9 Use only Everness nodes for schematics

This commit is contained in:
Juraj Vajda 2024-01-03 12:33:58 -05:00
parent 0cf37457f0
commit 7712ae2cf1
74 changed files with 3895 additions and 3193 deletions

View File

@ -1,7 +1,7 @@
GNU LESSER GENERAL PUBLIC LICENSE
Version 2.1, February 1999
Copyright (C) 2024 SaKeL <juraj.vajda@gmail.com>
Copyright (C) 2024 SaKeL
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
@ -889,10 +889,27 @@ GNU Lesser General Public License v2.1 or later
- everness_hammer_sharp_mesh.png
- everness_hammer_sharp_item.png
- everness_hammer_item.png
- everness_cobweb.png
- everness_flowers_magenta.png
- everness_flowers_magenta_side_z.png
- everness_flowers_magenta_side_x.png
- everness_cursed_bar.png
- everness_cursed_bar_top.png
- everness_door_cursed_steel_bar.png
- everness_door_cursed_steel_bar_item.png
- everness_flame_permanent.png
- everness_flame_permanent_blue.png
- everness_flame_permanent_blue_item.png
- everness_flame_permanent_item.png
- everness_flame_permanent_purple.png
- everness_flame_permanent_purple_item.png
- everness_gravel.png
- everness_trapdoor_cursed_steel_bar.png
- everness_trapdoor_cursed_steel_bar_side.png
- everness_crystal_mossy_cobble.png
**CC-BY-SA-4.0, Pixel Perfection by XSSheep**, https://minecraft.curseforge.com/projects/pixel-perfection-freshly-updated
- everness_cobweb.png
- everness_fire_animated.png
- everness_flame_particle.png
- everness_rising_soul_particle.png
@ -1331,6 +1348,35 @@ https://freesound.org/people/Rudmer_Rotteveel/sounds/590950/
- everness_cool_lava.2.ogg
- everness_cool_lava.3.ogg
**CC-BY-4.0, by jorickhoofd**, https://freesound.org/people/jorickhoofd/
- everness_gravel_hit.1.ogg
- everness_gravel_hit.2.ogg
- everness_gravel_hit.3.ogg
- everness_gravel_place.1.ogg
- everness_gravel_place.2.ogg
- everness_gravel_place.3.ogg
**CC-BY-3.0, by test_sound**, https://freesound.org/people/test_sound/
- everness_gravel_dug.1.ogg
- everness_gravel_dug.2.ogg
- everness_gravel_dug.3.ogg
- everness_gravel_dug.4.ogg
**CC0-1.0, by Ali_6868**, https://freesound.org/people/Ali_6868/
- everness_gravel_footstep.1.ogg
- everness_gravel_footstep.2.ogg
- everness_gravel_footstep.3.ogg
- everness_gravel_footstep.4.ogg
- everness_gravel_footstep.5.ogg
- everness_gravel_footstep.6.ogg
**CC-BY-4.0, by DelonOW**, https://freesound.org/people/DelonOW/
- everness_extinguish_flame.1.ogg
### Models
**CC-BY-SA-4.0, by SaKeL**

View File

@ -495,6 +495,15 @@ function Everness.node_sound_snow_defaults(table)
return table
end
function Everness.node_sound_gravel_defaults(table)
table = table or {}
table.footstep = table.footstep or { name = 'everness_gravel_footstep', gain = 0.2 }
table.dig = table.dig or { name = 'everness_gravel_hit', gain = 1.0 }
table.dug = table.dug or { name = 'everness_gravel_dug', gain = 0.6 }
table.place = table.place or { name = 'everness_gravel_place', gain = 1.0 }
return table
end
--
-- Forsted Cave Icicles
--

View File

@ -44,11 +44,11 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=254, param2=0},
@ -79,17 +79,17 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
@ -114,23 +114,23 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=126, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=126, param2=0},
{name="air", prob=0, param2=0},
@ -149,17 +149,17 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
@ -184,11 +184,11 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_2", prob=254, param2=0},

View File

@ -44,11 +44,11 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=254, param2=0},
@ -79,17 +79,17 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
@ -114,23 +114,23 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=126, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=126, param2=0},
{name="air", prob=0, param2=0},
@ -149,17 +149,17 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
@ -184,11 +184,11 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_3", prob=254, param2=0},

View File

@ -44,11 +44,11 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=254, param2=0},
@ -79,17 +79,17 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
@ -114,23 +114,23 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=126, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=126, param2=0},
{name="air", prob=0, param2=0},
@ -149,17 +149,17 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
@ -184,11 +184,11 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_1", prob=254, param2=0},

View File

@ -44,11 +44,11 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=254, param2=0},
@ -79,17 +79,17 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
@ -114,23 +114,23 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=126, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=126, param2=0},
{name="air", prob=0, param2=0},
@ -149,17 +149,17 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="default:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_skeleton", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
@ -184,11 +184,11 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=126, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="default:stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_desert_stone", prob=254, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=126, param2=0},
{name="air", prob=0, param2=0},
{name="everness:coral_forest_deep_ocean_coral_4", prob=254, param2=0},

