Add crystal forest stone and variations

This commit is contained in:
Juraj Vajda 2023-05-04 23:18:46 -04:00
parent fdb2b5b3fd
commit a5a95d1f1f
12 changed files with 403 additions and 15 deletions

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@ -872,6 +872,9 @@ GNU Lesser General Public License v2.1 or later
- everness_grass_extras_2.png
- everness_dirt.png
- everness_dry_dirt.png
- everness_crystal_stone_brick.png
- everness_crystal_stone.png
- everness_crystal_cobble.png
**CC-BY-SA-4.0, Pixel Perfection by XSSheep**, https://minecraft.curseforge.com/projects/pixel-perfection-freshly-updated

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@ -33,15 +33,83 @@ minetest.register_biome({
depth_filler = 1,
node_riverbed = 'everness:crystal_dirt',
depth_riverbed = 2,
node_dungeon = 'default:cobble',
node_dungeon_alt = 'default:mossycobble',
node_dungeon_stair = 'stairs:stair_cobble',
node_stone = 'everness:crystal_stone',
node_dungeon = 'everness:crystal_cobble',
node_dungeon_alt = 'everness:crystal_stone_brick',
node_dungeon_stair = 'stairs:stair_crystal_cobble',
y_max = y_max,
y_min = y_min,
heat_point = 35,
humidity_point = 50,
})
--
-- Register ores
--
-- Blob ore.
-- These before scatter ores to avoid other ores in blobs.
-- Crystal sand
minetest.register_ore({
ore_type = 'blob',
ore = 'everness:crystal_sand',
wherein = { 'everness:crystal_stone' },
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = y_max,
y_min = y_min,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = { x = 5, y = 5, z = 5 },
seed = 2316,
octaves = 1,
persist = 0.0
},
biomes = { 'everness_crystal_forest' }
})
-- Dirt
minetest.register_ore({
ore_type = 'blob',
ore = 'everness:crystal_dirt',
wherein = { 'everness:crystal_stone' },
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = y_max,
y_min = y_min,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = { x = 5, y = 5, z = 5 },
seed = 17676,
octaves = 1,
persist = 0.0
},
biomes = { 'everness_crystal_forest' }
})
-- Scatter ores
-- Coal
minetest.register_ore({
ore_type = 'scatter',
ore = 'everness:crystal_stone_with_coal',
wherein = 'everness:crystal_stone',
clust_scarcity = 8 * 8 * 8,
clust_num_ores = 9,
clust_size = 3,
y_max = y_max,
y_min = y_min,
biomes = { 'everness_crystal_forest' }
})
--
-- Register decorations
--

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@ -33,9 +33,10 @@ minetest.register_biome({
depth_filler = 3,
node_riverbed = 'everness:crystal_sand',
depth_riverbed = 2,
node_dungeon = 'default:cobble',
node_dungeon_alt = 'default:mossycobble',
node_dungeon_stair = 'stairs:stair_cobble',
node_stone = 'everness:crystal_stone',
node_dungeon = 'everness:crystal_cobble',
node_dungeon_alt = 'everness:crystal_stone_brick',
node_dungeon_stair = 'stairs:stair_crystal_cobble',
vertical_blend = 1,
y_max = y_max,
y_min = y_min,
@ -43,6 +44,57 @@ minetest.register_biome({
humidity_point = 50,
})
--
-- Register ores
--
-- Blob ore.
-- These before scatter ores to avoid other ores in blobs.
-- Crystal sand
minetest.register_ore({
ore_type = 'blob',
ore = 'everness:crystal_sand',
wherein = { 'everness:crystal_stone' },
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = y_max,
y_min = y_min,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = { x = 5, y = 5, z = 5 },
seed = 2316,
octaves = 1,
persist = 0.0
},
biomes = { 'everness_crystal_forest_dunes' }
})
-- Dirt
minetest.register_ore({
ore_type = 'blob',
ore = 'everness:crystal_dirt',
wherein = { 'everness:crystal_stone' },
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = y_max,
y_min = y_min,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = { x = 5, y = 5, z = 5 },
seed = 17676,
octaves = 1,
persist = 0.0
},
biomes = { 'everness_crystal_forest_dunes' }
})
--
-- Register decorations
--

