554 lines
31 KiB
C++
Executable File
554 lines
31 KiB
C++
Executable File
/**
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****************************************************************************
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* <P> XML.c - implementation file for basic XML parser written in ANSI C++
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* for portability. It works by using recursion and a node tree for breaking
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* down the elements of an XML document. </P>
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*
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* @version V2.29
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* @author Frank Vanden Berghen
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*
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* BSD license:
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* Copyright (c) 2002, Frank Vanden Berghen
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* All rights reserved.
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the Frank Vanden Berghen nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************
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*/
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#ifndef __INCLUDE_XML_NODE__
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#define __INCLUDE_XML_NODE__
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#include <stdlib.h>
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#ifdef _UNICODE
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// If you comment the next "define" line then the library will never "switch to" _UNICODE (wchar_t*) mode (16/32 bits per characters).
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// This is useful when you get error messages like:
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// 'XMLNode::openFileHelper' : cannot convert parameter 2 from 'const char [5]' to 'const wchar_t *'
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// The _XMLWIDECHAR preprocessor variable force the XMLParser library into either utf16/32-mode (the proprocessor variable
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// must be defined) or utf8-mode(the pre-processor variable must be undefined).
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#define _XMLWIDECHAR
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#endif
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#if defined(WIN32) || defined(UNDER_CE)
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// comment the next line if you are under windows and the compiler is not Microsoft Visual Studio (6.0 or .NET)
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#define _XMLWINDOWS
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#endif
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#ifdef XMLDLLENTRY
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#undef XMLDLLENTRY
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#endif
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#ifdef _USE_XMLPARSER_DLL
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#ifdef _DLL_EXPORTS_
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#define XMLDLLENTRY __declspec(dllexport)
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#else
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#define XMLDLLENTRY __declspec(dllimport)
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#endif
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#else
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#define XMLDLLENTRY
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#endif
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// uncomment the next line if you want no support for wchar_t* (no need for the <wchar.h> or <tchar.h> libraries anymore to compile)
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//#define XML_NO_WIDE_CHAR
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#ifdef XML_NO_WIDE_CHAR
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#undef _XMLWINDOWS
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#undef _XMLWIDECHAR
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#endif
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#ifdef _XMLWINDOWS
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#include <tchar.h>
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#else
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#define XMLDLLENTRY
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#ifndef XML_NO_WIDE_CHAR
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#include <wchar.h> // to have 'wcsrtombs' for ANSI version
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// to have 'mbsrtowcs' for WIDECHAR version
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#endif
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#endif
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// Some common types for char set portable code
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#ifdef _XMLWIDECHAR
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#ifndef _T
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#define _T(c) L ## c
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#endif
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#define XMLCSTR const wchar_t *
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#define XMLSTR wchar_t *
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#define XMLCHAR wchar_t
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#else
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#ifndef _T
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#define _T(c) c
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#endif
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#define XMLCSTR const char *
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#define XMLSTR char *
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#define XMLCHAR char
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#endif
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#ifndef FALSE
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#define FALSE 0
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#endif /* FALSE */
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#ifndef TRUE
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#define TRUE 1
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#endif /* TRUE */
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// Enumeration for XML parse errors.
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typedef enum XMLError
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{
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eXMLErrorNone = 0,
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eXMLErrorMissingEndTag,
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eXMLErrorEmpty,
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eXMLErrorFirstNotStartTag,
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eXMLErrorMissingTagName,
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eXMLErrorMissingEndTagName,
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eXMLErrorNoMatchingQuote,
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eXMLErrorUnmatchedEndTag,
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eXMLErrorUnmatchedEndClearTag,
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eXMLErrorUnexpectedToken,
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eXMLErrorInvalidTag,
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eXMLErrorNoElements,
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eXMLErrorFileNotFound,
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eXMLErrorFirstTagNotFound,
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eXMLErrorUnknownCharacterEntity,
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eXMLErrorCharConversionError,
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eXMLErrorCannotOpenWriteFile,
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eXMLErrorCannotWriteFile,
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eXMLErrorBase64DataSizeIsNotMultipleOf4,
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eXMLErrorBase64DecodeIllegalCharacter,
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eXMLErrorBase64DecodeTruncatedData,
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eXMLErrorBase64DecodeBufferTooSmall
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} XMLError;
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// Enumeration used to manage type of data. Use in conjunction with structure XMLNodeContents
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typedef enum XMLElementType
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{
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eNodeChild=0,
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eNodeAttribute=1,
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eNodeText=2,
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eNodeClear=3,
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eNodeNULL=4
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} XMLElementType;
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// Structure used to obtain error details if the parse fails.
