Chat-O-Matic/application/Server.cpp
Jaidyn Ann f0ce3e87c6 Support generally setting own nick, own UserItems
Seperate UserItems are now created for each list, too, rather than a
single one being created per-user. This functionally works a lot nicer.

But onto more important things… now setting the user's own nick should
work quite well. Finally. =w=

This has given me a good bit of trouble over the past couple of days―
setting the user's nick *worked*, but it wouldn't propagate to its
corresponding UserItem nor its UserInfoDialog. It would, however, work
with the StatusView.

These are all registered Observers of the User itself, so if one works,
they *all* should, them all being registered to the same User.

Now, if a given User isn't found in the ProtocolLooper's user-list,
the Conversation class will take it upon itself to create a new
one and add it to both of their respective lists.

So the user's own contact would be set in the ProtocolLooper― but it
*wouldn't* be added to the user-list.

Hilarity ensues as two seperate objects for the user's own contact would
be created.

Since the StatusView is registered to the ProtocolLooper's "real" own contact
slot, it would receive all updates… but since Conversations' user-lists and
items would be registered to the Conversation-created "fake" user, they
would be borked.

Simple oversight, but wow it hecked with me. :P
2021-08-05 14:28:56 -05:00

1021 lines
23 KiB
C++

/*
* Copyright 2009-2011, Andrea Anzani. All rights reserved.
* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
* Copyright 2021, Jaidyn Levesque. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Andrea Anzani, andrea.anzani@gmail.com
* Pier Luigi Fiorini, pierluigi.fiorini@gmail.com
* Jaidyn Levesque, jadedctrl@teknik.io
*
* Contributors:
* Dario Casalinuovo
*/
#include "Server.h"
#include <Application.h>
#include <Catalog.h>
#include <Debug.h>
#include <Directory.h>
#include <Entry.h>
#include <Notification.h>
#include <Path.h>
#include <StringList.h>
#include <TranslationUtils.h>
#include "Account.h"
#include "AccountManager.h"
#include "AppMessages.h"
#include "AppPreferences.h"
#include "Cardie.h"
#include "ChatProtocol.h"
#include "ConversationInfoWindow.h"
#include "ChatProtocolMessages.h"
#include "Flags.h"
#include "ImageCache.h"
#include "InviteDialogue.h"
#include "NotifyMessage.h"
#include "ProtocolLooper.h"
#include "ProtocolManager.h"
#include "RosterItem.h"
#include "UserInfoWindow.h"
#include "Utils.h"
#undef B_TRANSLATION_CONTEXT
#define B_TRANSLATION_CONTEXT "Server"
Server::Server()
:
BMessageFilter(B_ANY_DELIVERY, B_ANY_SOURCE)
{
if (fChatItems.IsEmpty() == false || fUserItems.IsEmpty() == false
|| fCommands.CountItems() > 0)
return;
BResources res = ChatResources();
if (res.InitCheck() != B_OK)
return;
// Loading user pop-up items
for (int i = 0; i < 6; i++) {
size_t size;
BMessage temp;
const void* buff = res.LoadResource(B_MESSAGE_TYPE, 1100 + i, &size);
temp.Unflatten((const char*)buff);
fUserItems.AddItem(new BMessage(temp));
}
// Loading room pop-up items
for (int i = 0; i < 2; i++) {
size_t size;
BMessage temp;
const void* buff = res.LoadResource(B_MESSAGE_TYPE, 1120 + i, &size);
temp.Unflatten((const char*)buff);
fChatItems.AddItem(new BMessage(temp));
}
// Loading default chat commands
for (int i = 0; i < 9; i++) {
size_t size;
