Tweak strings for translation-friendliness

Mainly replacing concats with individual names.
No functional changes.
This commit is contained in:
Jaidyn Ann 2024-07-28 10:48:43 -05:00
parent bf2b62f8fc
commit a5ac304413
12 changed files with 682 additions and 303 deletions

View File

@ -907,7 +907,7 @@ function Everness.register_node(self, name, def)
if minetest.get_modpath('x_farming') and minetest.global_exists('x_farming') then if minetest.get_modpath('x_farming') and minetest.global_exists('x_farming') then
-- X Farming -- X Farming
if _def.groups and (_def.groups.compost or 0) > 0 then if _def.groups and (_def.groups.compost or 0) > 0 then
_def.description = _def.description .. '\n' .. S('Compost chance') .. ': ' .. def.groups.compost .. '%' _def.description = _def.description .. '\n' .. S('Compost chance: @1%', def.groups.compost)
end end
end end

View File

@ -217,7 +217,7 @@ bucket.register_liquid(
'everness:mineral_water_flowing', 'everness:mineral_water_flowing',
'everness:bucket_mineral_water', 'everness:bucket_mineral_water',
'everness_bucket_mineral_water.png', 'everness_bucket_mineral_water.png',
S('Mineral') .. ' ' .. S('Water') .. ' ' .. S('Bucket'), S('Mineral Water Bucket'),
{ tool = 1, water_bucket = 1 } { tool = 1, water_bucket = 1 }
) )

View File

@ -20,6 +20,6 @@ minetest.register_chatcommand('everness:getbiomename', {
local biome_name = minetest.get_biome_name(biome_data.biome) local biome_name = minetest.get_biome_name(biome_data.biome)
minetest.chat_send_player(name, 'Biome name: ' .. biome_name) minetest.chat_send_player(name, S('Biome name: @1', biome_name))
end, end,
}) })

View File

@ -32,7 +32,7 @@ Everness:register_craftitem('everness:bamboo_item', {
}) })
Everness:register_craftitem('everness:baobab_fruit_roasted', { Everness:register_craftitem('everness:baobab_fruit_roasted', {
description = S('Baobab Roasted Fruit') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger') .. ': 4'), description = S('Baobab Roasted Fruit') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger: @1', 4)),
inventory_image = 'everness_baobab_tree_fruit_roasted.png', inventory_image = 'everness_baobab_tree_fruit_roasted.png',
on_use = minetest.item_eat(4), on_use = minetest.item_eat(4),
}) })
@ -48,7 +48,7 @@ Everness:register_craftitem('everness:pyrite_lump', {
}) })
Everness:register_craftitem('everness:coconut_fruit', { Everness:register_craftitem('everness:coconut_fruit', {
description = S('Coconut') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger') .. ': 4'), description = S('Coconut') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger: @1', 4)),
inventory_image = 'everness_coconut_item.png', inventory_image = 'everness_coconut_item.png',
wield_scale = { x = 2, y = 2, z = 1 }, wield_scale = { x = 2, y = 2, z = 1 },
on_use = minetest.item_eat(4), on_use = minetest.item_eat(4),