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typedef struct XMLResults
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{
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enum XMLError error;
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int nLine,nColumn;
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} XMLResults;
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// Structure for XML clear (unformatted) node (usually comments)
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typedef struct XMLClear {
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XMLCSTR lpszValue; XMLCSTR lpszOpenTag; XMLCSTR lpszCloseTag;
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} XMLClear;
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// Structure for XML attribute.
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typedef struct XMLAttribute {
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XMLCSTR lpszName; XMLCSTR lpszValue;
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} XMLAttribute;
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struct XMLNodeContents;
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typedef struct XMLDLLENTRY XMLNode
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{
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private:
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struct XMLNodeDataTag;
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// protected constructors: use one of these four methods to get your first instance of XMLNode:
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// - parseString
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// - parseFile
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// - openFileHelper
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// - createXMLTopNode
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XMLNode(struct XMLNodeDataTag *pParent, XMLSTR lpszName, char isDeclaration);
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XMLNode(struct XMLNodeDataTag *p);
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public:
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// You can create your first instance of XMLNode with these 4 functions:
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// (see complete explanation of parameters below)
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static XMLNode createXMLTopNode(XMLCSTR lpszName, char isDeclaration=FALSE);
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static XMLNode parseString (XMLCSTR lpXMLString, XMLCSTR tag=NULL, XMLResults *pResults=NULL);
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static XMLNode parseFile (XMLCSTR filename, XMLCSTR tag=NULL, XMLResults *pResults=NULL);
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static XMLNode openFileHelper(XMLCSTR filename, XMLCSTR tag=NULL );
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// The tag parameter should be the name of the first tag inside the XML file.
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// If the tag parameter is omitted, the 3 functions return a node that represents
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// the head of the xml document including the declaration term (<? ... ?>).
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// The "openFileHelper" reports to the screen all the warnings & errors that occurred during
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// parsing of the XML file. Since each application has its own way to report and deal with errors,
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// you should rather use the "parseFile" function to parse XML files and program yourself thereafter
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// an "error reporting" tailored for your needs (instead of using the very crude "error reporting"
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// mechanism included inside the "openFileHelper" function).
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// If the XML document is corrupted:
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// * The "openFileHelper" method will:
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// - display an error message on the console (or inside a messageBox for windows).
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// - stop execution (exit).
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// I suggest that you write your own "openFileHelper" method tailored to your needs.
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// * The 2 other methods will initialize the "pResults" variable with some information that
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// can be used to trace the error.
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// * If you still want to parse the file, you can use the APPROXIMATE_PARSING option as
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// explained inside the note at the beginning of the "xmlParser.cpp" file.