BMessage temp;
const void* buff = res.LoadResource(B_MESSAGE_TYPE, 1140 + i, &size);
temp.Unflatten((const char*)buff);
ChatCommand* cmd = new ChatCommand(&temp);
fCommands.AddItem(cmd->GetName(), cmd);
}
}
void
Server::Quit()
{
for (int i = 0; i < fLoopers.CountItems(); i++)
RemoveProtocolLooper(fLoopers.KeyAt(i));
}
void
Server::LoginAll()
{
for (uint32 i = 0; i < fLoopers.CountItems(); i++) {
ProtocolLooper* looper = fLoopers.ValueAt(i);
BMessage* msg = new BMessage(IM_MESSAGE);
msg->AddInt32("im_what", IM_SET_OWN_STATUS);
msg->AddInt32("status", STATUS_ONLINE);
looper->PostMessage(msg);
}
}
filter_result
Server::Filter(BMessage* message, BHandler **target)
{
filter_result result = B_DISPATCH_MESSAGE;
switch (message->what) {
case IM_MESSAGE:
result = ImMessage(message);
break;
case IM_ERROR:
ImError(message);
break;
case APP_CLOSE_CHAT_WINDOW:
{
BString id = message->FindString("chat_id");
if (id.Length() > 0) {
bool found = false;
// Conversation* item = fChatMap.ValueFor(id, &found);
}
result = B_SKIP_MESSAGE;
break;
}
case APP_ACCOUNT_DISABLED:
{
BString name;
int64 instance;
if (message->FindInt64("instance", &instance) != B_OK)
return result;
// "Whoops" notification
if (AppPreferences::Get()->NotifyProtocolStatus == true
&& message->FindString("name", &name) == B_OK) {
BBitmap* icon = new BBitmap(message);
BString content(B_TRANSLATE("%user% has been disabled!"));
content.ReplaceAll("%user%", name);
_SendNotification(B_TRANSLATE("Disabled"), content, icon);
}
break;
}
case APP_REPLICANT_MESSENGER:
{
BMessenger* messenger = new BMessenger();
status_t ret = message->FindMessenger(
"messenger", messenger);
if (ret != B_OK || !messenger->IsValid()) {
printf("err %s\n", strerror(ret));
break;
}
AccountManager* accountManager = AccountManager::Get();
accountManager->SetReplicantMessenger(messenger);
accountManager->ReplicantStatusNotify(accountManager->Status());
break;
}
case APP_ROOM_INFO:
{
Conversation* chat = _EnsureConversation(message);
if (chat != NULL) {
ConversationInfoWindow* win = new ConversationInfoWindow(chat);
win->Show();
}
break;
}
case APP_USER_INFO:
{
User* user = _EnsureUser(message);
if (user != NULL) {
UserInfoWindow* win = new UserInfoWindow(user);
win->Show();
}
break;
}
case APP_REQUEST_HELP:
{
BString body;
BString cmd_name = message->FindString("misc_str");
int64 instance = message->FindInt64("instance");
Conversation* chat = _EnsureConversation(message);
if (chat == NULL)
break;
if (cmd_name.IsEmpty() == false) {
ChatCommand* cmd = CommandById(cmd_name, instance);
if (cmd == NULL)
body = B_TRANSLATE("-- That command doesn't exist. Try "
"'/help' for a list.\n");
else {
body = "** ";
body << cmd->GetName() << "" << cmd->GetDesc() << "\n";
}
}
else {
CommandMap combinedCmds;
combinedCmds.AddList(fCommands);
combinedCmds.AddList(chat->GetProtocolLooper()->Commands());
body << B_TRANSLATE("** Commands: ");
for (int i = 0; i < combinedCmds.CountItems(); i++) {
ChatCommand* cmd = combinedCmds.ValueAt(i);
if (i > 0) body << ", ";
body << cmd->GetName();
}
body << "\n";
}
BMessage* help = new BMessage(IM_MESSAGE);
help->AddInt32("im_what", IM_MESSAGE_RECEIVED);
help->AddString("body", body);
help->AddInt64("when", 0);
chat->ImMessage(help);
break;
}
default:
// Dispatch not handled messages to main window
break;
}
return result;
}
filter_result
