--[[ Everness. Never ending discovery in Everness mapgen. Copyright (C) 2024 SaKeL This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. --]] -- -- Register biomes -- local y_max = Everness.settings.biomes.everness_crystal_forest_under.y_max local y_min = Everness.settings.biomes.everness_crystal_forest_under.y_min -- Crystal Forest Under Everness:register_biome({ name = 'everness:crystal_forest_under', node_cave_liquid = { 'mapgen_water_source', 'mapgen_lava_source' }, node_dungeon = 'everness:crystal_cobble', node_dungeon_alt = 'everness:crystal_mossy_cobble', node_dungeon_stair = 'stairs:stair_crystal_cobble', y_max = y_max, y_min = y_min, heat_point = 35, humidity_point = 50, }) -- -- Register decorations -- Everness:register_decoration({ name = 'everness:crystal_forest_under_floors', deco_type = 'simple', place_on = { 'default:stone' }, sidelen = 16, place_offset_y = -1, fill_ratio = 10, biomes = { 'everness:crystal_forest_under' }, y_max = y_max, y_min = y_min, decoration = { 'everness:crystal_cave_dirt_with_moss', 'everness:crystal_moss_block' }, flags = 'all_floors, force_placement' }) Everness:register_decoration({ name = 'everness:crystal_forest_under_ceilings', deco_type = 'simple', place_on = { 'default:stone' }, sidelen = 16, fill_ratio = 0.4, biomes = { 'everness:crystal_forest_under' }, y_max = y_max, y_min = y_min, flags = 'all_ceilings', decoration = { 'everness:crystal_moss_block' }, }) Everness:register_decoration({ name = 'everness:crystal_forest_under_vines', deco_type = 'simple', place_on = { 'everness:crystal_moss_block' }, sidelen = 16, fill_ratio = 0.09, biomes = { 'everness:crystal_forest_under' }, param2 = 8, decoration = { 'everness:twisted_vine_1', 'everness:twisted_vine_2', 'everness:golden_vine_1', 'everness:golden_vine_2' }, y_max = y_max, y_min = y_min, flags = 'all_ceilings', spawn_by = 'air', num_spawn_by = 8 }) Everness:register_decoration({ name = 'everness:crystal_forest_under_crystal_cluster', deco_type = 'simple', place_on = { 'everness:crystal_cave_dirt_with_moss', 'everness:crystal_moss_block' }, sidelen = 16, noise_params = { offset = 0, scale = 0.002, spread = { x = 250, y = 250, z = 250 }, seed = 2, octaves = 3, persist = 0.66 }, biomes = { 'everness:crystal_forest_under' }, y_max = y_max - 1000 > y_min and y_max - 1000 or y_max, y_min = y_min, flags = 'all_floors', decoration = { 'everness:marker' }, }) Everness:register_decoration({ name = 'everness:crystal_forest_under_crystal_sphere_cluster', deco_type = 'simple', place_on = { 'everness:crystal_cave_dirt_with_moss', 'everness:crystal_moss_block' }, sidelen = 16, noise_params = { offset = 0, scale = 0.0005, spread = { x = 250, y = 250, z = 250 }, seed = 2, octaves = 3, persist = 0.66 }, biomes = { 'everness:crystal_forest_under' }, y_max = y_max - 1500 > y_min and y_max - 1500 or y_max, y_min = y_min, flags = 'all_floors', decoration = { 'everness:marker' }, }) Everness:register_decoration({ name = 'everness:crystal_forest_under_crystal_cyan', deco_type = 'simple', place_on = { 'everness:crystal_cave_dirt_with_moss', 'everness:crystal_moss_block' }, sidelen = 16, noise_params = { offset = 0, scale = 0.02, spread = { x = 200, y = 200, z = 200 }, seed = 329, octaves = 3, persist = 0.6 }, biomes = { 'everness:crystal_forest_under' }, y_max = y_max, y_min = y_min, decoration = { 'everness:crystal_cyan', 'everness:crystal_purple', 'everness:crystal_orange' }, flags = 'all_floors', param2 = 1 }) Everness:register_decoration({ name = 'everness:crystal_forest_under_twisted_crystal_grass', deco_type = 'simple', place_on = { 'everness:crystal_cave_dirt_with_moss', 'everness:crystal_moss_block' }, sidelen = 16, noise_params = { offset = 0, scale = 