Chat-O-Matic/application/windows/MainWindow.cpp
Jaidyn Ann f4342d9310 Roster management, adding new contacts
The base for roster management (RosterEditWindow) has been made, and
adding new contacts works. Up next is contact removal and editing.

This leverages a new template (as defined in a protocol's
CayaProtocol::SettingsTemplate()), "roster," which should contain all
slots pertinent to editing/adding a contact member.

Two new API messages were added for this― IM_CONTACT_LIST_CONTACT_ADDED
and IM_CONTACT_LIST_CONTACT_REMOVED. The former will functionally just
be IM_CONTACT_INFO, but with some semantical meaning.

A new CayaMessage (CAYA_EDIT_ROSTER) was also added.

TemplateWindow was also edited to this end: Now, like RosterWindow/View,
it can be given a specific accounts' instance id, and it will prevent
the selection of another account. A new constructor was also added, to
allow a ProtocolTemplate to be explicitly passed to it― probably from
the program itself.
2021-06-19 18:25:58 -05:00

542 lines
13 KiB
C++

/*
* Copyright 2009-2011, Andrea Anzani. All rights reserved.
* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
* Copyright 2021, Jaidyn Levesque. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Andrea Anzani, andrea.anzani@gmail.com
* Pier Luigi Fiorini, pierluigi.fiorini@gmail.com
* Jaidyn Levesque, jadedctrl@teknik.io
*/
#include <Application.h>
#include <Alert.h>
#include <LayoutBuilder.h>
#include <MenuBar.h>
#include <ScrollView.h>
#include <TranslationUtils.h>
#include "AccountManager.h"
#include "CayaMessages.h"
#include "CayaPreferences.h"
#include "CayaProtocolMessages.h"
#include "ConversationItem.h"
#include "ConversationListView.h"
#include "ConversationView.h"
#include "DefaultItems.h"
#include "EditingFilter.h"
#include "JoinWindow.h"
#include "MainWindow.h"
#include "NotifyMessage.h"
#include "PreferencesWindow.h"
#include "ReplicantStatusView.h"
#include "RosterEditWindow.h"
#include "RosterWindow.h"
#include "Server.h"
#include "StatusView.h"
#include "TemplateWindow.h"
const uint32 kLogin = 'LOGI';
MainWindow::MainWindow()
:
BWindow(BRect(0, 0, 600, 400), "Caya", B_TITLED_WINDOW, 0),
fWorkspaceChanged(false),
fConversation(NULL),
fRosterWindow(NULL),
fRosterEditWindow(NULL),
fServer(NULL)
{
_InitInterface();
// Filter messages using Server
fServer = new Server();
AddFilter(fServer);
// Register default commands & items
DefaultCommands(this);
DefaultUserPopUpItems(this);
DefaultChatPopUpItems(this);
// Also through the editing filter (enter to send)
AddCommonFilter(new EditingFilter(fSendView));
fSendView->MakeFocus(true);
CenterOnScreen();
//TODO check for errors here
ReplicantStatusView::InstallReplicant();
}
void
MainWindow::Start()
{
// Login all accounts
fServer->LoginAll();
}
bool
MainWindow::QuitRequested()
{
int32 button_index = 0;
if(!CayaPreferences::Item()->DisableQuitConfirm)
{
BAlert* alert = new BAlert("Closing", "Are you sure you want to quit?",
"Yes", "No", NULL, B_WIDTH_AS_USUAL, B_OFFSET_SPACING,
B_WARNING_ALERT);
alert->SetShortcut(0, B_ESCAPE);
button_index = alert->Go();
}
if(button_index == 0) {
fServer->Quit();
CayaPreferences::Get()->Save();
ReplicantStatusView::RemoveReplicant();
be_app->PostMessage(B_QUIT_REQUESTED);
return true;
} else
return false;
