commit b6ff39914f61ed53744d282c1f7f3b014385f054 Author: Jaidyn Ann Date: Sun May 31 01:19:16 2020 -0500 Init diff --git a/COPYING.txt b/COPYING.txt new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/COPYING.txt @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. By contrast, +the GNU General Public License is intended to guarantee your freedom to +share and change all versions of a program--to make sure it remains free +software for all its users. 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Disclaimer of Warranty. + + THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY +APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT +HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY +OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, +THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM +IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF +ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. 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Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..aa03f38 --- /dev/null +++ b/Makefile @@ -0,0 +1,85 @@ +# Makefile shamelessly stolen from Hase. +# I can hardly manage makefiles as it is, yet alone something with +# multiple-targets like sparrow3D! +# whoops. + +SRC = lib/font.c lib/sound.c lib/menu.c +OBJ = font.o sound.o menu.o +DEP = $(SRC:.c=.d) + +DYNAMIC = -lSDL_ttf -lSDL_mixer -lSDL_image -lSDL -lm +CFLAGS = -O3 -fsingle-precision-constant -Wimplicit-function-declaration -Wunused +GENERAL_TWEAKS = -ffast-math +#==PC defaults== +FLAGS = -DDESKTOP $(GENERAL_TWEAKS) + +ifdef NO_DEBUG + FLAGS += -O3 +else + FLAGS += -g +endif + +SDL = `sdl-config --cflags` + +SPARROW_FOLDER = ../sparrow3d +SPARROW3D_STATIC_LIB = libsparrow3d.a +SPARROWNET_STATIC_LIB = libsparrowNet.a +SPARROWSOUND_STATIC_LIB = libsparrowSound.a + +DYNAMIC += -lSDL_net + +ifdef TARGET + include $(SPARROW_FOLDER)/target-files/$(TARGET).mk + BUILD = ./build/$(TARGET)/main + SPARROW_LIB = $(SPARROW_FOLDER)/build/$(TARGET)/sparrow3d +else + TARGET = "Default (change with make TARGET=otherTarget. See All targets with make targets)" + BUILD = . + SPARROW_LIB = $(SPARROW_FOLDER) +endif +LIB += -L$(SPARROW_LIB) +INCLUDE += -I$(SPARROW_FOLDER) + +EFEMMERA_STATIC = $(SPARROW_LIB)/$(SPARROW3D_STATIC_LIB) $(SPARROW_LIB)/$(SPARROWSOUND_STATIC_LIB) $(SPARROW_LIB)/$(SPARROWNET_STATIC_LIB) $(STATIC) + +ifneq ($(TARGET),win32) +DYNAMIC += -lz +endif + +CFLAGS += $(PARAMETER) $(FLAGS) -DBUILDING_DLL + +all: tests + @echo "=== Built for Target "$(TARGET)" ===" + +targets: + @echo "The targets are the same like for sparrow3d. :P" + +test-menu: tests/test-menu.c $(OBJ) makeBuildDir + $(CC) $(CFLAGS) $(LINK_FLAGS) $< $(OBJ) $(SDL) $(INCLUDE) $(LIB) $(EFEMMERA_STATIC) $(DYNAMIC) -o $(BUILD)/tests/$@$(SUFFIX) + +tests: test-menu + @echo "=== Tests built ===" +#efemmera: main.c $(OBJ) makeBuildDir + #$(CC) $(CFLAGS) $(LINK_FLAGS) $< $(OBJ) $(SDL) $(INCLUDE) $(LIB) $(EFEMMERA_STATIC) $(DYNAMIC) -o $(BUILD)/$@$(SUFFIX) + +%.d: %.c + $(CC) -MM $(CFLAGS) $(INCLUDE) $(SDL) $< -MF $@ + +%.o: + $(CC) $(CFLAGS) -c $< $(SDL) $(INCLUDE) + +makeBuildDir: + @if [ ! -d $(BUILD:/efemmera=/) ]; then mkdir $(BUILD:/efemmera=/);fi + @if [ ! -d $(BUILD) ]; then mkdir $(BUILD);fi + +clean: + rm -f *.o *.d + rm -f lib/*.d lib/*.o + rm -f $(BUILD)/tests/test-menu$(SUFFIX) + rm -f $(BUILD)/efemmera$(SUFFIX) + +oclean: + rm -f *.o + rm -f *.d + +-include $(DEP) diff --git a/README.txt b/README.txt new file mode 100644 index 0000000..23a7c24 --- /dev/null +++ b/README.txt @@ -0,0 +1,3 @@ +Nothing here yet, buzz off. + +Tooling around with Sparrow3D, nothing but tests to show off yet. diff --git a/data/font/OFL-Play.txt b/data/font/OFL-Play.txt new file mode 100644 index 0000000..759eb21 --- /dev/null +++ b/data/font/OFL-Play.txt @@ -0,0 +1,93 @@ +Copyright (c) 2011, Jonas Hecksher, Playtypes, e-types AS (e-types.com), +with Reserved Font Name "Play", "Playtype", "Playtype Sans". +This Font Software is licensed under the SIL Open Font License, Version 1.1. +This license is copied below, and is also available with a FAQ at: +http://scripts.sil.org/OFL + + +----------------------------------------------------------- +SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 +----------------------------------------------------------- + +PREAMBLE +The goals of the Open Font License (OFL) are to stimulate worldwide +development of collaborative font projects, to support the font creation +efforts of academic and linguistic communities, and to provide a free and +open framework in which fonts may be shared and improved in partnership +with others. + +The OFL allows the licensed fonts to be used, studied, modified and +redistributed freely as long as they are not sold by themselves. The +fonts, including any derivative works, can be bundled, embedded, +redistributed and/or sold with any software provided that any reserved +names are not used by derivative works. The fonts and derivatives, +however, cannot be released under any other type of license. The +requirement for fonts to remain under this license does not apply +to any document created using the fonts or their derivatives. + +DEFINITIONS +"Font Software" refers to the set of files released by the Copyright +Holder(s) under this license and clearly marked as such. This may +include source files, build scripts and documentation. + +"Reserved Font Name" refers to any names specified as such after the +copyright statement(s). + +"Original Version" refers to the collection of Font Software components as +distributed by the Copyright Holder(s). + +"Modified Version" refers to any derivative made by adding to, deleting, +or substituting -- in part or in whole -- any of the components of the +Original Version, by changing formats or by porting the Font Software to a +new environment. + +"Author" refers to any designer, engineer, programmer, technical +writer or other person who contributed to the Font Software. + +PERMISSION & CONDITIONS +Permission is hereby granted, free of charge, to any person obtaining +a copy of the Font Software, to use, study, copy, merge, embed, modify, +redistribute, and sell modified and unmodified copies of the Font +Software, subject to the following conditions: + +1) Neither the Font Software nor any of its individual components, +in Original or Modified Versions, may be sold by itself. + +2) Original or Modified Versions of the Font Software may be bundled, +redistributed and/or sold with any software, provided that each copy +contains the above copyright notice and this license. These can be +included either as stand-alone text files, human-readable headers or +in the appropriate machine-readable metadata fields within text or +binary files as long as those fields can be easily viewed by the user. + +3) No Modified Version of the Font Software may use the Reserved Font +Name(s) unless explicit written permission is granted by the corresponding +Copyright Holder. This restriction only applies to the primary font name as +presented to the users. + +4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font +Software shall not be used to promote, endorse or advertise any +Modified Version, except to acknowledge the contribution(s) of the +Copyright Holder(s) and the Author(s) or with their explicit written +permission. + +5) The Font Software, modified or unmodified, in part or in whole, +must be distributed entirely under this license, and must not be +distributed under any other license. The requirement for fonts to +remain under this license does not apply to any document created +using the Font Software. + +TERMINATION +This license becomes null and void if any of the above conditions are +not met. + +DISCLAIMER +THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT +OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE +COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL +DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM +OTHER DEALINGS IN THE FONT SOFTWARE. diff --git a/data/font/Play-Bold.ttf b/data/font/Play-Bold.ttf new file mode 100644 index 0000000..7b9d5bf Binary files /dev/null and b/data/font/Play-Bold.ttf differ diff --git a/data/font/anime_ace-2-bold.ttf b/data/font/anime_ace-2-bold.ttf new file mode 100644 index 0000000..79df8b3 Binary files /dev/null and b/data/font/anime_ace-2-bold.ttf differ diff --git a/data/font/anime_ace-2-italic.ttf b/data/font/anime_ace-2-italic.ttf new file mode 100644 index 0000000..ad50ee2 Binary files /dev/null and b/data/font/anime_ace-2-italic.ttf differ diff --git a/data/font/anime_ace-2.ttf b/data/font/anime_ace-2.ttf new file mode 100644 index 0000000..6521ab5 Binary files /dev/null and b/data/font/anime_ace-2.ttf differ diff --git a/data/font/cozette-vector.ttf b/data/font/cozette-vector.ttf new file mode 100644 index 0000000..4a0c755 Binary files /dev/null and b/data/font/cozette-vector.ttf differ diff --git a/data/font/love_me_chain-mono.ttf b/data/font/love_me_chain-mono.ttf new file mode 100644 index 0000000..7d87d37 Binary files /dev/null and b/data/font/love_me_chain-mono.ttf differ diff --git a/data/font/love_me_chain.ttf b/data/font/love_me_chain.ttf new file mode 100644 index 0000000..57c689c Binary files /dev/null and b/data/font/love_me_chain.ttf differ diff --git a/data/sound/tamborine.ogg b/data/sound/tamborine.ogg new file mode 100644 index 0000000..248a801 Binary files /dev/null and b/data/sound/tamborine.ogg differ diff --git a/lib/font.c b/lib/font.c new file mode 100644 index 0000000..e702693 --- /dev/null +++ b/lib/font.c @@ -0,0 +1,63 @@ +#include +#include +#include "font.h" + +int fontCount = 0; +spFontPointer fonts[10] = { NULL }; +char fontPaths[10][512]; + + +// ============================================================================ +// add a TTF font at given path to the global `font` array +void +add_font ( char ttf_path[512] ) +{ + strcpy(fontPaths[fontCount], ttf_path); + fontCount++; + resize_fonts(); +} + +// ============================================================================ +// resizes/updates all fonts; should be run whenever window resizes +void +resize_fonts ( void ) +{ + for ( int i = 0; i < fontCount; i++ ) { + resize_font(&fonts[i], fontPaths[i]); + } +} + +// resizes/updates a given font +void +resize_font ( spFontPointer* font, char ttf_path[512] ) +{ + spFontShadeButtons(1); + + if ( *(font) ) + spFontDelete( *(font) ); + + *(font) = spFontLoad( ttf_path, + spFixedToInt(10 * spGetSizeFactor()) ); + spFontSetShadeColor(0); + + //Every letter you want to use, you have to add here. 63345 is spGetRGB + spFontAdd( *(font), SP_FONT_GROUP_ASCII, 65535 ); //whole ASCII + spFontAddBorder( *(font), 0 ); + + //Have a look, how [S] in line 21 is drawn as a Button image. + spFontAddButton( *(font), 'E', SP_BUTTON_SELECT_NAME, 65535, + spGetRGB( 64, 64, 64 ) ); + spFontAddButton( *(font), 'S', SP_BUTTON_START_NAME, 65535, + spGetRGB( 64, 64, 64 ) ); +} + +// ============================================================================ +// cleans up all fonts in global array `fonts` +void +cleanup_fonts ( void ) +{ + for ( int i = 0; i < fontCount; i++ ) { + spFontDelete( fonts[i] ); + } +} + diff --git a/lib/font.h b/lib/font.h new file mode 100644 index 0000000..45a7c5b --- /dev/null +++ b/lib/font.h @@ -0,0 +1,13 @@ +#include + +int fontCount; +spFontPointer fonts[10]; +char fontPaths[10][512]; + + +void add_font ( char ttf_path[512] ); + +void resize_fonts ( void ); +void resize_font ( spFontPointer*, char[512] ); + +void cleanup_fonts ( void ); diff --git a/lib/menu.c b/lib/menu.c new file mode 100644 index 0000000..8022dac --- /dev/null +++ b/lib/menu.c @@ -0,0 +1,209 @@ +#include +#include +#include "menu.h" + +// ============================================================================ +// INIT +// ============================================================================ +// init a menu with the given title text. +void +init_menu +( struct eMenu* menu, char title[512], + spFontPointer* titleFont, spFontPointer* elementFont, + int menuBackgroundColor, int selectBackgroundColor ) +{ + strcpy(menu->title, title); + + menu->width = 0; + menu->height = 0; + menu->surface = NULL; + + menu->font = titleFont; + menu->elementFont = elementFont; + menu->titleCentered = 1; + menu->textCentered = 1; + + menu->selection = 0; + menu->elementCount = 0; + + menu->menuBgColor = menuBackgroundColor; + menu->selectBgColor = selectBackgroundColor; + + menu->moveSound = NULL; + menu->selectSound = NULL; + menu->soundChannel = 0; +} + +// init the given eMenuElement with the given text in an eMenu. +void +init_menu_element +( struct eMenu* menu, struct eMenuElement* element, char text[512] ) +{ + int count = menu->elementCount; + + strcpy(element->text, text); + element->parentMenu = menu; + element->index = count; + menu->elements[count] = element; + menu->elementCount = menu->elementCount + 1; +} + +// create a new eMenuElement with given text, and append to eMenu. +void +add_menu_element +( struct eMenu* menu, char text[512] ) +{ + struct eMenuElement* element = malloc(sizeof(struct eMenuElement)); + init_menu_element( menu, element, text ); +} + +// ------------------------------------------------------------------- +// resize a menu (executed by resize loop) +void +resize_menu ( struct eMenu* menu ) +{ + if ( menu->height == 0 ) + menu->height = ideal_menu_height(menu); + if ( menu->width == 0 ) + menu->width = ideal_menu_width(menu); + + menu->scaleFactor = spFixedToInt(spGetSizeFactor()); + int height = menu->height * menu->scaleFactor; + int width = menu->width * menu->scaleFactor; + + + if ( menu->surface != NULL ) + spDeleteSurface( menu->surface ); + + menu->surface = spCreateSurface(width, height); +} + + +// ============================================================================ +// DRAW +// ============================================================================ +// draw an eMenu on it's surface. +void +draw_menu ( SDL_Surface* surface, struct eMenu* menu ) +{ + SDL_Surface* old_surface = spGetRenderTarget( ); + spSelectRenderTarget( menu->surface ); + + spClearTarget( menu->menuBgColor ); + if ( menu->textCentered == 0 ) + spFontDrawMiddle ( menu->width / 2 * menu->scaleFactor,0,0, menu->title, *(menu->font) ); + else + spFontDraw ( 0,0,0, menu->title, *(menu->font) ); + + for ( int i=0; i < menu->elementCount; i++ ) { + draw_menu_element( menu->elements[i]); + } + + spSelectRenderTarget( old_surface ); +} + +// draw an eMenuElement on current target surface +void +draw_menu_element ( struct eMenuElement* element ) +{ + struct eMenu* parent = element->parentMenu; + int index = element->index; + int selection = parent->selection; + + spFontPointer font = *(parent->elementFont); + int fontHeight = font->maxheight; + + if ( index == selection ) { + index++; + spRectangle( 0,(index * fontHeight) + (fontHeight * .6),0, + parent->width * parent->scaleFactor * 2, + fontHeight, + parent->selectBgColor ); + } + else index++; + + if ( parent->textCentered == 0 ) + spFontDrawMiddle(parent->width / 2 * parent->scaleFactor,index * fontHeight,0, + element->text, *(parent->elementFont)); + else + spFontDraw(20,index * fontHeight,0, + element->text, *(parent->elementFont)); +} + + +// ============================================================================ +// INPUT +// ============================================================================ +// calc the input for the given menu. +// returns -1 if no menu-related buttons were pressed, +// 0 if not buttons were pressed, +// otherwise return the item selected + 1. +int +calc_menu ( struct eMenu* menu, int sp_select_button ) +{ + spSleep(50000); + if ( spGetInput()->button[sp_select_button] ) + return menu->selection + 1; + else if ( spGetInput()->button[SP_BUTTON_DOWN] ) + menu_select_down( menu ); + else if ( spGetInput()->button[SP_BUTTON_UP] ) + menu_select_up( menu ); + else + return -1; + return 0; +} + +// ------------------------------------------------------------------- +// move an eMenu's selected element up by one (if possible) +void +menu_select_up ( struct eMenu* menu ) +{ + if ( 0 < menu->selection ) { + menu->selection -= 1; + if ( menu->moveSound != NULL ) + spSoundPlay(menu->moveSound, menu->soundChannel,0,0,-1); + } +} + +// move an eMenu's selected element down by one (if possible) +void +menu_select_down ( struct eMenu* menu ) +{ + if ( (menu->elementCount - 1) > menu->selection ) { + menu->selection += 1; + if ( menu->moveSound != NULL ) + spSoundPlay(menu->moveSound, menu->soundChannel,0,0,-1); + } +} + + +// ============================================================================ +// UTIL +// ============================================================================ +// return menu's ideal (smallest while displaying everything) calculated height +int +ideal_menu_height ( struct eMenu* menu ) +{ + spFontPointer font = *(menu->font); + spFontPointer elementFont = *(menu->elementFont); + int titleHeight = font->maxheight; + int elementHeight = elementFont->maxheight + 2; + + return titleHeight + (elementHeight * menu->elementCount); +} + +// return menu's ideal (smallest while displaying everything) calculated width +int +ideal_menu_width ( struct eMenu* menu ) +{ + struct eMenuElement* element; + int top_len = spFontWidth( menu->title, *(menu->font) ); + + for ( int i = 0; i < menu->elementCount; i++ ) { + element = menu->elements[i]; + int len = spFontWidth( element->text, *(menu->elementFont)); + if ( len > top_len ) + top_len = len; + } + return top_len; +} diff --git a/lib/menu.h b/lib/menu.h new file mode 100644 index 0000000..b319bf9 --- /dev/null +++ b/lib/menu.h @@ -0,0 +1,58 @@ +#include + +struct eMenu; +struct eMenuElement; + +struct eMenuElement +{ + struct eMenu* parentMenu; + char text[512]; + int index; +}; + + +struct eMenu +{ + char title[512]; + int width; + int height; + int scaleFactor; + + int selection; + + spFontPointer* font; + spFontPointer* elementFont; + int titleCentered; + int textCentered; + + int menuBgColor; + int selectBgColor; + + SDL_Surface* surface; + + int soundChannel; + spSound* moveSound; + spSound* selectSound; + + int elementCount; + struct eMenuElement *(elements[20]); +}; + + +void init_menu ( struct eMenu*, char title[512], + spFontPointer*, spFontPointer*, int, int ); +void init_menu_element ( struct eMenu*, struct eMenuElement*, char[512] ); +void add_menu_element ( struct eMenu*, char[512] ); + +void draw_menu ( SDL_Surface*, struct eMenu* ); +void draw_menu_element ( struct eMenuElement* ); + +int calc_menu ( struct eMenu*, int ); + +void resize_menu ( struct eMenu* ); + +void menu_select_up (struct eMenu* ); +void menu_select_down (struct eMenu* ); + +int ideal_menu_height ( struct eMenu* ); +int ideal_menu_width ( struct eMenu* ); diff --git a/lib/sound.c b/lib/sound.c new file mode 100644 index 0000000..e0e9f07 --- /dev/null +++ b/lib/sound.c @@ -0,0 +1,24 @@ +#include +#include +#include "sound.h" + +int soundCount = 0; +spSound* sounds[10] = { NULL }; + +// add a sound to the global sounds array +void +add_sound ( char soundpath[512] ) +{ + sounds[soundCount] = spSoundLoad(soundpath); + soundCount++; +} + +// cleanup all sounds +void +cleanup_sounds ( void ) +{ + for ( int i = 0; i < soundCount; i++ ) { + spSoundDelete( sounds[i] ); + } +} + diff --git a/lib/sound.h b/lib/sound.h new file mode 100644 index 0000000..af01df7 --- /dev/null +++ b/lib/sound.h @@ -0,0 +1,7 @@ +#include + +int soundCount; +spSound* sounds[10]; + +void add_sound ( char[512] ); +void cleanup_sounds ( void ); diff --git a/tests/test-menu.c b/tests/test-menu.c new file