File diff suppressed because it is too large Load Diff

View File

@ -1554,11 +1554,11 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="default:coalblock", prob=254, param2=0},
{name="everness:soul_sandstone_veined", prob=254, param2=0},
{name="everness:cursed_mud", prob=254, param2=0},
{name="everness:cursed_mud", prob=254, param2=0},
{name="everness:cursed_mud", prob=254, param2=0},
{name="default:coalblock", prob=254, param2=0},
{name="everness:soul_sandstone", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
@ -1571,11 +1571,11 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="fire:permanent_flame", prob=254, param2=0},
{name="everness:flame_permanent_purple", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="fire:permanent_flame", prob=254, param2=0},
{name="everness:flame_permanent_blue", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -2574,11 +2574,11 @@ schematic = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="default:coalblock", prob=254, param2=0},
{name="everness:soul_sandstone", prob=254, param2=0},
{name="everness:cursed_mud", prob=254, param2=0},
{name="everness:cursed_mud", prob=254, param2=0},
{name="everness:cursed_mud", prob=254, param2=0},
{name="default:coalblock", prob=254, param2=0},
{name="everness:soul_sandstone_veined", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
@ -2591,11 +2591,11 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="fire:permanent_flame", prob=254, param2=0},
{name="everness:flame_permanent_blue", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="fire:permanent_flame", prob=254, param2=0},
{name="everness:flame_permanent_purple", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},

View File

@ -1898,7 +1898,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:forsaken_desert_brick", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:forsaken_desert_brick", prob=254, param2=0},
{name="everness:forsaken_desert_brick", prob=254, param2=0},
@ -1914,7 +1914,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:hollow_tree", prob=254, param2=9},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:forsaken_desert_brick", prob=126, param2=0},
@ -2041,8 +2041,8 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:forsaken_desert_brick", prob=254, param2=0},
{name="everness:forsaken_desert_brick", prob=254, param2=0},
{name="default:ladder_wood", prob=190, param2=3},
{name="air", prob=254, param2=0},
{name="everness:dense_vine_end", prob=254, param2=8},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -2058,7 +2058,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="everness:forsaken_desert_engraved_stone", prob=254, param2=0},
{name="everness:forsaken_desert_brick", prob=254, param2=0},
{name="default:ladder_wood", prob=190, param2=3},
{name="everness:dense_vine_1", prob=254, param2=8},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -2074,7 +2074,7 @@ schematic = {
{name="everness:forsaken_desert_brick", prob=254, param2=0},
{name="everness:forsaken_desert_brick", prob=254, param2=0},
{name="everness:forsaken_desert_brick", prob=254, param2=0},
{name="default:ladder_wood", prob=190, param2=3},
{name="everness:dense_vine_2", prob=254, param2=8},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -2090,7 +2090,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:forsaken_desert_brick", prob=254, param2=0},
{name="default:ladder_wood", prob=190, param2=3},
{name="everness:dense_vine_1", prob=254, param2=8},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -2106,7 +2106,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:forsaken_desert_engraved_stone", prob=254, param2=0},
{name="default:ladder_wood", prob=190, param2=3},
{name="everness:dense_vine_2", prob=254, param2=8},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -2122,7 +2122,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="everness:forsaken_desert_brick", prob=254, param2=0},
{name="everness:forsaken_desert_brick", prob=254, param2=0},
{name="default:ladder_wood", prob=190, param2=3},
{name="everness:dense_vine_1", prob=254, param2=8},
{name="everness:forsaken_desert_brick", prob=254, param2=0},
{name="everness:forsaken_desert_brick", prob=254, param2=0},
{name="everness:forsaken_desert_brick", prob=254, param2=0},
@ -2138,7 +2138,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:dense_vine_1", prob=254, param2=8},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:forsaken_fire", prob=254, param2=0},
@ -2154,7 +2154,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:dense_vine_2", prob=254, param2=8},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -2169,8 +2169,8 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:forsaken_desert_brick", prob=254, param2=0},
{name="everness:dense_vine_2", prob=254, param2=8},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -2186,7 +2186,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:hollow_tree", prob=254, param2=9},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -2458,7 +2458,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:hollow_tree", prob=254, param2=9},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -2730,7 +2730,7 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:hollow_tree", prob=254, param2=9},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},

