Remove Mineral waters chest marker and populate chests in on_generated instead of lbm, fix populating chests with item qty bigger than stack_max

This commit is contained in:
Juraj Vajda 2024-01-25 23:36:05 -05:00
parent 3879c16ff1
commit 7dc8562f39
3 changed files with 56 additions and 48 deletions

View File

@ -28,7 +28,6 @@ Everness:register_lbm({
'everness:cursed_lands_deep_ocean_skull_marker',
'everness:frosted_icesheet_igloo_marker',
'everness:crystal_forest_deep_ocean_ruins_marker',
'everness:mineral_waters_marker',
'everness:mineral_waters_tower_marker'
},
run_at_every_load = true,
@ -55,7 +54,7 @@ Everness:register_lbm({
if minetest.registered_tools[item_def.name] then
stack:set_wear(rand:next(1, 65535))
else
stack:set_count(rand:next(1, item_def.max_count))
stack:set_count(rand:next(1, math.min(item_def.max_count, stack:get_stack_max())))
end
inv:set_stack('main', index, stack)
@ -76,7 +75,7 @@ Everness:register_lbm({
if minetest.registered_tools[item_def.name] then
stack:set_wear(rand:next(1, 65535))
else
stack:set_count(rand:next(1, item_def.max_count))
stack:set_count(rand:next(1, math.min(item_def.max_count, stack:get_stack_max())))
end
inv:set_stack('main', index, stack)
@ -97,7 +96,7 @@ Everness:register_lbm({
if minetest.registered_tools[item_def.name] then
stack:set_wear(rand:next(1, 65535))
else
stack:set_count(rand:next(1, item_def.max_count))
stack:set_count(rand:next(1, math.min(item_def.max_count, stack:get_stack_max())))
end
inv:set_stack('main', index, stack)
@ -118,7 +117,7 @@ Everness:register_lbm({
if minetest.registered_tools[item_def.name] then
stack:set_wear(rand:next(1, 65535))
else
stack:set_count(rand:next(1, item_def.max_count))
stack:set_count(rand:next(1, math.min(item_def.max_count, stack:get_stack_max())))
end
inv:set_stack('main', index, stack)
@ -139,7 +138,7 @@ Everness:register_lbm({
if minetest.registered_tools[item_def.name] then
stack:set_wear(rand:next(1, 65535))
else
stack:set_count(rand:next(1, item_def.max_count))
stack:set_count(rand:next(1, math.min(item_def.max_count, stack:get_stack_max())))
end
inv:set_stack('main', index, stack)
@ -160,7 +159,7 @@ Everness:register_lbm({
if minetest.registered_tools[item_def.name] then
stack:set_wear(rand:next(1, 65535))
else
stack:set_count(rand:next(1, item_def.max_count))
stack:set_count(rand:next(1, math.min(item_def.max_count, stack:get_stack_max())))
end
inv:set_stack('main', index, stack)
@ -181,7 +180,7 @@ Everness:register_lbm({
if minetest.registered_tools[item_def.name] then
stack:set_wear(rand:next(1, 65535))
else
stack:set_count(rand:next(1, item_def.max_count))
stack:set_count(rand:next(1, math.min(item_def.max_count, stack:get_stack_max())))
end
inv:set_stack('main', index, stack)
@ -202,7 +201,7 @@ Everness:register_lbm({
if minetest.registered_tools[item_def.name] then
stack:set_wear(rand:next(1, 65535))
else
stack:set_count(rand:next(1, item_def.max_count))
stack:set_count(rand:next(1, math.min(item_def.max_count, stack:get_stack_max())))
end
inv:set_stack('main', index, stack)
@ -223,7 +222,7 @@ Everness:register_lbm({
if minetest.registered_tools[item_def.name] then
stack:set_wear(rand:next(1, 65535))
else
stack:set_count(rand:next(1, item_def.max_count))
stack:set_count(rand:next(1, math.min(item_def.max_count, stack:get_stack_max())))
end
inv:set_stack('main', index, stack)
@ -244,28 +243,7 @@ Everness:register_lbm({
if minetest.registered_tools[item_def.name] then
stack:set_wear(rand:next(1, 65535))
else
stack:set_count(rand:next(1, item_def.max_count))
end
inv:set_stack('main', index, stack)
end
elseif node.name == 'everness:mineral_waters_marker' then
--
-- Mineral Waters
--
local item_def = Everness.loot_chest.default[rand:next(1, #Everness.loot_chest.default)]
if not minetest.registered_items[item_def.name] then
return
end
if rand:next(0, 100) <= item_def.chance then
local stack = ItemStack(item_def.name)
if minetest.registered_tools[item_def.name] then
stack:set_wear(rand:next(1, 65535))
else
stack:set_count(rand:next(1, item_def.max_count))
stack:set_count(rand:next(1, math.min(item_def.max_count, stack:get_stack_max())))
end
inv:set_stack('main', index, stack)
@ -286,7 +264,7 @@ Everness:register_lbm({
if minetest.registered_tools[item_def.name] then
stack:set_wear(rand:next(1, 65535))
else
stack:set_count(rand:next(1, item_def.max_count))
stack:set_count(rand:next(1, math.min(item_def.max_count, stack:get_stack_max())))
end
inv:set_stack('main', index, stack)

