984f066070
Now the StatusView (bottom-left corner, right below the room list) can be used to set the nickname and status not only for all accounts at once, but for managing the status/nick of individual accounts. AccountManager now can set details of a single account, too. MainWindow is no longer an Observer (as it just passed the information along to StatusView― now StatusView manages that itself). NicknameTextControl was removed, not being in use.
998 lines
23 KiB
C++
998 lines
23 KiB
C++
/*
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* Copyright 2009-2011, Andrea Anzani. All rights reserved.
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* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
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* Copyright 2021, Jaidyn Levesque. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Andrea Anzani, andrea.anzani@gmail.com
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* Pier Luigi Fiorini, pierluigi.fiorini@gmail.com
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* Jaidyn Levesque, jadedctrl@teknik.io
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*
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* Contributors:
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* Dario Casalinuovo
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*/
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#include "Server.h"
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#include <Application.h>
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#include <Catalog.h>
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#include <Debug.h>
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#include <Directory.h>
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#include <Entry.h>
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#include <Notification.h>
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#include <Path.h>
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#include <StringList.h>
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#include <TranslationUtils.h>
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#include "Account.h"
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#include "AccountManager.h"
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#include "AppMessages.h"
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#include "Cardie.h"
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#include "ChatProtocol.h"
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#include "AppPreferences.h"
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#include "ChatProtocolMessages.h"
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#include "Flags.h"
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#include "ImageCache.h"
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#include "InviteDialogue.h"
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#include "NotifyMessage.h"
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#include "ProtocolLooper.h"
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#include "ProtocolManager.h"
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#include "RosterItem.h"
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#include "UserInfoWindow.h"
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#include "Utils.h"
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#undef B_TRANSLATION_CONTEXT
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#define B_TRANSLATION_CONTEXT "Server"
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Server::Server()
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:
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BMessageFilter(B_ANY_DELIVERY, B_ANY_SOURCE)
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{
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if (fChatItems.IsEmpty() == false || fUserItems.IsEmpty() == false
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|| fCommands.CountItems() > 0)
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return;
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BResources res = ChatResources();
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if (res.InitCheck() != B_OK)
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return;
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// Loading user pop-up items
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for (int i = 0; i < 6; i++) {
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size_t size;
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BMessage temp;
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const void* buff = res.LoadResource(B_MESSAGE_TYPE, 1100 + i, &size);
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temp.Unflatten((const char*)buff);
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fUserItems.AddItem(new BMessage(temp));
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}
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// Loading room pop-up items
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BMessage leave;
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size_t leaveSize;
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const void* leaveBuff = res.LoadResource(B_MESSAGE_TYPE, 1120, &leaveSize);
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leave.Unflatten((const char*)leaveBuff);
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fChatItems.AddItem(new BMessage(leave));
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// Loading default chat commands
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for (int i = 0; i < 9; i++) {
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size_t size;
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BMessage temp;
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const void* buff = res.LoadResource(B_MESSAGE_TYPE, 1140 + i, &size);
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temp.Unflatten((const char*)buff);
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ChatCommand* cmd = new ChatCommand(&temp);