View File

@ -9,13 +9,13 @@ schematic = {
data = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="default:torch", prob=126, param2=1},
{name="everness:skull_with_candle", prob=126, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:bone", prob=126, param2=9, force_place=true},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="default:torch", prob=126, param2=1},
{name="everness:forsaken_fire", prob=126, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -450,11 +450,11 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="default:torch", prob=126, param2=1},
{name="everness:forsaken_fire", prob=126, param2=0},
{name="air", prob=254, param2=0},
{name="everness:bone", prob=126, param2=7, force_place=true},
{name="air", prob=254, param2=0},
{name="default:torch", prob=126, param2=1},
{name="everness:skull_with_candle", prob=126, param2=2},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -51,10 +51,10 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:fence_dry_wood", prob=254, param2=0},
{name="everness:fence_dry_wood", prob=254, param2=0},
{name="everness:fence_dry_wood", prob=254, param2=0},
{name="everness:fence_dry_wood", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -83,10 +83,10 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="default:fence_wood", prob=254, param2=0, force_place=true},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:fence_dry_wood", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -111,11 +111,14 @@ schematic = {
{name="everness:dirt_with_cursed_grass", prob=254, param2=0},
{name="everness:dirt_with_cursed_grass", prob=254, param2=0},
{name="everness:dirt_with_cursed_grass", prob=254, param2=0},
{name="default:fence_wood", prob=254, param2=0},
{name="default:fence_wood", prob=254, param2=0},
{name="default:fence_wood", prob=254, param2=0},
{name="xpanes:cursed_bar", prob=254, param2=0},
{name="xpanes:cursed_bar_flat", prob=254, param2=0},
{name="xpanes:cursed_bar", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="default:fence_wood", prob=254, param2=0, force_place=true},
{name="everness:fence_dry_wood", prob=254, param2=0},
{name="stairs:slab_cursed_lands_deep_ocean_sandstone_block", prob=254, param2=0},
{name="stairs:slab_cursed_lands_deep_ocean_sandstone_block", prob=254, param2=2},
{name="everness:fence_dry_wood", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -132,9 +135,6 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="default:torch_wall", prob=254, param2=4, force_place=true},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:dirt_with_cursed_grass", prob=254, param2=0},
{name="everness:dirt_with_cursed_grass", prob=254, param2=0},
{name="everness:dirt_with_cursed_grass", prob=254, param2=0},
@ -143,20 +143,21 @@ schematic = {
{name="everness:dirt_with_cursed_grass", prob=254, param2=0},
{name="everness:dirt_with_cursed_grass", prob=254, param2=0},
{name="everness:dirt_with_cursed_grass", prob=254, param2=0},
{name="default:fence_wood", prob=254, param2=0},
{name="xpanes:cursed_bar_flat", prob=254, param2=3},
{name="everness:skull_with_candle", prob=254, param2=3},
{name="xpanes:cursed_bar_flat", prob=254, param2=3},
{name="air", prob=254, param2=0},
{name="everness:fence_dry_wood", prob=254, param2=0},
{name="everness:fence_dry_wood", prob=254, param2=0},
{name="everness:fence_dry_wood", prob=254, param2=0},
{name="everness:fence_dry_wood", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="default:fence_wood", prob=254, param2=0, force_place=true},
{name="default:fence_wood", prob=254, param2=0, force_place=true},
{name="default:fence_wood", prob=254, param2=0, force_place=true},
{name="default:fence_wood", prob=254, param2=0, force_place=true},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="default:fence_wood", prob=254, param2=0, force_place=true},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
@ -164,7 +165,6 @@ schematic = {
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="default:wood", prob=254, param2=0, force_place=true},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="everness:dirt_with_cursed_grass", prob=254, param2=0},
@ -175,9 +175,9 @@ schematic = {
{name="everness:dirt_with_cursed_grass", prob=254, param2=0},
{name="everness:dirt_with_cursed_grass", prob=254, param2=0},
{name="everness:dirt_with_cursed_grass", prob=254, param2=0},
{name="default:fence_wood", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="xpanes:cursed_bar", prob=254, param2=0},
{name="xpanes:cursed_bar_flat", prob=254, param2=0},
{name="xpanes:cursed_bar", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},
{name="air", prob=254, param2=0},

View File

@ -809,6 +809,12 @@ minetest.register_craft({
burntime = 6,
})
minetest.register_craft({
type = 'fuel',
recipe = 'everness:sulfur_stone',
burntime = 370,
})
--
-- Cooking recipes
--
@ -873,6 +879,12 @@ minetest.register_craft({
recipe = 'everness:crystal_cobble',
})
minetest.register_craft({
type = 'cooking',
output = 'everness:crystal_stone',
recipe = 'everness:crystal_mossy_cobble',
})
--
-- Saplings
--

View File

@ -223,6 +223,32 @@ register_flower_decoration(-0.015, 0.075, 3)
register_flower_decoration(0, 0.06, 2)
register_flower_decoration(0.015, 0.045, 1)
local function register_flower_magenta_decoration(offset, scale, length)
minetest.register_decoration({
name = 'everness:bamboo_forest_flowers_magenta' .. length,
deco_type = 'simple',
place_on = { 'everness:dirt_with_grass_1' },
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = { x = 200, y = 200, z = 200 },
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = { 'everness_bamboo_forest' },
y_max = y_max,
y_min = y_min,
decoration = 'everness:flowers_magenta_' .. length,
})
end
register_flower_magenta_decoration(-0.03, 0.09, 4)
register_flower_magenta_decoration(-0.015, 0.075, 3)
register_flower_magenta_decoration(0, 0.06, 2)
register_flower_magenta_decoration(0.015, 0.045, 1)
--
-- On Generated
--