View File

@ -181,7 +181,7 @@ local c_everness_mineral_stone_brick_with_flower_growth = minetest.get_content_i
local c_everness_mineral_sand = minetest.get_content_id('everness:mineral_sand')
local c_everness_mineral_sandstone = minetest.get_content_id('everness:mineral_sandstone')
local c_everness_mineral_sandstone_block = minetest.get_content_id('everness:mineral_sandstone_block')
local c_everness_mineral_waters_marker = minetest.get_content_id('everness:mineral_waters_marker')
local c_everness_chest = minetest.get_content_id('everness:chest')
local c_everness_mineral_stone_with_coal = minetest.get_content_id('everness:mineral_stone_with_coal')
local c_everness_mineral_stone_with_ceramic_sherds = minetest.get_content_id('everness:mineral_stone_with_ceramic_sherds')
local c_everness_lotus_flower_white = minetest.get_content_id('everness:lotus_flower_white')
@ -312,6 +312,7 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
-- local t0 = os.clock()
-- Returns an array containing the biome IDs of nodes in the most recently generated chunk by the current mapgen
local biomemap = minetest.get_mapgen_object('biomemap')
local chest_positions = {}
-- Above sea level
if maxp.y >= y_min and table.indexof(biomemap, biome_id_everness_mineral_waters) ~= -1 then
@ -430,7 +431,7 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
data[ai_cub] = c_everness_mineral_water_source
end
-- place loot chest marker in the middle of the pool floor
-- place loot chest in the middle of the pool floor
if hi == 2
and height > 4
and math.ceil(length / 2) == li
@ -438,7 +439,8 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
and data[ai_cub - area.ystride] ~= c_everness_mineral_water_source
and rand:next(0, 100) < 3
then
data[ai_cub] = c_everness_mineral_waters_marker
data[ai_cub] = c_everness_chest
table.insert(chest_positions, vector.new(area:position(ai_cub)))
end
end
end
@ -783,7 +785,7 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
if minetest.registered_tools[item_def.name] then
stack:set_wear(rand:next(1, 65535))
else
stack:set_count(rand:next(1, item_def.max_count))
stack:set_count(rand:next(1, math.min(item_def.max_count, stack:get_stack_max())))
end
inv:set_stack('main', 1, stack)
@ -812,7 +814,7 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
if minetest.registered_tools[item_def.name] then
stack:set_wear(rand:next(1, 65535))
else
stack:set_count(rand:next(1, item_def.max_count))
stack:set_count(rand:next(1, math.min(item_def.max_count, stack:get_stack_max())))
end
inv:set_stack('main', 1, stack)
@ -827,6 +829,44 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
vm:update_liquids()
-- Write what has been created to the world.
vm:write_to_map()
-- Populate loot chest inventory
local chest_def = minetest.registered_nodes['everness:chest']
if chest_def then
for i, p in ipairs(chest_positions) do
chest_def.on_construct(p)
local inv = minetest.get_inventory({ type = 'node', pos = p })
if not inv then
minetest.log('action', '[Everness] FAILED to populate loot chests inventory at ' .. p:to_string())
return
end
for index, value in ipairs(inv:get_list('main')) do
local item_def = Everness.loot_chest.default[rand:next(1, #Everness.loot_chest.default)]
if not minetest.registered_items[item_def.name] then
return
end
if rand:next(0, 100) <= item_def.chance then
local stack = ItemStack(item_def.name)
if minetest.registered_tools[item_def.name] then
stack:set_wear(rand:next(1, 65535))
else
stack:set_count(rand:next(1, math.min(item_def.max_count, stack:get_stack_max())))
end
inv:set_stack('main', index, stack)
end
end
minetest.log('action', '[Everness] Loot chests inventory populated at ' .. p:to_string())
end
end
end
-- Print generation time of this mapchunk.

View File

@ -2744,16 +2744,6 @@ Everness:register_node('everness:crystal_forest_deep_ocean_ruins_marker', {
drop = ''
})
Everness:register_node('everness:mineral_waters_marker', {
drawtype = 'airlike',
description = 'Mineral Waters Marker',
tiles = { 'everness_lootchest_marker_top.png', 'everness_lootchest_marker_side.png' },
groups = { dig_immediate = 2, not_in_creative_inventory = 1 },
_mcl_hardness = 0.2,
paramtype2 = 'facedir',
drop = ''
})
Everness:register_node('everness:mineral_waters_tower_marker', {
drawtype = 'airlike',
description = 'Mineral Waters Tower Marker',