View File

@ -1,195 +1,136 @@
# textdomain: everness # textdomain: everness
@1 will intersect protection on growth.=
Compost chance: @1%=
Everness Encyclopedia=
You need "everness_encyclopedia" privilige to access this button.=
Empty Bucket=
Mineral Water Bucket=
Lava Bucket=
Get biome name where you are standing.=
This command can only be executed in-game!=
Biome name: @1=
Locked Chest=
Locked Chest (owned by @1)=
You do not own this chest.=
a locked chest=
Chest=
Quartz Crystal= Quartz Crystal=
Baobab Roasted Fruit= Baobab Roasted Fruit=
Pyrite Ingot= Pyrite Ingot=
Pyrite Lump= Pyrite Lump=
Bamboo=
Hunger: @1=
Coconut=
Coral Wood Fence Gate=
Lava Tree Wood Door=
Lava Tree Wood Trapdoor=
Lava Tree Wood Fence Gate=
Bamboo Door= Bamboo Door=
Bamboo Trapdoor= Bamboo Trapdoor=
Bamboo Wood Fence Gate= Bamboo Wood Fence Gate=
Bone Pyrit Door= Bone Pyrit Door=
Willow Door= Willow Door=
Dry Wood Fence= Crystal Wood Door=
Crystal Wood Trapdoor=
Crystal Wood Fence Gate=
Cursed Wood Door=
Cursed Wood Trapdoor=
Palm Wood Door=
Palm Wood Trapdoor=
Palm Wood Fence Gate=
Dry Wood Fence Rail= Dry Wood Fence Rail=
Dry Wood Mese Post Light= Dry Wood Mese Post Light=
Bamboo Wood Fence=
Bamboo Wood Fence Rail= Bamboo Wood Fence Rail=
Bamboo Wood Mese Post Light= Bamboo Wood Mese Post Light=
Pyrite Ore= Crystal Wood Fence Rail=
Pyrite Block= Crystal Wood Mese Post Light=
Forged Pyrite Block= Palm Wood Fence Rail=
Pyrite Brick= Palm Wood Mese Post Light=
Pyrite Slab Brick= Coral Wood Fence=
Pyrite Spiral= Coral Wood Fence Rail=
Pyrite Pillar Bottom= Coral Wood Mese Post Light=
Pyrite Pillar Middle= Lava Tree Wood Fence=
Pyrite Pillar Top= Lava Tree Wood Fence Rail=
Pyrite Pillar Small= Lava Tree Wood Mese Post Light=
Polished Pyrite Block= Dry Wood Fence=
Quartz Ore= Bamboo Wood Fence=
Coral Desert Stone= Crystal Wood Fence=
Coral Bones= Palm Wood Fence=
Coral Desert Cobblestone= Dry Wood Fence Gate=
Coral Mossy Cobblestone= Coral Desert Stone Stair=
Coral Desert Stone with Moss= Coral Desert Stone Slab=
Forsaken Desert Stone= Double Coral Desert Stone Slab=
Forsaken Desert Cobblestone Red= Coral Desert Cobblestone Stair=
Forsaken Desert Cobblestone= Coral Desert Cobblestone Slab=
Volcanic Rock= Double Coral Desert Cobblestone Slab=
Volcanic Rock with Magma= Coral Mossy Cobblestone Stair=
Cursed Stone= Coral Mossy Cobblestone Slab=
Cursed Brick= Double Coral Mossy Cobblestone Slab=
Volcanic Sulfur Stone= Cursed Brick Stair=
Sulfur Stone= Cursed Brick Slab=
Forsaken Tundra Cobblestone= Double Cursed Brick Slab=
Forsaken Tundra Stone= Cursed Brick with Growth Stair=
Mold Cobble= Cursed Brick with Growth Slab=
Forsaken Tundra Brick= Double Cursed Brick with Growth Slab=
Forsaken Tundra Rocks= Double Coral Bones Block Slab=
Blue Crying Obsidian= Double Coral Bones Brick Slab=
Blue Weeping Obsidian= Double Quartz Block Slab=
Weeping Obsidian= Double Quartz Chiseled Slab=
Mold Stone= Double Quartz Pillar Slab=
Soul Sandstone= Double Dry Wood Slab=
Soul Sandstone Veined= Double Coral Wood Slab=
Purple Crystal Block= Double Bamboo Wood Slab=
Orange Crystal Block= Double Bamboo Mosaic Wood Slab=
Quartz Block= Double Forsaken Desert Brick Slab=
Chiseled Quartz= Double Forsaken Desert Brick Red Slab=
Quartz Pillar= Double Forsaken Desert Chiseled Stone Slab=
Forsaken Desert Brick= Double Baobab Wood Slab=
Forsaken Desert Brick Red= Double Sequoia Wood Slab=
Forsaken Desert Chiseled Stone= Double Forsaken Tundra Cobblestone Slab=
Forsaken Desert Engraved Stone= Double Forsaken Tundra Stone Slab=
Coral Dirt= Double Forsaken Tundra Brick Slab=
Cursed Dirt= Double Willow Wood Slab=
Crystal Dirt= Double Magma Cobblestone Slab=
Forsaken Tundra Dirt= Double Volcanic Rock Slab=
Forsaken Tundra Dirt with Grass= Double Volcanic Rock with Magma Slab=
Dirt with Coral Grass= Double Coral Depp Ocean Sandstone Block Slab=
Dirt with Cursed Grass= Double Coral Depp Ocean Sandstone Brick Slab=
Dirt with Crystal Grass= Double Coral White Sandstone Slab=
Dry Ocean Dirt= Double Coral White Sandstone Pillar Slab=
Dirt= Double Coral White Sandstone Brick Slab=
Dirt with Grass= Double Coral Desert Stone Block Slab=
Crystal Cave Dirt= Double Coral Desert Stone Brick Slab=
Crystal Cave Dirt with Moss= Double Coral Sandstone Slab=
Moss Block= Double Coral Sandstone Brick Slab=
Crystal Moss Block= Double Coral Sandstone Chiseled Slab=
Coral Sand= Double Coral Sandstone Carved Slab=
Coral White Sand= Double Cursed Lands Deep Ocean Sandstone Block Slab=
Cursed Sand= Double Cursed Lands Deep Ocean Sandstone Brick Slab=
Crystal Sand= Double Crystal Forest Deep Ocean Sandstone Block Slab=
Forsaken Tundra Beach Sand= Double Crystal Forest Deep Ocean Sandstone Brick Slab=
Forsaken Tundra Beach Sand with Shells= Double Crystal Cobblestone Slab=
Forsaken Desert Sand= Double Crystal Mossy Cobblestone Slab=
Frosted Snow Block= Double Crystal Stone Brick Slab=
Frosted Ice= Double Crystal Wood Slab=
Frosted Ice Translucent= Double Mese Wood Slab=
Frosted Cave Ice= Double Mineral Stone Slab=
Bone= Double Mineral Cobblestone Slab=
Ancient Emerald Ice= Double Mineral Stone Block Slab=
Dense Emerald Ice= Double Mineral Stone Brick Slab=
Emerald Ice= Double Mineral Sandstone Slab=
Cursed Mud= Double Mineral Sandstone Block Slab=
Cobweb= Double Mineral Sandstone Brick Slab=
Cave Flower= Double Mineral Sandstone Brick Block Slab=
Cave Flower with Particles= Double Mineral Stone Brick with Growth Slab=
Forsaken Fire= Double Mineral Stone Brick with Flower Growth Slab=
Coral Tree Trunk= Double Palm Tree Wood Planks Slab=
Coral Tree Bioluminescent= A bucket can be used to collect and release liquids. This one is filled with mineral water.=
Cursed Dream Stone= Place it to empty the bucket and create a mineral water source.=
Dry Tree Trunk= Places a mineral water source=
Baobab Tree Trunk= Coral Bones Block Stair=
Sequoia Tree Trunk= Coral Bones Block Slab=
Willow Tree Trunk= Coral Bones Brick Stair=
Willow Wood Planks= Coral Bones Brick Slab=
Dry Wood Planks=
Hollow Tree Trunk=
Crystal Tree Trunk=
Mese Tree Trunk=
Baobab Tree Leaves=
Sequoia Tree Leaves=
Baobab Fruit=
Baobab Fruit Marker=
Baobab Sapling=
Willow Tree Leaves=
Coral Tree Leaves=
Dry Tree Branches=
Crystal Tree Leaves=
Coral Tree Sapling=
Coral Tree Bioluminescent Sapling=
Dry Tree Sapling=
Cursed Dream Tree Sapling=
Sequoia Tree Sapling=
Crystal Tree Sapling=
