Improve dragger hiding, replicant sizing
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a6877e0385
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a0897d1401
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@ -31,13 +31,13 @@ MainWindow::_InitInterface()
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BView* controlsView = new BView("Controls", B_WILL_DRAW);
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BView* controlsView = new BView("Controls", B_WILL_DRAW);
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BLayoutBuilder::Group<>(controlsView, B_VERTICAL)
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BLayoutBuilder::Group<>(controlsView, B_VERTICAL)
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.Add(new VolumeView(BRect(BPoint(0,0), BSize(200.0, 20.0))))
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.Add(new VolumeView(BRect(BPoint(0,0), BSize(100.0, 20.0))))
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.AddGlue()
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.AddGlue()
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.End();
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.End();
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BTabView* tabView = new BTabView("appletTabView");
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BTabView* tabView = new BTabView("appletTabView");
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tabView->AddTab(new LyricsView(BRect(BPoint(0,0), BSize(300.0, 200.0))));
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tabView->AddTab(new LyricsView(BRect(BPoint(0,0), BSize(100.0, 100.0))));
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tabView->AddTab(new CoverView(BRect(BPoint(0,0), BSize(300.0, 200.0))));
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tabView->AddTab(new CoverView(BRect(BPoint(0,0), BSize(100.0, 100.0))));
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tabView->AddTab(controlsView);
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tabView->AddTab(controlsView);
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BLayoutBuilder::Group<>(this, B_VERTICAL, 0.0f)
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BLayoutBuilder::Group<>(this, B_VERTICAL, 0.0f)
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@ -29,7 +29,7 @@ ReplicantView::ReplicantView(BRect frame, const char* name, uint32 draggerPlacem
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fDragger->SetViewColor(B_TRANSPARENT_COLOR);
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fDragger->SetViewColor(B_TRANSPARENT_COLOR);
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AddChild(fDragger);
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AddChild(fDragger);
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fTransparentInactivity = true;
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fTransparentInactivity = false;
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fTransparentDragger = false;
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fTransparentDragger = false;
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fInactive = true;
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fInactive = true;
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@ -110,6 +110,15 @@ ReplicantView::MouseDown(BPoint where)
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}
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}
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void
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ReplicantView::Show()
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{
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BView::Show();
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if (!IsHidden())
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SetInactive(fInactive);
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}
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BPopUpMenu*
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BPopUpMenu*
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ReplicantView::RightClickPopUp(BPopUpMenu* menu)
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ReplicantView::RightClickPopUp(BPopUpMenu* menu)
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{
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{
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@ -140,10 +149,13 @@ ReplicantView::SetInactive(bool inactive)
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{
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{
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fInactive = inactive;
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fInactive = inactive;
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if (IsHidden())
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return;
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if (inactive && fTransparentInactivity)
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if (inactive && fTransparentInactivity)
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if (!fDragger->IsHidden() && fTransparentDragger)
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if (!fDragger->IsHidden() && fTransparentDragger)
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fDragger->Hide();
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fDragger->Hide();
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if (fDragger->IsHidden() && (!fTransparentDragger || !fTransparentInactivity))
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if (fDragger->IsHidden() && (!inactive || !fTransparentDragger || !fTransparentInactivity))
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fDragger->Show();
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fDragger->Show();
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Invalidate();
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Invalidate();
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@ -45,6 +45,8 @@ public:
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virtual void MouseDown(BPoint where);
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virtual void MouseDown(BPoint where);
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void Show();
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// Populates the given menu with default items
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// Populates the given menu with default items
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virtual BPopUpMenu* RightClickPopUp(BPopUpMenu* menu = NULL);
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virtual BPopUpMenu* RightClickPopUp(BPopUpMenu* menu = NULL);
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