everness/mapgen_forsaken_desert.lua

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--[[
Everness. Never ending discovery in Everness mapgen.
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Copyright (C) 2024 SaKeL
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
--]]
--
-- Register biomes
--
local y_max = Everness.settings.biomes.everness_forsaken_desert.y_max
local y_min = Everness.settings.biomes.everness_forsaken_desert.y_min
-- Forsaken Desert
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Everness:register_biome({
name = 'everness:forsaken_desert',
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node_top = 'everness:forsaken_desert_sand',
depth_top = 1,
node_stone = 'everness:forsaken_desert_stone',
node_filler = 'everness:forsaken_desert_sand',
depth_filler = 1,
node_riverbed = 'everness:forsaken_desert_sand',
depth_riverbed = 2,
node_dungeon = 'everness:forsaken_desert_brick',
node_dungeon_alt = 'everness:forsaken_desert_brick_red',
node_dungeon_stair = 'stairs:stair_forsaken_desert_brick',
y_max = y_max,
y_min = y_min,
heat_point = 100,
humidity_point = 30,
})
--
-- Register ores
--
-- Stratum ores.
-- These obviously first.
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Everness:register_ore({
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ore_type = 'stratum',
ore = 'everness:forsaken_desert_cobble',
wherein = { 'everness:forsaken_desert_stone' },
clust_scarcity = 1,
y_max = (y_max - y_max) + 46,
y_min = (y_max - y_max) + 4,
noise_params = {
offset = 28,
scale = 16,
spread = { x = 128, y = 128, z = 128 },
seed = 90122,
octaves = 1,
},
stratum_thickness = 4,
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biomes = { 'everness:forsaken_desert' },
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})
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Everness:register_ore({
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ore_type = 'stratum',
ore = 'everness:forsaken_desert_cobble',
wherein = { 'everness:forsaken_desert_stone' },
clust_scarcity = 1,
y_max = (y_max - y_max) + 42,
y_min = (y_max - y_max) + 6,
noise_params = {
offset = 24,
scale = 16,
spread = { x = 128, y = 128, z = 128 },
seed = 90122,
octaves = 1,
},
stratum_thickness = 2,
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biomes = { 'everness:forsaken_desert' },
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})
--
-- Register decorations
--
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Everness:register_decoration({
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name = 'everness:forsaken_desert_sand_plants_1',
deco_type = 'simple',
place_on = { 'everness:forsaken_desert_sand' },
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.02,
spread = { x = 200, y = 200, z = 200 },
seed = 329,
octaves = 3,
persist = 0.6
},
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biomes = { 'everness:forsaken_desert' },
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y_max = y_max,
y_min = y_min,
decoration = { 'everness:forsaken_desert_plant_1' },
param2 = 11,
})
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Everness:register_decoration({
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name = 'everness:forsaken_desert_sand_plants_2',
deco_type = 'simple',
place_on = { 'everness:forsaken_desert_sand' },
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.02,
spread = { x = 200, y = 200, z = 200 },
seed = 329,
octaves = 3,
persist = 0.6
},
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biomes = { 'everness:forsaken_desert' },
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y_max = y_max,
y_min = y_min,
decoration = {
'everness:forsaken_desert_plant_2',
'everness:forsaken_desert_plant_3'
},
param2 = 8,
})
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Everness:register_decoration({
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name = 'everness:forsaken_desert_termite_nest',
deco_type = 'schematic',
place_on = { 'everness:forsaken_desert_sand' },
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = { x = 100, y = 100, z = 100 },
seed = 137,
octaves = 3,
persist = 0.7,
},
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biomes = { 'everness:forsaken_desert' },
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y_max = y_max,
y_min = y_min,
schematic = minetest.get_modpath('everness') .. '/schematics/everness_termite_nest.mts',
flags = 'place_center_x, place_center_z',
rotation = 'random',
})
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Everness:register_decoration({
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name = 'everness:forsaken_desert_hollow_tree',
deco_type = 'schematic',
place_on = { 'everness:forsaken_desert_sand' },
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.002,
spread = { x = 250, y = 250, z = 250 },
seed = 2,
octaves = 3,
persist = 0.66
},
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biomes = { 'everness:forsaken_desert' },
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y_max = y_max,
y_min = y_min,
schematic = minetest.get_modpath('everness') .. '/schematics/everness_hollow_tree.mts',
flags = 'place_center_x, place_center_z',
rotation = 'random',
})
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Everness:register_decoration({
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name = 'everness:forsaken_desert_hollow_tree_large',
deco_type = 'schematic',
place_on = { 'everness:forsaken_desert_sand' },
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.001,
spread = { x = 250, y = 250, z = 250 },
seed = 2,
octaves = 3,
persist = 0.66
},
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biomes = { 'everness:forsaken_desert' },
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y_max = y_max,
y_min = y_min,
schematic = minetest.get_modpath('everness') .. '/schematics/everness_hollow_tree_large.mts',
flags = 'place_center_x, place_center_z',
rotation = 'random',
})