Improve coral bone tree schematic and fix light

This commit is contained in:
Juraj Vajda 2023-02-18 13:46:03 -05:00
parent 119d3a5619
commit 82786dae74
3 changed files with 17 additions and 7 deletions

View File

@ -48,7 +48,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:coral_grass_1", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -1286,7 +1286,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:coral_bones", prob=126, param2=0},
{name="everness:coral_bones", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -2882,7 +2882,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:coral_bones", prob=126, param2=0},
{name="everness:coral_bones", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -3373,7 +3373,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="everness:coral_bones", prob=126, param2=0},
{name="everness:coral_bones", prob=254, param2=0},
{name="everness:coral_bones", prob=126, param2=0},
{name="everness:coral_bones", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:coral_bones", prob=254, param2=0},
@ -3478,7 +3478,7 @@ schematic = {
{name="everness:coral_bones", prob=254, param2=0, force_place=true},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:coral_grass_1", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -4718,7 +4718,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:coral_bones", prob=254, param2=0},
{name="everness:coral_bones", prob=126, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -5927,7 +5927,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:coral_grass_1", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},

View File

@ -3161,7 +3161,10 @@ local deco_ids_baobab = {
minetest.get_decoration_id('everness:baobab_tree_2')
}
local deco_id_coral_bones_tree = minetest.get_decoration_id('everness:coral_bones_tree')
minetest.set_gen_notify('decoration', deco_ids_baobab)
minetest.set_gen_notify('decoration', { deco_id_coral_bones_tree })
-- Localise data buffer table outside the loop, to be re-used for all
-- mapchunks, therefore minimising memory use.
@ -3195,6 +3198,13 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
end
end
--
-- Coral bone tree - fix light
--
for _, pos in ipairs(gennotify['decoration#' .. deco_id_coral_bones_tree] or {}) do
minetest.fix_light(vector.offset(pos, -1, -1, -1), vector.offset(pos, 14, 35, 14))
end
--
-- Bamboo
--