Chat-O-Matic/application/Conversation.h
Jaidyn Ann 70c6001189 Add Vision-like Window menu, conversation list tweaks
ALT-↑ and ALT-↓ change the active conversation, based on its position
in the main window's ConversationListView. If a conversation is
registered by the main window, and no other conversation is selected, it
is automatically selected.
2021-05-30 20:46:53 -05:00

84 lines
1.7 KiB
C++

/*
* Copyright 2021, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#ifndef CONVERSATION_H
#define CONVERSATION_H
#include <DateTimeFormat.h>
#include <Messenger.h>
#include <Path.h>
#include <libsupport/KeyMap.h>
#include "Observer.h"
#include "User.h"
class ChatWindow;
class Contact;
class ConversationItem;
class ConversationView;
class ProtocolLooper;
class Server;
typedef KeyMap<BString, Contact*> UserMap;
class Conversation : public Observer {
public:
Conversation(BString id, BMessenger msgn);
BString GetId() const;
// Handles required state changes from an IM message; forwards to ChatWindow
void ImMessage(BMessage* msg);
// Observer inherits; just forwards to ChatWindow
void ObserveString(int32 what, BString str);
void ObserveInteger(int32 what, int32 value);
void ObservePointer(int32 what, void* ptr);
BMessenger Messenger() const;
void SetMessenger(BMessenger messenger);
ProtocolLooper* GetProtocolLooper() const;
void SetProtocolLooper(ProtocolLooper* looper);
void ShowView(bool typing, bool userAction);
ConversationView* GetView();
ConversationItem* GetListItem();
BString GetName() const;
UserMap Users();
Contact* UserById(BString id);
void AddUser(User* user);
private:
void _LogChatMessage(BMessage* msg);
BStringList _GetChatLogs();
void _EnsureLogPath();
Contact* _EnsureUser(BMessage* msg);
Server* _GetServer();
BMessenger fMessenger;
ProtocolLooper* fLooper;
ConversationView* fChatView;
ConversationItem* fConversationItem;
BString fID;
BString fName;
BPath fLogPath;
BDateTimeFormat fDateFormatter;
UserMap fUsers;
};
#endif // CONVERSATION_H