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fCommands.AddItem(cmd->GetName(), cmd);
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}
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}
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void
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Server::Quit()
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{
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for (int i = 0; i < fLoopers.CountItems(); i++)
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RemoveProtocolLooper(fLoopers.KeyAt(i));
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}
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void
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Server::LoginAll()
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{
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for (uint32 i = 0; i < fLoopers.CountItems(); i++) {
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ProtocolLooper* looper = fLoopers.ValueAt(i);
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BMessage* msg = new BMessage(IM_MESSAGE);
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msg->AddInt32("im_what", IM_SET_OWN_STATUS);
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msg->AddInt32("status", STATUS_ONLINE);
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looper->PostMessage(msg);
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}
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}
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filter_result
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Server::Filter(BMessage* message, BHandler **target)
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{
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filter_result result = B_DISPATCH_MESSAGE;
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switch (message->what) {
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case IM_MESSAGE:
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result = ImMessage(message);
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break;
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case IM_ERROR:
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ImError(message);
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break;
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case APP_CLOSE_CHAT_WINDOW:
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{
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BString id = message->FindString("chat_id");
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if (id.Length() > 0) {
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bool found = false;
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// Conversation* item = fChatMap.ValueFor(id, &found);
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}
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result = B_SKIP_MESSAGE;
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break;
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}
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case APP_ACCOUNT_DISABLED:
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{
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BString name;
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int64 instance;
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if (message->FindInt64("instance", &instance) != B_OK)
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return result;
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// "Whoops" notification
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if (AppPreferences::Get()->NotifyProtocolStatus == true
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&& message->FindString("name", &name) == B_OK) {
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BBitmap* icon = new BBitmap(message);
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BString content(B_TRANSLATE("%user% has been disabled!"));
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content.ReplaceAll("%user%", name);
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_SendNotification(B_TRANSLATE("Disabled"), content, icon);
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}
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break;
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}
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case APP_REPLICANT_MESSENGER:
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{
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BMessenger* messenger = new BMessenger();
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status_t ret = message->FindMessenger(
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"messenger", messenger);
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if (ret != B_OK || !messenger->IsValid()) {
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printf("err %s\n", strerror(ret));
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break;
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}
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AccountManager* accountManager = AccountManager::Get();
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accountManager->SetReplicantMessenger(messenger);
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accountManager->ReplicantStatusNotify(accountManager->Status());
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break;
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}
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case APP_USER_INFO:
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{
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User* user = _EnsureUser(message);
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if (user != NULL) {
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UserInfoWindow* win = new UserInfoWindow(user);
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win->Show();
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}