View File

@ -35,7 +35,7 @@ minetest.register_biome({
depth_riverbed = 2,
node_stone = 'everness:crystal_stone',
node_dungeon = 'everness:crystal_cobble',
node_dungeon_alt = 'everness:crystal_stone_brick',
node_dungeon_alt = 'everness:crystal_mossy_cobble',
node_dungeon_stair = 'stairs:stair_crystal_cobble',
y_max = y_max,
y_min = y_min,

View File

@ -35,7 +35,7 @@ minetest.register_biome({
depth_riverbed = 2,
node_stone = 'everness:crystal_stone',
node_dungeon = 'everness:crystal_cobble',
node_dungeon_alt = 'everness:crystal_stone_brick',
node_dungeon_alt = 'everness:crystal_mossy_cobble',
node_dungeon_stair = 'stairs:stair_crystal_cobble',
vertical_blend = 1,
y_max = y_max,

View File

@ -36,7 +36,7 @@ minetest.register_biome({
node_stone = 'everness:crystal_stone',
node_cave_liquid = 'default:water_source',
node_dungeon = 'everness:crystal_cobble',
node_dungeon_alt = 'everness:crystal_stone_brick',
node_dungeon_alt = 'everness:crystal_mossy_cobble',
node_dungeon_stair = 'stairs:stair_crystal_cobble',
y_max = y_max,
y_min = y_min,

View File

@ -36,7 +36,7 @@ minetest.register_biome({
node_stone = 'everness:crystal_stone',
node_cave_liquid = 'default:water_source',
node_dungeon = 'everness:crystal_cobble',
node_dungeon_alt = 'everness:crystal_stone_brick',
node_dungeon_alt = 'everness:crystal_mossy_cobble',
node_dungeon_stair = 'stairs:stair_crystal_cobble',
y_max = y_max,
y_min = y_min,

View File

@ -29,7 +29,7 @@ minetest.register_biome({
name = 'everness_crystal_forest_under',
node_cave_liquid = { 'default:water_source', 'default:lava_source' },
node_dungeon = 'everness:crystal_cobble',
node_dungeon_alt = 'everness:crystal_stone_brick',
node_dungeon_alt = 'everness:crystal_mossy_cobble',
node_dungeon_stair = 'stairs:stair_crystal_cobble',
y_max = y_max,
y_min = y_min,

View File

@ -36,7 +36,7 @@ minetest.register_biome({
node_water_top = 'everness:frosted_ice',
depth_water_top = 2,
node_river_water = 'everness:frosted_ice',
node_riverbed = 'default:gravel',
node_riverbed = 'everness:gravel',
depth_riverbed = 2,
node_dungeon = 'everness:icecobble',
node_dungeon_alt = 'everness:snowcobble',

View File

@ -845,6 +845,20 @@ mcl_stairs.register_stair_and_slab(
nil
)
mcl_stairs.register_stair_and_slab(
'crystal_mossy_cobble',
'everness:crystal_mossy_cobble',
{ pickaxey = 2 },
{ 'everness_crystal_mossy_cobble.png' },
S('Crystal Mossy Cobblestone Stair'),
S('Crystal Mossy Cobblestone Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Crystal Mossy Cobblestone Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'crystal_stone_brick',
'everness:crystal_stone_brick',