0.2, spread = { x = 100, y = 100, z = 100 }, seed = 801, octaves = 3, persist = 0.7 }, biomes = { 'everness:crystal_forest_under' }, y_max = y_max - 500 > y_min and y_max - 500 or y_max, y_min = y_min, decoration = 'everness:twisted_crystal_grass', flags = 'all_floors', param2 = 40 }) Everness:register_decoration({ name = 'everness:crystal_forest_under_crystal_cyan_ceiling', deco_type = 'simple', place_on = { 'default:stone' }, sidelen = 16, noise_params = { offset = 0, scale = 0.02, spread = { x = 200, y = 200, z = 200 }, seed = 329, octaves = 3, persist = 0.6 }, biomes = { 'everness:crystal_forest_under' }, y_max = y_max, y_min = y_min, decoration = { 'everness:crystal_cyan', 'everness:crystal_purple', 'everness:crystal_orange' }, flags = 'all_ceilings', }) -- -- On Generated -- local biome_id_everness_crystal_forest_under = minetest.get_biome_id('everness:crystal_forest_under') local deco_id_crystal_forest_under_crystal_cluster = minetest.get_decoration_id('everness:crystal_forest_under_crystal_cluster') local deco_id_crystal_forest_under_crystal_sphere_cluster = minetest.get_decoration_id('everness:crystal_forest_under_crystal_sphere_cluster') -- `minetest.read_schematic` here so we don't cache the schem file, otherwise `replacements` will not work local schem_crystal_cluster = minetest.read_schematic(minetest.get_modpath('everness') .. '/schematics/everness_crystal_orange_cluster.mts', {}) local crystal_cluster_size = { x = 8, y = 4, z = 7} local crystal_cluster_size_x = math.round(crystal_cluster_size.x / 2) local crystal_cluster_size_z = math.round(crystal_cluster_size.z / 2) local crystal_cluster_safe_volume = (crystal_cluster_size.x * crystal_cluster_size.y * crystal_cluster_size.z) / 2 local crystal_cluster_place_on = minetest.registered_decorations['everness:crystal_forest_under_crystal_cluster'].place_on crystal_cluster_place_on = type(crystal_cluster_place_on) == 'string' and { crystal_cluster_place_on } or crystal_cluster_place_on -- `minetest.read_schematic` here so we don't cache the schem file, otherwise `replacements` will not work local schem_crystal_sphere_cluster = minetest.read_schematic(minetest.get_modpath('everness') .. '/schematics/everness_crystal_purple_cluster.mts', {}) local crystal_sphere_cluster_size = { x = 20, y = 19, z = 19 } local crystal_sphere_cluster_size_x = math.round(crystal_sphere_cluster_size.x / 2) local crystal_sphere_cluster_size_z = math.round(crystal_sphere_cluster_size.z / 2) local crystal_sphere_cluster_safe_volume = (crystal_sphere_cluster_size.x * crystal_sphere_cluster_size.y * crystal_sphere_cluster_size.z) / 2 local crystal_sphere_cluster_place_on = minetest.registered_decorations['everness:crystal_forest_under_crystal_sphere_cluster'].place_on crystal_sphere_cluster_place_on = type(crystal_sphere_cluster_place_on) == 'string' and { crystal_sphere_cluster_place_on } or crystal_sphere_cluster_place_on minetest.set_gen_notify({ decoration = true }, { deco_id_crystal_forest_under_crystal_cluster, deco_id_crystal_forest_under_crystal_sphere_cluster }) Everness:add_to_queue_on_generated({ name = 'everness:crystal_forest_under', can_run = function(biomemap) return table.indexof(biomemap, biome_id_everness_crystal_forest_under) ~= -1 end, after_set_data = function(minp, maxp, vm, area, data, p2data, gennotify, rand, shared_args) -- -- Crystal Cluster -- for _, pos in ipairs(gennotify['decoration#' .. (deco_id_crystal_forest_under_crystal_cluster or '')] or {}) do -- `pos` is position of the 'place_on' node local marker_pos = vector.new(pos.x, pos.y + 1, pos.z) local marker_node = minetest.get_node(marker_pos) local place_on_node = minetest.get_node(pos) if not marker_node then return end if