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// You can have a user-friendly explanation of the parsing error with this function:
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static XMLCSTR getError(XMLError error);
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static XMLCSTR getVersion();
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XMLCSTR getName() const; // name of the node
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XMLCSTR getText(int i=0) const; // return ith text field
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int nText() const; // nbr of text field
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XMLNode getParentNode() const; // return the parent node
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XMLNode getChildNode(int i=0) const; // return ith child node
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XMLNode getChildNode(XMLCSTR name, int i) const; // return ith child node with specific name
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// (return an empty node if failing)
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XMLNode getChildNode(XMLCSTR name, int *i=NULL) const; // return next child node with specific name
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// (return an empty node if failing)
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XMLNode getChildNodeWithAttribute(XMLCSTR tagName, // return child node with specific name/attribute
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XMLCSTR attributeName, // (return an empty node if failing)
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XMLCSTR attributeValue=NULL, //
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int *i=NULL) const; //
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int nChildNode(XMLCSTR name) const; // return the number of child node with specific name
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int nChildNode() const; // nbr of child node
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XMLAttribute getAttribute(int i=0) const; // return ith attribute
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XMLCSTR getAttributeName(int i=0) const; // return ith attribute name
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XMLCSTR getAttributeValue(int i=0) const; // return ith attribute value
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char isAttributeSet(XMLCSTR name) const; // test if an attribute with a specific name is given
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XMLCSTR getAttribute(XMLCSTR name, int i) const; // return ith attribute content with specific name
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// (return a NULL if failing)
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XMLCSTR getAttribute(XMLCSTR name, int *i=NULL) const; // return next attribute content with specific name
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// (return a NULL if failing)
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int nAttribute() const; // nbr of attribute
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XMLClear getClear(int i=0) const; // return ith clear field (comments)
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int nClear() const; // nbr of clear field
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XMLSTR createXMLString(int nFormat=1, int *pnSize=NULL) const; // create XML string starting from current XMLNode
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// if nFormat==0, no formatting is required
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// otherwise this returns an user friendly XML string from a
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// given element with appropriate white spaces and carriage returns.
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// if pnSize is given it returns the size in character of the string.
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XMLError writeToFile(XMLCSTR filename, const char *encoding=NULL, char nFormat=1) const;
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// Save the content of an xmlNode inside a file.
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// The nFormat parameter has the same meaning as in the
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// createXMLString function. If the global parameter
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// "characterEncoding==encoding_UTF8", then the "encoding" parameter is
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// ignored and always set to "utf-8". If the global parameter
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// "characterEncoding==encoding_ShiftJIS", then the "encoding" parameter
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// is ignored and always set to "SHIFT-JIS". If "_XMLWIDECHAR=1", then
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// the "encoding" parameter is ignored and always set to "utf-16".
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// If no "encoding" parameter is given the "ISO-8859-1" encoding is used.
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XMLNodeContents enumContents(int i) const; // enumerate all the different contents (attribute,child,text,
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// clear) of the current XMLNode. The order is reflecting
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// the order of the original file/string.
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// NOTE: 0 <= i < nElement();
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int nElement() const; // nbr of different contents for current node
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char isEmpty() const; // is this node Empty?
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char isDeclaration() const; // is this node a declaration <? .... ?>
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static XMLNode emptyNode(); // return XMLNode::emptyXMLNode;
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// to allow shallow/fast copy:
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~XMLNode();
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XMLNode(const XMLNode &A);
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XMLNode& operator=( const XMLNode& A );
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XMLNode(): d(NULL){};
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static XMLNode emptyXMLNode;
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static XMLClear emptyXMLClear;
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static XMLAttribute emptyXMLAttribute;
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// The following functions allows you to create from scratch (or update) a XMLNode structure
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// Start by creating your top node with the "createXMLTopNode" function and then add new nodes with the "addChild" function.
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// The parameter 'pos' gives the position where the childNode, the text or the XMLClearTag will be inserted.
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// The default value (pos=-1) inserts at the end. The value (pos=0) insert at the beginning (Insertion at the beginning is slower than at the end).