Server::ImMessage(BMessage* msg)
{
filter_result result = B_DISPATCH_MESSAGE;
int32 im_what = msg->FindInt32("im_what");
switch (im_what) {
case IM_CONTACT_LIST:
{
int i = 0;
BString id;
while (msg->FindString("user_id", i++, &id) == B_OK)
_EnsureContact(msg);
result = B_SKIP_MESSAGE;
break;
}
case IM_CONTACT_LIST_CONTACT_REMOVED:
{
Contact* contact = _EnsureContact(msg);
ProtocolLooper* looper = _LooperFromMessage(msg);
if (looper == NULL || contact == NULL) {
result = B_SKIP_MESSAGE;
break;
}
looper->RemoveContact(contact);
break;
}
case IM_OWN_STATUS_SET:
{
int32 status;
ProtocolLooper* looper = _LooperFromMessage(msg);
if (msg->FindInt32("status", &status) != B_OK || looper == NULL)
return B_SKIP_MESSAGE;
Contact* contact = looper->GetOwnContact();
if (contact != NULL) {
contact->SetNotifyStatus((UserStatus)status);
BString statusMsg;
if (msg->FindString("message", &statusMsg) == B_OK)
contact->SetNotifyPersonalStatus(statusMsg);
}
break;
}
case IM_OWN_NICKNAME_SET:
{
BString nick = msg->FindString("user_name");
ProtocolLooper* looper = _LooperFromMessage(msg);
if (looper == NULL)
break;
Contact* contact = looper->GetOwnContact();
if (contact != NULL)
contact->SetNotifyName(nick.String());
break;
}
case IM_STATUS_SET:
{
int32 status;
if (msg->FindInt32("status", &status) != B_OK)
return B_SKIP_MESSAGE;
User* user = _EnsureUser(msg);
if (!user)
break;
user->SetNotifyStatus((UserStatus)status);
BString statusMsg;
if (msg->FindString("message", &statusMsg) == B_OK) {
user->SetNotifyPersonalStatus(statusMsg);
}
break;
}
case IM_OWN_CONTACT_INFO:
{
BString id = msg->FindString("user_id");
ProtocolLooper* looper = _LooperFromMessage(msg);
if (looper == NULL || id.IsEmpty() == true) break;
Contact* contact = looper->GetOwnContact();
if (contact == NULL) {
contact = new Contact(id, Looper());
contact->SetProtocolLooper(looper);
looper->SetOwnContact(contact);
}
BString name;
if (msg->FindString("user_name", &name) == B_OK)
contact->SetNotifyName(name);
break;
}
case IM_CONTACT_INFO:
{
Contact* contact = _EnsureContact(msg);
if (!contact)
break;
const char* name = NULL;
if ((msg->FindString("user_name", &name) == B_OK)
&& (strcmp(name, "") != 0))
contact->SetNotifyName(name);
BString status;
if (msg->FindString("message", &status) == B_OK)
contact->SetNotifyPersonalStatus(status);
break;
}
case IM_EXTENDED_CONTACT_INFO:
{
Contact* contact = _EnsureContact(msg);
if (!contact)
break;
if (contact->GetName().Length() > 0)
break;
const char* name = NULL;
if ((msg->FindString("full_name", &name) == B_OK)
&& (strcmp(name, "") != 0))
contact->SetNotifyName(name);
else if ((msg->FindString("user_name", &name) == B_OK)
&& (strcmp(name, "") != 0))
contact->SetNotifyName(name);
break;
}
case IM_OWN_AVATAR_SET:
{
ProtocolLooper* looper = _LooperFromMessage(msg);
Contact* contact = looper->GetOwnContact();
entry_ref ref;
if (msg->FindRef("ref", &ref) == B_OK) {
BBitmap* bitmap = BTranslationUtils::GetBitmap(&ref);
if (bitmap != NULL)
contact->SetNotifyAvatarBitmap(bitmap);
}
break;
}
case IM_AVATAR_SET:
{
User* user = _EnsureUser(msg);
if (!user)
break;
entry_ref ref;
if (msg->FindRef("ref", &ref) == B_OK) {
BBitmap* bitmap = BTranslationUtils::GetBitmap(&ref);
user->SetNotifyAvatarBitmap(bitmap);
} else
user->SetNotifyAvatarBitmap(NULL);
break;
}
case IM_CREATE_CHAT:
{
BString user_id = msg->FindString("user_id");
