Mineral Waters support for x_obsidianmese paths
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@ -465,6 +465,23 @@ local path_nodes_frosted_icesheet = {
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},
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}
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-- Mineral Waters
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local path_nodes_mineral_waters = {
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['everness:mineral_sand'] = {
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name = 'mineral_sand',
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mod_origin = 'everness',
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descritption = 'Mineral Sand Path',
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drop = 'everness:mineral_sand',
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tiles = {
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'x_obsidianmese_path_dirt_base.png^[colorize:#E0CEBB:170^(everness_mineral_sand.png^[sheet:2x2:1,1^[mask:x_obsidianmese_path_overlay_2.png)',
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'x_obsidianmese_path_dirt_base.png^[colorize:#E0CEBB:170',
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'x_obsidianmese_dirt_path_side.png^[colorize:#E0CEBB:170'
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},
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sounds = Everness.node_sound_sand_defaults()
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},
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}
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-- Bamboo Forest
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if Everness.settings.biomes.everness_bamboo_forest.enabled then
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@ -554,6 +571,12 @@ if Everness.settings.biomes.everness_frosted_icesheet.enabled then
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x_obsidianmese:register_path_node(path_nodes_frosted_icesheet)
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end
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-- Mineral Waters
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if Everness.settings.biomes.everness_mineral_waters.enabled then
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x_obsidianmese:register_path_node(path_nodes_mineral_waters)
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end
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local mod_end_time = (minetest.get_us_time() - mod_start_time) / 1000000
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print('[Mod] everness: x_obsidianmese support loaded.. [' .. mod_end_time .. 's]')
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