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// REMARK: 0 <= pos < nChild()+nText()+nClear()
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XMLNode addChild(XMLCSTR lpszName, char isDeclaration=FALSE, int pos=-1);
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XMLAttribute *addAttribute(XMLCSTR lpszName, XMLCSTR lpszValuev);
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XMLCSTR addText(XMLCSTR lpszValue, int pos=-1);
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XMLClear *addClear(XMLCSTR lpszValue, XMLCSTR lpszOpen=NULL, XMLCSTR lpszClose=NULL, int pos=-1);
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// default values: lpszOpen ="<![CDATA["
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// lpszClose="]]>"
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XMLNode addChild(XMLNode nodeToAdd, int pos=-1); // If the "nodeToAdd" has some parents, it will be detached
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// from it's parents before being attached to the current XMLNode
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// Some update functions:
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XMLCSTR updateName(XMLCSTR lpszName); // change node's name
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XMLAttribute *updateAttribute(XMLAttribute *newAttribute, XMLAttribute *oldAttribute); // if the attribute to update is missing, a new one will be added
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XMLAttribute *updateAttribute(XMLCSTR lpszNewValue, XMLCSTR lpszNewName=NULL,int i=0); // if the attribute to update is missing, a new one will be added
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XMLAttribute *updateAttribute(XMLCSTR lpszNewValue, XMLCSTR lpszNewName,XMLCSTR lpszOldName); // set lpszNewName=NULL if you don't want to change the name of the attribute
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// if the attribute to update is missing, a new one will be added
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XMLCSTR updateText(XMLCSTR lpszNewValue, int i=0); // if the text to update is missing, a new one will be added
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XMLCSTR updateText(XMLCSTR lpszNewValue, XMLCSTR lpszOldValue); // if the text to update is missing, a new one will be added
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XMLClear *updateClear(XMLCSTR lpszNewContent, int i=0); // if the clearTag to update is missing, a new one will be added
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XMLClear *updateClear(XMLClear *newP,XMLClear *oldP); // if the clearTag to update is missing, a new one will be added
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XMLClear *updateClear(XMLCSTR lpszNewValue, XMLCSTR lpszOldValue); // if the clearTag to update is missing, a new one will be added
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// Some deletion functions:
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void deleteNodeContent(char force=0); // delete the content of this XMLNode and the subtree.
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// if force=0, while (references to this node still exist), no memory free occurs
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// if force=1, always delete the content of this XMLNode and the subtree and free associated memory
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void deleteAttribute(XMLCSTR lpszName);
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void deleteAttribute(int i=0);
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void deleteAttribute(XMLAttribute *anAttribute);
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void deleteText(int i=0);
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void deleteText(XMLCSTR lpszValue);
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void deleteClear(int i=0);
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void deleteClear(XMLClear *p);
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void deleteClear(XMLCSTR lpszValue);
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// The strings given as parameters for the following add and update methods (all these methods have
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// a name with the postfix "_WOSD" that means "WithOut String Duplication" ) will be free'd by the
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// XMLNode class. For example, it means that this is incorrect:
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// xNode.addText_WOSD("foo");
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// xNode.updateAttribute_WOSD("#newcolor" ,NULL,"color");
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// In opposition, this is correct:
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// xNode.addText("foo");
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// xNode.addText_WOSD(stringDup("foo"));
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// xNode.updateAttribute("#newcolor" ,NULL,"color");
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// xNode.updateAttribute_WOSD(stringDup("#newcolor"),NULL,"color");
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// Typically, you will never do:
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// char *b=(char*)malloc(...);
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// xNode.addText(b);
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// free(b);
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// ... but rather:
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// char *b=(char*)malloc(...);
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// xNode.addText_WOSD(b);
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// ('free(b)' is performed by the XMLNode class)
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static XMLNode createXMLTopNode_WOSD(XMLSTR lpszName, char isDeclaration=FALSE);
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XMLNode addChild_WOSD(XMLSTR lpszName, char isDeclaration=FALSE, int pos=-1);
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XMLAttribute *addAttribute_WOSD(XMLSTR lpszName, XMLSTR lpszValue);
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XMLCSTR addText_WOSD(XMLSTR lpszValue, int pos=-1);
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XMLClear *addClear_WOSD(XMLSTR lpszValue, XMLCSTR lpszOpen=NULL, XMLCSTR lpszClose=NULL, int pos=-1);
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XMLCSTR updateName_WOSD(XMLSTR lpszName);
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XMLAttribute *updateAttribute_WOSD(XMLAttribute *newAttribute, XMLAttribute *oldAttribute);
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XMLAttribute *updateAttribute_WOSD(XMLSTR lpszNewValue, XMLSTR lpszNewName=NULL,int i=0);
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XMLAttribute *updateAttribute_WOSD(XMLSTR lpszNewValue, XMLSTR lpszNewName,XMLCSTR lpszOldName);
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XMLCSTR updateText_WOSD(XMLSTR lpszNewValue, int i=0);
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XMLCSTR updateText_WOSD(XMLSTR lpszNewValue, XMLCSTR lpszOldValue);
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XMLClear *updateClear_WOSD(XMLSTR lpszNewContent, int i=0);
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XMLClear *updateClear_WOSD(XMLClear *newP,XMLClear *oldP);
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XMLClear *updateClear_WOSD(XMLSTR lpszNewValue, XMLCSTR lpszOldValue);
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// These are some useful functions when you want to insert a childNode, a text or a XMLClearTag in the
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// middle (at a specified position) of a XMLNode tree already constructed. The value returned by these
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// methods is to be used as last parameter (parameter 'pos') of addChild, addText or addClear.
