Fix Field "use_texture_alpha": Boolean values are deprecated; use the new choices
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@ -90,7 +90,7 @@ doors.register('everness:door_crystal_wood', {
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description = S('Crystal Wood Door'),
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description = S('Crystal Wood Door'),
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tiles = { 'everness_door_crystal_wood.png' },
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tiles = { 'everness_door_crystal_wood.png' },
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inventory_image = 'everness_door_crystal_wood_item.png',
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inventory_image = 'everness_door_crystal_wood_item.png',
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use_texture_alpha = true,
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use_texture_alpha = 'blend',
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groups = { node = 1, cracky = 3, oddly_breakable_by_hand = 3, door = 1 },
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groups = { node = 1, cracky = 3, oddly_breakable_by_hand = 3, door = 1 },
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sounds = Everness.node_sound_glass_defaults(),
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sounds = Everness.node_sound_glass_defaults(),
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sound_open = 'everness_door_glass_open',
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sound_open = 'everness_door_glass_open',
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@ -110,7 +110,7 @@ doors.register_trapdoor('everness:trapdoor_crystal_wood', {
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wield_image = 'everness_door_trapdoor_crystal_wood.png',
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wield_image = 'everness_door_trapdoor_crystal_wood.png',
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tile_front = 'everness_door_trapdoor_crystal_wood.png',
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tile_front = 'everness_door_trapdoor_crystal_wood.png',
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tile_side = 'everness_door_trapdoor_crystal_wood_side.png',
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tile_side = 'everness_door_trapdoor_crystal_wood_side.png',
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use_texture_alpha = true,
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use_texture_alpha = 'blend',
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sounds = Everness.node_sound_glass_defaults(),
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sounds = Everness.node_sound_glass_defaults(),
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sound_open = 'everness_door_glass_open',
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sound_open = 'everness_door_glass_open',
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sound_close = 'everness_door_glass_close',
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sound_close = 'everness_door_glass_close',
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