Chat-O-Matic/application/views/AccountsMenu.cpp
Jaidyn Ann 0ffe3e5ce8 Replace CreateAccountMenu() with dedicated class
CreateAccountMenu() is used to populate a BMenu with items corresponding
to the map of accounts provided to it― but when an account is disabled
or enabled, it can't update automatically.

A dedicated class, fAccountsMenu, now replaces it― it'll automatically
repopulate the list whenever the active accounts update.
2021-07-21 12:14:25 -05:00

66 lines
1.3 KiB
C++

/*
* Copyright 2021, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#include "AccountsMenu.h"
#include "MainWindow.h"
#include "Server.h"
#include "TheApp.h"
#include <MenuItem.h>
AccountsMenu::AccountsMenu(const char* name, BMessage msg, BMessage* allMsg)
:
BMenu(name),
fAccountMessage(msg),
fAllMessage(allMsg)
{
_PopulateMenu();
SetRadioMode(true);
SetLabelFromMarked(true);
Server* server = ((TheApp*)be_app)->GetMainWindow()->GetServer();
server->RegisterObserver(this);
}
AccountsMenu::~AccountsMenu()
{
delete fAllMessage;
Server* server = ((TheApp*)be_app)->GetMainWindow()->GetServer();
server->UnregisterObserver(this);
}
void
AccountsMenu::ObserveInteger(int32 what, int32 value)
{
_PopulateMenu();
}
void
AccountsMenu::_PopulateMenu()
{
if (CountItems() > 0)
RemoveItems(0, CountItems(), true);
if (fAllMessage != NULL)
AddItem(new BMenuItem("All", new BMessage(*fAllMessage)));
Server* server = ((TheApp*)be_app)->GetMainWindow()->GetServer();
AccountInstances accounts = server->GetActiveAccounts();
for (int i = 0; i < accounts.CountItems(); i++)
AddItem(new BMenuItem(accounts.KeyAt(i).String(),
new BMessage(fAccountMessage)));
if (CountItems() > 0)
ItemAt(0)->SetMarked(true);
else
SetEnabled(false);
}