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Jaidyn Ann 2022-04-15 16:20:37 -05:00
commit 810f57dd7f
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## Haiku Generic Makefile v2.6 ##
## Fill in this file to specify the project being created, and the referenced
## Makefile-Engine will do all of the hard work for you. This handles any
## architecture of Haiku.
##
## For more information, see:
## file:///system/develop/documentation/makefile-engine.html
# The name of the binary.
NAME = MediaMonitor
# The type of binary, must be one of:
# APP: Application
# SHARED: Shared library or add-on
# STATIC: Static library archive
# DRIVER: Kernel driver
TYPE = APP
# If you plan to use localization, specify the application's MIME signature.
APP_MIME_SIG = application/x-vnd.mediamonitor
# The following lines tell Pe and Eddie where the SRCS, RDEFS, and RSRCS are
# so that Pe and Eddie can fill them in for you.
#%{
# @src->@
# Specify the source files to use. Full paths or paths relative to the
# Makefile can be included. All files, regardless of directory, will have
# their object files created in the common object directory. Note that this
# means this Makefile will not work correctly if two source files with the
# same name (source.c or source.cpp) are included from different directories.
# Also note that spaces in folder names do not work well with this Makefile.
SRCS = src/App.cpp \
src/MainWindow.cpp \
src/LyricsView.cpp \
src/Song.cpp
# Specify the resource definition files to use. Full or relative paths can be
# used.
RDEFS = src/MediaMonitor.rdef
# Specify the resource files to use. Full or relative paths can be used.
# Both RDEFS and RSRCS can be utilized in the same Makefile.
RSRCS =
# End Pe/Eddie support.
# @<-src@
#%}
# Specify libraries to link against.
# There are two acceptable forms of library specifications:
# - if your library follows the naming pattern of libXXX.so or libXXX.a,
# you can simply specify XXX for the library. (e.g. the entry for
# "libtracker.so" would be "tracker")
#
# - for GCC-independent linking of standard C++ libraries, you can use
# $(STDCPPLIBS) instead of the raw "stdc++[.r4] [supc++]" library names.
#
# - if your library does not follow the standard library naming scheme,
# you need to specify the path to the library and it's name.
# (e.g. for mylib.a, specify "mylib.a" or "path/mylib.a")
LIBS = be $(STDCPPLIBS)
# Specify additional paths to directories following the standard libXXX.so
# or libXXX.a naming scheme. You can specify full paths or paths relative
# to the Makefile. The paths included are not parsed recursively, so
# include all of the paths where libraries must be found. Directories where
# source files were specified are automatically included.
LIBPATHS =
# Additional paths to look for system headers. These use the form
# "#include <header>". Directories that contain the files in SRCS are
# NOT auto-included here.
SYSTEM_INCLUDE_PATHS =
# Additional paths paths to look for local headers. These use the form
# #include "header". Directories that contain the files in SRCS are
# automatically included.
LOCAL_INCLUDE_PATHS =
# Specify the level of optimization that you want. Specify either NONE (O0),
# SOME (O1), FULL (O3), or leave blank (for the default optimization level).
OPTIMIZE :=
# Specify the codes for languages you are going to support in this
# application. The default "en" one must be provided too. "make catkeys"
# will recreate only the "locales/en.catkeys" file. Use it as a template
# for creating catkeys for other languages. All localization files must be
# placed in the "locales" subdirectory.
LOCALES =
# Specify all the preprocessor symbols to be defined. The symbols will not
# have their values set automatically; you must supply the value (if any) to
# use. For example, setting DEFINES to "DEBUG=1" will cause the compiler
# option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG" would pass
# "-DDEBUG" on the compiler's command line.
DEFINES =
# Specify the warning level. Either NONE (suppress all warnings),
# ALL (enable all warnings), or leave blank (enable default warnings).
WARNINGS =
# With image symbols, stack crawls in the debugger are meaningful.
# If set to "TRUE", symbols will be created.
SYMBOLS :=
# Includes debug information, which allows the binary to be debugged easily.
# If set to "TRUE", debug info will be created.
DEBUGGER :=
# Specify any additional compiler flags to be used.
COMPILER_FLAGS =
# Specify any additional linker flags to be used.
LINKER_FLAGS =
# Specify the version of this binary. Example:
# -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL"
# This may also be specified in a resource.
APP_VERSION :=
# (Only used when "TYPE" is "DRIVER"). Specify the desired driver install
# location in the /dev hierarchy. Example:
# DRIVER_PATH = video/usb
# will instruct the "driverinstall" rule to place a symlink to your driver's
# binary in ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will
# appear at /dev/video/usb when loaded. The default is "misc".
DRIVER_PATH =
## Include the Makefile-Engine
DEVEL_DIRECTORY := \
$(shell findpaths -r "makefile_engine" B_FIND_PATH_DEVELOP_DIRECTORY)
include $(DEVEL_DIRECTORY)/etc/makefile-engine

