From c06266787cfc10f819ade5856dafcc2a0d6a6fdc Mon Sep 17 00:00:00 2001 From: Juraj Vajda Date: Tue, 30 Jan 2024 12:40:26 -0500 Subject: [PATCH] Adjust chance --- mapgen_after.lua | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/mapgen_after.lua b/mapgen_after.lua index 46b29cb..f8afab1 100644 --- a/mapgen_after.lua +++ b/mapgen_after.lua @@ -47,7 +47,8 @@ local biome_id_everness_crystal_forest_ocean = minetest.get_biome_id('everness:c -- Localize data buffer table outside the loop, to be re-used for all -- mapchunks, therefore minimising memory use. local data = {} -local chance = 25 +local chance = 20 +local chance_sea_level = 10 local disp = 16 local water_level = tonumber(minetest.settings:get('water_level')) or 1 @@ -612,7 +613,7 @@ minetest.register_on_generated(function(minp, maxp, blockseed) or table.indexof(biomemap, biome_id_everness_cursed_lands_swamp) ~= -1 or table.indexof(biomemap, biome_id_everness_cursed_lands_ocean) ~= -1 ) - and rand:next(0, 100) < chance + and rand:next(0, 100) < chance_sea_level then local schem = minetest.get_modpath('everness') .. '/schematics/everness_cursed_lands_deep_ocean_island.mts' @@ -682,7 +683,7 @@ minetest.register_on_generated(function(minp, maxp, blockseed) table.indexof(biomemap, biome_id_everness_coral_forest_dunes) ~= -1 or table.indexof(biomemap, biome_id_everness_coral_forest_ocean) ~= -1 ) - and rand:next(0, 100) < chance + and rand:next(0, 100) < chance_sea_level then local schem = minetest.get_modpath('everness') .. '/schematics/everness_coral_forest_ocean_fishing_dock.mts' @@ -753,7 +754,7 @@ minetest.register_on_generated(function(minp, maxp, blockseed) or table.indexof(biomemap, biome_id_everness_crystal_forest_shore) ~= -1 or table.indexof(biomemap, biome_id_everness_crystal_forest_ocean) ~= -1 ) - and rand:next(0, 100) < chance + and rand:next(0, 100) < chance_sea_level then local schem = minetest.get_modpath('everness') .. '/schematics/everness_crystal_forest_ocean_shrine.mts'