Cleanup
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@ -58,7 +58,7 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
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--
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-- after_set_data
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--
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-- can read (but cant and should not manipulate) voxelmanip `data`
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-- read-only (but cant and should not manipulate) voxelmanip `data`
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-- used for `place_schematic_on_vmanip` which will invalidate `data`
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-- therefore we are doing it after we set the data
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for _, def in ipairs(Everness.on_generated_queue) do
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@ -84,7 +84,6 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
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-- Used for direct manipulation of the world chunk nodes where the
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-- definitions of nodes are available and node callback can be executed
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-- or e.g. for `minetest.fix_light`
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for _, def in ipairs(Everness.on_generated_queue) do
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if def.can_run(biomemap) and def.after_write_to_map then
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shared_args[def.name] = shared_args[def.name] or {}
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@ -364,7 +364,7 @@ Everness:add_to_queue_on_generated({
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'place_center_x, place_center_z'
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)
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minetest.log('action', '[Everness] Willow Tree was placed at ' .. pos:to_string())
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-- minetest.log('action', '[Everness] Willow Tree was placed at ' .. pos:to_string())
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end
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end
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end
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@ -308,7 +308,6 @@ minetest.set_gen_notify({ decoration = true }, {
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d_rose_bush
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})
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-- Called after generating a piece of world. Modifying nodes inside the area is a bit faster than usual.
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Everness:add_to_queue_on_generated({
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name = 'everness:mineral_waters',
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can_run = function(biomemap)
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