}
void
MainWindow::MessageReceived(BMessage* message)
{
switch (message->what) {
case CAYA_SHOW_SETTINGS:
{
PreferencesWindow* win = new PreferencesWindow();
win->Show();
break;
}
case CAYA_NEW_CHAT:
{
BMessage* newMsg = new BMessage(IM_MESSAGE);
newMsg->AddInt32("im_what", IM_CREATE_CHAT);
fRosterWindow = new RosterWindow("Invite contact to chat"
B_UTF8_ELLIPSIS, newMsg, new BMessenger(this), fServer);
fRosterWindow->Show();
break;
}
case CAYA_NEW_ROOM:
{
BMessage* createMsg = new BMessage(IM_MESSAGE);
createMsg->AddInt32("im_what", IM_CREATE_ROOM);
TemplateWindow* win = new TemplateWindow("Create room",
"room", createMsg, fServer);
win->Show();
break;
}
case CAYA_JOIN_ROOM:
{
JoinWindow* win = new JoinWindow(new BMessenger(this),
fServer->GetAccounts());
win->Show();
break;
}
case CAYA_SEND_INVITE:
{
if (fConversation == NULL)
break;
BString chat_id = fConversation->GetId();
BMessage* invite = new BMessage(IM_MESSAGE);
invite->AddInt32("im_what", IM_ROOM_SEND_INVITE);
invite->AddString("chat_id", chat_id);
ProtocolLooper* plooper = fConversation->GetProtocolLooper();
BLooper* looper = (BLooper*)plooper;
fRosterWindow = new RosterWindow("Invite contact to chat"
B_UTF8_ELLIPSIS, invite, new BMessenger(looper), fServer,
plooper->GetInstance());
fRosterWindow->Show();
break;
}
case CAYA_EDIT_ROSTER:
{
fRosterEditWindow = new RosterEditWindow(fServer);
fRosterEditWindow->Show();
break;
}
case CAYA_MOVE_UP:
{
if (fConversation == NULL)
break;
int32 index = fListView->ConversationIndexOf(fConversation);
if (index > 0)
fListView->SelectConversation(index - 1);
break;
}
case CAYA_MOVE_DOWN:
{
if (fConversation == NULL)
break;
int32 index = fListView->ConversationIndexOf(fConversation);
int32 count = fListView->CountConversations();
if (index < (count - 1))
fListView->SelectConversation(index + 1);
break;
}
case CAYA_REPLICANT_STATUS_SET:
{
int32 status;
message->FindInt32("status", &status);
AccountManager* accountManager = AccountManager::Get();
accountManager->SetStatus((CayaStatus)status);
break;
}
case CAYA_REPLICANT_SHOW_WINDOW:
{
if (LockLooper()) {
SetWorkspaces(B_CURRENT_WORKSPACE);
if ((IsMinimized() || IsHidden())
|| fWorkspaceChanged) {
Minimize(false);
Show();
fWorkspaceChanged = false;
} else if ((!IsMinimized() || !IsHidden())
|| (!fWorkspaceChanged)) {
Minimize(true);
}
UnlockLooper();
}
break;
}
case CAYA_CHAT:
{
message->AddString("body", fSendView->Text());
fChatView->MessageReceived(message);
fSendView->SetText("");
break;
}
case CAYA_DISABLE_ACCOUNT:
_ToggleMenuItems();
break;
case IM_MESSAGE:
ImMessage(message);
break;
case IM_ERROR:
ImError(message);
break;
case B_ABOUT_REQUESTED:
be_app->PostMessage(message);
break;
default:
BWindow::MessageReceived(message);
}
}
void
MainWindow::ImMessage(BMessage* msg)
{
int32 im_what = msg->FindInt32("im_what");
switch (im_what) {
case IM_OWN_CONTACT_INFO:
fStatusView->SetName(msg->FindString("name"));
break;
case IM_OWN_AVATAR_SET:
{
entry_ref ref;
if (msg->FindRef("ref", &ref) == B_OK) {
BBitmap* bitmap = BTranslationUtils::GetBitmap(&ref);
fStatusView->SetAvatarIcon(bitmap);
}
break;
}
case IM_ROOM_JOINED:
case IM_ROOM_PARTICIPANTS:
case IM_ROOM_CREATED:
case IM_CHAT_CREATED:
case IM_MESSAGE_RECEIVED:
case IM_MESSAGE_SENT:
{
_EnsureConversationItem(msg);