if (user_id.IsEmpty() == false) {
User* user = ContactById(user_id, msg->FindInt64("instance"));
user->GetProtocolLooper()->PostMessage(msg);
}
break;
}
case IM_CHAT_CREATED:
{
Conversation* chat = _EnsureConversation(msg);
User* user = _EnsureUser(msg);
if (chat != NULL && user != NULL) {
chat->AddUser(user);
chat->ShowView(false, true);
}
break;
}
case IM_JOIN_ROOM:
{
SendProtocolMessage(msg);
break;
}
case IM_ROOM_PARTICIPANTS:
{
Conversation* chat = _EnsureConversation(msg);
BStringList ids;
BStringList name;
msg->FindStrings("user_name", &name);
if (msg->FindStrings("user_id", &ids) != B_OK)
break;
ProtocolLooper* protoLooper = _LooperFromMessage(msg);
for (int i = 0; i < ids.CountStrings(); i++) {
User* user = _EnsureUser(ids.StringAt(i), protoLooper);
if (name.CountStrings() >= i && !name.StringAt(i).IsEmpty())
user->SetNotifyName(name.StringAt(i));
chat->AddUser(user);
}
break;
}
case IM_MESSAGE_SENT:
case IM_MESSAGE_RECEIVED:
case IM_ROOM_JOINED:
case IM_ROOM_CREATED:
case IM_ROOM_METADATA:
case IM_ROOM_ROLECHANGED:
case IM_ROOM_PARTICIPANT_JOINED:
case IM_ROOM_PARTICIPANT_LEFT:
case IM_ROOM_PARTICIPANT_BANNED:
case IM_ROOM_PARTICIPANT_KICKED:
{
Conversation* chat = _EnsureConversation(msg);
if (chat != NULL)
chat->ImMessage(msg);
break;
}
case IM_ROOM_NAME_SET:
{
BString name;
Conversation* chat = _EnsureConversation(msg);
if (msg->FindString("chat_name", &name) != B_OK || chat == NULL)
break;
chat->SetNotifyName(name.String());
break;
}
case IM_ROOM_SUBJECT_SET:
{
BString subject;
Conversation* chat = _EnsureConversation(msg);
if (msg->FindString("subject", &subject) != B_OK || chat == NULL)
break;
chat->SetNotifySubject(subject.String());
break;
}
case IM_SEND_MESSAGE:
{
// Route this message through the appropriate ProtocolLooper
Conversation* conversation = _EnsureConversation(msg);
if (conversation->GetProtocolLooper())
conversation->GetProtocolLooper()->PostMessage(msg);
break;
}
case IM_ROOM_INVITE_RECEIVED:
{
BString chat_id;
User* user = _EnsureUser(msg);
BString user_id = msg->FindString("user_id");
BString user_name = user_id;
BString chat_name = msg->FindString("chat_name");
BString body = msg->FindString("body");
ProtocolLooper* looper = _LooperFromMessage(msg);
if (msg->FindString("chat_id", &chat_id) != B_OK || looper == NULL)
{
result = B_SKIP_MESSAGE;
break;
}
if (chat_name.IsEmpty() == true)
chat_name = chat_id;
if (user != NULL)
user_name = user->GetName();
BString alertBody(B_TRANSLATE("You've been invited to %room%."));
if (user_id.IsEmpty() == false)
alertBody = B_TRANSLATE("%user% has invited you to %room%.");
if (body.IsEmpty() == false)
alertBody << "\n\n\"%body%\"";
alertBody.ReplaceAll("%user%", user_name);
alertBody.ReplaceAll("%room%", chat_name);
alertBody.ReplaceAll("%body%", body);
BMessage* accept = new BMessage(IM_MESSAGE);
accept->AddInt32("im_what", IM_ROOM_INVITE_ACCEPT);
accept->AddString("chat_id", chat_id);
BMessage* reject = new BMessage(IM_MESSAGE);
accept->AddInt32("im_what", IM_ROOM_INVITE_REFUSE);
reject->AddString("chat_id", chat_id);
InviteDialogue* invite = new InviteDialogue(BMessenger(looper),
B_TRANSLATE("Invitation received"),
alertBody.String(), accept, reject);
invite->Go();
break;
}
case IM_USER_STARTED_TYPING:
case IM_USER_STOPPED_TYPING:
{
// User* user = _EnsureUser();
// Conversation* chat = _EnsureConversation();
