Update wood hit sounds
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@ -1174,7 +1174,7 @@ GNU Lesser General Public License v2.1 or later
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- everness_plant_hit.2.ogg
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- everness_plant_hit.2.ogg
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- everness_plant_hit.3.ogg
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- everness_plant_hit.3.ogg
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**CC0-1.0, by igroglaz**, https://freesound.org
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**CC0-1.0, by GiocoSound**, https://freesound.org/people/GiocoSound/
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- everness_wood_hit.1.ogg
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- everness_wood_hit.1.ogg
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- everness_wood_hit.2.ogg
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- everness_wood_hit.2.ogg
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2
api.lua
2
api.lua
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@ -444,7 +444,7 @@ end
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function Everness.node_sound_wood_defaults(table)
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function Everness.node_sound_wood_defaults(table)
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table = table or {}
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table = table or {}
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table.footstep = table.footstep or { name = 'everness_wood_footstep', gain = 0.15 }
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table.footstep = table.footstep or { name = 'everness_wood_footstep', gain = 0.15 }
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table.dig = table.dig or { name = 'everness_wood_hit', gain = 0.5 }
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table.dig = table.dig or { name = 'everness_wood_hit', gain = 0.8 }
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table.dug = table.dug or { name = 'everness_wood_place', gain = 0.1 }
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table.dug = table.dug or { name = 'everness_wood_place', gain = 0.1 }
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table.place = table.place or { name = 'everness_wood_place', gain = 0.15 }
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table.place = table.place or { name = 'everness_wood_place', gain = 0.15 }
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return table
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return table
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