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ImageControlLook/ImageControlLook.h

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/*
* Copyright 2009-2021 Haiku, Inc.
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* Copyright 2022, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#ifndef IMAGE_CONTROL_LOOK_H
#define IMAGE_CONTROL_LOOK_H
#include <array>
#include <Bitmap.h>
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#include <ControlLook.h>
#include <HaikuControlLook.h>
#include <Path.h>
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class BControl;
class BGradientLinear;
class BView;
using BPrivate::HaikuControlLook;
enum {
ICL_MIDDLE,
ICL_LEFT,
ICL_RIGHT
};
enum {
ICL_NORMAL,
ICL_INACTIVE,
ICL_HOVER,
ICL_DISABLED,
ICL_ACTIVATED
};
const char* kStates[] = { "Normal", "Inactive", "Hover", "Disabled", "Activated" };
const char* kSides[] = { "Middle", "Left", "Right" };
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class ImageControlLook : public HaikuControlLook {
public:
ImageControlLook(image_id id);
virtual ~ImageControlLook();
virtual void DrawButtonFrame(BView* view, BRect& rect,
const BRect& updateRect,
const rgb_color& base,
const rgb_color& background,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS);
virtual void DrawButtonFrame(BView* view, BRect& rect,
const BRect& updateRect,
float radius,
const rgb_color& base,
const rgb_color& background,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS);
virtual void DrawButtonFrame(BView* view, BRect& rect,
const BRect& updateRect,
float leftTopRadius,
float rightTopRadius,
float leftBottomRadius,
float rightBottomRadius,
const rgb_color& base,
const rgb_color& background,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS);
virtual void DrawButtonBackground(BView* view, BRect& rect,
const BRect& updateRect,
const rgb_color& base,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS,
orientation orientation = B_HORIZONTAL);
virtual void DrawButtonBackground(BView* view, BRect& rect,
const BRect& updateRect,
float radius,
const rgb_color& base,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS,
orientation orientation = B_HORIZONTAL);
virtual void DrawButtonBackground(BView* view, BRect& rect,
const BRect& updateRect,
float leftTopRadius,
float rightTopRadius,
float leftBottomRadius,
float rightBottomRadius,
const rgb_color& base,
uint32 flags = 0,
uint32 borders = B_ALL_BORDERS,
orientation orientation = B_HORIZONTAL);
protected:
bool _DrawButtonBackground(BView* view, BRect& rect,
const BRect& updateRect, bool popupIndicator,
uint32 flags, uint32 borders,
orientation orientation);
private:
uint32 _FlagsToState(uint32 flags);
BBitmap* _Image(const char* type, uint32 side, uint32 state);
const char* _ImagePath(const char* type, uint32 side, uint32 state);
BPath fImageRoot;
std::array<std::array<BBitmap*, 5>, 3> fButton;
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};
#endif // IMAGE_CONTROL_LOOK_H