Chat-O-Matic/application/windows/JoinWindow.cpp
2021-06-18 18:42:10 -05:00

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/*
* Copyright 2021, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#include "JoinWindow.h"
#include <Alert.h>
#include <Button.h>
#include <LayoutBuilder.h>
#include <Messenger.h>
#include <StringView.h>
#include "CayaProtocolMessages.h"
#include "CayaUtils.h"
const uint32 kJoinRoom = 'JWjr';
const uint32 kAccSelected = 'JWas';
JoinWindow::JoinWindow(BMessenger* messenger, AccountInstances accounts)
:
BWindow(BRect(0, 0, 400, 100), "Join a room", B_FLOATING_WINDOW, 0),
fTarget(messenger),
fAccounts(accounts),
fSelectedAcc(0)
{
_InitInterface();
CenterOnScreen();
}
void
JoinWindow::MessageReceived(BMessage* msg)
{
switch (msg->what)
{
case kAccSelected:
{
int32 index;
if (msg->FindInt32("index", &index) == B_OK)
fSelectedAcc = index;
break;
}
case kJoinRoom:
{
BString roomId = fTextBox->Text();
BString selected = fMenuField->Menu()->ItemAt(fSelectedAcc)->Label();
int64 instanceId = fAccounts.ValueFor(selected);
if (roomId.IsEmpty() == true) {
BAlert* alert = new BAlert("No room ID", "You can't join a room "
"with no name― you need to specify a room ID.", "OK", "", "",
B_WIDTH_AS_USUAL, B_EVEN_SPACING, B_IDEA_ALERT);
alert->Go();
return;
}
BMessage* joinMsg = new BMessage(IM_MESSAGE);
joinMsg->AddInt32("im_what", IM_JOIN_ROOM);
joinMsg->AddInt64("instance", instanceId);
joinMsg->AddString("chat_id", roomId);
fTarget->SendMessage(joinMsg);
Quit();
break;
}
default:
BWindow::MessageReceived(msg);
}
}
void
JoinWindow::_InitInterface()
{
BButton* join = new BButton("Join", new BMessage(kJoinRoom));
fTextBox = new BTextControl("Room ID:", "", NULL);
fMenuField = new BMenuField("accountMenuField", NULL,
CreateAccountMenu(fAccounts, BMessage(kAccSelected)));
BLayoutBuilder::Group<>(this, B_VERTICAL)
.SetInsets(B_USE_DEFAULT_SPACING)
.Add(fTextBox)
.AddGroup(B_HORIZONTAL)
.Add(fMenuField)
.AddGlue()
.Add(new BButton("Cancel", new BMessage(B_QUIT_REQUESTED)))
.Add(join)
.End()
.End();
fTextBox->MakeFocus(true);
join->MakeDefault(true);
}