Crystal Tree Large Sapling=
Crystal Bush Stem=
Crystal Bush Leaves=
Crystal Bush Sapling=
Cursed Bush Stem=
Cursed Bush Leaves=
Cursed Bush Sapling=
Coral Burdock=
Coral Bush=
Coral Shrub=
Orange Coral Grass=
Globulagus=
Tall Coral Grass=
Purple Crystal=
Orange Crystal=
Cyan Crystal=
Coral Plant Bioluminescent=
Blooming Cooksonia=
Creeping Moss Spores=
Frosted Icicle=
Frosted Icicle Floor=
Coral Grass=
Red Castor=
Crystal Mushrooms=
Twisted Crystal Grass=
Crystal Grass=
Marsh Grass=
Forsaken Plant=
Blue Cactus=
Cave Barrel Cactus=
Venus Trap Plant=
Illumi Root=
Crystal Waterlily=
Orange Cactus=
Agave Leaf=
Egg plant=
Ivis Moss=
Ngrass=
Bamboo Sprout=
Blood Spoore Plant=
Blood Spoore Plant Small=
Termite Block=
Bamboo Block=
Bamboo Planks=
Bamboo Mosaic=
Baobab Wood Planks=
Sequoia Wood Planks=
Coral Corals=
Coral Frosted=
Coral Starfish=
Spine Kelp=
Crystal Coral Dark=
Crystal Coral Light=
Skull with Candle=
Forsythia Bush=
Glowing Pillar=
Blue Vine Lantern=
Amaranita Lantern=
Lumecorn=
Tinted Glass Red=
Pyrite Lantern=
Pyrite Glass=
Lumabus Vine Lantern=
Eye Vine Lantern=
Cursed Pumpkin Lantern=
Floating Crystal=
Bamboo=
Pyrite Glass Pane=
Quartz Block Stair= Quartz Block Stair=
Quartz Block Slab= Quartz Block Slab=
Quartz Chiseled Stair= Quartz Chiseled Stair=
@ -198,6 +139,8 @@ Quartz Pillar Stair=
Quartz Pillar Slab= Quartz Pillar Slab=
Dry Wood Stair= Dry Wood Stair=
Dry Wood Slab= Dry Wood Slab=
Coral Wood Stair=
Coral Wood Slab=
Bamboo Wood Stair= Bamboo Wood Stair=
Bamboo Wood Slab= Bamboo Wood Slab=
Bamboo Mosaic Wood Stair= Bamboo Mosaic Wood Stair=
@ -226,9 +169,422 @@ Volcanic Rock Stair=
Volcanic Rock Slab= Volcanic Rock Slab=
Volcanic Rock with Magma Stair= Volcanic Rock with Magma Stair=
Volcanic Rock with Magma Slab= Volcanic Rock with Magma Slab=
Coral Depp Ocean Sandstone Block Stair=
Coral Depp Ocean Sandstone Block Slab=
Coral Depp Ocean Sandstone Brick Stair=
Coral Depp Ocean Sandstone Brick Slab=
Coral White Sandstone Stair=
Coral White Sandstone Slab=
Coral White Sandstone Pillar Stair=
Coral White Sandstone Pillar Slab=
Coral White Sandstone Brick Stair=
Coral White Sandstone Brick Slab=
Coral Desert Stone Block Stair=
Coral Desert Stone Block Slab=
Coral Desert Stone Brick Stair=
Coral Desert Stone Brick Slab=
Coral Sandstone Stair=
Coral Sandstone Slab=
Coral Sandstone Brick Stair=
Coral Sandstone Brick Slab=
Coral Sandstone Chiseled Stair=
Coral Sandstone Chiseled Slab=
Coral Sandstone Carved Stair=
Coral Sandstone Carved Slab=
Cursed Lands Deep Ocean Sandstone Block Stair=
Cursed Lands Deep Ocean Sandstone Block Slab=
Cursed Lands Deep Ocean Sandstone Brick Stair=
Cursed Lands Deep Ocean Sandstone Brick Slab=
Crystal Forest Deep Ocean Sandstone Block Stair=
Crystal Forest Deep Ocean Sandstone Block Slab=
Crystal Forest Deep Ocean Sandstone Brick Stair=
Crystal Forest Deep Ocean Sandstone Brick Slab=
Crystal Cobblestone Stair=
Crystal Cobblestone Slab=
Crystal Mossy Cobblestone Stair=
Crystal Mossy Cobblestone Slab=
Crystal Stone Brick Stair=
Crystal Stone Brick Slab=
Crystal Wood Stair=
Crystal Wood Slab=
Mese Wood Stair=
Mese Wood Slab=
Mineral Stone Stair=
Mineral Stone Slab=
Mineral Cobblestone Stair=
Mineral Cobblestone Slab=
Mineral Stone Block Stair=
Mineral Stone Block Slab=
Mineral Stone Brick Stair=
Mineral Stone Brick Slab=
Mineral Sandstone Stair=
Mineral Sandstone Slab=
Mineral Sandstone Block Stair=
Mineral Sandstone Block Slab=
Mineral Sandstone Brick Stair=
Mineral Sandstone Brick Slab=
Mineral Sandstone Brick Block Stair=
Mineral Sandstone Brick Block Slab=
Mineral Stone Brick with Growth Stair=
Mineral Stone Brick with Growth Slab=
Mineral Stone Brick with Flower Growth Stair=
Mineral Stone Brick with Flower Growth Slab=
Palm Tree Wood Planks Stair=
Palm Tree Wood Planks Slab=
Coral Cobblestone Wall=
Coral Mossy Cobblestone Wall=
Cursed Brick Wall=
Cursed Brick with Growth Wall=
Forsaken Tundra Cobblestone Wall=
Forsaken Tundra Stone Wall=
Forsaken Tundra Brick Wall=
Magma Cobblestone Wall=
Volcanic Rock Wall=
Volcanic Rock with Magma Wall=
Coal Ore=
Pyrite Ore=
Ceramic Sherds. Use archeological pickaxe to have a chance of getting various different sherds.=
Ceramic Sherds=
Pyrite Block=
Forged Pyrite Block=
Pyrite Brick=
Pyrite Slab Brick=
Pyrite Spiral=
Pyrite Pillar Bottom=
Pyrite Pillar Middle=
Pyrite Pillar Top=
Pyrite Pillar Small=
Polished Pyrite Block=
Quartz Ore=
Coral Desert Stone=
Crystal Stone=
Coral Sandstone=
Coral Sandstone Brick=
Coral Sandstone Chiseled Block=
Coral Sandstone Carved Block=
Coral White Sandstone=
Coral White Sandstone Brick=
Coral White Sandstone Pillar=
Coral Desert Stone Block=
Coral Desert Stone Brick=
Coral Bones=
Coral Bones Block=
Coral Bones Brick=
Crystal Cobblestone=
Crystal Mossy Cobblestone=
Crystal Stone Brick=
Coral Desert Cobblestone=
Coral Mossy Cobblestone=
Coral Desert Stone with Moss=
Coral Deep Ocean Sandstone Block=
Coral Deep Ocean Sandstone Brick=
Cursed Lands Deep Ocean Sandstone Block=
Cursed Lands Deep Ocean Sandstone Brick=
Crystal Forest Deep Ocean Sandstone Block=
Crystal Forest Deep Ocean Sandstone Brick=
Forsaken Desert Stone=
Forsaken Desert Cobblestone Red=
Forsaken Desert Cobblestone=
Volcanic Rock=
Volcanic Rock with Magma=
Cursed Stone=
Cursed Stone Carved=
Cursed Brick=
Cursed Brick with Growth=
Cursed Brick Mixed=
Cursed Brick Carved=
Volcanic Sulfur Stone=
Sulfur Stone=
Forsaken Tundra Cobblestone=
Forsaken Tundra Stone=
Mold Cobble=
Forsaken Tundra Brick=
Forsaken Tundra Rocks=
Blue Crying Obsidian=
Blue Weeping Obsidian=
Weeping Obsidian=
Mold Stone=
Soul Sandstone=
Soul Sandstone Veined=
Purple Crystal Block=
Orange Crystal Block=
Cyan Crystal Block=
Quartz Block=
Chiseled Quartz=
Quartz Pillar=
Forsaken Desert Brick=
Forsaken Desert Brick Red=
Forsaken Desert Engraved Stone=
Crystal Sandstone=
Crystal Sandstone Brick=
Crystal Sandstone Chiseled=
Cursed Sandstone Block=
Cursed Sandstone Brick=
Mineral Stone=
Mineral Cobblestone=
Mineral Stone Block=
Mineral Stone Brick=
Mineral Sandstone=
Mineral Sandstone Block=
Mineral Stone Brick with Growth=
Mineral Stone Brick with Flower Growth=
Mineral Sandstone Brick=
Mineral Sandstone Brick Block=
Coral Dirt=
Coral Deep Ocean Mud=
Cursed Dirt=
Crystal Dirt=
Forsaken Tundra Dirt=
Forsaken Tundra Dirt with Grass=
Dirt with Coral Grass=
Dirt with Cursed Grass=
Dirt with Crystal Grass=
