Vol,PosView: Ignore scroll-wheel when inactive
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59044460e5
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55d9708259
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@ -106,6 +106,9 @@ PositionView::MessageReceived(BMessage* msg)
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break;
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case B_MOUSE_WHEEL_CHANGED:
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{
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if (fInactive)
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break;
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float scroll = 0.0f;
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if ((msg->FindFloat("be:wheel_delta_x", &scroll) == B_OK && scroll != 0.0f)
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|| (msg->FindFloat("be:wheel_delta_y", &scroll) == B_OK && scroll != 0.0f))
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@ -83,6 +83,9 @@ VolumeView::MessageReceived(BMessage* msg)
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break;
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case B_MOUSE_WHEEL_CHANGED:
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{
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if (fInactive)
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break;
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float scroll = 0.0f;
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if ((msg->FindFloat("be:wheel_delta_x", &scroll) == B_OK && scroll != 0.0f)
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|| (msg->FindFloat("be:wheel_delta_y", &scroll) == B_OK && scroll != 0.0f))
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@ -100,7 +103,7 @@ void
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VolumeView::Pulse()
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{
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float volume = fMediaPlayer->Volume();
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if (volume > 0) {
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if (volume >= 0) {
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SetInactive(false);
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fSlider->SetPosition(_VolumeToPosition(volume));
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} else
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