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break;
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}
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case APP_REQUEST_HELP:
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{
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BString body;
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BString cmd_name = message->FindString("misc_str");
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int64 instance = message->FindInt64("instance");
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Conversation* chat = _EnsureConversation(message);
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if (chat == NULL)
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break;
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if (cmd_name.IsEmpty() == false) {
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ChatCommand* cmd = CommandById(cmd_name, instance);
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if (cmd == NULL)
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body = B_TRANSLATE("-- That command doesn't exist. Try "
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"'/help' for a list.\n");
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else {
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body = "** ";
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body << cmd->GetName() << " ― " << cmd->GetDesc() << "\n";
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}
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}
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else {
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CommandMap combinedCmds;
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combinedCmds.AddList(fCommands);
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combinedCmds.AddList(chat->GetProtocolLooper()->Commands());
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body << B_TRANSLATE("** Commands: ");
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for (int i = 0; i < combinedCmds.CountItems(); i++) {
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ChatCommand* cmd = combinedCmds.ValueAt(i);
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if (i > 0) body << ", ";
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body << cmd->GetName();
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}
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body << "\n";
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}
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BMessage* help = new BMessage(IM_MESSAGE);
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help->AddInt32("im_what", IM_MESSAGE_RECEIVED);
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help->AddString("body", body);
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help->AddInt64("when", 0);
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chat->ImMessage(help);
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break;
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}
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default:
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// Dispatch not handled messages to main window
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break;
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}
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return result;
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}
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filter_result
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Server::ImMessage(BMessage* msg)
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{
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filter_result result = B_DISPATCH_MESSAGE;
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int32 im_what = msg->FindInt32("im_what");
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switch (im_what) {
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case IM_CONTACT_LIST:
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{
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int i = 0;
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BString id;
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while (msg->FindString("user_id", i++, &id) == B_OK)
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_EnsureContact(msg);
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result = B_SKIP_MESSAGE;
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break;
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}
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case IM_CONTACT_LIST_CONTACT_REMOVED:
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{
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Contact* contact = _EnsureContact(msg);
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ProtocolLooper* looper = _LooperFromMessage(msg);
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if (looper == NULL || contact == NULL) {
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result = B_SKIP_MESSAGE;
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break;
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}
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looper->RemoveContact(contact);
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break;
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}
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case IM_OWN_STATUS_SET:
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{
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int32 status;
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ProtocolLooper* looper = _LooperFromMessage(msg);
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if (msg->FindInt32("status", &status) != B_OK || looper == NULL)
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return B_SKIP_MESSAGE;
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Contact* contact = looper->GetOwnContact();
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if (contact != NULL) {
