everness:dense_emerald_ice', 'everness:emerald_ice', 'everness:frosted_ice', 'everness:frosted_ice_translucent', }, sidelen = 16, fill_ratio = 0.05, biomes = { 'everness_frosted_icesheet_under' }, param2 = 8, decoration = { 'everness:tenanea_flowers_vine_1', 'everness:tenanea_flowers_vine_2', 'everness:reeds_vine_1', 'everness:reeds_vine_2' }, y_max = y_max, y_min = y_min, flags = 'all_ceilings', spawn_by = 'air', num_spawn_by = 8 }) minetest.register_decoration({ name = 'everness:frosted_icicle_large_ceiling', deco_type = 'schematic', place_on = { 'everness:ancient_emerald_ice', 'everness:dense_emerald_ice', 'everness:emerald_ice', 'everness:frosted_ice', 'everness:frosted_ice_translucent', }, sidelen = 16, noise_params = { offset = -0.004, scale = 0.01, spread = { x = 100, y = 100, z = 100 }, seed = 137, octaves = 3, persist = 0.7, }, biomes = { 'everness_frosted_icesheet_under' }, y_max = y_max, y_min = y_min, schematic = minetest.get_modpath('everness') .. '/schematics/everness_frosted_icicle_large_ceiling.mts', flags = 'place_center_x, place_center_z, all_ceilings', rotation = 'random', }) minetest.register_decoration({ name = 'everness:frosted_icicle_large_floor', deco_type = 'schematic', place_on = { 'everness:ancient_emerald_ice', 'everness:dense_emerald_ice', 'everness:emerald_ice', 'everness:frosted_ice', 'everness:frosted_ice_translucent', }, sidelen = 16, noise_params = { offset = -0.004, scale = 0.01, spread = { x = 100, y = 100, z = 100 }, seed = 137, octaves = 3, persist = 0.7, }, biomes = { 'everness_frosted_icesheet_under' }, y_max = y_max, y_min = y_min, schematic = minetest.get_modpath('everness') .. '/schematics/everness_frosted_icicle_large_floor.mts', flags = 'place_center_x, place_center_z, all_floors', rotation = 'random', }) minetest.register_decoration({ name = 'everness:frosted_icesheet_under_plants', deco_type = 'simple', place_on = { 'everness:ancient_emerald_ice', 'everness:dense_emerald_ice', 'everness:emerald_ice', 'everness:frosted_ice', 'everness:frosted_ice_translucent', }, sidelen = 16, noise_params = { offset = 0, scale = 0.02, spread = { x = 200, y = 200, z = 200 }, seed = 329, octaves = 3, persist = 0.6 }, param2 = 8, biomes = { 'everness_frosted_icesheet_under' }, y_max = y_max, y_min = y_min, decoration = { 'everness:blooming_cooksonia', 'everness:frosted_icicle_floor', }, flags = 'all_floors', }) minetest.register_decoration({ name = 'everness:frosted_icesheet_under_plants_2', deco_type = 'simple', place_on = { 'everness:ancient_emerald_ice', 'everness:dense_emerald_ice', 'everness:emerald_ice', 'everness:frosted_ice', 'everness:frosted_ice_translucent', }, sidelen = 16, noise_params = { offset = 0, scale = 0.02, spread = { x = 200, y = 200, z = 200 }, seed = 329, octaves = 3, persist = 0.6 }, biomes = { 'everness_frosted_icesheet_under' }, y_max = y_max, y_min = y_min, decoration = { 'everness:creeping_moss_spores' }, flags = 'all_floors', param2 = 26 }) -- -- On Generated -- local deco_id_frosted_icicle_large_ceiling = minetest.get_decoration_id('everness:frosted_icicle_large_ceiling') local deco_id_frosted_icicle_large_floor = minetest.get_decoration_id('everness:frosted_icicle_large_floor') minetest.set_gen_notify('decoration', { deco_id_frosted_icicle_large_ceiling, deco_id_frosted_icicle_large_floor }) minetest.register_on_generated(function(minp, maxp, blockseed) local gennotify = minetest.get_mapgen_object('gennotify') if y_min < maxp.y and maxp.y < y_max then -- -- Frosted Large Icicle Ceiling -- for _, pos in ipairs(gennotify['decoration#' .. deco_id_frosted_icicle_large_ceiling] or {}) do local markers = minetest.find_nodes_in_area( vector.new(pos.x - 1, pos.y - 18, pos.z - 1), vector.new(pos.x + 1, pos.y - 20, pos.z + 1), {'everness:frosted_icicle_large_ceiling_marker'} ) if #markers > 0 then local pos_marker = markers[1] local air_below = minetest.find_nodes_in_area( vector.new(pos_marker.x, pos_marker.y, pos_marker.z), vector.new(pos_marker.x, pos_marker.y - 7, pos_marker.z), {'air'} ) -- Replace marker minetest.set_node(pos_marker, { name = 'everness:frosted_cave_ice_illuminating' }) if #air_below == 7 then local incrementer = 1 local pos_below = vector.new(pos_marker.x, pos_marker.y - incrementer, pos_marker.z) local node_below = minetest.get_node(pos_below) Everness.stack_icicle_recursive(node_below, pos_below, incrementer, pos_marker, 'down') end end end -- -- Frosted Large Icicle Floor -- for _, pos in ipairs(gennotify['decoration#' .. deco_id_frosted_icicle_large_floor] or {}) do local markers = minetest.find_nodes_in_area( vector.new(pos.x - 1, pos.y + 18, pos.z - 1), vector.new(pos.x + 1, pos.y + 20, pos.z + 1), {'everness:frosted_icicle_large_floor_marker'} ) if #markers > 0 then local pos_marker = markers[1] local air_above = minetest.find_nodes_in_area( vector.new(pos_marker.x, pos_marker.y, pos_marker.z), vector.new(pos_marker.x, pos_marker.y + 7, pos_marker.z), {'air'} ) minetest.set_node(pos_marker, { name = 'everness:frosted_cave_ice_illuminating' }) -- Make sure we have some space if #air_above == 7 then local incrementer = 1 local pos_above = vector.new(pos_marker.x, pos_marker.y + incrementer, pos_marker.z) local node_above = minetest.get_node(pos_above) Everness.stack_icicle_recursive(node_above, pos_above, incrementer, pos_marker, 'up') end end end end end)