Dry Ocean Dirt=
Everness Gravel=
Permanent Fire=
Dirt=
Dry Dirt=
Dirt with Dry Grass=
Dirt with Grass=
Crystal Cave Dirt=
Crystal Cave Dirt with Moss=
Moss Block=
Crystal Moss Block=
Coral Sand=
Coral White Sand=
Cursed Sand=
Crystal Sand=
Crystal Forest Deep Ocean Sand with Crack=
Forsaken Tundra Beach Sand=
Forsaken Tundra Beach Sand with Shells=
Forsaken Desert Sand=
Coral Forest Deep Ocean Sand=
Cursed Lands Deep Ocean Sand=
Cursed Lands Deep Ocean Sand with Crack=
Crystal Forest Deep Ocean Sand=
Mineral Sand=
Frosted Snow Block=
Frosted Ice=
Frosted Ice Translucent=
Frosted Cave Ice=
Bone=
Ancient Emerald Ice=
Dense Emerald Ice=
Emerald Ice=
Cursed Mud=
Cobweb=
Cave Flower=
Cave Flower with Particles=
Lotus Flower pink=
Lotus Flower pink Animated=
Lotus Flower purple=
Lotus Flower purple Animated=
Lotus Flower white=
Lotus Flower white Animated=
Lotus Leaf=
Lotus Leaf Dry=
Forsaken Fire=
Coral Tree Trunk=
Coral Wood Planks=
Coral Tree Bioluminescent=
Cursed Dream Stone=
Dry Tree Trunk=
Baobab Tree Trunk=
Sequoia Tree Trunk=
Willow Tree Trunk=
Willow Wood Planks=
Dry Wood Planks=
Hollow Tree Trunk=
Crystal Tree Trunk=
Crystal Wood Planks=
Mese Tree Trunk=
Palm Tree Trunk=
Palm Tree Leaves=
Palm Tree Wood Planks=
Mese Tree Leaves=
Baobab Tree Leaves=
Sequoia Tree Leaves=
Baobab Fruit=
Baobab Fruit Marker=
Baobab Sapling=
Willow Tree Leaves=
Coral Tree Leaves=
Dry Tree Branches=
Crystal Tree Leaves=
Coral Tree Sapling=
Coral Tree Bioluminescent Sapling=
Dry Tree Sapling=
Cursed Dream Tree Sapling=
Willow Tree Sapling=
Sequoia Tree Sapling=
Crystal Tree Sapling=
Crystal Tree Large Sapling=
Crystal Bush Stem=
Crystal Bush Leaves=
Crystal Bush Sapling=
Cursed Bush Stem=
Cursed Bush Leaves=
Cursed Bush Sapling=
Flowers=
Magenta Flowers=
Coral Burdock=
Coral Bush=
Coral Shrub=
Orange Coral Grass=
Globulagus=
Tall Coral Grass=
Purple Crystal=
Orange Crystal=
Cyan Crystal=
Coral Plant Bioluminescent=
Blooming Cooksonia=
Creeping Moss Spores=
Frosted Icicle=
Frosted Icicle Floor=
Coral Grass=
Baobab Savanna Grass=
Red Castor=
Crystal Mushrooms=
Twisted Crystal Grass=
Crystal Grass=
Marsh Grass=
Forsaken Plant=
Blue Cactus=
Cave Barrel Cactus=
Venus Trap Plant=
Illumi Root=
Crystal Waterlily=
Orange Cactus=
Agave Leaf=
Mese Fruit=
Mese Tree Sapling=
Palm Tree Sapling=
Egg plant=
Ivis Moss=
Ngrass=
Bamboo Sprout=
Blood Spoore Plant=
Blood Spoore Plant Small=
Termite Block=
Bamboo Block=
Bamboo Planks=
Bamboo Mosaic=
Baobab Wood Planks=
Sequoia Wood Planks=
Mese Wood Planks=
Coral Corals=
Coral Frosted=
Coral Starfish=
Spine Kelp=
Coral Bulbs=
Coral Tree=
Coral Palm=
Coral Anemone=
Coral Darkilluma=
Coral Demon=
Crystal Forest Deep Ocean Coral Plant Cyan=
Crystal Forest Deep Ocean Coral Plant Orange=
Crystal Forest Deep Ocean Coral Plant Pink=
Crystal Coral Dark=
Crystal Coral Light=
Coral Forest Deep Ocean Coral Pink=
Coral Forest Deep Ocean Coral Cyan=
Coral Forest Deep Ocean Coral Green=
Coral Forest Deep Ocean Coral Red=
Coral Alcyonacea=
Coral Ostracod=
Coral Octocurse=
Crystal Forest Deep Ocean Coral Green=
Crystal Forest Deep Ocean Coral Orange=
Crystal Forest Deep Ocean Coral Cyan=
Coral Skeleton=
Mineral Water Weed=
Skull with Candle=
Forsythia Bush=
Rose Bush=
Glowing Pillar=
Blue Vine Lantern=
Amaranita Lantern=
Lumecorn=
Everness Glass=
Tinted Glass Red=
Pyrite Lantern=
Pyrite Glass=
Lumabus Vine Lantern=
Eye Vine Lantern=
Cursed Pumpkin Lantern=
Floating Crystal=
Coral Forest Deep Ocean Lantern=
Mineral Water Source=
Flowing Mineral Water=
Lava Source=
Flowing Lava=
Water Geyser=
Water Geyser Active=
Ceramic Pot blank=
Ceramic Pot blank Sherd=
Ceramic Pot flowers=
Ceramic Pot flowers Sherd=
Ceramic Pot lines=
Ceramic Pot lines Sherd=
Ceramic Pot tribal=
Ceramic Pot tribal Sherd=
If destroyed by archelogical pick axe, it will drop ceramic sherds instead of ceramic pot item.=
(owned by @1)=
Sand Castle Wall=
Forsaken Desert Chiseled Stone=
Coral Dirt Soil=
Dirt Soil=
Crystal Dirt Soil=
Crystal Cave Dirt Soil=
Cursed Dirt Soil=
Dry Dirt Soil=
Coral Dirt Wet Soil=
Crystal Dirt Wet Soil=
Crystal Cave Dirt Wet Soil=
Cursed Dirt Wet Soil=
Mineral Cave Stone=
Mineral Cave Cobblestone=
Mineral Lava Stone with lava=
Mineral Lava Stone without lava=
Mineral Lava Stone with moss=
Volcanic Spike @1=
Mineral Lava Stone Spike @1=
Lava Tree Trunk=
Lava Tree Trunk with Lava Veins=
Lava Tree Wood Planks=
Lava Tree Sapling=
Lava Tree Leaves=
Mineral Cave Moss Grass=
Pyrite Glass Pane=
Cursed Steel Bars=
Cursed Steel Bar Door=
Steel Bar Trapdoor=
Dry Tree Trunk Stair=
Dry Tree Trunk Slab=
Forsaken Desert Engraved Stone Stair=
Forsaken Desert Engraved Stone Slab=
Forsaken Desert Cobblestone Stair=
Forsaken Desert Cobblestone Slab=
Forsaken Desert Cobblestone Red Stair=
Forsaken Desert Cobblestone Red Slab=
Everness Glass Stair=
Everness Glass Slab=
Mineral Cave Stone Stair=
Mineral Cave Stone Slab=
Mineral Cave Cobblestone Stair=
Mineral Cave Cobblestone Slab=
Mineral Lava Stone with lava Stair=
Mineral Lava Stone with lava Slab=
Mineral Lava Stone without lava Stair=
Mineral Lava Stone without lava Slab=
Vine Shears= Vine Shears=
Silk Shovel=
Shell of Underwater Breating=
Hammer=
Sharp Hammer=
Mineral Torch=
Cave Vine= Cave Vine=
Cave Vine with Mese Leaves=
Whispering Gourd Vine= Whispering Gourd Vine=
Bulb Vine= Bulb Vine=
Willow Vine= Willow Vine=
@ -237,15 +593,27 @@ Lumabus Vine=
Ivis Vine= Ivis Vine=
Flowered Vine= Flowered Vine=
Reeds Vine= Reeds Vine=
Tenanea Flowers Vine=
Twisted Vine= Twisted Vine=
Golden Vine= Golden Vine=
Dense Vine= Dense Vine=
Coral Cobblestone Wall= Wall Cave Vine Green=
Coral Mossy Cobblestone Wall= Wall Cave Vine Blue=
Cursed Brick Wall= Wall Cave Vine Cyan=
Forsaken Tundra Cobblestone Wall= Wall Cave Vine Violet=
Forsaken Tundra Stone Wall= Coral Bones Block Wall=
Forsaken Tundra Brick Wall= Coral Bones Brick Wall=
Magma Cobblestone Wall= Crystal Cobblestone Wall=
Volcanic Rock Wall= Crystal Mossy Cobblestone Wall=
Volcanic Rock with Magma Wall= Cursed Sandstone Brick Wall=
Cursed Sandstone Block Wall=
Cursed Stone Carved Wall=
Forsaken Desert Cobblestone Wall=
Forsaken Desert Cobblestone Red Wall=
Forsaken Desert Brick Wall=
Forsaken Desert Brick Red Wall=
Forsaken Desert Engraved Stone Wall=
Mineral Cave Stone Wall=
Mineral Cave Cobblestone Wall=
Mineral Lava Stone with lava Wall=
Mineral Lava Stone without lava Wall=