mode 100644 index 0000000..9648482 --- /dev/null +++ b/tests/test-menu.c @@ -0,0 +1,144 @@ +#include +#include +#include "../lib/font.h" +#include "../lib/sound.h" +#include "../lib/menu.h" +#include "test-menu.h" + +SDL_Surface* screen = NULL; +SDL_Surface* menuSurface = NULL; + +struct eMenu* testMenu; + +// ============================================================================ + +int +main ( int argc, char **argv ) +{ + testMenu = malloc(sizeof(struct eMenu)); + + init(); + int ret_code = spLoop( draw_test, calc_test, 10, resize, NULL ); + cleanup(); + + if ( ret_code != -1 ) { + ret_code--; + struct eMenuElement* targetElement = testMenu->elements[ret_code]; + printf("Here's the menu item you selected:\n"); + printf("Index: %i\tText: %s\n", ret_code, targetElement->text); + } + + return 0; +} + +// ============================================================================ +// TEST +// ============================================================================ +// draw this whole menu test (aka, simple background, text, and the testMenu. +void +draw_test ( void ) +{ + spClearTarget( spGetRGB(64,64,64) ); + spSelectRenderTarget(spGetWindowSurface()); + + draw_menu ( testMenu->surface, testMenu ); + spBlitSurface( spGetWindowSurface()->w/2, spGetWindowSurface()->h/2, 0, + testMenu->surface ); + + spFontDrawMiddle( spGetWindowSurface()->w/2, + spGetWindowSurface()->h-fonts[0]->maxheight*2.5, 0, + "Press [S] to select", fonts[0] ); + spFontDrawMiddle( spGetWindowSurface()->w/2, + spGetWindowSurface()->h-fonts[0]->maxheight-2, 0, + "Press [E] to exit", fonts[0] ); + spFlip(); +} + +// input for the menu test +int +calc_test ( Uint32 steps ) +{ + int menucode = calc_menu ( testMenu, SP_BUTTON_START ); + if ( menucode == -1 ) + if ( spGetInput()->button[SP_BUTTON_SELECT] ) + return -1; + else + return 0; + + return menucode; +} + +void +resize ( Uint16 w, Uint16 h ) +{ + spSelectRenderTarget(spGetWindowSurface()); + resize_fonts(); + resize_menu(testMenu); +} + + +// ============================================================================ +// INIT +// ============================================================================ +int +init ( void ) +{ + init_sparrow3d(); + init_sounds(); + init_fonts(); + init_test_menu(testMenu); + resize( spGetWindowSurface()->w, spGetWindowSurface()->h ); +} + +void +init_test_menu ( struct eMenu* menu ) +{ + init_menu( menu, "what do you do? <3", &fonts[1], &fonts[0], + spGetRGB(80,80,80), spGetRGB(35,71,107) ); + menu->titleCentered = 0; + menu->textCentered = 0; + menu->moveSound = sounds[0]; + add_menu_element(menu, "give up"); + add_menu_element(menu, "run away"); + add_menu_element(menu, "eat a baby"); + add_menu_element(menu, "wave hello"); + add_menu_element(menu, "hug a stranger until they blush"); + add_menu_element(menu, "oh well"); +} + +void +init_fonts ( void ) +{ + add_font("data/font/cozette-vector.ttf"); + add_font("data/font/love_me_chain.ttf"); +} + +void +init_sparrow3d ( void ) +{ + spSetDefaultWindowSize( 320, 240 ); + spInitCore(); + spCreateDefaultWindow(); + spSetZSet(0); + spSetZTest(0); +} + +void +init_sounds ( void ) +{ + spSoundInit(); + add_sound("data/sound/tamborine.ogg"); +} + + +// ============================================================================ +// CLEANUP +// ============================================================================ +int +cleanup ( void ) +{ + cleanup_fonts(); + cleanup_sounds(); + spDeleteSurface( menuSurface ); + spQuitCore(); +} diff --git a/tests/test-menu.h b/tests/test-menu.h new file mode 100644 index 0000000..6d51d3b --- /dev/null +++ b/tests/test-menu.h @@ -0,0 +1,14 @@ +#include + +int calc_test ( Uint32 ); +void draw_test ( void ); +void resize ( Uint16, Uint16 ); + +int init ( void ); + +void init_fonts ( void ); +void init_sparrow3d ( void ); +void init_sounds ( void ); +void init_test_menu ( struct eMenu* ); + +int cleanup ( void );