Draw maps' textbox objects; fix spelling of 'bananna'
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Before Width: | Height: | Size: 227 B After Width: | Height: | Size: 227 B |
48
main.lua
48
main.lua
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@ -17,7 +17,8 @@ function love.load ()
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dieParticle = nil
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dieParticle = nil
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love.graphics.setDefaultFilter("nearest", "nearest")
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love.graphics.setDefaultFilter("nearest", "nearest")
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-- a_ttf = love.graphics.newFont("art/font/alagard.ttf", nil, "none")
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a_ttf = love.graphics.newFont("art/font/alagard.ttf", nil, "none")
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r_ttf = love.graphics.newFont("art/font/romulus.ttf", nil, "none")
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-- mainmenu_load()
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-- mainmenu_load()
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game_load()
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game_load()
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@ -74,7 +75,7 @@ function mainmenu_load ()
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-- bgm:setVolume(1.5)
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-- bgm:setVolume(1.5)
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--
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--
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-- frontMenu = Menu:new(100, 100, 30, 50, 2,
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-- frontMenu = Menu:new(100, 100, 30, 50, 2,
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-- { { love.graphics.newText(a_ttf, "get bannana!"),
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-- { { love.graphics.newText(a_ttf, "get banana!"),
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-- function () game_load() end },
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-- function () game_load() end },
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-- { love.graphics.newText(a_ttf, "get help!"),
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-- { love.graphics.newText(a_ttf, "get help!"),
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-- function () helpScreen = true end },
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-- function () helpScreen = true end },
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@ -180,7 +181,7 @@ function game_draw ()
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map:draw()
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map:draw()
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player:draw()
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player:draw()
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bananna:draw()
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banana:draw()
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camera:detach()
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camera:detach()
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camera:draw()
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camera:draw()
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@ -436,7 +437,7 @@ Bananna = class('Bananna')
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world:addCollisionClass('Bananna')
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world:addCollisionClass('Bananna')
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function Bananna:initialize(x, y)
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function Bananna:initialize(x, y)
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self.sprite = love.graphics.newImage("art/sprites/bananna.png")
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self.sprite = love.graphics.newImage("art/sprites/banana.png")
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self.collider = world:newRectangleCollider(x, y, 16, 16);
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self.collider = world:newRectangleCollider(x, y, 16, 16);
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end
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end
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@ -464,7 +465,7 @@ function Map:initialize(filepath)
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love.graphics.setBackgroundColor(146/255, 187/255, 203/255)
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love.graphics.setBackgroundColor(146/255, 187/255, 203/255)
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local monkCount = 3
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local monkCount = 3
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local monkX,monkY = 100,100
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local monkX,monkY = 100,100
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local banannaX,banannaY = 200,200
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local bananaX,bananaY = 200,200
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for n,layer in pairs(maptable.layers) do
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for n,layer in pairs(maptable.layers) do
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if not (layer.type == "objectgroup") then break; end
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if not (layer.type == "objectgroup") then break; end
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@ -479,6 +480,10 @@ function Map:initialize(filepath)
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self.objects[o_c]:setType('static')
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self.objects[o_c]:setType('static')
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self.objects[o_c]:setCollisionClass('Platform')
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self.objects[o_c]:setCollisionClass('Platform')
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elseif (object.shape == "text") then
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self.object_c = self.object_c + 1
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self.objects[self.object_c] = object
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elseif (object.shape == "point" and object.type == "spawn") then
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elseif (object.shape == "point" and object.type == "spawn") then
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if not (object.properties == nil
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if not (object.properties == nil
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and object.properties["count"] == nil) then
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and object.properties["count"] == nil) then
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@ -486,13 +491,13 @@ function Map:initialize(filepath)
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end
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end
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monkX,monkY = object.x,object.y
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monkX,monkY = object.x,object.y
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elseif (object.shape == "point" and object.type == "bananna") then
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elseif (object.shape == "point" and object.type == "banana") then
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banannaX,banannaY = object.x,object.y
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bananaX,bananaY = object.x,object.y
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end
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end
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end
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end
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end
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end
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player = Monk:new(monkX, monkY, monkCount)
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player = Monk:new(monkX, monkY, monkCount)
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bananna = Bananna:new(banannaX, banannaY)
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banana = Bananna:new(bananaX, bananaY)
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end
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end
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@ -502,13 +507,33 @@ end
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function Map:draw()
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function Map:draw()
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for k,object in pairs(self.objects) do
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for k,object in pairs(self.objects) do
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love.graphics.polygon('fill',
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if (object.type == "Rectangle") then
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object.body:getWorldPoints(object.shape:getPoints()))
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love.graphics.polygon('fill',
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object.body:getWorldPoints(object.shape:getPoints()))
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elseif (object.shape == "text") then
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love.graphics.draw(love.graphics.newText(a_ttf, object.text),
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object.x, object.y)
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end
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end
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end
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end
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end
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-- TEXTBOX gods forgive me
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----------------------------------------
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Textbox = class("Textbox")
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function Textbox:initialize(x, y, string)
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self.x,self.y = x,y
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self.text = love.graphics.newText(a_ttf, string)
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end
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function Textbox:draw()
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love.graphics.draw(self.text, self.x, self.y)
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end
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-- MENU used for creating menus (lol)
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-- MENU used for creating menus (lol)
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----------------------------------------
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----------------------------------------
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Menu = class("Menu")
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Menu = class("Menu")
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@ -528,6 +553,9 @@ function Menu:draw ()
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-- love.graphics.draw(love.graphics.newText(a_ttf, ">>"),
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-- love.graphics.draw(love.graphics.newText(a_ttf, ">>"),
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-- self.x - self.offset_x, this_y, 0,
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-- self.x - self.offset_x, this_y, 0,
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-- self.scale, self.scale)
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-- self.scale, self.scale)
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love.graphics.draw(love.graphics.newText(a_ttf, ">>"),
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self.x - self.offset_x, this_y, 0,
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self.scale, self.scale)
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end
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end
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function Menu:keypressed(key)
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function Menu:keypressed(key)
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