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ImageControlLook/ImageControlLook.cpp

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/*
* Copyright 2021 Haiku, Inc.
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* Copyright 2022, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*
* Authors:
* Stephan Aßmus, superstippi@gmx.de
* John Scipione, jscipione@gmail.com
* Nahuel Tello, ntello@unarix.com.ar
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*/
#include "ImageControlLook.h"
#include <cstdio>
#include <TranslationUtils.h>
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ImageControlLook::ImageControlLook(image_id id)
:
HaikuControlLook()
{
for (int i = 0; i < 3; i++)
fButton[i].fill(NULL);
fImageRoot = BPath("/boot/home/Desktop/projects/haiku/ImageControlLook/data/ImageThemes/OS-X-Leopard/");
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}
ImageControlLook::~ImageControlLook()
{
for (int i = 0; i < 3; i++)
for (int j = 0; j < 6; j++)
delete fButton[i][j];
}
// No need to draw button frames (since the button images should include them)
void
ImageControlLook::DrawButtonFrame(BView* view, BRect& rect, const BRect& updateRect,
const rgb_color& base, const rgb_color& background, uint32 flags, uint32 borders)
{
if (_Image("Button", ICL_MIDDLE, ICL_ACTIVE) == NULL)
HaikuControlLook::DrawButtonFrame(view, rect, updateRect, base, background, flags, borders);
}
void
ImageControlLook::DrawButtonFrame(BView* view, BRect& rect, const BRect& updateRect, float radius,
const rgb_color& base, const rgb_color& background, uint32 flags, uint32 borders)
{
if (_Image("Button", ICL_MIDDLE, ICL_ACTIVE) == NULL)
HaikuControlLook::DrawButtonFrame(view, rect, updateRect, radius, base, background, flags,
borders);
}
void
ImageControlLook::DrawButtonFrame(BView* view, BRect& rect, const BRect& updateRect,
float leftTopRadius, float rightTopRadius, float leftBottomRadius, float rightBottomRadius,
const rgb_color& base, const rgb_color& background, uint32 flags, uint32 borders)
{
if (_Image("Button", ICL_MIDDLE, ICL_ACTIVE) == NULL)
HaikuControlLook::DrawButtonFrame(view, rect, updateRect, leftTopRadius, rightTopRadius,
leftBottomRadius, rightBottomRadius, base, background, flags, borders);
}
void
ImageControlLook::DrawButtonBackground(BView* view, BRect& rect, const BRect& updateRect,
const rgb_color& base, uint32 flags, uint32 borders, orientation orientation)
{
if (!_DrawButtonBackground(view, rect, updateRect, false, flags, orientation))
HaikuControlLook::DrawButtonBackground(view, rect, updateRect, base, flags, borders,
orientation);
}
void
ImageControlLook::DrawButtonBackground(BView* view, BRect& rect, const BRect& updateRect,
float radius, const rgb_color& base, uint32 flags, uint32 borders, orientation orientation)
{
if (!_DrawButtonBackground(view, rect, updateRect, false, flags, orientation))
HaikuControlLook::DrawButtonBackground(view, rect, updateRect, radius, base, flags, borders,
orientation);
}
void
ImageControlLook::DrawButtonBackground(BView* view, BRect& rect, const BRect& updateRect,
float leftTopRadius, float rightTopRadius, float leftBottomRadius, float rightBottomRadius,
const rgb_color& base, uint32 flags, uint32 borders, orientation orientation)
{
if (!_DrawButtonBackground(view, rect, updateRect, false, flags, orientation))
HaikuControlLook::DrawButtonBackground(view, rect, updateRect, leftTopRadius,
rightTopRadius,leftBottomRadius, rightBottomRadius, base, flags, borders, orientation);
}
bool
ImageControlLook::_DrawButtonBackground(BView* view, BRect& rect, const BRect& updateRect,
bool popupIndicator, uint32 flags, orientation orientation)
{
uint32 state = ICL_ACTIVE;
if (flags & B_DISABLED)
state = ICL_DISABLED;
else if (flags & B_ACTIVATED)
state = ICL_ACTIVATED;
else if (flags & B_HOVER)
state = ICL_HOVER;
BBitmap* tile = _Image("Button", ICL_MIDDLE, state);
BBitmap* left = _Image("Button", ICL_LEFT, state);
BBitmap* right = _Image("Button", ICL_RIGHT, state);
if (orientation == B_VERTICAL || tile == NULL)
return false;
float minX = 0;
float maxX = rect.Width();
if (left != NULL)
minX = left->Bounds().Width();
if (right != NULL)
maxX = rect.Width() - right->Bounds().Width();
float heightRatio = rect.Height() / tile->Bounds().Height();
float sliceWidth = heightRatio * tile->Bounds().Width();
view->SetDrawingMode(B_OP_ALPHA);
BRect tileRect;
tileRect.top = 0;
tileRect.bottom = rect.Height();
for (float left = minX; left + sliceWidth < maxX; left += sliceWidth) {
tileRect.left = left;
tileRect.right = left + sliceWidth;
view->DrawBitmap(tile, tileRect);
}
tileRect.right = maxX;
tileRect.left = maxX - sliceWidth;
view->DrawBitmap(tile, tileRect);
BRect sideRect(0, 0, minX, rect.Height());
if (left != NULL)
view->DrawBitmap(left, sideRect);
sideRect.left = maxX;
sideRect.right = view->Bounds().right;
if (right != NULL)
view->DrawBitmap(right, sideRect);
return true;
}
BBitmap*
ImageControlLook::_Image(const char* type, uint32 side, uint32 state)
{
if (fButton[side][state] == NULL)
fButton[side][state] = BTranslationUtils::GetBitmapFile(_ImagePath(type, side, state));
return fButton[side][state];
}
const char*
ImageControlLook::_ImagePath(const char* type, uint32 side, uint32 state)
{
BString leaf = kStates[state];
leaf << kSides[side];
BPath imgPath(fImageRoot.Path());
imgPath.Append(type);
imgPath.Append(leaf);
printf("[ImageControlLook] Loaded %s\n", imgPath.Path());
return imgPath.Path();
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}
extern "C" BControlLook* (instantiate_control_look)(image_id id)
{
return new (std::nothrow)ImageControlLook(id);
}