15 Add mineral waters under
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cc918e38a3
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@ -122,6 +122,15 @@ minetest.register_craft({
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}
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}
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})
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})
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minetest.register_craft({
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output = 'everness:trapdoor_lava_tree 2',
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recipe = {
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{ 'everness:lava_tree_wood', 'everness:lava_tree_wood', 'everness:lava_tree_wood' },
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{ 'everness:lava_tree_wood', 'everness:lava_tree_wood', 'everness:lava_tree_wood' },
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{ '', '', '' },
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}
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})
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minetest.register_craft({
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minetest.register_craft({
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output = 'everness:bamboo_mosaic_wood',
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output = 'everness:bamboo_mosaic_wood',
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recipe = {
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recipe = {
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38
doors.lua
38
doors.lua
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@ -89,7 +89,7 @@ doors.register('everness:door_crystal_wood', {
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tiles = { 'everness_door_crystal_wood.png' },
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tiles = { 'everness_door_crystal_wood.png' },
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inventory_image = 'everness_door_crystal_wood_item.png',
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inventory_image = 'everness_door_crystal_wood_item.png',
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use_texture_alpha = 'blend',
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use_texture_alpha = 'blend',
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groups = { node = 1, cracky = 3, oddly_breakable_by_hand = 3, door = 1 },
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groups = { node = 1, choppy = 3, oddly_breakable_by_hand = 3, door = 1 },
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sounds = Everness.node_sound_glass_defaults(),
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sounds = Everness.node_sound_glass_defaults(),
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sound_open = 'everness_door_glass_open',
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sound_open = 'everness_door_glass_open',
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sound_close = 'everness_door_glass_close',
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sound_close = 'everness_door_glass_close',
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@ -114,7 +114,7 @@ doors.register_trapdoor('everness:trapdoor_crystal_wood', {
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sound_close = 'everness_door_glass_close',
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sound_close = 'everness_door_glass_close',
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gain_open = 0.2,
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gain_open = 0.2,
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gain_close = 0.15,
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gain_close = 0.15,
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groups = { node = 1, cracky = 3, oddly_breakable_by_hand = 3, door = 1 },
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groups = { node = 1, choppy = 3, oddly_breakable_by_hand = 3, door = 1 },
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})
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})
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doors.register_fencegate('everness:gate_crystal_wood', {
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doors.register_fencegate('everness:gate_crystal_wood', {
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@ -129,7 +129,7 @@ doors.register('everness:door_cursed_wood', {
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tiles = { 'everness_door_cursed_wood.png' },
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tiles = { 'everness_door_cursed_wood.png' },
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inventory_image = 'everness_door_cursed_wood_item.png',
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inventory_image = 'everness_door_cursed_wood_item.png',
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use_texture_alpha = 'blend',
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use_texture_alpha = 'blend',
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groups = { node = 1, cracky = 3, oddly_breakable_by_hand = 3, door = 1 },
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groups = { node = 1, choppy = 3, oddly_breakable_by_hand = 3, door = 1 },
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sounds = Everness.node_sound_wood_defaults(),
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sounds = Everness.node_sound_wood_defaults(),
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sound_open = 'everness_creaky_door_open',
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sound_open = 'everness_creaky_door_open',
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sound_close = 'everness_creaky_door_close',
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sound_close = 'everness_creaky_door_close',
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@ -153,7 +153,7 @@ doors.register_trapdoor('everness:trapdoor_cursed_wood', {
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sound_close = 'everness_creaky_door_close',
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sound_close = 'everness_creaky_door_close',
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gain_open = 0.15,
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gain_open = 0.15,
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gain_close = 0.15,
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gain_close = 0.15,
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groups = { node = 1, cracky = 3, oddly_breakable_by_hand = 3, door = 1 },
