Add mineral waters
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@ -37,7 +37,7 @@ minetest.register_biome({
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node_dungeon_stair = 'stairs:stair_mineral_stone_brick',
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y_max = y_max,
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y_min = y_min,
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vertical_blend = 4,
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vertical_blend = 16,
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heat_point = 78,
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humidity_point = 58,
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})
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@ -25,12 +25,13 @@ local y_min = Everness.settings.biomes.everness_mineral_waters_under.y_min
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minetest.register_biome({
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name = 'everness_mineral_waters_under',
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node_cave_liquid = { 'mapgen_water_source', 'mapgen_lava_source' },
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node_cave_liquid = 'air',
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node_dungeon = 'everness:mineral_stone_brick',
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node_dungeon_alt = 'everness:mineral_stone_brick_with_growth',
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node_dungeon_stair = 'stairs:stair_bamboo_wood',
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node_dungeon_stair = 'stairs:stair_mineral_stone_brick',
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y_max = y_max,
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y_min = y_min,
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vertical_blend = 16,
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heat_point = 78,
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humidity_point = 58,
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})
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@ -45,7 +46,7 @@ minetest.register_biome({
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minetest.register_ore({
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ore_type = 'blob',
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ore = 'everness:mineral_stone',
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wherein = {'default:stone'},
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wherein = { 'mapgen_stone' },
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clust_scarcity = 16 * 16 * 16,
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clust_size = 5,
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y_max = y_max,
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