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/*
* Copyright 2022, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#include "App.h"
#include <iostream>
#include "MainWindow.h"
BString
get_string_mediaplayer(const char* attribute)
{
BMessage message, reply;
message.what = B_GET_PROPERTY;
message.AddSpecifier(attribute);
message.AddSpecifier("Window", 0);
BMessenger("application/x-vnd.Haiku-MediaPlayer").SendMessage(&message, &reply);
BString result;
reply.FindString("result", &result);
return result;
}
App::App()
:
BApplication("application/x-vnd.mediamonitor")
{
MainWindow* win = new MainWindow();
win->SetPulseRate(5000000);
win->Show();
}
int
main(int argc, char** argv)
{
App app;
app.Run();
return 0;
}

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/*
* Copyright 2022, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#ifndef _APP_H
#define _APP_H
#include <Application.h>
class App: public BApplication
{
public:
App();
};
int main(int argc, char** argv);
#endif // _APP_H

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/*
* Copyright 2022, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#include "LyricsView.h"
#include <cstdio>
#include <Dragger.h>
#include <Messenger.h>
#include <TextView.h>
#include "Song.h"
LyricsView::LyricsView(BRect frame)
:
BView(frame, "Lyrics", B_FOLLOW_ALL_SIDES, B_WILL_DRAW | B_TRANSPARENT_BACKGROUND | B_PULSE_NEEDED)
{
fFgColor = ui_color(B_PANEL_TEXT_COLOR);
fBgColor = ui_color(B_PANEL_BACKGROUND_COLOR);
BDragger* airdrag = new BDragger(frame, this,
B_FOLLOW_RIGHT | B_FOLLOW_BOTTOM, B_WILL_DRAW);
AddChild(airdrag);
fTextView = new BTextView(Bounds(), "lyricsText", Bounds(),
B_FOLLOW_ALL, B_WILL_DRAW);
fTextView->MakeEditable(false);
fTextView->SetStylable(false);
AddChild(fTextView);
_Init(frame);
}
LyricsView::LyricsView(BMessage* data)
:
BView(data)
{
fFgColor = ui_color(B_PANEL_TEXT_COLOR);
fBgColor = ui_color(B_PANEL_BACKGROUND_COLOR);
fTextView = dynamic_cast<BTextView*>(FindView("lyricsText"));
data->FindColor("background_color", &fBgColor);
data->FindColor("foreground_color", &fFgColor);
_Init(Frame());
}
status_t
LyricsView::Archive(BMessage* data, bool deep) const
{
status_t status = BView::Archive(data, deep);
data->AddColor("background_color", fBgColor);
data->AddColor("foreground_color", fFgColor);
data->AddString("class", "LyricsView");
data->AddString("add_on", "application/x-vnd.mediamonitor");
return status;
}
LyricsView*
LyricsView::Instantiate(BMessage* data)
{
if (!validate_instantiation(data, "LyricsView"))
return NULL;
return new LyricsView(data);
}
void
LyricsView::MessageReceived(BMessage* msg)
{
switch (msg->what)
{
case B_PASTE: {
ssize_t size;
int32 buttons = 0;
rgb_color* recv_color;
status_t found_color = msg->FindData("RGBColor", B_RGB_COLOR_TYPE,
(const void**)&recv_color, &size);
if (found_color == B_OK && msg->FindInt32("buttons", &buttons) == B_OK)
if (buttons & B_PRIMARY_MOUSE_BUTTON)
fBgColor = *recv_color;
else if (buttons & B_SECONDARY_MOUSE_BUTTON) {
printf("MOM\n");
fFgColor = *recv_color;
}
_UpdateColors();
break;
}
}
BView::MessageReceived(msg);
}
void
LyricsView::Pulse()
{
BString path = _GetCurrentPath();
if (path.IsEmpty() == false && path != fCurrentPath) {
fCurrentPath = path;
Song song(path.String());
BString lyrics;
song.Lyrics(&lyrics);
_SetText(lyrics.String());
} else if (path.IsEmpty() == true && path != fCurrentPath) {
fCurrentPath = path;
_SetText(NULL);
}
}
void
LyricsView::_Init(BRect frame)
{
_SetText(NULL);
_UpdateColors();
Pulse();
}
void
LyricsView::_SetText(const char* text)
{
if (text != NULL) {
if (fTextView->IsHidden() == true)
fTextView->Show();
fTextView->SetText(text);
printf("NOT NULL\n");
} else if (text == NULL) {
if (fTextView->IsHidden() == false)
fTextView->Hide();
fTextView->SetText("");
printf("NULL\n");
}
}
void
LyricsView::_UpdateColors()
{
SetViewColor(B_TRANSPARENT_COLOR);
fTextView->SetViewColor(fBgColor);
text_run run;
run.color = fFgColor;
run.font = be_plain_font;
run.offset = 0;
text_run_array run_array;
run_array.count = 1;
run_array.runs[0] = run;
fTextView->SetRunArray(0, fTextView->TextLength(), &run_array);
Invalidate();
fTextView->Invalidate();
}
BString
LyricsView::_GetCurrentPath()
{
BMessage message, reply;
message.what = B_GET_PROPERTY;
message.AddSpecifier("URI");
message.AddSpecifier("Window", 0);
BMessenger("application/x-vnd.Haiku-MediaPlayer").SendMessage(&message, &reply);
BString result;
reply.FindString("result", &result);
return result.ReplaceAll("file://", "");
}

