Vol,PosView: Ignore scroll-wheel when inactive

This commit is contained in:
Jaidyn Ann 2022-08-09 11:38:09 -05:00
parent 59044460e5
commit 55d9708259
2 changed files with 9 additions and 3 deletions

View File

@ -76,7 +76,7 @@ PositionView::Archive(BMessage* data, bool deep) const
data->AddString("class", "PositionView"); data->AddString("class", "PositionView");
data->AddString("add_on", APP_SIGNATURE); data->AddString("add_on", APP_SIGNATURE);
return status; return status;
} }
@ -106,6 +106,9 @@ PositionView::MessageReceived(BMessage* msg)
break; break;
case B_MOUSE_WHEEL_CHANGED: case B_MOUSE_WHEEL_CHANGED:
{ {
if (fInactive)
break;
float scroll = 0.0f; float scroll = 0.0f;
if ((msg->FindFloat("be:wheel_delta_x", &scroll) == B_OK && scroll != 0.0f) if ((msg->FindFloat("be:wheel_delta_x", &scroll) == B_OK && scroll != 0.0f)
|| (msg->FindFloat("be:wheel_delta_y", &scroll) == B_OK && scroll != 0.0f)) || (msg->FindFloat("be:wheel_delta_y", &scroll) == B_OK && scroll != 0.0f))

View File

@ -54,7 +54,7 @@ VolumeView::Archive(BMessage* data, bool deep) const
data->AddString("class", "VolumeView"); data->AddString("class", "VolumeView");
data->AddString("add_on", APP_SIGNATURE); data->AddString("add_on", APP_SIGNATURE);
return status; return status;
} }
@ -83,6 +83,9 @@ VolumeView::MessageReceived(BMessage* msg)
break; break;
case B_MOUSE_WHEEL_CHANGED: case B_MOUSE_WHEEL_CHANGED:
{ {
if (fInactive)
break;
float scroll = 0.0f; float scroll = 0.0f;
if ((msg->FindFloat("be:wheel_delta_x", &scroll) == B_OK && scroll != 0.0f) if ((msg->FindFloat("be:wheel_delta_x", &scroll) == B_OK && scroll != 0.0f)
|| (msg->FindFloat("be:wheel_delta_y", &scroll) == B_OK && scroll != 0.0f)) || (msg->FindFloat("be:wheel_delta_y", &scroll) == B_OK && scroll != 0.0f))
@ -100,7 +103,7 @@ void
VolumeView::Pulse() VolumeView::Pulse()
{ {
float volume = fMediaPlayer->Volume(); float volume = fMediaPlayer->Volume();
if (volume > 0) { if (volume >= 0) {
SetInactive(false); SetInactive(false);
fSlider->SetPosition(_VolumeToPosition(volume)); fSlider->SetPosition(_VolumeToPosition(volume));
} else } else