View File

@ -930,12 +930,12 @@ mcl_stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Stair'), S('Mineral Stone Stair'),
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Slab'), S('Mineral Stone Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
6, 6,
1.5, 1.5,
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Slab'), S('Double Mineral Stone Slab'),
nil nil
) )
@ -948,12 +948,12 @@ mcl_stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Cobblestone') .. ' ' .. S('Stair'), S('Mineral Cobblestone Stair'),
S('Mineral') .. ' ' .. S('Cobblestone') .. ' ' .. S('Slab'), S('Mineral Cobblestone Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
6, 6,
1.5, 1.5,
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Cobblestone') .. ' ' .. S('Slab'), S('Double Mineral Cobblestone Slab'),
nil nil
) )
@ -966,12 +966,12 @@ mcl_stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Block') .. ' ' .. S('Stair'), S('Mineral Stone Block Stair'),
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Block') .. ' ' .. S('Slab'), S('Mineral Stone Block Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
6, 6,
1.5, 1.5,
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Block') .. ' ' .. S('Slab'), S('Double Mineral Stone Block Slab'),
nil nil
) )
@ -984,12 +984,12 @@ mcl_stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('Stair'), S('Mineral Stone Brick Stair'),
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('Slab'), S('Mineral Stone Brick Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
6, 6,
1.5, 1.5,
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('Slab'), S('Double Mineral Stone Brick Slab'),
nil nil
) )
@ -998,12 +998,12 @@ mcl_stairs.register_stair_and_slab(
'everness:mineral_sandstone', 'everness:mineral_sandstone',
{ pickaxey = 3 }, { pickaxey = 3 },
{ 'everness_mineral_sandstone.png' }, { 'everness_mineral_sandstone.png' },
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Stair'), S('Mineral Sandstone Stair'),
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Slab'), S('Mineral Sandstone Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
6, 6,
1.5, 1.5,
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Slab'), S('Double Mineral Sandstone Slab'),
nil nil
) )
@ -1016,12 +1016,12 @@ mcl_stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Block') .. ' ' .. S('Stair'), S('Mineral Sandstone Block Stair'),
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Block') .. ' ' .. S('Slab'), S('Mineral Sandstone Block Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
6, 6,
1.5, 1.5,
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Block') .. ' ' .. S('Slab'), S('Double Mineral Sandstone Block Slab'),
nil nil
) )
@ -1034,12 +1034,12 @@ mcl_stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Stair'), S('Mineral Sandstone Brick Stair'),
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Slab'), S('Mineral Sandstone Brick Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
6, 6,
1.5, 1.5,
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Slab'), S('Double Mineral Sandstone Brick Slab'),
nil nil
) )
@ -1052,12 +1052,12 @@ mcl_stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Block') .. ' ' .. S('Stair'), S('Mineral Sandstone Brick Block Stair'),
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Block') .. ' ' .. S('Slab'), S('Mineral Sandstone Brick Block Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
6, 6,
1.5, 1.5,
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Block') .. ' ' .. S('Slab'), S('Double Mineral Sandstone Brick Block Slab'),
nil nil
) )
@ -1070,12 +1070,12 @@ mcl_stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Growth') .. ' ' .. S('Stair'), S('Mineral Stone Brick with Growth Stair'),
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Growth') .. ' ' .. S('Slab'), S('Mineral Stone Brick with Growth Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
6, 6,
1.5, 1.5,
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Growth') .. ' ' .. S('Slab'), S('Double Mineral Stone Brick with Growth Slab'),
nil nil
) )
@ -1088,12 +1088,12 @@ mcl_stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Flower Growth') .. ' ' .. S('Stair'), S('Mineral Stone Brick with Flower Growth Stair'),
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Flower Growth') .. ' ' .. S('Slab'), S('Mineral Stone Brick with Flower Growth Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
6, 6,
1.5, 1.5,
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Flower Growth') .. ' ' .. S('Slab'), S('Double Mineral Stone Brick with Flower Growth Slab'),
nil nil
) )
@ -1107,12 +1107,12 @@ mcl_stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Wood') .. ' ' .. S('Planks') .. ' ' .. S('Stair'), S('Palm Tree Wood Planks Stair'),
S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Wood') .. ' ' .. S('Planks') .. ' ' .. S('Slab'), S('Palm Tree Wood Planks Slab'),
Everness.node_sound_wood_defaults(), Everness.node_sound_wood_defaults(),
6, 6,
2, 2,
S('Double') .. ' ' .. S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Wood') .. ' ' .. S('Planks') .. ' ' .. S('Slab'), S('Double Palm Tree Wood Planks Slab'),
nil nil
) )
@ -1343,7 +1343,7 @@ mcl_buckets.register_liquid({
source_take = { 'everness:mineral_water_source' }, source_take = { 'everness:mineral_water_source' },
bucketname = 'everness:bucket_mineral_water', bucketname = 'everness:bucket_mineral_water',
inventory_image = 'everness_mcl_bucket_mineral_water.png', inventory_image = 'everness_mcl_bucket_mineral_water.png',
name = S('Mineral') .. ' ' .. S('Water') .. ' ' .. S('Bucket'), name = S('Mineral Water Bucket'),
longdesc = S('A bucket can be used to collect and release liquids. This one is filled with mineral water.'), longdesc = S('A bucket can be used to collect and release liquids. This one is filled with mineral water.'),
usagehelp = S('Place it to empty the bucket and create a mineral water source.'), usagehelp = S('Place it to empty the bucket and create a mineral water source.'),
tt_help = S('Places a mineral water source'), tt_help = S('Places a mineral water source'),

View File

@ -26,7 +26,7 @@ if minetest.get_modpath('bucket') then
'everness:mineral_water_flowing', 'everness:mineral_water_flowing',
'everness:bucket_mineral_water', 'everness:bucket_mineral_water',
'everness_mtg_bucket_mineral_water.png', 'everness_mtg_bucket_mineral_water.png',
S('Mineral') .. ' ' .. S('Water') .. ' ' .. S('Bucket'), S('Mineral Water Bucket'),
{ tool = 1, water_bucket = 1 } { tool = 1, water_bucket = 1 }
) )

