everness/mapgen_coral_forest_under.lua

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--[[
Everness. Never ending discovery in Everness mapgen.
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Copyright (C) 2024 SaKeL
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
--]]
--
-- Register biomes
--
local y_max = Everness.settings.biomes.everness_coral_forest_under.y_max
local y_min = Everness.settings.biomes.everness_coral_forest_under.y_min
-- Coral Forest Under
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Everness:register_biome({
name = 'everness:coral_forest_under',
node_cave_liquid = { 'mapgen_water_source', 'mapgen_lava_source' },
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node_dungeon = 'everness:coral_desert_cobble',
node_dungeon_alt = 'everness:coral_desert_mossy_cobble',
node_dungeon_stair = 'stairs:stair_coral_desert_cobble',
y_max = y_max,
y_min = y_min,
heat_point = 60,
humidity_point = 50,
})
--
-- Register ores
--
-- Blob ore.
-- These before scatter ores to avoid other ores in blobs.
-- Coral Desert Stone
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Everness:register_ore({
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ore_type = 'blob',
ore = 'everness:coral_desert_stone',
wherein = { 'default:stone' },
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = y_max,
y_min = y_min,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = { x = 5, y = 5, z = 5 },
seed = -316,
octaves = 1,
persist = 0.0
},
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biomes = { 'everness:coral_forest_under' }
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})
--
-- Register decorations
--
-- Coral Forest Under
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Everness:register_decoration({
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name = 'everness:coral_forest_under_desert_stone_with_moss_floors',
deco_type = 'simple',
place_on = { 'default:stone' },
place_offset_y = -1,
sidelen = 16,
fill_ratio = 10,
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biomes = { 'everness:coral_forest_under' },
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y_max = y_max,
y_min = y_min,
flags = 'all_floors, force_placement',
decoration = {
'everness:coral_desert_stone_with_moss'
},
})
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Everness:register_decoration({
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name = 'everness:coral_forest_under_mold_stone_ceilings',
deco_type = 'simple',
place_on = { 'default:stone' },
sidelen = 16,
fill_ratio = 0.4,
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biomes = { 'everness:coral_forest_under' },
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y_max = y_max,
y_min = y_min,
flags = 'all_ceilings',
decoration = {
'everness:moss_block'
},
})
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Everness:register_decoration({
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name = 'everness:coral_forest_under_coral_tree_bioluminescent',
deco_type = 'schematic',
place_on = { 'everness:coral_desert_stone_with_moss' },
place_offset_y = 1,
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.002,
spread = { x = 250, y = 250, z = 250 },
seed = 2,
octaves = 3,
persist = 0.66
},
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biomes = { 'everness:coral_forest_under' },
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y_max = y_max - 1500 > y_min and y_max - 1500 or y_max,
y_min = y_min,
schematic = minetest.get_modpath('everness') .. '/schematics/everness_coral_tree_bioluminescent.mts',
flags = 'place_center_x, place_center_z, all_floors, force_placement',
rotation = 'random',
spawn_by = 'everness:coral_desert_stone_with_moss',
num_spawn_by = 8,
})
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Everness:register_decoration({
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name = 'everness:coral_forest_under_coral_plant_bioluminescent',
deco_type = 'simple',
place_on = { 'everness:coral_desert_stone_with_moss' },
param2 = 8,
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.02,
spread = { x = 200, y = 200, z = 200 },
seed = 329,
octaves = 3,
persist = 0.6
},
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biomes = { 'everness:coral_forest_under' },
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y_max = y_max,
y_min = y_min,
decoration = 'everness:coral_plant_bioluminescent',
flags = 'all_floors'
})
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Everness:register_decoration({
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name = 'everness:coral_forest_under_lumecorn',
deco_type = 'simple',
place_on = { 'everness:coral_desert_stone_with_moss' },
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = { x = 100, y = 100, z = 100 },
seed = 137,
octaves = 3,
persist = 0.7,
},
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biomes = { 'everness:coral_forest_under' },
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y_max = y_max - 1000 > y_min and y_max - 1000 or y_max,
y_min = y_min,
decoration = 'everness:lumecorn',
flags = 'all_floors',
})
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Everness:register_decoration({
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name = 'everness:coral_forest_under_vines',
deco_type = 'simple',
place_on = { 'everness:moss_block' },
sidelen = 16,
fill_ratio = 0.07,
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biomes = { 'everness:coral_forest_under' },
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param2 = 8,
decoration = {
'everness:lumabus_vine_1',
'everness:lumabus_vine_2',
'everness:flowered_vine_1',
'everness:flowered_vine_2'
},
y_max = y_max,
y_min = y_min,
flags = 'all_ceilings',
spawn_by = 'air',
num_spawn_by = 8
})
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Everness:register_decoration({
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name = 'everness:coral_forest_under_plants',
deco_type = 'simple',
place_on = { 'everness:coral_desert_stone_with_moss' },
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.02,
spread = { x = 200, y = 200, z = 200 },
seed = 329,
octaves = 3,
persist = 0.6
},
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biomes = { 'everness:coral_forest_under' },
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y_max = y_max - 500 > y_min and y_max - 500 or y_max,
y_min = y_min,
decoration = {
'everness:coral_grass_orange',
'everness:globulagus',
'everness:coral_grass_tall',
},
flags = 'all_floors',
})