518
nodes.lua
View File

@ -585,6 +585,25 @@ Everness:register_node('everness:crystal_cobble', {
sounds = Everness.node_sound_stone_defaults(),
})
Everness:register_node('everness:crystal_mossy_cobble', {
description = S('Crystal Cobblestone'),
tiles = { 'everness_crystal_mossy_cobble.png' },
is_ground_content = false,
groups = {
-- MTG
cracky = 3,
stone = 2,
-- MCL
pickaxey = 1,
building_block = 1,
material_stone = 1,
cobble = 1
},
_mcl_blast_resistance = 6,
_mcl_hardness = 2,
sounds = Everness.node_sound_stone_defaults(),
})
Everness:register_node('everness:crystal_stone_brick', {
description = S('Crystal Stone Brick'),
paramtype2 = 'facedir',
@ -1187,6 +1206,32 @@ Everness:register_node('everness:sulfur_stone', {
minetest.add_particlespawner(particlespawner_def)
Everness:tick_sulfur_stone(pos)
end,
after_destruct = function(pos, oldnode)
pos.y = pos.y + 1
if minetest.get_node(pos).name == 'everness:flame_permanent' then
minetest.remove_node(pos)
end
end,
on_ignite = function(pos, igniter)
local flame_pos = { x = pos.x, y = pos.y + 1, z = pos.z }
if minetest.get_node(flame_pos).name == 'air' then
minetest.set_node(flame_pos, {name = 'everness:flame_permanent'})
end
end,
-- MCL
_on_ignite = function(player, pointed_thing)
local pos = pointed_thing.under
local flame_pos = { x = pos.x, y = pos.y + 1, z = pos.z }
if minetest.get_node(flame_pos).name == 'air' then
minetest.set_node(flame_pos, {name = 'everness:flame_permanent'})
return true
end
return false
end
})
@ -1401,6 +1446,18 @@ Everness:register_node('everness:soul_sandstone', {
_mcl_blast_resistance = 0.8,
_mcl_hardness = 0.8,
sounds = Everness.node_sound_stone_defaults(),
after_destruct = function(pos)
pos.y = pos.y + 1
if minetest.get_node(pos).name == 'everness:flame_permanent_blue' then
minetest.remove_node(pos)
end
end,
on_ignite = function(pos)
local flame_pos = {x = pos.x, y = pos.y + 1, z = pos.z}
if minetest.get_node(flame_pos).name == 'air' then
minetest.set_node(flame_pos, {name = 'everness:flame_permanent_blue'})
end
end
})
Everness:register_node('everness:soul_sandstone_veined', {
@ -1428,6 +1485,18 @@ Everness:register_node('everness:soul_sandstone_veined', {
_mcl_hardness = 0.8,
drop = 'everness:soul_sandstone',
sounds = Everness.node_sound_stone_defaults(),
after_destruct = function(pos)
pos.y = pos.y + 1
if minetest.get_node(pos).name == 'everness:flame_permanent_purple' then
minetest.remove_node(pos)
end
end,
on_ignite = function(pos)
local flame_pos = {x = pos.x, y = pos.y + 1, z = pos.z}
if minetest.get_node(flame_pos).name == 'air' then
minetest.set_node(flame_pos, {name = 'everness:flame_permanent_purple'})
end
end
})
Everness:register_node('everness:crystal_block_purple', {
@ -2028,20 +2097,190 @@ Everness:register_node('everness:dry_ocean_dirt', {
dirt = 1,
soil_sapling = 2,
soil_sugarcane = 1,
-- cultivatable = 2,
enderman_takable = 1,
building_block = 1,
-- path_creation_possible = 1,
},
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.5,
sounds = Everness.node_sound_dirt_defaults(),
})
Everness:register_node('everness:gravel', {
description = 'Everness ' .. S('Gravel'),
tiles = { 'everness_gravel.png' },
groups = {
-- MTG
crumbly = 2,
-- MCL
handy = 1,
shovely = 1,
enderman_takable = 1,
building_block = 1,
material_sand = 1,
-- All
falling_node = 1,
},
-- MCL
_mcl_blast_resistance = 0.6,
_mcl_hardness = 0.6,
sounds = Everness.node_sound_gravel_defaults(),
drop = {
max_items = 1,
items = {
-- { items = { 'default:flint' }, rarity = 16 },
{ items = { 'everness:gravel' } }
}
}
})
Everness:register_node('everness:flame_permanent', {
description = S('Permanent Fire'),
drawtype = 'firelike',
use_texture_alpha = 'blend',
tiles = {
{
name = 'everness_flame_permanent.png',
animation = {
type = 'vertical_frames',
aspect_w = 16,
aspect_h = 16,
length = 4
}
}
},
inventory_image = 'everness_flame_permanent_item.png',
paramtype = 'light',
light_source = 13,
walkable = false,
buildable_to = true,
sunlight_propagates = true,
floodable = true,
damage_per_second = 4,
groups = {
igniter = 2,
dig_immediate = 3,
fire = 1
},
drop = '',
on_flood = function(pos, oldnode, newnode)
-- Play flame extinguish sound if liquid is not an 'igniter'
if minetest.get_item_group(newnode.name, 'igniter') == 0 then
minetest.sound_play('everness_extinguish_flame',
{
pos = pos,
max_hear_distance = 16,
gain = 1.0,
pitch = math.random(5, 20) / 10
},
true
)
end
-- Remove the flame
return false
end
})
Everness:register_node('everness:flame_permanent_purple', {
description = S('Permanent Fire'),
drawtype = 'firelike',
use_texture_alpha = 'blend',
tiles = {
{
name = 'everness_flame_permanent_purple.png',
animation = {
type = 'vertical_frames',
aspect_w = 16,
aspect_h = 16,
length = 4
}
}
},
inventory_image = 'everness_flame_permanent_purple_item.png',
paramtype = 'light',
light_source = 13,
walkable = false,
buildable_to = true,
sunlight_propagates = true,
