187 lines
5.4 KiB
Lua
187 lines
5.4 KiB
Lua
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--[[
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Everness. Never ending discovery in Everness mapgen.
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Copyright (C) 2023 SaKeL <juraj.vajda@gmail.com>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to juraj.vajda@gmail.com
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--]]
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--
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-- Register biomes
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--
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local y_max = Everness.settings.biomes.everness_cursed_lands.y_max
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local y_min = Everness.settings.biomes.everness_cursed_lands.y_min
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-- Cursed Lands
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minetest.register_biome({
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name = 'everness_cursed_lands',
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node_top = 'everness:dirt_with_cursed_grass',
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depth_top = 1,
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node_filler = 'everness:cursed_dirt',
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depth_filler = 1,
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node_riverbed = 'everness:cursed_dirt',
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depth_riverbed = 2,
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node_dungeon = 'default:cobble',
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node_dungeon_alt = 'default:mossycobble',
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node_dungeon_stair = 'stairs:stair_cobble',
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y_max = y_max,
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y_min = y_min,
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heat_point = 45,
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humidity_point = 85,
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})
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--
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-- Register decorations
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--
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minetest.register_decoration({
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name = 'everness:cursed_lands_cemetery',
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deco_type = 'schematic',
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place_on = { 'everness:dirt_with_cursed_grass' },
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sidelen = 8,
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noise_params = {
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offset = -0.0003,
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scale = 0.0009,
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spread = { x = 200, y = 200, z = 200 },
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seed = 230,
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octaves = 3,
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persist = 0.6
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},
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biomes = { 'everness_cursed_lands' },
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y_max = y_max,
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y_min = y_min,
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schematic = minetest.get_modpath('everness') .. '/schematics/everness_cemetery.mts',
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flags = 'place_center_x, place_center_z',
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rotation = 'random',
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})
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minetest.register_decoration({
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name = 'everness:cursed_lands_ruins_1',
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deco_type = 'schematic',
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place_on = { 'everness:dirt_with_cursed_grass' },
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sidelen = 8,
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noise_params = {
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offset = -0.0003,
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scale = 0.0009,
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spread = { x = 200, y = 200, z = 200 },
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seed = 230,
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octaves = 3,
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persist = 0.6
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},
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biomes = { 'everness_cursed_lands' },
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y_max = y_max,
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y_min = y_min,
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schematic = minetest.get_modpath('everness') .. '/schematics/everness_ruins_1.mts',
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flags = 'place_center_x, place_center_z',
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rotation = 'random',
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})
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local function register_red_castor_decoration(offset, scale, length)
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minetest.register_decoration({
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name = 'everness:cursed_lands_red_castor_' .. length,
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deco_type = 'simple',
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place_on = { 'everness:dirt_with_cursed_grass' },
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sidelen = 16,
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noise_params = {
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offset = offset,
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scale = scale,
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spread = { x = 200, y = 200, z = 200 },
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seed = 329,
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octaves = 3,
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persist = 0.6
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},
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biomes = { 'everness_cursed_lands' },
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y_max = y_max,
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y_min = y_min,
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decoration = 'everness:red_castor_' .. length,
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})
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end
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-- Red Castor Grasses
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register_red_castor_decoration(-0.03, 0.09, 4)
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register_red_castor_decoration(-0.015, 0.075, 3)
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register_red_castor_decoration(0, 0.06, 2)
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register_red_castor_decoration(0.015, 0.045, 1)
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minetest.register_decoration({
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name = 'everness:cursed_lands_cursed_mud',
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deco_type = 'simple',
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place_on = { 'everness:dirt_with_cursed_grass', 'everness:cursed_dirt', 'everness:cursed_sand' },
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place_offset_y = -1,
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sidelen = 4,
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noise_params = {
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offset = -4,
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scale = 4,
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spread = { x = 50, y = 50, z = 50 },
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seed = 7013,
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octaves = 3,
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persist = 0.7,
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},
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biomes = { 'everness_cursed_lands' },
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y_max = y_max,
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y_min = y_min,
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flags = 'force_placement',
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decoration = { 'everness:cursed_mud' },
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})
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minetest.register_decoration({
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name = 'everness:cursed_lands_dry_tree',
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deco_type = 'schematic',
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place_on = {
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'everness:dirt_with_cursed_grass',
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'everness:cursed_dirt',
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'everness:cursed_sand',
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'everness:cursed_stone'
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},
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place_offset_y = 0,
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sidelen = 16,
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noise_params = {
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offset = 0.0015,
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scale = 0.0021,
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spread = { x = 250, y = 250, z = 250 },
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = { 'everness_cursed_lands' },
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y_max = y_max,
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y_min = y_min,
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schematic = minetest.get_modpath('everness') .. '/schematics/everness_dry_tree.mts',
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flags = 'place_center_x, place_center_z',
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rotation = 'random',
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})
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minetest.register_decoration({
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name = 'everness:cursed_lands_cursed_bush',
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deco_type = 'schematic',
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place_on = { 'everness:dirt_with_cursed_grass' },
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sidelen = 16,
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place_offset_y = 1,
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noise_params = {
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offset = -0.004,
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scale = 0.01,
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spread = { x = 100, y = 100, z = 100 },
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seed = 137,
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octaves = 3,
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persist = 0.7,
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},
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biomes = { 'everness_cursed_lands' },
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y_max = y_max,
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y_min = y_min,
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schematic = minetest.get_modpath('everness') .. '/schematics/everness_cursed_bush.mts',
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flags = 'place_center_x, place_center_z',
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})
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