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contact->SetNotifyStatus((UserStatus)status);
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BString statusMsg;
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if (msg->FindString("message", &statusMsg) == B_OK)
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contact->SetNotifyPersonalStatus(statusMsg);
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}
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break;
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}
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case IM_STATUS_SET:
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{
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int32 status;
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if (msg->FindInt32("status", &status) != B_OK)
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return B_SKIP_MESSAGE;
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User* user = _EnsureUser(msg);
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if (!user)
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break;
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user->SetNotifyStatus((UserStatus)status);
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BString statusMsg;
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if (msg->FindString("message", &statusMsg) == B_OK) {
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user->SetNotifyPersonalStatus(statusMsg);
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}
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break;
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}
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case IM_OWN_CONTACT_INFO:
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{
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BString id = msg->FindString("user_id");
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ProtocolLooper* looper = _LooperFromMessage(msg);
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if (looper == NULL || id.IsEmpty() == true) break;
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Contact* contact = looper->GetOwnContact();
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if (contact == NULL) {
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contact = new Contact(id, Looper());
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contact->SetProtocolLooper(looper);
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looper->SetOwnContact(contact);
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}
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BString name;
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if (msg->FindString("user_name", &name) == B_OK)
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contact->SetNotifyName(name);
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break;
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}
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case IM_CONTACT_INFO:
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{
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Contact* contact = _EnsureContact(msg);
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if (!contact)
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break;
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const char* name = NULL;
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if ((msg->FindString("user_name", &name) == B_OK)
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&& (strcmp(name, "") != 0))
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contact->SetNotifyName(name);
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BString status;
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if (msg->FindString("message", &status) == B_OK)
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contact->SetNotifyPersonalStatus(status);
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break;
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}
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case IM_EXTENDED_CONTACT_INFO:
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{
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Contact* contact = _EnsureContact(msg);
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if (!contact)
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break;
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if (contact->GetName().Length() > 0)
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break;
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const char* name = NULL;
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if ((msg->FindString("full_name", &name) == B_OK)
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&& (strcmp(name, "") != 0))
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contact->SetNotifyName(name);
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else if ((msg->FindString("user_name", &name) == B_OK)
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&& (strcmp(name, "") != 0))
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contact->SetNotifyName(name);
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break;
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}
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case IM_OWN_AVATAR_SET:
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{
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ProtocolLooper* looper = _LooperFromMessage(msg);
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Contact* contact = looper->GetOwnContact();
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entry_ref ref;
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if (msg->FindRef("ref", &ref) == B_OK) {
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BBitmap* bitmap = BTranslationUtils::GetBitmap(&ref);
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if (bitmap != NULL)
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contact->SetNotifyAvatarBitmap(bitmap);
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}