floodable = true,
damage_per_second = 4,
groups = {
igniter = 2,
dig_immediate = 3,
fire = 1
},
drop = '',
on_flood = function(pos, oldnode, newnode)
-- Play flame extinguish sound if liquid is not an 'igniter'
if minetest.get_item_group(newnode.name, 'igniter') == 0 then
minetest.sound_play('everness_extinguish_flame',
{
pos = pos,
max_hear_distance = 16,
gain = 1.0,
pitch = math.random(5, 20) / 10
},
true
)
end
-- Remove the flame
return false
end
})
Everness:register_node('everness:flame_permanent_blue', {
description = S('Permanent Fire'),
drawtype = 'firelike',
use_texture_alpha = 'blend',
tiles = {
{
name = 'everness_flame_permanent_blue.png',
animation = {
type = 'vertical_frames',
aspect_w = 16,
aspect_h = 16,
length = 4
}
}
},
inventory_image = 'everness_flame_permanent_blue_item.png',
paramtype = 'light',
light_source = 13,
walkable = false,
buildable_to = true,
sunlight_propagates = true,
floodable = true,
damage_per_second = 4,
groups = {
igniter = 2,
dig_immediate = 3,
fire = 1
},
drop = '',
on_flood = function(pos, oldnode, newnode)
-- Play flame extinguish sound if liquid is not an 'igniter'
if minetest.get_item_group(newnode.name, 'igniter') == 0 then
minetest.sound_play('everness_extinguish_flame',
{
pos = pos,
max_hear_distance = 16,
gain = 1.0,
pitch = math.random(5, 20) / 10
},
true
)
end
-- Remove the flame
return false
end
})
-- Loot Chest / Icicle Markers
Everness:register_node('everness:japanese_shrine_lootchest_marker', {
drawtype = 'airlike',
-- drawtype = 'airlike',
description = 'Japanese Shrine Loot Chest Spawn Marker',
tiles = { 'everness_lootchest_marker_top.png', 'everness_lootchest_marker_side.png' },
groups = { dig_immediate = 2, not_in_creative_inventory = 1 },
@ -5150,6 +5389,277 @@ Everness:register_node('everness:flowers_4', {
}
})
-- Magenta Flowers
Everness:register_node('everness:flowers_magenta_1', {
description = S('Magenta Flowers'),
short_description = S('Magenta Flowers'),
drawtype = 'nodebox',
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z
tiles = {
'everness_flowers_magenta.png',
'everness_flowers_magenta.png^[transformFY',
'everness_flowers_magenta_side_x.png',
'everness_flowers_magenta_side_x.png^[transformFX',
'everness_flowers_magenta_side_z.png^[transformFX',
'everness_flowers_magenta_side_z.png',
},
use_texture_alpha = 'clip',
inventory_image = 'everness_flowers_magenta.png',
wield_image = 'everness_flowers_magenta.png',
paramtype = 'light',
paramtype2 = 'facedir',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {
-- MTG
snappy = 3,
flora = 1,
bamboo_grass = 1,
flower = 1,
-- MCL
handy = 1,
shearsy = 1,
deco_block = 1,
plant = 1,
non_mycelium_plant = 1,
fire_encouragement = 60,
fire_flammability = 100,
dig_by_water = 1,
destroy_by_lava_flow = 1,
compostability = 30,
-- ALL
attached_node = 1,
flammable = 1,
},
_mcl_blast_resistance = 0,
_mcl_hardness = 0,
sounds = Everness.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -8 / 16, -0.5, -8 / 16, 8 / 16, -5 / 16, 8 / 16 },
},
node_box = {
type = 'fixed',
fixed = {
{ 0, -0.3125, -0.0625, 0.5, -0.3125, 0.5 }, -- 3 small flowers top (A)
{ 0.375, -0.5, 0.0625, 0.4375, -0.3125, 0.125 }, -- stem A
{ 0.0625, -0.5, 0, 0.125, -0.3125, 0.0625 }, -- stem A
{ 0.1875, -0.5, 0.3125, 0.25, -0.3125, 0.375 }, -- stem A
}
},
on_place = function(itemstack, placer, pointed_thing)
local stack = ItemStack('everness:flowers_magenta_' .. math.random(1, 4))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack('everness:flowers_magenta_1 ' .. itemstack:get_count() - (1 - ret:get_count()))
end,
})
Everness:register_node('everness:flowers_magenta_2', {
description = S('Magenta Flowers'),
short_description = S('Magenta Flowers'),
drawtype = 'nodebox',
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z
tiles = {
'everness_flowers_magenta.png',
'everness_flowers_magenta.png^[transformFY',
'everness_flowers_magenta_side_x.png',
'everness_flowers_magenta_side_x.png^[transformFX',
'everness_flowers_magenta_side_z.png^[transformFX',
'everness_flowers_magenta_side_z.png',
},
use_texture_alpha = 'clip',
inventory_image = 'everness_flowers_magenta.png',
wield_image = 'everness_flowers_magenta.png',
paramtype = 'light',
paramtype2 = 'facedir',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = 'everness:flowers_magenta_1',
groups = {
-- MTG
snappy = 3,
flora = 1,
bamboo_grass = 1,
-- MCL
handy = 1,
shearsy = 1,
deco_block = 1,
plant = 1,
non_mycelium_plant = 1,
fire_encouragement = 60,
fire_flammability = 100,
dig_by_water = 1,
destroy_by_lava_flow = 1,
compostability = 30,
-- ALL
attached_node = 1,
flammable = 1,
not_in_creative_inventory = 1,
},
_mcl_blast_resistance = 0,
_mcl_hardness = 0,
sounds = Everness.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -8 / 16, -0.5, -8 / 16, 8 / 16, -5 / 16, 8 / 16 },
},
node_box = {
type = 'fixed',
fixed = {
{ 0, -0.3125, -0.0625, 0.5, -0.3125, 0.5 }, -- 3 small flowers top (A)