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int positionOfText(int i=0) const;
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int positionOfText(XMLCSTR lpszValue) const;
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int positionOfClear(int i=0) const;
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int positionOfClear(XMLCSTR lpszValue) const;
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int positionOfClear(XMLClear *a) const;
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int positionOfChildNode(int i=0) const;
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int positionOfChildNode(XMLNode x) const;
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int positionOfChildNode(XMLCSTR name, int i=0) const; // return the position of the ith childNode with the specified name
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// if (name==NULL) return the position of the ith childNode
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// The setGlobalOptions function allows you to change tree global parameters that affect string&file
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// parsing. First of all, you most-probably will never have to change these 3 global parameters.
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// The return value of the setGlobalOptions function is "0" when there are no errors. If you try to
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// set an unrecognized encoding then the return value will be "1" to signal an error.
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//
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// About the "guessWideCharChars" parameter:
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// If "guessWideCharChars=1" and if this library is compiled in WideChar mode, then the
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// "parseFile" and "openFileHelper" functions will test if the file contains ASCII
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// characters. If this is the case, then the file will be loaded and converted in memory to
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// WideChar before being parsed. If "guessWideCharChars=0", no conversion will
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// be performed.
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//
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// If "guessWideCharChars=1" and if this library is compiled in ASCII/UTF8/char* mode, then the
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// "parseFile" and "openFileHelper" functions will test if the file contains WideChar
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// characters. If this is the case, then the file will be loaded and converted in memory to
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// ASCII/UTF8/char* before being parsed. If "guessWideCharChars=0", no conversion will
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// be performed
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//
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// Sometime, it's useful to set "guessWideCharChars=0" to disable any conversion
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// because the test to detect the file-type (ASCII/UTF8/char* or WideChar) may fail (rarely).
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//
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// About the "characterEncoding" parameter:
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// This parameter is only meaningful when compiling in char* mode (multibyte character mode).
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// In wchar_t* (wide char mode), this parameter is ignored. This parameter should be one of the
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// three currently recognized encodings: XMLNode::encoding_UTF8, XMLNode::encoding_ascii,
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// XMLNode::encoding_ShiftJIS.
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//
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// About the "dropWhiteSpace" parameter:
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// In most situations, text fields containing only white spaces (and carriage returns)
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// are useless. Even more, these "empty" text fields are annoying because they increase the
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// complexity of the user's code for parsing. So, 99% of the time, it's better to drop
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// the "empty" text fields. However The XML specification indicates that no white spaces
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// should be lost when parsing the file. So to be perfectly XML-compliant, you should set
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// dropWhiteSpace=0. A note of caution: if you set "dropWhiteSpace=0", the parser will be
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// slower and your code will be more complex.
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// Enumeration for XML character encoding.
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typedef enum XMLCharEncoding { encoding_UTF8=1, encoding_ascii=2, encoding_ShiftJIS=3 } XMLCharEncoding;
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static char setGlobalOptions(XMLCharEncoding characterEncoding=XMLNode::encoding_UTF8, char guessWideCharChars=1, char dropWhiteSpace=1);
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// The next function try to guess the character encoding. You most-probably will never
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// have to use this function. It then returns the appropriate value of the global parameter
|
|
// "characterEncoding" described above. The guess is based on the content of a buffer of length
|
|
// "bufLen" bytes that contains the first bytes (minimum 25 bytes; 200 bytes is a good value) of the
|
|
// file to be parsed. The "openFileHelper" function is using this function to automatically compute
|
|
// the value of the "characterEncoding" global parameter. There are several heuristics used to do the
|
|
// guess. One of the heuristic is based on the "encoding" attribute. The original XML specifications
|
|
// forbids to use this attribute to do the guess but you can still use it if you set
|
|
// "useXMLEncodingAttribute" to 1 (this is the default behavior and the behavior of most parsers).