result = B_SKIP_MESSAGE;
break;
}
case IM_PROGRESS:
{
ProtocolLooper* looper = _LooperFromMessage(msg);
const char* protocol = NULL;
const char* title = NULL;
const char* message = NULL;
float progress = 0.0f;
if (looper == NULL)
return result;
if (msg->FindString("title", &title) != B_OK)
return result;
if (msg->FindString("message", &message) != B_OK)
return result;
if (msg->FindFloat("progress", &progress) != B_OK)
return result;
if (!AppPreferences::Get()->NotifyProtocolStatus)
break;
BNotification notification(B_PROGRESS_NOTIFICATION);
notification.SetGroup(BString(APP_NAME));
notification.SetTitle(title);
notification.SetIcon(looper->Protocol()->Icon());
notification.SetContent(message);
notification.SetProgress(progress);
notification.Send();
break;
}
case IM_NOTIFICATION: {
_ProtocolNotification(_LooperFromMessage(msg),
msg->FindString("title"), msg->FindString("message"),
(notification_type)msg->GetInt32("type",
B_INFORMATION_NOTIFICATION));
break;
}
case IM_PROTOCOL_RELOAD_COMMANDS:
{
ProtocolLooper* looper = _LooperFromMessage(msg);
if (looper == NULL) break;
looper->LoadCommands();
break;
}
case IM_PROTOCOL_READY:
{
ProtocolLooper* looper = _LooperFromMessage(msg);
if (looper == NULL) break;
fAccountEnabled.AddItem(looper->Protocol()->GetName(), true);
// Ready notification
if (AppPreferences::Get()->NotifyProtocolStatus == true)
_ProtocolNotification(looper, BString(B_TRANSLATE("Connected")),
BString(B_TRANSLATE("%user% has connected!")));
// Join cached rooms
BEntry entry;
char fileName[B_FILE_NAME_LENGTH] = {'\0'};
BDirectory dir(RoomsCachePath(looper->Protocol()->GetName()));
while (dir.GetNextEntry(&entry, true) == B_OK)
if (entry.GetName(fileName) == B_OK) {
int32 flags;
BFile file(&entry, B_READ_ONLY);
if (file.InitCheck() != B_OK)
continue;
if (file.ReadAttr("Chat:flags", B_INT32_TYPE, 0, &flags,
sizeof(int32)) < 0)
continue;
if (!(flags & ROOM_AUTOJOIN) && !(flags & ROOM_AUTOCREATE))
continue;
BMessage join(IM_MESSAGE);
int32 im_what = IM_JOIN_ROOM;
if (flags & ROOM_AUTOCREATE) {
im_what = IM_CREATE_CHAT;
join.AddString("user_id", fileName);
}
join.AddInt32("im_what", im_what);
join.AddString("chat_id", fileName);
looper->PostMessage(&join);
}
NotifyInteger(INT_ACCOUNTS_UPDATED, 0);
break;
}
case IM_PROTOCOL_DISABLE:
{
int64 instance = 0;
if (msg->FindInt64("instance", &instance) != B_OK)
result = B_SKIP_MESSAGE;
else
RemoveProtocolLooper(instance);
NotifyInteger(INT_ACCOUNTS_UPDATED, 0);
break;
}
default:
break;
}
return result;
}
void
Server::ImError(BMessage* msg)
{
const char* error = NULL;
const char* detail = msg->FindString("detail");
ProtocolLooper* looper = _LooperFromMessage(msg);
if (msg->FindString("error", &error) != B_OK || looper == NULL)
return;
// Format error message
BString errMsg(looper->Protocol()->GetName());
errMsg << "" << error;
if (detail)
errMsg << "\n\n" << detail;
BAlert* alert = new BAlert(B_TRANSLATE("Error"), errMsg.String(),
B_TRANSLATE("OK"), NULL, NULL, B_WIDTH_AS_USUAL, B_STOP_ALERT);
alert->Go();
}
void
Server::AddProtocolLooper(bigtime_t instanceId, ChatProtocol* cayap)
{
ProtocolLooper* looper = new ProtocolLooper(cayap, instanceId);
fLoopers.AddItem(instanceId, looper);
fAccounts.AddItem(cayap->GetName(), instanceId);
fAccountEnabled.AddItem(cayap->GetName(), false);
}
void
Server::RemoveProtocolLooper(bigtime_t instanceId)