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break;
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}
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case IM_AVATAR_SET:
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{
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User* user = _EnsureUser(msg);
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if (!user)
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break;
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entry_ref ref;
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if (msg->FindRef("ref", &ref) == B_OK) {
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BBitmap* bitmap = BTranslationUtils::GetBitmap(&ref);
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user->SetNotifyAvatarBitmap(bitmap);
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} else
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user->SetNotifyAvatarBitmap(NULL);
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break;
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}
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case IM_CREATE_CHAT:
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{
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BString user_id = msg->FindString("user_id");
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if (user_id.IsEmpty() == false) {
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User* user = ContactById(user_id, msg->FindInt64("instance"));
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user->GetProtocolLooper()->PostMessage(msg);
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}
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break;
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}
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case IM_CHAT_CREATED:
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{
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Conversation* chat = _EnsureConversation(msg);
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User* user = _EnsureUser(msg);
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if (chat != NULL && user != NULL) {
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chat->AddUser(user);
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chat->ShowView(false, true);
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}
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break;
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}
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case IM_JOIN_ROOM:
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{
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SendProtocolMessage(msg);
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break;
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}
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case IM_ROOM_PARTICIPANTS:
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{
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Conversation* chat = _EnsureConversation(msg);
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BStringList ids;
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BStringList name;
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msg->FindStrings("user_name", &name);
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if (msg->FindStrings("user_id", &ids) != B_OK)
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break;
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ProtocolLooper* protoLooper = _LooperFromMessage(msg);
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for (int i = 0; i < ids.CountStrings(); i++) {
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User* user = _EnsureUser(ids.StringAt(i), protoLooper);
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if (name.CountStrings() >= i && !name.StringAt(i).IsEmpty())
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user->SetNotifyName(name.StringAt(i));
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chat->AddUser(user);
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}
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break;
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}
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case IM_MESSAGE_SENT:
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case IM_MESSAGE_RECEIVED:
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case IM_ROOM_JOINED:
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case IM_ROOM_CREATED:
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case IM_ROOM_METADATA:
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case IM_ROOM_ROLECHANGED:
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case IM_ROOM_PARTICIPANT_JOINED:
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case IM_ROOM_PARTICIPANT_LEFT:
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case IM_ROOM_PARTICIPANT_BANNED:
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case IM_ROOM_PARTICIPANT_KICKED:
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{
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Conversation* chat = _EnsureConversation(msg);
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if (chat != NULL)
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chat->ImMessage(msg);
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break;
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}
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case IM_ROOM_NAME_SET:
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{
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BString name;
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Conversation* chat = _EnsureConversation(msg);
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if (msg->FindString("chat_name", &name) != B_OK || chat == NULL)
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break;
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chat->SetNotifyName(name.String());
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break;