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groups = { node = 1, choppy = 3, oddly_breakable_by_hand = 3, door = 1 },
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})
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})
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-- Palm Wood
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-- Palm Wood
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@ -163,7 +163,7 @@ doors.register('everness:door_palm_wood', {
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tiles = { 'everness_door_palm_wood.png' },
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tiles = { 'everness_door_palm_wood.png' },
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inventory_image = 'everness_door_palm_wood_item.png',
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inventory_image = 'everness_door_palm_wood_item.png',
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use_texture_alpha = 'blend',
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use_texture_alpha = 'blend',
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groups = { node = 1, cracky = 3, oddly_breakable_by_hand = 3, door = 1 },
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groups = { node = 1, choppy = 3, oddly_breakable_by_hand = 3, door = 1 },
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sounds = Everness.node_sound_wood_defaults(),
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sounds = Everness.node_sound_wood_defaults(),
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recipe = {
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recipe = {
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{ 'everness:palm_tree_wood', 'everness:palm_tree_wood' },
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{ 'everness:palm_tree_wood', 'everness:palm_tree_wood' },
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@ -179,7 +179,7 @@ doors.register_trapdoor('everness:trapdoor_palm_wood', {
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tile_front = 'everness_door_trapdoor_palm_wood.png',
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tile_front = 'everness_door_trapdoor_palm_wood.png',
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tile_side = 'everness_door_trapdoor_palm_wood_side.png',
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tile_side = 'everness_door_trapdoor_palm_wood_side.png',
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sounds = Everness.node_sound_wood_defaults(),
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sounds = Everness.node_sound_wood_defaults(),
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groups = { node = 1, cracky = 3, oddly_breakable_by_hand = 3, door = 1 },
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groups = { node = 1, choppy = 3, oddly_breakable_by_hand = 3, door = 1 },
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})
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})
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doors.register_fencegate('everness:gate_palm_wood', {
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doors.register_fencegate('everness:gate_palm_wood', {
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@ -200,8 +200,32 @@ doors.register_fencegate('everness:gate_coral_wood', {
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-- Lava Tree Wood
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-- Lava Tree Wood
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doors.register('everness:door_lava_tree', {
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description = S('Lava Tree Wood Door'),
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tiles = { 'everness_door_lava_tree_wood.png' },
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inventory_image = 'everness_door_lava_tree_wood_item.png',
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use_texture_alpha = 'blend',
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groups = { node = 1, choppy = 3, oddly_breakable_by_hand = 3, door = 1 },
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sounds = Everness.node_sound_wood_defaults(),
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recipe = {
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{ 'everness:lava_tree_wood', 'everness:lava_tree_wood' },
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{ 'everness:lava_tree_wood', 'everness:lava_tree_wood' },
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{ 'everness:lava_tree_wood', 'everness:lava_tree_wood' },
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}
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})
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doors.register_trapdoor('everness:trapdoor_lava_tree', {
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description = S('Lava Tree Wood Trapdoor'),
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inventory_image = 'everness_door_trapdoor_lava_tree_wood.png',
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wield_image = 'everness_door_trapdoor_lava_tree_wood.png',
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tile_front = 'everness_door_trapdoor_lava_tree_wood.png',
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tile_side = 'everness_door_trapdoor_lava_tree_wood_side.png',
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sounds = Everness.node_sound_wood_defaults(),
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groups = { node = 1, choppy = 3, oddly_breakable_by_hand = 3, door = 1 },
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})
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doors.register_fencegate('everness:gate_lava_tree_wood', {
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doors.register_fencegate('everness:gate_lava_tree_wood', {
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description = S('lava Tree Wood Fence Gate'),
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description = S('Lava Tree Wood Fence Gate'),
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texture = 'everness_lava_tree.png^[sheet:2x2:1,1',
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texture = 'everness_lava_tree.png^[sheet:2x2:1,1',
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material = 'everness:lava_tree',
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material = 'everness:lava_tree',
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groups = { choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 }
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groups = { choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 }
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