{ 0.375, -0.5, 0.0625, 0.4375, -0.3125, 0.125 }, -- stem A
{ 0.0625, -0.5, 0, 0.125, -0.3125, 0.0625 }, -- stem A
{ 0.1875, -0.5, 0.3125, 0.25, -0.3125, 0.375 }, -- stem A
{ -0.5, -0.4375, 0, 0, -0.4375, 0.5 }, -- 1 big flower top (D)
{ -0.25, -0.5, 0.1875, -0.1875, -0.4375, 0.25 }, -- stem D
}
}
})
Everness:register_node('everness:flowers_magenta_3', {
description = S('Magenta Flowers'),
short_description = S('Magenta Flowers'),
drawtype = 'nodebox',
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z
tiles = {
'everness_flowers_magenta.png',
'everness_flowers_magenta.png^[transformFY',
'everness_flowers_magenta_side_x.png',
'everness_flowers_magenta_side_x.png^[transformFX',
'everness_flowers_magenta_side_z.png^[transformFX',
'everness_flowers_magenta_side_z.png',
},
use_texture_alpha = 'clip',
inventory_image = 'everness_flowers_magenta.png',
wield_image = 'everness_flowers_magenta.png',
paramtype = 'light',
paramtype2 = 'facedir',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = 'everness:flowers_magenta_1',
groups = {
-- MTG
snappy = 3,
flora = 1,
bamboo_grass = 1,
flower = 1,
-- MCL
handy = 1,
shearsy = 1,
deco_block = 1,
plant = 1,
non_mycelium_plant = 1,
fire_encouragement = 60,
fire_flammability = 100,
dig_by_water = 1,
destroy_by_lava_flow = 1,
compostability = 30,
-- ALL
attached_node = 1,
flammable = 1,
not_in_creative_inventory = 1,
},
_mcl_blast_resistance = 0,
_mcl_hardness = 0,
sounds = Everness.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -8 / 16, -0.5, -8 / 16, 8 / 16, -5 / 16, 8 / 16 },
},
node_box = {
type = 'fixed',
fixed = {
{ 0, -0.3125, -0.0625, 0.5, -0.3125, 0.5 }, -- 3 small flowers top (A)
{ 0.375, -0.5, 0.0625, 0.4375, -0.3125, 0.125 }, -- stem A
{ 0.0625, -0.5, 0, 0.125, -0.3125, 0.0625 }, -- stem A
{ 0.1875, -0.5, 0.3125, 0.25, -0.3125, 0.375 }, -- stem A
{ -0.5, -0.4375, 0, 0, -0.4375, 0.5 }, -- 1 big flower top (D)
{ -0.25, -0.5, 0.1875, -0.1875, -0.4375, 0.25 }, -- stem D
{ -0.5, -0.375, -0.5, 0, -0.375, 0 }, -- 2 small and 1 medium flowers top (C)
{ -0.125, -0.5, -0.1875, -0.0625, -0.375, -0.125 }, -- stem C
{ -0.4375, -0.5, -0.25, -0.375, -0.375, -0.1875 }, -- stem C
{ -0.3125, -0.5, -0.375, -0.1875, -0.375, -0.375 }, -- stem C
{ -0.25, -0.5, -0.4375, -0.25, -0.375, -0.3125 }, -- stem C
}
}
})
Everness:register_node('everness:flowers_magenta_4', {
description = S('Magenta Flowers'),
short_description = S('Magenta Flowers'),
drawtype = 'nodebox',
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z
tiles = {
'everness_flowers_magenta.png',
'everness_flowers_magenta.png^[transformFY',
'everness_flowers_magenta_side_x.png',
'everness_flowers_magenta_side_x.png^[transformFX',
'everness_flowers_magenta_side_z.png^[transformFX',
'everness_flowers_magenta_side_z.png',
},
use_texture_alpha = 'clip',
inventory_image = 'everness_flowers_magenta.png',
wield_image = 'everness_flowers_magenta.png',
paramtype = 'light',
paramtype2 = 'facedir',
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = 'everness:flowers_magenta_1',
groups = {
-- MTG
snappy = 3,
flora = 1,
bamboo_grass = 1,
flower = 1,
-- MCL
handy = 1,
shearsy = 1,
deco_block = 1,
plant = 1,
non_mycelium_plant = 1,
fire_encouragement = 60,
fire_flammability = 100,
dig_by_water = 1,
destroy_by_lava_flow = 1,
compostability = 30,
-- ALL
attached_node = 1,
flammable = 1,
not_in_creative_inventory = 1,
},
_mcl_blast_resistance = 0,
_mcl_hardness = 0,
sounds = Everness.node_sound_leaves_defaults(),
selection_box = {
type = 'fixed',
fixed = { -8 / 16, -0.5, -8 / 16, 8 / 16, -5 / 16, 8 / 16 },
},
node_box = {
type = 'fixed',
fixed = {
{ 0, -0.3125, -0.0625, 0.5, -0.3125, 0.5 }, -- 3 small flowers top (A)
{ 0.375, -0.5, 0.0625, 0.4375, -0.3125, 0.125 }, -- stem A
{ 0.0625, -0.5, 0, 0.125, -0.3125, 0.0625 }, -- stem A
{ 0.1875, -0.5, 0.3125, 0.25, -0.3125, 0.375 }, -- stem A
{ 0, -0.375, -0.5, 0.5, -0.375, -0.0625 }, -- 1 big flower top (B)
{ 0.1875, -0.5, -0.3125, 0.25, -0.375, -0.25 }, -- stem B
{ -0.5, -0.375, -0.5, 0, -0.375, 0 }, -- 2 small and 1 medium flowers top (C)
{ -0.125, -0.5, -0.1875, -0.0625, -0.375, -0.125 }, -- stem C
{ -0.4375, -0.5, -0.25, -0.375, -0.375, -0.1875 }, -- stem C
{ -0.3125, -0.5, -0.375, -0.1875, -0.375, -0.375 }, -- stem C
{ -0.25, -0.5, -0.4375, -0.25, -0.375, -0.3125 }, -- stem C
{ -0.5, -0.4375, 0, 0, -0.4375, 0.5 }, -- 1 big flower top (D)
{ -0.25, -0.5, 0.1875, -0.1875, -0.4375, 0.25 }, -- stem D
}
}
})
Everness:register_node('everness:coral_burdock_1', {
description = S('Coral Burdock'),
short_description = S('Coral Burdock'),
@ -9370,7 +9880,7 @@ Everness:register_node('everness:floating_crystal', {
local position = vector.new(pos.x, pos.y, pos.z)
local position_prev = vector.new(pos.x, pos.y, pos.z)
-- For "number" of crystals do..
-- For 'number' of crystals do..
for i = 1, math.random(2, 6), 1 do
-- Only air positions
local positions = minetest.find_nodes_in_area(