break;
}
case IM_ROOM_LEFT:
{
ConversationItem* item = _EnsureConversationItem(msg);
if (item == NULL)
break;
delete item->GetConversation();
break;
}
case IM_AVATAR_SET:
case IM_CONTACT_INFO:
case IM_EXTENDED_CONTACT_INFO:
case IM_STATUS_SET:
if (fRosterWindow != NULL)
fRosterWindow->PostMessage(msg);
if (fRosterEditWindow != NULL)
fRosterEditWindow->PostMessage(msg);
break;
case IM_PROTOCOL_READY:
_ToggleMenuItems();
break;
}
}
void
MainWindow::ImError(BMessage* msg)
{
const char* error = NULL;
const char* detail = msg->FindString("detail");
if (msg->FindString("error", &error) != B_OK)
return;
// Format error message
BString errMsg(error);
if (detail)
errMsg << "\n" << detail;
BAlert* alert = new BAlert("Error", errMsg.String(), "OK", NULL, NULL,
B_WIDTH_AS_USUAL, B_STOP_ALERT);
alert->Go();
}
void
MainWindow::ObserveInteger(int32 what, int32 val)
{
switch (what) {
case INT_ACCOUNT_STATUS:
fStatusView->SetStatus((CayaStatus)val);
break;
}
}
void
MainWindow::WorkspaceActivated(int32 workspace, bool active)
{
if (active)
fWorkspaceChanged = false;
else
fWorkspaceChanged = true;
}
void
MainWindow::SetConversation(Conversation* chat)
{
// Save current size of chat and textbox
float weightChat = fRightView->ItemWeight(0);
float weightSend = fRightView->ItemWeight(1);
fRightView->RemoveChild(fRightView->FindView("chatView"));
fRightView->RemoveChild(fRightView->FindView("fSendScroll"));
if (chat != NULL) {
fChatView = chat->GetView();
fConversation = chat;
BString title(chat->GetName());
title << " ― Caya";
SetTitle(title.String());
}
else
SetTitle("Caya");
fRightView->AddChild(fChatView, 9);
fRightView->AddChild(fSendScroll, 1);
// Apply saved chat and textbox size to new views
if (weightChat * weightSend != 0) {
fRightView->SetItemWeight(0, weightChat, true);
fRightView->SetItemWeight(1, weightSend, true);
}
// Remove "Protocol" menu
BMenuItem* chatMenuItem = fMenuBar->FindItem("Protocol");
BMenu* chatMenu;
if (chatMenuItem != NULL && (chatMenu = chatMenuItem->Submenu()) != NULL)
fMenuBar->RemoveItem(chatMenu);
// Add and populate "Protocol" menu, if appropriate
if (fConversation != NULL) {
ProtocolLooper* looper = fConversation->GetProtocolLooper();
BObjectList<BMessage> menuItems = looper->MenuBarItems();
for (int i = 0; i < menuItems.CountItems(); i++) {
BMessage* itemMsg = menuItems.ItemAt(i);
BMessage* msg = new BMessage(*itemMsg);
BMessage toSend;
msg->FindMessage("_msg", &toSend);
toSend.AddString("chat_id", fConversation->GetId());
toSend.AddInt64("instance", looper->GetInstance());
msg->ReplaceMessage("_msg", &toSend);
BMenuItem* item = new BMenuItem(msg);
if (item == NULL)
continue;
if (msg->GetBool("x_to_protocol", true) == true)
item->SetTarget(looper);
else
item->SetTarget(this);
chatMenu->AddItem(item);
}
}
}
void
MainWindow::RemoveConversation(Conversation* chat)
{
int32 index = fListView->ConversationIndexOf(chat);
if (index > 0)
index--;
fListView->RemoveConversation(chat);
if (fListView->CountConversations() == 0) {
fChatView = new ConversationView();
SetConversation(NULL);
}
else
fListView->SelectConversation(index);
}
void
MainWindow::_InitInterface()
{
// Left side of window, Roomlist + Status
fListView = new ConversationListView("roomList");
fStatusView = new StatusView("statusView");