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}
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case IM_ROOM_SUBJECT_SET:
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{
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BString subject;
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Conversation* chat = _EnsureConversation(msg);
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if (msg->FindString("subject", &subject) != B_OK || chat == NULL)
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break;
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chat->SetNotifySubject(subject.String());
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break;
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}
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case IM_SEND_MESSAGE:
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{
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// Route this message through the appropriate ProtocolLooper
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Conversation* conversation = _EnsureConversation(msg);
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if (conversation->GetProtocolLooper())
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conversation->GetProtocolLooper()->PostMessage(msg);
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break;
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}
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case IM_ROOM_INVITE_RECEIVED:
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{
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BString chat_id;
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User* user = _EnsureUser(msg);
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BString user_id = msg->FindString("user_id");
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BString user_name = user_id;
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BString chat_name = msg->FindString("chat_name");
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BString body = msg->FindString("body");
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ProtocolLooper* looper = _LooperFromMessage(msg);
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if (msg->FindString("chat_id", &chat_id) != B_OK || looper == NULL)
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{
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result = B_SKIP_MESSAGE;
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break;
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}
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if (chat_name.IsEmpty() == true)
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chat_name = chat_id;
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if (user != NULL)
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user_name = user->GetName();
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BString alertBody(B_TRANSLATE("You've been invited to %room%."));
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if (user_id.IsEmpty() == false)
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alertBody = B_TRANSLATE("%user% has invited you to %room%.");
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if (body.IsEmpty() == false)
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alertBody << "\n\n\"%body%\"";
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alertBody.ReplaceAll("%user%", user_name);
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alertBody.ReplaceAll("%room%", chat_name);
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alertBody.ReplaceAll("%body%", body);
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BMessage* accept = new BMessage(IM_MESSAGE);
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accept->AddInt32("im_what", IM_ROOM_INVITE_ACCEPT);
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accept->AddString("chat_id", chat_id);
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BMessage* reject = new BMessage(IM_MESSAGE);
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accept->AddInt32("im_what", IM_ROOM_INVITE_REFUSE);
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reject->AddString("chat_id", chat_id);
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InviteDialogue* invite = new InviteDialogue(BMessenger(looper),
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B_TRANSLATE("Invitation received"),
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alertBody.String(), accept, reject);
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invite->Go();
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break;
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}
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case IM_USER_STARTED_TYPING:
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case IM_USER_STOPPED_TYPING:
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{
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// User* user = _EnsureUser();
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// Conversation* chat = _EnsureConversation();
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result = B_SKIP_MESSAGE;
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break;
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}
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case IM_PROGRESS:
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{
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ProtocolLooper* looper = _LooperFromMessage(msg);
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const char* protocol = NULL;
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const char* title = NULL;
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const char* message = NULL;
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float progress = 0.0f;
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if (looper == NULL)
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return result;
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if (msg->FindString("title", &title) != B_OK)