View File

@ -1928,7 +1928,7 @@ Everness:register_node('everness:cursed_sandstone_brick', {
}) })
Everness:register_node('everness:mineral_stone', { Everness:register_node('everness:mineral_stone', {
description = S('Mineral') .. ' ' .. S('Stone'), description = S('Mineral Stone'),
tiles = { tiles = {
{ {
name = 'everness_mineral_stone.png', name = 'everness_mineral_stone.png',
@ -1954,7 +1954,7 @@ Everness:register_node('everness:mineral_stone', {
}) })
Everness:register_node('everness:mineral_stone_cobble', { Everness:register_node('everness:mineral_stone_cobble', {
description = S('Mineral') .. ' ' .. S('Cobblestone'), description = S('Mineral Cobblestone'),
tiles = { tiles = {
{ {
name = 'everness_mineral_cobblestone.png', name = 'everness_mineral_cobblestone.png',
@ -1979,7 +1979,7 @@ Everness:register_node('everness:mineral_stone_cobble', {
}) })
Everness:register_node('everness:mineral_stone_block', { Everness:register_node('everness:mineral_stone_block', {
description = S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Block'), description = S('Mineral Stone Block'),
tiles = { tiles = {
{ {
name = 'everness_mineral_stone_block.png', name = 'everness_mineral_stone_block.png',
@ -2006,7 +2006,7 @@ Everness:register_node('everness:mineral_stone_block', {
}) })
Everness:register_node('everness:mineral_stone_brick', { Everness:register_node('everness:mineral_stone_brick', {
description = S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick'), description = S('Mineral Stone Brick'),
paramtype2 = 'facedir', paramtype2 = 'facedir',
is_ground_content = false, is_ground_content = false,
place_param2 = 0, place_param2 = 0,
@ -2034,7 +2034,7 @@ Everness:register_node('everness:mineral_stone_brick', {
}) })
Everness:register_node('everness:mineral_sandstone', { Everness:register_node('everness:mineral_sandstone', {
description = S('Mineral') .. ' ' .. S('Sandstone'), description = S('Mineral Sandstone'),
tiles = { 'everness_mineral_sandstone.png' }, tiles = { 'everness_mineral_sandstone.png' },
groups = { groups = {
-- MTG -- MTG
@ -2055,7 +2055,7 @@ Everness:register_node('everness:mineral_sandstone', {
}) })
Everness:register_node('everness:mineral_sandstone_block', { Everness:register_node('everness:mineral_sandstone_block', {
description = S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Block'), description = S('Mineral Sandstone Block'),
tiles = { tiles = {
{ {
name = 'everness_mineral_sandstone_block.png', name = 'everness_mineral_sandstone_block.png',
@ -2079,7 +2079,7 @@ Everness:register_node('everness:mineral_sandstone_block', {
}) })
Everness:register_node('everness:mineral_stone_brick_with_growth', { Everness:register_node('everness:mineral_stone_brick_with_growth', {
description = S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Growth'), description = S('Mineral Stone Brick with Growth'),
paramtype2 = 'facedir', paramtype2 = 'facedir',
is_ground_content = false, is_ground_content = false,
place_param2 = 0, place_param2 = 0,
@ -2107,7 +2107,7 @@ Everness:register_node('everness:mineral_stone_brick_with_growth', {
}) })
Everness:register_node('everness:mineral_stone_brick_with_flower_growth', { Everness:register_node('everness:mineral_stone_brick_with_flower_growth', {
description = S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Flower Growth'), description = S('Mineral Stone Brick with Flower Growth'),
paramtype2 = 'facedir', paramtype2 = 'facedir',
is_ground_content = false, is_ground_content = false,
place_param2 = 0, place_param2 = 0,
@ -2135,7 +2135,7 @@ Everness:register_node('everness:mineral_stone_brick_with_flower_growth', {
}) })
Everness:register_node('everness:mineral_sandstone_brick', { Everness:register_node('everness:mineral_sandstone_brick', {
description = S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick'), description = S('Mineral Sandstone Brick'),
paramtype2 = 'facedir', paramtype2 = 'facedir',
is_ground_content = false, is_ground_content = false,
place_param2 = 0, place_param2 = 0,
@ -2163,7 +2163,7 @@ Everness:register_node('everness:mineral_sandstone_brick', {
}) })
Everness:register_node('everness:mineral_sandstone_brick_block', { Everness:register_node('everness:mineral_sandstone_brick_block', {
description = S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Block'), description = S('Mineral Sandstone Brick Block'),
paramtype2 = 'facedir', paramtype2 = 'facedir',
is_ground_content = false, is_ground_content = false,
place_param2 = 0, place_param2 = 0,
@ -2451,7 +2451,7 @@ Everness:register_node('everness:dry_ocean_dirt', {
}) })
Everness:register_node('everness:gravel', { Everness:register_node('everness:gravel', {
description = 'Everness ' .. S('Gravel'), description = S('Everness Gravel'),
tiles = { 'everness_gravel.png' }, tiles = { 'everness_gravel.png' },
groups = { groups = {
-- MTG -- MTG
@ -3740,11 +3740,16 @@ local lotus_flower_def = {
use_texture_alpha = 'blend' use_texture_alpha = 'blend'
} }
-- For detection by update_translations script.
-- S('Lotus Flower pink'); S('Lotus Flower pink Animated')
-- S('Lotus Flower purple'); S('Lotus Flower purple Animated')
-- S('Lotus Flower white'); S('Lotus Flower white Animated')
for _, color in ipairs({ 'pink', 'purple', 'white' }) do for _, color in ipairs({ 'pink', 'purple', 'white' }) do
local def = table.copy(lotus_flower_def) local def = table.copy(lotus_flower_def)
local flower_name = 'Lotus Flower ' .. color
def.description = S('Lotus') .. ' ' .. S('Flower') .. ' ' .. S(color) def.description = S(flower_name)
def.short_description = S('Lotus') .. ' ' .. S('Flower') .. ' ' .. S(color) def.short_description = S(flower_name)
def.tiles = { def.tiles = {
{ name = 'everness_lotus_flower_' .. color .. '_mesh.png' }, { name = 'everness_lotus_flower_' .. color .. '_mesh.png' },
{ name = 'everness_lotus_flower_mesh_not_animated.png' } { name = 'everness_lotus_flower_mesh_not_animated.png' }
@ -3802,8 +3807,8 @@ for _, color in ipairs({ 'pink', 'purple', 'white' }) do
-- Animated Def -- Animated Def
local def_anim = table.copy(def) local def_anim = table.copy(def)
def_anim.description = S('Lotus') .. ' ' .. S('Flower') .. ' ' .. S(color) .. ' ' .. S('Animated') def_anim.description = S(flower_name .. ' Animated')
def_anim.short_description = S('Lotus') .. ' ' .. S('Flower') .. ' ' .. S(color) .. ' ' .. S('Animated') def_anim.short_description = S(flower_name .. ' Animated')
def_anim.tiles = { def_anim.tiles = {
{ name = 'everness_lotus_flower_' .. color .. '_mesh.png' }, { name = 'everness_lotus_flower_' .. color .. '_mesh.png' },
{ {
@ -3850,8 +3855,8 @@ for _, color in ipairs({ 'pink', 'purple', 'white' }) do
end end
Everness:register_node('everness:lotus_leaf', { Everness:register_node('everness:lotus_leaf', {
description = S('Lotus') .. ' ' .. S('Leaf'), description = S('Lotus Leaf'),
short_description = S('Lotus') .. ' ' .. S('Leaf'), short_description = S('Lotus Leaf'),
drawtype = 'nodebox', drawtype = 'nodebox',
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z -- Textures of node; +Y, -Y, +X, -X, +Z, -Z
tiles = { tiles = {
@ -3954,8 +3959,8 @@ Everness:register_node('everness:lotus_leaf', {
}) })
Everness:register_node('everness:lotus_leaf_2', { Everness:register_node('everness:lotus_leaf_2', {
description = S('Lotus') .. ' ' .. S('Leaf'), description = S('Lotus Leaf'),
short_description = S('Lotus') .. ' ' .. S('Leaf'), short_description = S('Lotus Leaf'),
drawtype = 'nodebox', drawtype = 'nodebox',
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z -- Textures of node; +Y, -Y, +X, -X, +Z, -Z
tiles = { tiles = {
@ -4058,8 +4063,8 @@ Everness:register_node('everness:lotus_leaf_2', {
}) })
Everness:register_node('everness:lotus_leaf_3', { Everness:register_node('everness:lotus_leaf_3', {
description = S('Lotus') .. ' ' .. S('Leaf') .. ' ' .. S('Dry'), description = S('Lotus Leaf Dry'),
short_description = S('Lotus') .. ' ' .. S('Leaf') .. ' ' .. S('Dry'), short_description = S('Lotus Leaf Dry'),
drawtype = 'nodebox', drawtype = 'nodebox',
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z -- Textures of node; +Y, -Y, +X, -X, +Z, -Z
tiles = { tiles = {
@ -4615,8 +4620,8 @@ Everness:register_node('everness:mese_tree', {
}) })
Everness:register_node('everness:palm_tree', { Everness:register_node('everness:palm_tree', {
description = S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Trunk'), description = S('Palm Tree Trunk'),
short_description = S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Trunk'), short_description = S('Palm Tree Trunk'),
tiles = { 'everness_palm_tree_top.png', 'everness_palm_tree_top.png', 'everness_palm_tree_side.png' }, tiles = { 'everness_palm_tree_top.png', 'everness_palm_tree_top.png', 'everness_palm_tree_side.png' },
paramtype2 = 'facedir', paramtype2 = 'facedir',