{
ProtocolLooper* looper = GetProtocolLooper(instanceId);
if (looper == NULL)
return;
ChatMap chats = looper->Conversations();
for (int i = 0; i < chats.CountItems(); i++)
delete chats.ValueAt(i);
UserMap users = looper->Users();
for (int i = 0; i < users.CountItems(); i++)
delete users.ValueAt(i);
fLoopers.RemoveItemFor(instanceId);
fAccounts.RemoveItemFor(looper->Protocol()->GetName());
fAccountEnabled.AddItem(looper->Protocol()->GetName(), false);
looper->Lock();
looper->Quit();
}
ProtocolLooper*
Server::GetProtocolLooper(bigtime_t instanceId)
{
bool found = false;
return fLoopers.ValueFor(instanceId, &found);
}
AccountInstances
Server::GetAccounts()
{
return fAccounts;
}
AccountInstances
Server::GetActiveAccounts()
{
AccountInstances fActive;
for (int i = 0; i < fAccounts.CountItems(); i++)
if (fAccountEnabled.ValueFor(fAccounts.KeyAt(i)) == true)
fActive.AddItem(fAccounts.KeyAt(i), fAccounts.ValueAt(i));
return fActive;
}
void
Server::SendProtocolMessage(BMessage* msg)
{
// Skip null messages
if (!msg)
return;
// Check if message contains the instance field
bigtime_t id;
if (msg->FindInt64("instance", &id) == B_OK) {
bool found = false;
ProtocolLooper* looper
= fLoopers.ValueFor(id, &found);
if (found)
looper->PostMessage(msg);
}
}
void
Server::SendAllProtocolMessage(BMessage* msg)
{
// Skip null messages
if (!msg)
return;
// Send message to all protocols
for (uint32 i = 0; i < fLoopers.CountItems(); i++) {
ProtocolLooper* looper = fLoopers.ValueAt(i);
looper->PostMessage(msg);
}
}
RosterMap
Server::Contacts() const
{
RosterMap contacts;
for (int i = 0; i < fAccounts.CountItems(); i++) {
ProtocolLooper* fruitLoop = fLoopers.ValueFor(fAccounts.ValueAt(i));
if (fruitLoop == NULL) continue;
contacts.AddList(fruitLoop->Contacts());
}
return contacts;
}
Contact*
Server::ContactById(BString id, int64 instance)
{
ProtocolLooper* looper = fLoopers.ValueFor(instance);
Contact* result = NULL;
if (looper != NULL)
result = looper->ContactById(id);
return result;
}
void
Server::AddContact(Contact* contact, int64 instance)
{
ProtocolLooper* looper = fLoopers.ValueFor(instance);
if (looper != NULL)
looper->AddContact(contact);
}
UserMap
Server::Users() const
{
UserMap users;
for (int i = 0; i < fAccounts.CountItems(); i++) {
ProtocolLooper* fruitLoop = fLoopers.ValueFor(fAccounts.ValueAt(i));
if (fruitLoop == NULL) continue;
users.AddList(fruitLoop->Users());
}
return users;
}
User*
Server::UserById(BString id, int64 instance)
{
ProtocolLooper* looper = fLoopers.ValueFor(instance);
User* result = NULL;
if (looper != NULL)
result = looper->UserById(id);
return result;
}
void
Server::AddUser(User* user, int64 instance)
{
ProtocolLooper* looper = fLoopers.ValueFor(instance);
if (looper != NULL)
looper->AddUser(user);
}
ChatMap
Server::Conversations() const
{
ChatMap chats;
for (int i = 0; i < fAccounts.CountItems(); i++) {
ProtocolLooper* fruitLoop = fLoopers.ValueFor(fAccounts.ValueAt(i));
if (fruitLoop == NULL) continue;
chats.AddList(fruitLoop->Conversations());
}
return chats;
}
Conversation*
Server::ConversationById(BString id, int64 instance)
{
ProtocolLooper* looper = fLoopers.ValueFor(instance);
Conversation* result = NULL;
if (looper != NULL)
result = looper->ConversationById(id);
return result;
}
void
Server::AddConversation(Conversation* chat, int64 instance)
{