|
|
// If an inconsistency in the encoding is detected, then the return value is "0".
|
|
|
|
static XMLCharEncoding guessCharEncoding(void *buffer, int bufLen, char useXMLEncodingAttribute=1);
|
|
|
|
private:
|
|
|
|
// these are functions and structures used internally by the XMLNode class (don't bother about them):
|
|
|
|
typedef struct XMLNodeDataTag // to allow shallow copy and "intelligent/smart" pointers (automatic delete):
|
|
{
|
|
XMLCSTR lpszName; // Element name (=NULL if root)
|
|
int nChild, // Number of child nodes
|
|
nText, // Number of text fields
|
|
nClear, // Number of Clear fields (comments)
|
|
nAttribute; // Number of attributes
|
|
char isDeclaration; // Whether node is an XML declaration - '<?xml ?>'
|
|
struct XMLNodeDataTag *pParent; // Pointer to parent element (=NULL if root)
|
|
XMLNode *pChild; // Array of child nodes
|
|
XMLCSTR *pText; // Array of text fields
|
|
XMLClear *pClear; // Array of clear fields
|
|
XMLAttribute *pAttribute; // Array of attributes
|
|
int *pOrder; // order of the child_nodes,text_fields,clear_fields
|
|
int ref_count; // for garbage collection (smart pointers)
|
|
} XMLNodeData;
|
|
XMLNodeData *d;
|
|
|
|
char parseClearTag(void *px, void *pa);
|
|
char maybeAddTxT(void *pa, XMLCSTR tokenPStr);
|
|
int ParseXMLElement(void *pXML);
|
|
void *addToOrder(int memInc, int *_pos, int nc, void *p, int size, XMLElementType xtype);
|
|
int indexText(XMLCSTR lpszValue) const;
|
|
int indexClear(XMLCSTR lpszValue) const;
|
|
XMLNode addChild_priv(int,XMLSTR,char,int);
|
|
XMLAttribute *addAttribute_priv(int,XMLSTR,XMLSTR);
|
|
XMLCSTR addText_priv(int,XMLSTR,int);
|
|
XMLClear *addClear_priv(int,XMLSTR,XMLCSTR,XMLCSTR,int);
|
|
static inline int findPosition(XMLNodeData *d, int index, XMLElementType xtype);
|
|
static int CreateXMLStringR(XMLNodeData *pEntry, XMLSTR lpszMarker, int length, int nFormat);
|
|
static int removeOrderElement(XMLNodeData *d, XMLElementType t, int index);
|
|
static void exactMemory(XMLNodeData *d);
|
|
static int detachFromParent(XMLNodeData *d);
|
|
} XMLNode;
|
|
|
|
// This structure is given by the function "enumContents".
|
|
typedef struct XMLNodeContents
|
|
{
|
|
// This dictates what's the content of the XMLNodeContent
|
|
enum XMLElementType type;
|
|
// should be an union to access the appropriate data.
|
|
// compiler does not allow union of object with constructor... too bad.
|
|
XMLNode child;
|
|
XMLAttribute attrib;
|
|
XMLCSTR text;
|
|
XMLClear clear;
|
|
|
|
} XMLNodeContents;
|
|
|
|
XMLDLLENTRY void freeXMLString(XMLSTR t); // {free(t);}
|
|
|
|
// Duplicate (copy in a new allocated buffer) the source string. This is
|
|
// a very handy function when used with all the "XMLNode::*_WOSD" functions.
|
|
// (If (cbData!=0) then cbData is the number of chars to duplicate)
|
|
XMLDLLENTRY XMLSTR stringDup(XMLCSTR source, int cbData=0);
|
|
|
|
// The following class is processing strings so that all the characters
|
|
// &,",',<,> are replaced by their XML equivalent: &, ", ', <, >.
