effd010b46
Now the user can leave or be forced to leave a chat. For this, two protocol API messages were added: IM_LEAVE_ROOM, and IM_ROOM_LEFT. Aside from that, IM_ROOM_BAN_PARTICIPANT and IM_ROOM_KICK_PARTICIPANT were added, though they aren't used yet.
89 lines
2.2 KiB
C++
89 lines
2.2 KiB
C++
/*
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* Copyright 2009-2011, Andrea Anzani. All rights reserved.
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* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _SERVER_H
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#define _SERVER_H
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#include <Message.h>
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#include <MessageFilter.h>
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#include <libsupport/KeyMap.h>
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#include "CayaConstants.h"
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#include "Contact.h"
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#include "Conversation.h"
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#include "User.h"
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class CayaProtocol;
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class RosterItem;
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class ProtocolLooper;
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typedef KeyMap<BString, Contact*> RosterMap;
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typedef KeyMap<BString, User*> UserMap;
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typedef KeyMap<BString, Conversation*> ChatMap;
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typedef KeyMap<bigtime_t, ProtocolLooper*> ProtocolLoopers;
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typedef KeyMap<BString, bigtime_t> AccountInstances;
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class Server: public BMessageFilter {
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public:
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Server();
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void Quit();
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void LoginAll();
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virtual filter_result Filter(BMessage* message, BHandler** target);
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filter_result ImMessage(BMessage* msg);
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void AddProtocolLooper(bigtime_t instanceId,
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CayaProtocol* cayap);
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void RemoveProtocolLooper(bigtime_t instanceId);
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ProtocolLooper* GetProtocolLooper(bigtime_t instanceId);
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AccountInstances
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GetAccounts();
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void SendProtocolMessage(BMessage* msg);
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void SendAllProtocolMessage(BMessage* msg);
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RosterMap Contacts() const;
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Contact* ContactById(BString id);
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void AddContact(Contact* contact);
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UserMap Users() const;
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User* UserById(BString id);
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void AddUser(User* user);
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ChatMap Conversations() const;
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Conversation* ConversationById(BString id);
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void AddConversation(Conversation* chat);
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void RemoveConversation(Conversation* chat);
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// TODO: there should be a contact for each account.
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BString GetOwnContact();
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private:
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ProtocolLooper* _LooperFromMessage(BMessage* message);
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Contact* _EnsureContact(BMessage* message);
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User* _EnsureUser(BMessage* message);
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User* _EnsureUser(BString id, ProtocolLooper* protoLooper);
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Conversation* _EnsureConversation(BMessage* message);
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void _ReplicantStatusNotify(CayaStatus status);
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RosterMap fRosterMap;
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UserMap fUserMap;
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ChatMap fChatMap;
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ProtocolLoopers fLoopers;
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AccountInstances
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fAccounts;
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BString fMySelf;
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};
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#endif // _SERVER_H
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