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return result;
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if (msg->FindString("message", &message) != B_OK)
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return result;
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if (msg->FindFloat("progress", &progress) != B_OK)
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return result;
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if (!AppPreferences::Get()->NotifyProtocolStatus)
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break;
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BNotification notification(B_PROGRESS_NOTIFICATION);
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notification.SetGroup(BString(APP_NAME));
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notification.SetTitle(title);
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notification.SetIcon(looper->Protocol()->Icon());
|
|
notification.SetContent(message);
|
|
notification.SetProgress(progress);
|
|
notification.Send();
|
|
break;
|
|
}
|
|
case IM_NOTIFICATION: {
|
|
_ProtocolNotification(_LooperFromMessage(msg),
|
|
msg->FindString("title"), msg->FindString("message"),
|
|
(notification_type)msg->GetInt32("type",
|
|
B_INFORMATION_NOTIFICATION));
|
|
break;
|
|
}
|
|
case IM_PROTOCOL_RELOAD_COMMANDS:
|
|
{
|
|
ProtocolLooper* looper = _LooperFromMessage(msg);
|
|
if (looper == NULL) break;
|
|
looper->LoadCommands();
|
|
break;
|
|
}
|
|
case IM_PROTOCOL_READY:
|
|
{
|
|
ProtocolLooper* looper = _LooperFromMessage(msg);
|
|
if (looper == NULL) break;
|
|
|
|
fAccountEnabled.AddItem(looper->Protocol()->GetName(), true);
|
|
|
|
// Ready notification
|
|
if (AppPreferences::Get()->NotifyProtocolStatus == true)
|
|
_ProtocolNotification(looper, BString(B_TRANSLATE("Connected")),
|
|
BString(B_TRANSLATE("%user% has connected!")));
|
|
|
|
// Join cached rooms
|
|
BEntry entry;
|
|
char fileName[B_FILE_NAME_LENGTH] = {'\0'};
|
|
BDirectory dir(RoomsCachePath(looper->Protocol()->GetName()));
|
|
|
|
while (dir.GetNextEntry(&entry, true) == B_OK)
|
|
if (entry.GetName(fileName) == B_OK) {
|
|
int32 flags;
|
|
BFile file(&entry, B_READ_ONLY);
|
|
if (file.InitCheck() != B_OK)
|
|
continue;
|
|
|
|
if (file.ReadAttr("Chat:flags", B_INT32_TYPE, 0, &flags,
|
|
sizeof(int32)) < 0)
|
|
continue;
|
|
|
|
if (!(flags & ROOM_AUTOJOIN) && !(flags & ROOM_AUTOCREATE))
|
|
continue;
|
|
|
|
BMessage join(IM_MESSAGE);
|
|
int32 im_what = IM_JOIN_ROOM;
|
|
if (flags & ROOM_AUTOCREATE) {
|
|
im_what = IM_CREATE_CHAT;
|
|
join.AddString("user_id", fileName);
|
|
}
|
|
join.AddInt32("im_what", im_what);
|
|
join.AddString("chat_id", fileName);
|
|
looper->PostMessage(&join);
|
|
}
|
|
|
|
NotifyInteger(INT_ACCOUNTS_UPDATED, 0);
|
|
break;
|
|
}
|
|
case IM_PROTOCOL_DISABLE:
|
|
{
|
|
int64 instance = 0;
|
|
if (msg->FindInt64("instance", &instance) != B_OK)
|
|
result = B_SKIP_MESSAGE;
|
|
else
|
|
RemoveProtocolLooper(instance);
|
|
|
|
NotifyInteger(INT_ACCOUNTS_UPDATED, 0);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
void
|
|
Server::ImError(BMessage* msg)
|
|
{
|
|
const char* error = NULL;
|
|
const char* detail = msg->FindString("detail");
|
|
ProtocolLooper* looper = _LooperFromMessage(msg);
|
|
|
|
if (msg->FindString("error", &error) != B_OK || looper == NULL)
|
|
return;
|
|
|
|
// Format error message
|
|
BString errMsg(looper->Protocol()->GetName());
|
|
errMsg << " ― " << error;
|
|
if (detail)
|
|
errMsg << "\n\n" << detail;
|
|
|
|
BAlert* alert = new BAlert(B_TRANSLATE("Error"), errMsg.String(),
|
|
B_TRANSLATE("OK"), NULL, NULL, B_WIDTH_AS_USUAL, B_STOP_ALERT);
|
|
alert->Go();
|
|
}
|
|
|
|
|
|
void
|
|
Server::AddProtocolLooper(bigtime_t instanceId, ChatProtocol* cayap)
|
|
{
|
|
ProtocolLooper* looper = new ProtocolLooper(cayap, instanceId);
|
|
fLoopers.AddItem(instanceId, looper);
|
|
fAccounts.AddItem(cayap->GetName(), instanceId);
|
|
fAccountEnabled.AddItem(cayap->GetName(), false);
|
|
}
|
|
|
|
|
|
void
|
|
Server::RemoveProtocolLooper(bigtime_t instanceId)
|
|
{
|
|
ProtocolLooper* looper = GetProtocolLooper(instanceId);
|
|
if (looper == NULL)
|
|
return;
|
|
|
|
ChatMap chats = looper->Conversations();
|
|
for (int i = 0; i < chats.CountItems(); i++)
|
|
delete chats.ValueAt(i);
|
|
|
|
UserMap users = looper->Users();
|
|
for (int i = 0; i < users.CountItems(); i++)
|
|
delete users.ValueAt(i);
|
|
|
|
fLoopers.RemoveItemFor(instanceId);
|
|
fAccounts.RemoveItemFor(looper->Protocol()->GetName());
|
|
fAccountEnabled.AddItem(looper->Protocol()->GetName(), false);
|
|
looper->Lock();
|
|
looper->Quit();
|
|
}
|
|
|
|
|
|
ProtocolLooper*
|
|
Server::GetProtocolLooper(bigtime_t instanceId)
|
|
{
|
|
bool found = false;
|
|
return fLoopers.ValueFor(instanceId, &found);
|
|
}
|
|
|
|
|
|
AccountInstances
|
|
Server::GetAccounts()
|
|
{
|
|
return fAccounts;
|
|
}
|
|
|
|
|
|
AccountInstances
|
|
Server::GetActiveAccounts()
|
|
{
|
|
AccountInstances fActive;
|
|
for (int i = 0; i < fAccounts.CountItems(); i++)
|
|
if (fAccountEnabled.ValueFor(fAccounts.KeyAt(i)) == true)
|
|
fActive.AddItem(fAccounts.KeyAt(i), fAccounts.ValueAt(i));
|
|
return fActive;
|
|
}
|
|
|
|
|
|
void
|
|
Server::SendProtocolMessage(BMessage* msg)
|
|
{
|
|
// Skip null messages
|
|
if (!msg)
|
|
return;
|
|
|
|
// Check if message contains the instance field
|
|
bigtime_t id;
|
|
if (msg->FindInt64("instance", &id) == B_OK) {
|
|
bool found = false;
|
|
ProtocolLooper* looper
|
|
= fLoopers.ValueFor(id, &found);
|
|
|
|
if (found)
|
|
looper->PostMessage(msg);
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
Server::SendAllProtocolMessage(BMessage* msg)
|
|
{
|
|
// Skip null messages
|
|
if (!msg)
|
|
return;
|
|
|
|
// Send message to all protocols
|
|
for (uint32 i = 0; i < fLoopers.CountItems(); i++) {
|
|
ProtocolLooper* looper = fLoopers.ValueAt(i);
|
|
looper->PostMessage(msg);
|
|
}
|
|
}
|
|
|
|
|
|
RosterMap
|
|
Server::Contacts() const
|
|
{
|
|
RosterMap contacts;
|
|
|
|
for (int i = 0; i < fAccounts.CountItems(); i++) {
|
|