marker_node.name ~= 'everness:marker' then -- not a valid "place_on" position (e.g. something else was placed there) return end minetest.remove_node(marker_pos) if table.indexof(crystal_cluster_place_on, place_on_node.name) == -1 then -- not a valid "place_on" position (e.g. something else was placed there) return end -- enough air to place structure ? local positions = minetest.find_nodes_in_area( vector.new( pos.x - crystal_cluster_size_x, pos.y, pos.z - crystal_cluster_size_z ), vector.new( pos.x + crystal_cluster_size_x, pos.y + crystal_cluster_size.y, pos.z + crystal_cluster_size_z ), { 'air' }, true ) local air = positions.air or {} if #air > crystal_cluster_safe_volume then local replacements local rand_color if rand:next(0, 100) < 25 then local colors = { 'purple', 'cyan' } rand_color = colors[rand:next(1, #colors)] replacements = { ['everness:crystal_block_orange'] = 'everness:crystal_block_' .. rand_color, ['everness:crystal_orange'] = 'everness:crystal_' .. rand_color } end minetest.place_schematic_on_vmanip( vm, vector.new(marker_pos.x, marker_pos.y, marker_pos.z), schem_crystal_cluster, 'random', replacements, true, 'place_center_x, place_center_z' ) -- minetest.log('action', '[Everness] Crystal Cluster ' .. (rand_color or 'orange') .. ' was placed at ' .. pos:to_string()) end end -- -- Crystal Sphere Cluster -- for _, pos in ipairs(gennotify['decoration#' .. (deco_id_crystal_forest_under_crystal_sphere_cluster or '')] or {}) do -- `pos` is position of the 'place_on' node local marker_pos = vector.new(pos.x, pos.y + 1, pos.z) local marker_node = minetest.get_node(marker_pos) local place_on_node = minetest.get_node(pos) local crystal_sphere_cluster_y_dis = rand:next(5, 9) if not marker_node then return end if marker_node.name ~= 'everness:marker' then -- not a valid "place_on" position (e.g. something else was placed there) return end minetest.remove_node(marker_pos) if table.indexof(crystal_sphere_cluster_place_on, place_on_node.name) == -1 then -- not a valid "place_on" position (e.g. something else was placed there) return end -- enough air to place structure ? local positions = minetest.find_nodes_in_area( vector.new( pos.x - crystal_sphere_cluster_size_x, pos.y - crystal_sphere_cluster_y_dis, pos.z - crystal_sphere_cluster_size_z ), vector.new( pos.x + crystal_sphere_cluster_size_x, pos.y - crystal_sphere_cluster_y_dis + crystal_sphere_cluster_size.y, pos.z + crystal_sphere_cluster_size_z ), { 'air', 'everness:coral_tree', 'everness:crystal_block_orange', 'everness:crystal_block_purple', 'everness:crystal_block_cyan', }, true ) local air = positions.air or {} local tree = positions['everness:coral_tree'] or {} local block_orange = positions['everness:crystal_block_orange'] or {} local block_purple = positions['everness:crystal_block_purple'] or {} local block_cyan = positions['everness:crystal_block_cyan'] or {} if #tree > 0 or #block_orange > 0 or #block_purple > 0 or #block_cyan > 0 then -- will overlap return end if #air > crystal_sphere_cluster_safe_volume then local replacements local rand_color if rand:next(0, 100) < 25 then local colors = { 'orange', 'cyan' } rand_color = colors[rand:next(1, #colors)] replacements = { ['everness:crystal_block_purple'] = 'everness:crystal_block_' .. rand_color, ['everness:crystal_purple'] = 'everness:crystal_' .. rand_color } end minetest.place_schematic_on_vmanip( vm, vector.new(marker_pos.x, marker_pos.y - crystal_sphere_cluster_y_dis, marker_pos.z), schem_crystal_sphere_cluster, 'random', replacements, true, 'place_center_x, place_center_z' ) -- minetest.log('action', '[Everness] Crystal Sphere Cluster ' .. (rand_color or 'orange') .. ' was placed at ' .. pos:to_string()) end end end })