2023-02-20 10:24:04 -06:00
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--[[
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Everness. Never ending discovery in Everness mapgen.
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Copyright (C) 2023 SaKeL <juraj.vajda@gmail.com>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to juraj.vajda@gmail.com
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--]]
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--
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-- Register biomes
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--
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local y_max = Everness.settings.biomes.everness_crystal_forest_dunes.y_max
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local y_min = Everness.settings.biomes.everness_crystal_forest_dunes.y_min
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-- Crystal Forest Dunes
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minetest.register_biome({
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name = 'everness_crystal_forest_dunes',
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node_top = 'everness:crystal_sand',
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depth_top = 1,
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node_filler = 'everness:crystal_sand',
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depth_filler = 3,
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node_riverbed = 'everness:crystal_sand',
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depth_riverbed = 2,
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2023-03-31 11:22:39 -05:00
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node_dungeon = 'everness_mapgen_cobble',
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node_dungeon_alt = 'everness_mapgen_mossycobble',
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node_dungeon_stair = 'everness_mapgen_stair_cobblestair_cobble',
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2023-02-20 10:24:04 -06:00
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vertical_blend = 1,
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y_max = y_max,
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y_min = y_min,
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heat_point = 35,
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humidity_point = 50,
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})
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--
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-- Register decorations
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--
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minetest.register_decoration({
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name = 'everness:crystal_forest_dunes_ruins_1',
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deco_type = 'schematic',
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place_on = { 'everness:crystal_sand' },
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sidelen = 16,
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noise_params = {
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offset = -0.0003,
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scale = 0.0009,
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spread = { x = 200, y = 200, z = 200 },
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seed = 230,
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octaves = 3,
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persist = 0.6
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},
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biomes = { 'everness_crystal_forest_dunes' },
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y_max = y_max,
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y_min = y_min,
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schematic = minetest.get_modpath('everness') .. '/schematics/everness_crystal_forest_ruins_1.mts',
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flags = 'place_center_x, place_center_z',
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rotation = 'random',
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})
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minetest.register_decoration({
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name = 'everness:crystal_forest_dunes_ruins_2',
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deco_type = 'schematic',
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place_on = { 'everness:crystal_sand' },
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place_offset_y = 0,
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sidelen = 16,
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noise_params = {
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offset = -0.0003,
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scale = 0.0009,
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spread = { x = 200, y = 200, z = 200 },
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seed = 230,
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octaves = 3,
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persist = 0.6
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},
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biomes = { 'everness_crystal_forest_dunes' },
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y_max = y_max,
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y_min = y_min,
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schematic = minetest.get_modpath('everness') .. '/schematics/everness_crystal_forest_ruins_2.mts',
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flags = 'place_center_x, place_center_z',
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rotation = 'random',
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})
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