Chat-O-Matic/application/views/ConversationView.h
Jaidyn Ann b9d120a8f6 Use a single ChatWindow for all conversations
All chats now stay in a single window, which removes and switches its
current ConversationView with the appropriate one using
Conversation::GetView().

This is a stepping-stone to merging the ChatWindow into the MainWindow.
2021-05-28 22:26:32 -05:00

63 lines
1.3 KiB
C++

/*
* Copyright 2009-2011, Andrea Anzani. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _CHAT_VIEW_H
#define _CHAT_VIEW_H
#include <GroupView.h>
#include <ObjectList.h>
#include <StringView.h>
#include <TextView.h>
#include "CayaConstants.h"
class BMessageQueue;
class BitmapView;
class CayaRenderView;
class Contact;
class Conversation;
class ConversationView : public BGroupView {
public:
ConversationView();
ConversationView(Conversation* chat);
virtual void MessageReceived(BMessage* message);
virtual bool QuitRequested();
Conversation* GetConversation();
void SetConversation(Conversation* chat);
void AttachedToWindow();
void UpdateAvatar();
void UpdatePersonalMessage();
void ImMessage(BMessage* msg);
void ObserveString(int32 what, BString str);
void ObservePointer(int32 what, void* ptr);
void ObserveInteger(int32 what, int32 val);
void AppendStatus(CayaStatus status);
void AvoidFocus(bool avoid);
private:
Conversation* fConversation;
Contact* fContact;
CayaRenderView* fReceiveView;
BStringView* fStatus;
BTextView* fPersonalMessage;
BitmapView* fProtocolView;
BitmapView* fAvatar;
int32 fMessageCount;
BObjectList<BMessage> fMessageQueue;
};
#endif // _CHAT_VIEW_H