// Right-side of window, Chat + Textbox
fRightView = new BSplitView(B_VERTICAL, 0);
fChatView = new ConversationView();
fSendView = new BTextView("fSendView");
fSendScroll = new BScrollView("fSendScroll", fSendView,
B_WILL_DRAW, false, true);
fSendView->SetWordWrap(true);
BLayoutBuilder::Group<>(this, B_VERTICAL)
.Add((fMenuBar = _CreateMenuBar()))
.AddGroup(B_HORIZONTAL)
.SetInsets(5, 5, 0, 10)
.AddSplit(B_HORIZONTAL, 0)
.AddGroup(B_VERTICAL)
.Add(fListView, 1)
.Add(fStatusView)
.End()
.Add(fRightView, 5)
.End()
.End()
.End();
SetConversation(NULL);
_ToggleMenuItems();
}
BMenuBar*
MainWindow::_CreateMenuBar()
{
BMenuBar* menuBar = new BMenuBar("MenuBar");
// Program
BMenu* programMenu = new BMenu("Program");
programMenu->AddItem(new BMenuItem("About" B_UTF8_ELLIPSIS,
new BMessage(B_ABOUT_REQUESTED)));
programMenu->AddItem(new BMenuItem("Preferences" B_UTF8_ELLIPSIS,
new BMessage(CAYA_SHOW_SETTINGS), ',', B_COMMAND_KEY));
programMenu->AddItem(new BSeparatorItem());
programMenu->AddItem(new BMenuItem("Quit",
new BMessage(B_QUIT_REQUESTED), 'Q', B_COMMAND_KEY));
programMenu->SetTargetForItems(this);
// Chat
BMenu* chatMenu = new BMenu("Chat");
chatMenu->AddItem(new BMenuItem("Join room" B_UTF8_ELLIPSIS,
new BMessage(CAYA_JOIN_ROOM), 'J', B_COMMAND_KEY));
chatMenu->AddSeparatorItem();
chatMenu->AddItem(new BMenuItem("New room" B_UTF8_ELLIPSIS,
new BMessage(CAYA_NEW_ROOM), 'N', B_COMMAND_KEY));
chatMenu->AddItem(new BMenuItem("New chat" B_UTF8_ELLIPSIS,
new BMessage(CAYA_NEW_CHAT), 'M', B_COMMAND_KEY));
chatMenu->SetTargetForItems(this);
// Roster
BMenu* rosterMenu = new BMenu("Roster");
rosterMenu->AddItem(new BMenuItem("Edit roster" B_UTF8_ELLIPSIS,
new BMessage(CAYA_EDIT_ROSTER), 'R', B_COMMAND_KEY));
rosterMenu->AddSeparatorItem();
rosterMenu->AddItem(new BMenuItem("Invite user" B_UTF8_ELLIPSIS,
new BMessage(CAYA_SEND_INVITE), 'I', B_COMMAND_KEY));
rosterMenu->SetTargetForItems(this);
// Window
BMenu* windowMenu = new BMenu("Window");
windowMenu->AddItem(new BMenuItem("Up",
new BMessage(CAYA_MOVE_UP), B_UP_ARROW, B_COMMAND_KEY));
windowMenu->AddItem(new BMenuItem("Down",
new BMessage(CAYA_MOVE_DOWN), B_DOWN_ARROW, B_COMMAND_KEY));
windowMenu->SetTargetForItems(this);
menuBar->AddItem(programMenu);
menuBar->AddItem(chatMenu);
menuBar->AddItem(rosterMenu);
menuBar->AddItem(windowMenu);
return menuBar;
}
void
MainWindow::_ToggleMenuItems()
{
BMenuItem* chatMenuItem = fMenuBar->FindItem("Chat");
BMenu* chatMenu = chatMenuItem->Submenu();
if (chatMenuItem == NULL || chatMenu == NULL)
return;
bool enabled = false;
if (fServer != NULL && fServer->GetAccounts().CountItems() > 0)
enabled = true;
for (int i = 0; i < chatMenu->CountItems(); i++)
chatMenu->ItemAt(i)->SetEnabled(enabled);
}
ConversationItem*
MainWindow::_EnsureConversationItem(BMessage* msg)
{
ChatMap chats = fServer->Conversations();
BString chat_id = msg->FindString("chat_id");
Conversation* chat = fServer->ConversationById(chat_id, msg->FindInt64("instance"));
ConversationItem* item = chat->GetListItem();
if (chat != NULL) {
if (fListView->HasItem(item))
fListView->InvalidateItem(fListView->IndexOf(item));
else if (item != NULL)
fListView->AddConversation(chat);
if (fListView->CountConversations() == 1)
fListView->SelectConversation(0);
return item;
}
return NULL;
}