ProtocolLooper* looper = fLoopers.ValueFor(instance);
if (looper != NULL)
looper->AddConversation(chat);
}
CommandMap
Server::Commands(int64 instance)
{
ProtocolLooper* looper = fLoopers.ValueFor(instance);
CommandMap cmds = fCommands;
if (looper != NULL)
cmds.AddList(looper->Commands());
return cmds;
}
ChatCommand*
Server::CommandById(BString id, int64 instance)
{
ProtocolLooper* looper = fLoopers.ValueFor(instance);
ChatCommand* result = NULL;
if (looper != NULL)
result = looper->CommandById(id);
if (result == NULL)
result = fCommands.ValueFor(id);
return result;
}
BObjectList<BMessage>
Server::ChatPopUpItems()
{
return fChatItems;
}
BObjectList<BMessage>
Server::UserPopUpItems()
{
return fUserItems;
}
ProtocolLooper*
Server::_LooperFromMessage(BMessage* message)
{
if (!message)
return NULL;
bigtime_t identifier;
if (message->FindInt64("instance", &identifier) == B_OK) {
bool found = false;
ProtocolLooper* looper = fLoopers.ValueFor(identifier, &found);
if (found)
return looper;
}
return NULL;
}
Contact*
Server::_EnsureContact(BMessage* message)
{
BString id = message->FindString("user_id");
ProtocolLooper* looper = _LooperFromMessage(message);
if (looper == NULL) return NULL;
Contact* contact = looper->ContactById(id);
if (contact == NULL && id.IsEmpty() == false && looper != NULL) {
contact = new Contact(id, Looper());
contact->SetProtocolLooper(looper);
looper->AddContact(contact);
}
return contact;
}
User*
Server::_EnsureUser(BMessage* message)
{
BString id = message->FindString("user_id");
return _EnsureUser(id, _LooperFromMessage(message));
}
User*
Server::_EnsureUser(BString id, ProtocolLooper* protoLooper)
{
User* user = protoLooper->UserById(id);
if (user == NULL && id.IsEmpty() == false) {
user = new User(id, Looper());
user->SetProtocolLooper(protoLooper);
protoLooper->AddUser(user);
}
return user;
}
Conversation*
Server::_EnsureConversation(BMessage* message)
{
ProtocolLooper* looper;
if (!message || (looper = _LooperFromMessage(message)) == NULL)
return NULL;
BString chat_id = message->FindString("chat_id");
Conversation* item = NULL;
if (chat_id.IsEmpty() == false) {
item = looper->ConversationById(chat_id);
if (item == NULL) {
item = new Conversation(chat_id, Looper());
item->SetProtocolLooper(looper);
item->AddUser(looper->GetOwnContact());
looper->AddConversation(item);
BMessage meta(IM_MESSAGE);
meta.AddInt32("im_what", IM_GET_ROOM_METADATA);
meta.AddString("chat_id", chat_id);
BMessage users(IM_MESSAGE);
users.AddInt32("im_what", IM_GET_ROOM_PARTICIPANTS);
users.AddString("chat_id", chat_id);
looper->MessageReceived(&meta);
looper->MessageReceived(&users);
}
}
return item;
}
void
Server::_ProtocolNotification(ProtocolLooper* looper, BString title,
BString desc, notification_type type)
{
if (looper == NULL || title.IsEmpty() == true) return;
title.ReplaceAll("%user%", looper->Protocol()->GetName());
desc.ReplaceAll("%user%", looper->Protocol()->GetName());
_SendNotification(title, desc, looper->Protocol()->Icon(), type);
}
void
Server::_SendNotification(BString title, BString content, BBitmap* icon,
notification_type type)
{
BNotification notification(type);
notification.SetGroup(BString(APP_NAME));
notification.SetTitle(title);
if (content.IsEmpty() == false)
notification.SetContent(content);
if (icon != NULL)
notification.SetIcon(icon);
notification.Send();
}