Update README, add screenshots
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# Monkune
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Monkune is a platform-ish game, where you stack monkeys in order to get bananas.
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![Screenshot of the game.](art/screenshot.png)
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Made for [Librejam 2020-01](https://bytecrab.org/librejam/202101.html), with the
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theme of ”cooperation.” It also bears the honor of being the winner… by default,
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due to lack of competitors. :^)
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## Running
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Monkune should run just fine on any operating system with
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[LÖVE](https://love2d.org) — including GNU/Linux, BSD, and Haiku.
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Make sure LÖVE (`love2d`) is installed with your package manager, and then:
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`$ make test`
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### Building
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The Makefile can make both the `monkune.love` archive and the Windows executable.
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Make sure the `./bin/` directory exists, and that LÖVE is installed with your
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package manager.
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```
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$ make win32
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$ make love
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```
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# Meta
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Author: Jaidyn Ann <jadedctrl@posteo.net>
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Code is under the GPLv3 (see COPYING.txt)
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Art assets all under the CC-BY 3.0.
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README.txt
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README.txt
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MONKUNE
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================================================================================
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Monkune is a platform-ish game, where you stack monkeys in order to get bananas.
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Made for Librejam 2020-01, with the theme of "cooperation."
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RUNNING
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--------------------------------------------------
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LINUX/UNIX/HAIKU
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--------------------
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Make sure love2d is installed with your package manager, and then:
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$ make test
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"BUILD"
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--------------------------------------------------
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The makefile can make both the "monkune.love" archive and the windows
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executable. Make sure the `./bin/` directory exists, and that love2d
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is installed with your package manager.
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BORING STUFF
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--------------------------------------------------
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Jaidyn Ann <jadedctrl@teknik.io>
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Code under GPLv3 (see COPYING.txt)
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Art assets all under the CC-BY 3.0
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