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@ -33,16 +33,90 @@ minetest.register_biome({
depth_filler = 3,
node_riverbed = 'everness:crystal_sand',
depth_riverbed = 2,
node_stone = 'everness:crystal_stone',
node_cave_liquid = 'default:water_source',
node_dungeon = 'default:cobble',
node_dungeon_alt = 'default:mossycobble',
node_dungeon_stair = 'stairs:stair_cobble',
node_dungeon = 'everness:crystal_cobble',
node_dungeon_alt = 'everness:crystal_stone_brick',
node_dungeon_stair = 'stairs:stair_crystal_cobble',
y_max = y_max,
y_min = y_min,
heat_point = 35,
humidity_point = 50,
})
--
-- Register ores
--
-- Blob ore.
-- These before scatter ores to avoid other ores in blobs.
-- Clay
minetest.register_ore({
ore_type = 'blob',
ore = 'default:clay',
wherein = { 'everness:crystal_sand' },
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = y_max,
y_min = y_min,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = { x = 5, y = 5, z = 5 },
seed = -316,
octaves = 1,
persist = 0.0
},
biomes = { 'everness_crystal_forest_ocean' }
})
-- Crystal sand
minetest.register_ore({
ore_type = 'blob',
ore = 'everness:crystal_sand',
wherein = { 'everness:crystal_stone' },
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = y_max,
y_min = y_min,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = { x = 5, y = 5, z = 5 },
seed = 2316,
octaves = 1,
persist = 0.0
},
biomes = { 'everness_crystal_forest_ocean' }
})
-- Dirt
minetest.register_ore({
ore_type = 'blob',
ore = 'everness:crystal_dirt',
wherein = { 'everness:crystal_stone' },
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = y_max,
y_min = y_min,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = { x = 5, y = 5, z = 5 },
seed = 17676,
octaves = 1,
persist = 0.0
},
biomes = { 'everness_crystal_forest_ocean' }
})
--
-- Register decorations
--

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@ -33,16 +33,84 @@ minetest.register_biome({
depth_filler = 3,
node_riverbed = 'everness:crystal_sand',
depth_riverbed = 2,
node_stone = 'everness:crystal_stone',
node_cave_liquid = 'default:water_source',
node_dungeon = 'default:cobble',
node_dungeon_alt = 'default:mossycobble',
node_dungeon_stair = 'stairs:stair_cobble',
node_dungeon = 'everness:crystal_cobble',
node_dungeon_alt = 'everness:crystal_stone_brick',
node_dungeon_stair = 'stairs:stair_crystal_cobble',
y_max = y_max,
y_min = y_min,
heat_point = 35,
humidity_point = 50,
})
--
-- Register ores
--
-- Blob ore.
-- These before scatter ores to avoid other ores in blobs.
-- Crystal sand
minetest.register_ore({
ore_type = 'blob',
ore = 'everness:crystal_sand',
wherein = { 'everness:crystal_stone' },
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = y_max,
y_min = y_min,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = { x = 5, y = 5, z = 5 },
seed = 2316,
octaves = 1,
persist = 0.0
},
biomes = { 'everness_crystal_forest_shore' }
})
-- Dirt
minetest.register_ore({
ore_type = 'blob',
ore = 'everness:crystal_dirt',
wherein = { 'everness:crystal_stone' },
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = y_max,
y_min = y_min,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = { x = 5, y = 5, z = 5 },
seed = 17676,
octaves = 1,
persist = 0.0
},
biomes = { 'everness_crystal_forest_shore' }
})
-- Scatter ores
-- Coal
minetest.register_ore({
ore_type = 'scatter',
ore = 'everness:crystal_stone_with_coal',
wherein = 'everness:crystal_stone',
clust_scarcity = 8 * 8 * 8,
clust_num_ores = 9,
clust_size = 3,
y_max = y_max,
y_min = y_min,
biomes = { 'everness_crystal_forest_shore' }
})
--
-- Register decorations
--

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@ -28,9 +28,9 @@ local y_min = Everness.settings.biomes.everness_crystal_forest_under.y_min
minetest.register_biome({
name = 'everness_crystal_forest_under',
node_cave_liquid = { 'default:water_source', 'default:lava_source' },
node_dungeon = 'default:cobble',
node_dungeon_alt = 'default:mossycobble',
node_dungeon_stair = 'stairs:stair_cobble',
node_dungeon = 'everness:crystal_cobble',
node_dungeon_alt = 'everness:crystal_stone_brick',
node_dungeon_stair = 'stairs:stair_crystal_cobble',
y_max = y_max,
y_min = y_min,
heat_point = 35,