ProtocolLooper* fruitLoop = fLoopers.ValueFor(fAccounts.ValueAt(i));
|
|
if (fruitLoop == NULL) continue;
|
|
contacts.AddList(fruitLoop->Contacts());
|
|
}
|
|
|
|
return contacts;
|
|
}
|
|
|
|
|
|
Contact*
|
|
Server::ContactById(BString id, int64 instance)
|
|
{
|
|
ProtocolLooper* looper = fLoopers.ValueFor(instance);
|
|
Contact* result = NULL;
|
|
if (looper != NULL)
|
|
result = looper->ContactById(id);
|
|
return result;
|
|
}
|
|
|
|
|
|
void
|
|
Server::AddContact(Contact* contact, int64 instance)
|
|
{
|
|
ProtocolLooper* looper = fLoopers.ValueFor(instance);
|
|
if (looper != NULL)
|
|
looper->AddContact(contact);
|
|
}
|
|
|
|
|
|
UserMap
|
|
Server::Users() const
|
|
{
|
|
UserMap users;
|
|
for (int i = 0; i < fAccounts.CountItems(); i++) {
|
|
ProtocolLooper* fruitLoop = fLoopers.ValueFor(fAccounts.ValueAt(i));
|
|
if (fruitLoop == NULL) continue;
|
|
users.AddList(fruitLoop->Users());
|
|
}
|
|
|
|
return users;
|
|
}
|
|
|
|
|
|
User*
|
|
Server::UserById(BString id, int64 instance)
|
|
{
|
|
ProtocolLooper* looper = fLoopers.ValueFor(instance);
|
|
User* result = NULL;
|
|
if (looper != NULL)
|
|
result = looper->UserById(id);
|
|
return result;
|
|
}
|
|
|
|
|
|
void
|
|
Server::AddUser(User* user, int64 instance)
|
|
{
|
|
ProtocolLooper* looper = fLoopers.ValueFor(instance);
|
|
if (looper != NULL)
|
|
looper->AddUser(user);
|
|
}
|
|
|
|
|
|
ChatMap
|
|
Server::Conversations() const
|
|
{
|
|
ChatMap chats;
|
|
|
|
for (int i = 0; i < fAccounts.CountItems(); i++) {
|
|
ProtocolLooper* fruitLoop = fLoopers.ValueFor(fAccounts.ValueAt(i));
|
|
if (fruitLoop == NULL) continue;
|
|
chats.AddList(fruitLoop->Conversations());
|
|
}
|
|
|
|
return chats;
|
|
}
|
|
|
|
|
|
Conversation*
|
|
Server::ConversationById(BString id, int64 instance)
|
|
{
|
|
ProtocolLooper* looper = fLoopers.ValueFor(instance);
|
|
Conversation* result = NULL;
|
|
if (looper != NULL)
|
|
result = looper->ConversationById(id);
|
|
return result;
|
|
}
|
|
|
|
|
|
void
|
|
Server::AddConversation(Conversation* chat, int64 instance)
|
|
{
|
|
ProtocolLooper* looper = fLoopers.ValueFor(instance);
|
|
if (looper != NULL)
|
|
looper->AddConversation(chat);
|
|
}
|
|
|
|
|
|
CommandMap
|
|
Server::Commands(int64 instance)
|
|
{
|
|
ProtocolLooper* looper = fLoopers.ValueFor(instance);
|
|
CommandMap cmds = fCommands;
|
|
if (looper != NULL)
|
|
cmds.AddList(looper->Commands());
|
|
return cmds;
|
|
}
|
|
|
|
|
|
ChatCommand*
|
|
Server::CommandById(BString id, int64 instance)
|
|
{
|
|
ProtocolLooper* looper = fLoopers.ValueFor(instance);
|
|
ChatCommand* result = NULL;
|
|
if (looper != NULL)
|
|
result = looper->CommandById(id);
|
|
if (result == NULL)
|
|
result = fCommands.ValueFor(id);
|
|
return result;
|
|
}
|
|
|
|
|
|
BObjectList<BMessage>
|
|
Server::ChatPopUpItems()
|
|
{
|
|
return fChatItems;
|
|
}
|
|
|
|
|
|
BObjectList<BMessage>
|
|
Server::UserPopUpItems()
|
|
{
|
|
return fUserItems;
|
|
}
|
|
|
|
|
|
ProtocolLooper*
|
|
Server::_LooperFromMessage(BMessage* message)
|
|
{
|
|
if (!message)
|
|
return NULL;
|
|
|
|
bigtime_t identifier;
|
|
|
|
if (message->FindInt64("instance", &identifier) == B_OK) {
|
|
bool found = false;
|
|
|
|
ProtocolLooper* looper = fLoopers.ValueFor(identifier, &found);
|
|
if (found)
|
|
return looper;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
Contact*
|
|
Server::_EnsureContact(BMessage* message)
|
|
{
|
|
BString id = message->FindString("user_id");
|
|
ProtocolLooper* looper = _LooperFromMessage(message);
|
|
if (looper == NULL) return NULL;
|
|
|
|
Contact* contact = looper->ContactById(id);
|
|
|
|
if (contact == NULL && id.IsEmpty() == false && looper != NULL) {
|
|
contact = new Contact(id, Looper());
|
|
contact->SetProtocolLooper(looper);
|
|
looper->AddContact(contact);
|
|
}
|
|
|
|
return contact;
|
|
}
|
|
|
|
|
|
User*
|
|
Server::_EnsureUser(BMessage* message)
|
|
{
|
|
BString id = message->FindString("user_id");
|
|
return _EnsureUser(id, _LooperFromMessage(message));
|
|
}
|
|
|
|
|
|
User*
|
|
Server::_EnsureUser(BString id, ProtocolLooper* protoLooper)
|
|
{
|
|
User* user = protoLooper->UserById(id);
|
|
|
|
if (user == NULL && id.IsEmpty() == false) {
|
|
user = new User(id, Looper());
|
|
user->SetProtocolLooper(protoLooper);
|
|
protoLooper->AddUser(user);
|
|
}
|
|
|
|
return user;
|
|
}
|
|
|
|
|
|
Conversation*
|
|
Server::_EnsureConversation(BMessage* message)
|
|
{
|
|
ProtocolLooper* looper;
|
|
if (!message || (looper = _LooperFromMessage(message)) == NULL)
|
|
return NULL;
|
|
|
|
BString chat_id = message->FindString("chat_id");
|
|
Conversation* item = NULL;
|
|
|
|
if (chat_id.IsEmpty() == false) {
|
|
item = looper->ConversationById(chat_id);
|
|
|
|
if (item == NULL) {
|
|
item = new Conversation(chat_id, Looper());
|
|
item->SetProtocolLooper(looper);
|
|
item->AddUser(looper->GetOwnContact());
|
|
looper->AddConversation(item);
|
|
|
|
BMessage meta(IM_MESSAGE);
|
|
meta.AddInt32("im_what", IM_GET_ROOM_METADATA);
|
|
meta.AddString("chat_id", chat_id);
|
|
|
|
BMessage users(IM_MESSAGE);
|
|
users.AddInt32("im_what", IM_GET_ROOM_PARTICIPANTS);
|
|
users.AddString("chat_id", chat_id);
|
|
|
|
looper->MessageReceived(&meta);
|
|
looper->MessageReceived(&users);
|
|
}
|
|
}
|
|
return item;
|
|
}
|
|
|
|
|
|
void
|
|
Server::_ProtocolNotification(ProtocolLooper* looper, BString title,
|
|
BString desc, notification_type type)
|
|
{
|
|
if (looper == NULL || title.IsEmpty() == true) return;
|
|
title.ReplaceAll("%user%", looper->Protocol()->GetName());
|
|
desc.ReplaceAll("%user%", looper->Protocol()->GetName());
|
|
_SendNotification(title, desc, looper->Protocol()->Icon(), type);
|
|
}
|
|
|
|
|
|
void
|
|
Server::_SendNotification(BString title, BString content, BBitmap* icon,
|
|
notification_type type)
|
|
{
|
|
BNotification notification(type);
|
|
notification.SetGroup(BString(APP_NAME));
|
|
notification.SetTitle(title);
|
|
if (content.IsEmpty() == false)
|
|
notification.SetContent(content);
|
|
if (icon != NULL)
|
|
notification.SetIcon(icon);
|
|
notification.Send();
|
|
}
|