use_texture_alpha = 'blend', -- only needed for stairs API use_texture_alpha = 'blend', -- only needed for stairs API
@ -4643,8 +4648,8 @@ Everness:register_node('everness:palm_tree', {
}) })
Everness:register_node('everness:palm_leaves', { Everness:register_node('everness:palm_leaves', {
description = S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Leaves'), description = S('Palm Tree Leaves'),
short_description = S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Leaves'), short_description = S('Palm Tree Leaves'),
drawtype = 'allfaces_optional', drawtype = 'allfaces_optional',
waving = 1, waving = 1,
tiles = { 'everness_palm_tree_leaves.png' }, tiles = { 'everness_palm_tree_leaves.png' },
@ -4698,7 +4703,7 @@ Everness:register_node('everness:palm_leaves', {
}) })
Everness:register_node('everness:palm_tree_wood', { Everness:register_node('everness:palm_tree_wood', {
description = S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Wood') .. ' ' .. S('Planks'), description = S('Palm Tree Wood Planks'),
paramtype2 = 'facedir', paramtype2 = 'facedir',
place_param2 = 0, place_param2 = 0,
tiles = { tiles = {
@ -4979,7 +4984,7 @@ Everness:register_node('everness:baobab_fruit_mark', {
}) })
Everness:register_node('everness:baobab_fruit', { Everness:register_node('everness:baobab_fruit', {
description = S('Baobab Fruit') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger') .. ': 2'), description = S('Baobab Fruit') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger: @1', 2)),
short_description = S('Baobab Fruit'), short_description = S('Baobab Fruit'),
drawtype = 'plantlike', drawtype = 'plantlike',
paramtype2 = 'wallmounted', paramtype2 = 'wallmounted',
@ -7495,7 +7500,7 @@ for i = 2, 4 do
end end
Everness:register_node('everness:crystal_mushrooms', { Everness:register_node('everness:crystal_mushrooms', {
description = S('Crystal Mushrooms') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger') .. ': 1'), description = S('Crystal Mushrooms') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger: @1', 1)),
tiles = { 'everness_crystal_mushrooms.png' }, tiles = { 'everness_crystal_mushrooms.png' },
inventory_image = 'everness_crystal_mushrooms.png', inventory_image = 'everness_crystal_mushrooms.png',
wield_image = 'everness_crystal_mushrooms.png', wield_image = 'everness_crystal_mushrooms.png',
@ -8385,8 +8390,8 @@ Everness:register_node('everness:mese_tree_sapling', {
}) })
Everness:register_node('everness:palm_tree_sapling', { Everness:register_node('everness:palm_tree_sapling', {
description = S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Sapling'), description = S('Palm Tree Sapling'),
short_description = S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Sapling'), short_description = S('Palm Tree Sapling'),
drawtype = 'plantlike', drawtype = 'plantlike',
tiles = { 'everness_palm_tree_sapling.png' }, tiles = { 'everness_palm_tree_sapling.png' },
inventory_image = 'everness_palm_tree_sapling.png', inventory_image = 'everness_palm_tree_sapling.png',
@ -11594,7 +11599,7 @@ minetest.register_node('everness:lava_flowing', {
}) })
Everness:register_node('everness:water_geyser', { Everness:register_node('everness:water_geyser', {
description = S('Water') .. ' ' .. S('Geyser'), description = S('Water Geyser'),
drawtype = 'mesh', drawtype = 'mesh',
mesh = 'everness_water_geyser.obj', mesh = 'everness_water_geyser.obj',
tiles = { tiles = {
@ -11622,7 +11627,7 @@ Everness:register_node('everness:water_geyser', {
}) })
Everness:register_node('everness:water_geyser_active', { Everness:register_node('everness:water_geyser_active', {
description = S('Water') .. ' ' .. S('Geyser') .. ' ' .. S('Active'), description = S('Water Geyser Active'),
drawtype = 'mesh', drawtype = 'mesh',
mesh = 'everness_water_geyser.obj', mesh = 'everness_water_geyser.obj',
tiles = { tiles = {
@ -11666,10 +11671,16 @@ Everness:register_node('everness:water_geyser_active', {
end end
}) })
-- For detection by update_translations script.
-- S('Ceramic Pot blank'); S('Ceramic Pot blank Sherd')
-- S('Ceramic Pot flowers'); S('Ceramic Pot flowers Sherd')
-- S('Ceramic Pot lines'); S('Ceramic Pot lines Sherd')
-- S('Ceramic Pot tribal'); S('Ceramic Pot tribal Sherd')
for i, v in ipairs({ 'blank', 'flowers', 'lines', 'tribal' }) do for i, v in ipairs({ 'blank', 'flowers', 'lines', 'tribal' }) do
local pot_name = 'Ceramic Pot ' .. v
Everness:register_node('everness:ceramic_pot_' .. v, { Everness:register_node('everness:ceramic_pot_' .. v, {
description = S('Ceramic') .. ' ' .. S('Pot') .. ' ' .. S(v) .. '. ' .. S('If destroyed by archelogical pick axe, it will drop ceramic sherds instead of ceramic pot item.'), description = S(pot_name) .. '. ' .. S('If destroyed by archelogical pick axe, it will drop ceramic sherds instead of ceramic pot item.'),
short_description = S('Ceramic') .. ' ' .. S('Pot') .. ' ' .. S(v), short_description = S(pot_name),
drawtype = 'mesh', drawtype = 'mesh',
mesh = 'everness_ceramic_pot.obj', mesh = 'everness_ceramic_pot.obj',
tiles = { 'everness_ceramic_pot_' .. v .. '_mesh.png' }, tiles = { 'everness_ceramic_pot_' .. v .. '_mesh.png' },
@ -11714,7 +11725,7 @@ for i, v in ipairs({ 'blank', 'flowers', 'lines', 'tribal' }) do
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
meta:set_string('infotext', S('Ceramic') .. ' ' .. S('Pot') .. ' ' .. S(v)) meta:set_string('infotext', S(pot_name))
meta:set_string('owner', '') meta:set_string('owner', '')
inv:set_size('main', 1) inv:set_size('main', 1)
end, end,
@ -11734,11 +11745,11 @@ for i, v in ipairs({ 'blank', 'flowers', 'lines', 'tribal' }) do
local inv = meta:get_inventory() local inv = meta:get_inventory()
local inv_stack = inv:get_stack('main', 1) local inv_stack = inv:get_stack('main', 1)
local label_copy = { local label_copy = {
S('Ceramic') .. ' ' .. S('Pot') .. ' ' .. S(v) S(pot_name)
} }
if meta:get_string('owner') ~= '' then if meta:get_string('owner') ~= '' then
label_copy[#label_copy + 1] = ' (' .. S('owned by') .. ' ' .. meta:get_string('owner') .. ')' label_copy[#label_copy + 1] = ' ' .. S('(owned by @1)', meta:get_string('owner'))
end end
label_copy[#label_copy + 1] = '\n' .. inv_stack:get_description() label_copy[#label_copy + 1] = '\n' .. inv_stack:get_description()
@ -11813,11 +11824,11 @@ for i, v in ipairs({ 'blank', 'flowers', 'lines', 'tribal' }) do
local inv = meta:get_inventory() local inv = meta:get_inventory()
local inv_stack = inv:get_stack('main', 1) local inv_stack = inv:get_stack('main', 1)
local label_copy = { local label_copy = {
S('Ceramic') .. ' ' .. S('Pot') .. ' ' .. S(v) S(pot_name)
} }
if meta:get_string('owner') ~= '' then if meta:get_string('owner') ~= '' then
label_copy[#label_copy + 1] = ' (' .. S('owned by') .. ' ' .. meta:get_string('owner') .. ')' label_copy[#label_copy + 1] = ' ' .. S('(owned by @1)', meta:get_string('owner'))
end end
label_copy[#label_copy + 1] = '\n' .. inv_stack:get_description() label_copy[#label_copy + 1] = '\n' .. inv_stack:get_description()
@ -11832,11 +11843,11 @@ for i, v in ipairs({ 'blank', 'flowers', 'lines', 'tribal' }) do
local inv = meta:get_inventory() local inv = meta:get_inventory()
local inv_stack = inv:get_stack('main', 1) local inv_stack = inv:get_stack('main', 1)
local label_copy = { local label_copy = {
S('Ceramic') .. ' ' .. S('Pot') .. ' ' .. S(v) S(pot_name)
} }
if meta:get_string('owner') ~= '' then if meta:get_string('owner') ~= '' then
label_copy[#label_copy + 1] = ' (' .. S('owned by') .. ' ' .. meta:get_string('owner') .. ')' label_copy[#label_copy + 1] = ' ' .. S('(owned by @1)', meta:get_string('owner'))
end end
label_copy[#label_copy + 1] = '\n' .. inv_stack:get_description() label_copy[#label_copy + 1] = '\n' .. inv_stack:get_description()
@ -11848,7 +11859,7 @@ for i, v in ipairs({ 'blank', 'flowers', 'lines', 'tribal' }) do
}) })
Everness:register_craftitem('everness:ceramic_pot_sherd_' .. v, { Everness:register_craftitem('everness:ceramic_pot_sherd_' .. v, {
description = S('Ceramic') .. ' ' .. S('Pot') .. ' ' .. S(v) .. ' ' .. S('Sherd'), description = S(pot_name .. ' Sherd'),
inventory_image = 'everness_ceramic_pot_' .. v .. '_sherd.png', inventory_image = 'everness_ceramic_pot_' .. v .. '_sherd.png',
}) })
@ -11874,7 +11885,7 @@ end
local fence_collision_extra = minetest.settings:get_bool('enable_fence_tall') and 3/8 or 0 local fence_collision_extra = minetest.settings:get_bool('enable_fence_tall') and 3/8 or 0
Everness:register_node('everness:sand_castle_wall', { Everness:register_node('everness:sand_castle_wall', {
description = S('Sand') .. ' ' .. S('Castle') .. ' ' .. S('Wall'), description = S('Sand Castle Wall'),
drawtype = 'nodebox', drawtype = 'nodebox',
node_box = { node_box = {
type = 'connected', type = 'connected',