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@ -831,6 +831,34 @@ mcl_stairs.register_stair_and_slab(
nil
)
mcl_stairs.register_stair_and_slab(
'crystal_cobble',
'everness:crystal_cobble',
{ pickaxey = 2 },
{ 'everness_crystal_cobble.png' },
S('Crystal Cobblestone Stair'),
S('Crystal Cobblestone Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Crystal Cobblestone Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'crystal_stone_brick',
'everness:crystal_stone_brick',
{ pickaxey = 2 },
{ 'everness_crystal_stone_brick.png' },
S('Crystal Stone Brick Stair'),
S('Crystal Stone Brick Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Crystal Stone Brick Slab'),
nil
)
-- Crystal Wood
mcl_stairs.register_stair_and_slab(

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@ -32,6 +32,14 @@ minetest.register_node('everness:coral_desert_stone_with_coal', {
sounds = Everness.node_sound_stone_defaults(),
})
minetest.register_node('everness:crystal_stone_with_coal', {
description = S('Coal Ore'),
tiles = { 'everness_crystal_stone.png^everness_mineral_coal.png' },
groups = { cracky = 3 },
drop = 'default:coal_lump',
sounds = Everness.node_sound_stone_defaults(),
})
Everness:register_node('everness:stone_with_pyrite', {
description = S('Pyrite Ore'),
tiles = { 'everness_stone.png^everness_mineral_pyrite.png' },
@ -274,6 +282,26 @@ Everness:register_node('everness:coral_desert_stone', {
sounds = Everness.node_sound_stone_defaults(),
})
Everness:register_node('everness:crystal_stone', {
description = S('Crystal Stone'),
tiles = { 'everness_crystal_stone.png' },
drop = 'everness:crystal_cobble',
groups = {
-- MTG
cracky = 3,
-- MCL
pickaxey = 1,
building_block = 1,
material_stone = 1,
-- ALL
stone = 1,
},
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
_mcl_silk_touch_drop = true,
sounds = Everness.node_sound_stone_defaults(),
})
Everness:register_node('everness:coral_sandstone', {
description = S('Coral Sandstone'),
tiles = { 'everness_coral_sandstone.png' },
@ -524,6 +552,50 @@ Everness:register_node('everness:coral_bones_brick', {
sounds = Everness.node_sound_stone_defaults(),
})
Everness:register_node('everness:crystal_cobble', {
description = S('Crystal Cobblestone'),
tiles = { 'everness_crystal_cobble.png' },
is_ground_content = false,
groups = {
-- MTG
cracky = 3,
stone = 2,
-- MCL
pickaxey = 1,
building_block = 1,
material_stone = 1,
cobble = 1
},
_mcl_blast_resistance = 6,
_mcl_hardness = 2,
sounds = Everness.node_sound_stone_defaults(),
})
Everness:register_node('everness:crystal_stone_brick', {
description = S('Crystal Stone Brick'),
paramtype2 = 'facedir',
drawtype = 'allfaces',
place_param2 = 0,
tiles = { 'everness_crystal_stone_brick.png' },
use_texture_alpha = 'blend',
is_ground_content = false,
groups = {
-- MTG
cracky = 2,
-- MCL
pickaxey = 1,
sandstone = 1,
normal_sandstone = 1,
building_block = 1,
material_stone = 1,
-- ALL
stone = 1
},
_mcl_blast_resistance = 0.8,
_mcl_hardness = 0.8,
sounds = Everness.node_sound_stone_defaults(),
})
Everness:register_node('everness:coral_desert_cobble', {
description = S('Coral Desert Cobblestone'),
tiles = { 'everness_coral_desert_cobble.png' },

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@ -506,6 +506,7 @@ stairs.register_stair_and_slab(
true
)
-- Crystal
stairs.register_stair_and_slab(
'crystal_forest_deep_ocean_sandstone_block',
'everness:crystal_forest_deep_ocean_sandstone_block',
@ -528,6 +529,28 @@ stairs.register_stair_and_slab(
true
)
stairs.register_stair_and_slab(
'crystal_cobble',
'everness:crystal_cobble',
{ cracky = 2 },
{ 'everness_crystal_cobble.png' },
S('Crystal Cobblestone Stair'),
S('Crystal Cobblestone Slab'),
Everness.node_sound_stone_defaults(),
true
)
stairs.register_stair_and_slab(
'crystal_stone_brick',
'everness:crystal_stone_brick',
{ cracky = 2 },
{ 'everness_crystal_stone_brick.png' },
S('Crystal Stone Brick Stair'),
S('Crystal Stone Brick Slab'),
Everness.node_sound_stone_defaults(),
true
)
stairs.register_stair_and_slab(
'everness_glass',
'everness:glass',

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