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/*
* Copyright 2022, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#ifndef LYRICSVIEW_H
#define LYRICSVIEW_H
#include <View.h>
class BTextView;
class LyricsView : public BView {
public:
LyricsView(BRect frame);
LyricsView(BMessage* archive);
virtual status_t Archive(BMessage* data, bool deep = true) const;
static LyricsView* Instantiate(BMessage* data);
virtual void MessageReceived(BMessage* msg);
virtual void Pulse();
private:
void _Init(BRect frame);
void _SetText(const char* text);
void _UpdateColors();
BString _GetCurrentPath();
BTextView* fTextView;
rgb_color fBgColor;
rgb_color fFgColor;
BString fCurrentPath;
};
#endif // LYRICSVIEW_H

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/*
* Copyright 2022, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#include "MainWindow.h"
#include <LayoutBuilder.h>
#include <TabView.h>
#include "LyricsView.h"
MainWindow::MainWindow()
:
BWindow(BRect(BPoint(0,0),BSize(500.0, 500.0)), "MediaMonitor",
B_TITLED_WINDOW, B_AUTO_UPDATE_SIZE_LIMITS)
{
SetPulseRate(0);
_InitInterface();
}
void
MainWindow::_InitInterface()
{
BTabView* tabView = new BTabView("appletTabView");
tabView->AddTab(new LyricsView(BRect(BPoint(0,0), BSize(300.0, 200.0))));
BLayoutBuilder::Group<>(this, B_VERTICAL, 0.0f)
.Add(tabView)
.End();
}

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/*
* Copyright 2022, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <Window.h>
class MainWindow : public BWindow {
public:
MainWindow();
private:
void _InitInterface();
};
#endif // MAINWINDOW_H

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resource app_signature "application/x-vnd.mediamonitor";
resource app_version {
major = 1,
middle = 2,
minor = 0,
variety = B_APPV_FINAL,
internal = 0,
short_info = "Pin notes to your Desktop",
long_info = "Sticky notes as replicants on your Desktop"
};

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/*
* Copyright 2022, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#include "Song.h"
#include <iostream>
#include <Directory.h>
#include <File.h>
#include <String.h>
Song::Song(const char* path)
{
fPath = BPath(path);
}
status_t
Song::Lyrics(BString* buffer)
{
BFile file(_LyricsPath().Path(), B_READ_ONLY);
off_t size = 0;
char* buf = NULL;
if (file.InitCheck() == B_OK && file.GetSize(&size) == B_OK) {
buf = (char*)malloc((size_t)size);
file.Read(buf, size);
*buffer << buf;
free(buf);
} else
*buffer = "No lyrics available.\n";
return B_OK;
}
// Our song's leaf, sans file extension
const char*
Song::_FileLeaf()
{
BString leaf(fPath.Leaf());
leaf.TruncateChars(leaf.FindLast('.'));
return leaf.String();
}
// Search for any text-file with the same leaf of the song
BPath
Song::_LyricsPath()
{
BString leaf(_FileLeaf());
BPath parentPath;
if (fPath.GetParent(&parentPath) != B_OK)
return BPath();
BNode node;
BEntry entry;
BPath entryPath;
BDirectory parentDir(parentPath.Path());
while (parentDir.GetNextEntry(&entry) == B_OK) {
entry.GetPath(&entryPath);
BString entryLeaf(entryPath.Leaf());
if (entryLeaf != leaf && entryLeaf.FindFirst(leaf) >= 0) {
BString mimeType;
node.SetTo(&entry);
if (node.ReadAttrString("BEOS:TYPE", &mimeType) == B_OK && mimeType.StartsWith("text/"))
return entryPath;
}
}
return BPath();
}

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/*
* Copyright 2022, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#ifndef SONG_H
#define SONG_H
#include <Path.h>
class Song {
public:
Song(const char* path);
status_t Lyrics(BString* buffer);
private:
const char* _FileLeaf();
BPath _LyricsPath();
BPath fPath;
};
#endif // SONG_H