View File

@ -195,7 +195,7 @@ for i = 1, 7 do
local last = i == 7 local last = i == 7
Everness:register_node('everness:volcanic_spike_' .. i, { Everness:register_node('everness:volcanic_spike_' .. i, {
description = S('Volcanic Spike') .. ' ' .. i, description = S('Volcanic Spike @1', i),
tiles = { 'everness_volcanic_rock.png' }, tiles = { 'everness_volcanic_rock.png' },
sounds = Everness.node_sound_stone_defaults(), sounds = Everness.node_sound_stone_defaults(),
drawtype = 'nodebox', drawtype = 'nodebox',
@ -255,7 +255,7 @@ for i = 1, 7 do
}) })
Everness:register_node('everness:mineral_cave_stone_spike_' .. i, { Everness:register_node('everness:mineral_cave_stone_spike_' .. i, {
description = S('Mineral Lava Stone Spike') .. ' ' .. i, description = S('Mineral Lava Stone Spike @1', i),
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z -- Textures of node; +Y, -Y, +X, -X, +Z, -Z
tiles = { tiles = {
{ {
@ -333,7 +333,7 @@ for i = 1, 7 do
}) })
Everness:register_node('everness:mineral_lava_stone_spike_' .. i, { Everness:register_node('everness:mineral_lava_stone_spike_' .. i, {
description = S('Mineral Lava Stone Spike') .. ' ' .. i, description = S('Mineral Lava Stone Spike @1', i),
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z -- Textures of node; +Y, -Y, +X, -X, +Z, -Z
tiles = { tiles = {
{ {
@ -520,8 +520,8 @@ Everness:register_node('everness:lava_tree_wood', {
}) })
Everness:register_node('everness:lava_tree_sapling', { Everness:register_node('everness:lava_tree_sapling', {
description = S('Lava') .. ' ' .. S('Tree') .. ' ' .. S('Sapling'), description = S('Lava Tree Sapling'),
short_description = S('Lava') .. ' ' .. S('Tree') .. ' ' .. S('Sapling'), short_description = S('Lava Tree Sapling'),
drawtype = 'plantlike', drawtype = 'plantlike',
tiles = { 'everness_lava_tree_sapling.png' }, tiles = { 'everness_lava_tree_sapling.png' },
inventory_image = 'everness_lava_tree_sapling.png', inventory_image = 'everness_lava_tree_sapling.png',
@ -574,8 +574,8 @@ Everness:register_node('everness:lava_tree_sapling', {
}) })
Everness:register_node('everness:lava_tree_leaves', { Everness:register_node('everness:lava_tree_leaves', {
description = S('Lava') .. ' ' .. S('Tree') .. ' ' .. S('Leaves'), description = S('Lava Tree Leaves'),
short_description = S('Lava') .. ' ' .. S('Tree') .. ' ' .. S('Leaves'), short_description = S('Lava Tree Leaves'),
drawtype = 'allfaces_optional', drawtype = 'allfaces_optional',
tiles = { tiles = {
{ {

View File

@ -700,8 +700,8 @@ stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Stair'), S('Mineral Stone Stair'),
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Slab'), S('Mineral Stone Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
true true
) )
@ -715,8 +715,8 @@ stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Cobblestone') .. ' ' .. S('Stair'), S('Mineral Cobblestone Stair'),
S('Mineral') .. ' ' .. S('Cobblestone') .. ' ' .. S('Slab'), S('Mineral Cobblestone Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
true true
) )
@ -730,8 +730,8 @@ stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Block') .. ' ' .. S('Stair'), S('Mineral Stone Block Stair'),
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Block') .. ' ' .. S('Slab'), S('Mineral Stone Block Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
true true
) )
@ -745,8 +745,8 @@ stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('Stair'), S('Mineral Stone Brick Stair'),
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('Slab'), S('Mineral Stone Brick Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
true true
) )
@ -756,8 +756,8 @@ stairs.register_stair_and_slab(
'everness:mineral_sandstone', 'everness:mineral_sandstone',
{ cracky = 3 }, { cracky = 3 },
{ 'everness_mineral_sandstone.png' }, { 'everness_mineral_sandstone.png' },
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Stair'), S('Mineral Sandstone Stair'),
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Slab'), S('Mineral Sandstone Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
true true
) )
@ -771,8 +771,8 @@ stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Block') .. ' ' .. S('Stair'), S('Mineral Sandstone Block Stair'),
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Block') .. ' ' .. S('Slab'), S('Mineral Sandstone Block Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
true true
) )
@ -786,8 +786,8 @@ stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Stair'), S('Mineral Sandstone Brick Stair'),
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Slab'), S('Mineral Sandstone Brick Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
true true
) )
@ -805,8 +805,8 @@ stairs.register_stair_and_slab(
scale = 2 scale = 2
} }
}, },
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Block') .. ' ' .. S('Stair'), S('Mineral Sandstone Brick Block Stair'),
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Block') .. ' ' .. S('Slab'), S('Mineral Sandstone Brick Block Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
true true
) )
@ -820,8 +820,8 @@ stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Growth') .. ' ' .. S('Stair'), S('Mineral Stone Brick with Growth Stair'),
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Growth') .. ' ' .. S('Slab'), S('Mineral Stone Brick with Growth Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
true true
) )
@ -835,8 +835,8 @@ stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Flower Growth') .. ' ' .. S('Stair'), S('Mineral Stone Brick with Flower Growth Stair'),
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Flower Growth') .. ' ' .. S('Slab'), S('Mineral Stone Brick with Flower Growth Slab'),
Everness.node_sound_stone_defaults(), Everness.node_sound_stone_defaults(),
true true
) )
@ -851,8 +851,8 @@ stairs.register_stair_and_slab(
align_style = 'world', align_style = 'world',
scale = 2 scale = 2
}}, }},
S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Wood') .. ' ' .. S('Planks') .. ' ' .. S('Stair'), S('Palm Tree Wood Planks Stair'),
S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Wood') .. ' ' .. S('Planks') .. ' ' .. S('Slab'), S('Palm Tree Wood Planks Slab'),
Everness.node_sound_wood_defaults(), Everness.node_sound_wood_defaults(),
true true
) )

View File

@ -346,7 +346,7 @@ Everness:register_node('everness:hammer', {
}) })
Everness:register_node('everness:hammer_sharp', { Everness:register_node('everness:hammer_sharp', {
description = S('Sharp') .. ' ' .. S('Hammer'), description = S('Sharp Hammer'),
mod_origin = 'evermess', mod_origin = 'evermess',
inventory_image = 'everness_hammer_sharp_item.png', inventory_image = 'everness_hammer_sharp_item.png',
use_texture_alpha = 'clip', use_texture_alpha = 'clip',

View File

@ -49,7 +49,7 @@ local function on_flood(pos, oldnode, newnode)
end end
Everness:register_node('everness:mineral_torch', { Everness:register_node('everness:mineral_torch', {
description = S('Mineral') .. ' ' .. S('Torch'), description = S('Mineral Torch'),
drawtype = 'mesh', drawtype = 'mesh',
mesh = 'everness_mineral_torch.obj', mesh = 'everness_mineral_torch.obj',
inventory_image = 'everness_mineral_torch_item.png', inventory_image = 'everness_mineral_torch_item.png',