Monkey-stacking & frosty puzzle-platformer.
Iri al dosiero
Jaidyn Ann 16c49ac85a Update README, add screenshots 2024-01-29 13:40:06 -06:00
art Update README, add screenshots 2024-01-29 13:40:06 -06:00
lib Init 2021-01-07 01:29:06 -06:00
maps Add maps and music 2021-01-07 17:57:36 -06:00
COPYING.txt Init 2021-01-07 01:29:06 -06:00
Makefile Build updates 2021-01-07 01:43:35 -06:00
README.md Update README, add screenshots 2024-01-29 13:40:06 -06:00
conf.lua Init 2021-01-07 01:29:06 -06:00
main.lua Add maps and music 2021-01-07 17:57:36 -06:00

Monkune

Monkune is a platform-ish game, where you stack monkeys in order to get bananas.

Screenshot of the game.

Made for Librejam 2020-01, with the theme of ”cooperation.” It also bears the honor of being the winner… by default, due to lack of competitors. :^)

Running

Monkune should run just fine on any operating system with LÖVE — including GNU/Linux, BSD, and Haiku.

Make sure LÖVE (love2d) is installed with your package manager, and then:
$ make test

Building

The Makefile can make both the monkune.love archive and the Windows executable. Make sure the ./bin/ directory exists, and that LÖVE is installed with your package manager.

$ make win32
$ make love

Meta

Author: Jaidyn Ann jadedctrl@posteo.at
Code is under the GPLv3 (see COPYING.txt)
Art assets all under the CC-BY 3.0.