# HorseSeaHorse HorseSeaHorse is an tank-control duel-ish game, where valiant non-horses are pitted against one another. ![Screenshot of the net-play game lobby.](art/screenshot-lobby.png) ![Screenshot of gameplay.](art/screenshot-gameplay.png) It was made for [LibreJam 2020-02](https://bytecrab.org/librejam/202102.html) of the theme “SUBNAUTICAL,” where it tied with [f-a](https://www.ariis.it/)’s [Pigafetta](https://www.ariis.it/static/articles/game-misc/page.html). ## Running Monkune should run just fine on any operating system with [LÖVE](https://love2d.org) — including GNU/Linux, BSD, Haiku, and even Windows.. ### UNIX-adjacent Download the `horseseahorse.love` file from [Releases](https://hak.xwx.moe/jadedctrl/HorseSeaHorse/releases/). Make sure LÖVE (`love2d`) is installed through your package manager, then run: `$ love horseseahorse.love` ### Windows Download the Win32 archive from [Releases](https://hak.xwx.moe/jadedctrl/HorseSeaHorse/releases/), then extract ` horseseahorse-win32.zip`. Inside, you’ll find `horseseahorse.exe`. Run it! ## Building The LÖVE file (`.love`) and Windows binary can be made using the Makefile. Make sure you have LÖVE installed on your system, then run: ``` $ make love $ make win32 ``` ## Meta Author is Jaidyn Ann Code under GPLv3 (see COPYING.txt) Sprites all under the CC-BY 4.0 Music (*.ogg) all under the CC-BY 3.0 (by Kevin MacLeod) Music (*.wav) all under the GPL (by Ziz of Hase)