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@ -31,3 +31,77 @@ xpanes.register_pane('pyrite_pane', {
{ 'everness:pyrite_glass', 'everness:pyrite_glass', 'everness:pyrite_glass' }
}
})
xpanes.register_pane('cursed_bar', {
description = S('Cursed Steel Bars'),
textures = {'everness_cursed_bar.png', '', 'everness_cursed_bar_top.png'},
inventory_image = 'everness_cursed_bar.png',
wield_image = 'everness_cursed_bar.png',
groups = { cracky = 2 },
sounds = Everness.node_sound_metal_defaults(),
recipe = {
{ 'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot' },
{ 'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot' },
{ 'everness:cursed_lands_deep_ocean_sandstone_block', 'everness:cursed_lands_deep_ocean_sandstone_block', 'everness:cursed_lands_deep_ocean_sandstone_block' }
}
})
-- Register steel bar doors and trapdoors
if minetest.get_modpath('doors') then
doors.register('everness:door_cursed_steel_bar', {
tiles = {
{
name = 'everness_door_cursed_steel_bar.png',
backface_culling = true
}
},
description = S('Cursed Steel Bar Door'),
inventory_image = 'everness_door_cursed_steel_bar_item.png',
protected = true,
groups = {
node = 1,
cracky = 1,
level = 2
},
sounds = Everness.node_sound_metal_defaults(),
sound_open = 'xpanes_steel_bar_door_open',
sound_close = 'xpanes_steel_bar_door_close',
gain_open = 0.15,
gain_close = 0.13,
recipe = {
{'xpanes:cursed_bar_flat', 'xpanes:cursed_bar_flat'},
{'xpanes:cursed_bar_flat', 'xpanes:cursed_bar_flat'},
{'xpanes:cursed_bar_flat', 'xpanes:cursed_bar_flat'},
},
})
doors.register_trapdoor('everness:trapdoor_cursed_steel_bar', {
description = S('Steel Bar Trapdoor'),
inventory_image = 'everness_trapdoor_cursed_steel_bar.png',
wield_image = 'everness_trapdoor_cursed_steel_bar.png',
tile_front = 'everness_trapdoor_cursed_steel_bar.png',
tile_side = 'everness_trapdoor_cursed_steel_bar_side.png',
protected = true,
groups = {
node = 1,
cracky = 1,
level = 2,
door = 1
},
sounds = Everness.node_sound_metal_defaults(),
sound_open = 'xpanes_steel_bar_door_open',
sound_close = 'xpanes_steel_bar_door_close',
gain_open = 0.15,
gain_close = 0.13,
})
minetest.register_craft({
output = 'everness:trapdoor_cursed_steel_bar',
recipe = {
{'xpanes:cursed_bar_flat', 'xpanes:cursed_bar_flat'},
{'xpanes:cursed_bar_flat', 'xpanes:cursed_bar_flat'},
}
})
end

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@ -553,6 +553,17 @@ stairs.register_stair_and_slab(
true
)
stairs.register_stair_and_slab(
'crystal_mossy_cobble',
'everness:crystal_mossy_cobble',
{ cracky = 2 },
{ 'everness_crystal_mossy_cobble.png' },
S('Crystal Mossy Cobblestone Stair'),
S('Crystal Mossy Cobblestone Slab'),
Everness.node_sound_stone_defaults(),
true
)
stairs.register_stair_and_slab(
'crystal_stone_brick',
'everness:crystal_stone_brick',

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