|
|
// This class is useful when creating from scratch an XML file using the
|
|
// "printf", "fprintf", "cout",... functions. If you are creating from scratch an
|
|
// XML file using the provided XMLNode class you must not use the "ToXMLStringTool"
|
|
// class (the "XMLNode" class does the processing job for you during rendering).
|
|
// Using the "ToXMLStringTool class" and the "fprintf function" is THE most efficient
|
|
// way to produce VERY large XML documents VERY fast.
|
|
typedef struct XMLDLLENTRY ToXMLStringTool
|
|
{
|
|
public:
|
|
ToXMLStringTool(): buf(NULL),buflen(0){}
|
|
~ToXMLStringTool();
|
|
void freeBuffer();
|
|
|
|
XMLSTR toXML(XMLCSTR source);
|
|
|
|
// The next function is deprecated because there is a possibility of
|
|
// "destination-buffer-overflow". It converts the string
|
|
// "source" to the string "dest".
|
|
static XMLSTR toXMLUnSafe(XMLSTR dest,XMLCSTR source);
|
|
|
|
private:
|
|
XMLSTR buf;
|
|
int buflen;
|
|
}ToXMLStringTool;
|
|
|
|
// Below is a class that allows you to include any binary data (images, sounds,...)
|
|
// into an XML document using "Base64 encoding". This class is completely
|
|
// separated from the rest of the xmlParser library and can be removed without any problem.
|
|
// To include some binary data into an XML file, you must convert the binary data into
|
|
// standard text (using "encode"). To retrieve the original binary data from the
|
|
// b64-encoded text included inside the XML file use "decode". Alternatively, these
|
|
// functions can also be used to "encrypt/decrypt" some critical data contained inside
|
|
// the XML (it's not a strong encryption at all, but sometimes it can be useful).
|
|
|
|
typedef struct XMLDLLENTRY XMLParserBase64Tool
|
|
{
|
|
public:
|
|
XMLParserBase64Tool(): buf(NULL),buflen(0){}
|
|
~XMLParserBase64Tool();
|
|
void freeBuffer();
|
|
|
|
// returns the length of the base64 string that encodes a data buffer of size inBufLen bytes.
|
|
// If "formatted" parameter is true, some space will be reserved for a carriage-return every 72 chars.
|
|
static int encodeLength(int inBufLen, char formatted=0);
|
|
|
|
// The "base64Encode" function returns a string containing the base64 encoding of "inByteLen" bytes
|
|
// from "inByteBuf". If "formatted" parameter is true, then there will be a carriage-return every 72 chars.
|
|
// The string will be free'd when the XMLParserBase64Tool object is deleted.
|
|
// All returned strings are sharing the same memory space.
|
|
XMLSTR encode(unsigned char *inByteBuf, unsigned int inByteLen, char formatted=0);
|
|
|
|
// returns the number of bytes which will be decoded from "inString".
|
|
static unsigned int decodeSize(XMLCSTR inString, XMLError *xe=NULL);
|
|
|
|
// returns a pointer to a buffer containing the binary data decoded from "inString"
|
|
// If "inString" is malformed NULL will be returned
|
|
// The output buffer will be free'd when the XMLParserBase64Tool object is deleted.
|
|
// All output buffer are sharing the same memory space.
|
|
unsigned char* decode(XMLCSTR inString, int *outByteLen=NULL, XMLError *xe=NULL);
|
|
|
|
// The next function is deprecated.
|
|
// decodes data from "inString" to "outByteBuf". You need to provide the size (in byte) of "outByteBuf"
|
|
// in "inMaxByteOutBuflen". If "outByteBuf" is not large enough or if data is malformed, then "FALSE"
|
|
// will be returned; otherwise "TRUE".
|
|
static unsigned char decode(XMLCSTR inString, unsigned char *outByteBuf, int inMaxByteOutBuflen, XMLError *xe=NULL);
|
|
|
|
private:
|
|
void *buf;
|
|
int buflen;
|
|
void alloc(int newsize);
|
|
}XMLParserBase64Tool;
|
|
|
|
#undef XMLDLLENTRY
|
|
|
|
#endif
|