Chat-O-Matic/application/views/RosterListView.cpp
Jaidyn Ann 48d0b7bc96 Create Conversation class, use it instead of Contact for chats
This is a commit with it's foot in a lot of places, but:

The Conversation class was created as the abstraction of chats: All
ImMessages that are relevant to a conversation get routed through it,
meta-data on chats is stored in it (even if right now that's basically
limited to the user list and ID).

Server was given more methods to help accessing contacts―
ContactById(BString) and AddContact(Contact*). This better allows
Conversations to add and fetch Contacts as necessary. Right now, all
users in chats are treated as Contacts, so in the future creating an
independent userlist for Server (fUserMap?) would be useful.

Server also now stores all Conversations (fChatMap) and has some
convenience methods like for Contacts: Conversations(),
ConversationById(BString), and AddConversation(Conversation*).

CayaRenderView has been changed to not store user nicks, and will use
the appropriate nick of any arbitrarily-numbered user.

Users also have a map of all Conversations they are a part of
(fChatMap).

The Remove* methods of KeyMap now return the removed item.
2021-05-24 01:47:21 -05:00

229 lines
4.6 KiB
C++

/*
* Copyright 2009, Pier Luigi Fiorini. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Pier Luigi Fiorini, pierluigi.fiorini@gmail.com
*/
#include "RosterListView.h"
#include <Looper.h>
#include <MenuItem.h>
#include <PopUpMenu.h>
#include <SeparatorItem.h>
#include <string.h>
#include <stdio.h>
#include "UserInfoWindow.h"
#include "Contact.h"
#include "RosterItem.h"
const int32 kAddPeople = 'ADPL';
const int32 kSendFile = 'SDFL';
const int32 kShowLogs = 'SHLG';
const int32 kStartConv = 'SRCV';
const int32 kGetInfo = 'GINF';
static int
compare_by_name(const void* _item1, const void* _item2)
{
RosterItem* item1 = *(RosterItem**)_item1;
RosterItem* item2 = *(RosterItem**)_item2;
return strcasecmp(item1->GetContact()->GetName().String(),
item2->GetContact()->GetName().String());
}
static int
compare_by_status(const void* _item1, const void* _item2)
{
RosterItem* item1 = *(RosterItem**)_item1;
RosterItem* item2 = *(RosterItem**)_item2;
if (item1->Status() < item2->Status())
return 1;
if (item1->Status() > item2->Status())
return 2;
return 0;
}
RosterListView::RosterListView(const char* name)
: BOutlineListView(name, B_SINGLE_SELECTION_LIST,
B_WILL_DRAW | B_FRAME_EVENTS |
B_NAVIGABLE | B_FULL_UPDATE_ON_RESIZE),
fPrevItem(NULL)
{
// Context menu
fPopUp = new BPopUpMenu("contextMenu", false, false);
BMenuItem* item = NULL;
fPopUp->AddItem(new BMenuItem("Start a Conversation", new BMessage(kStartConv)));
item = new BMenuItem("Send a File", new BMessage(kSendFile));
item->SetEnabled(false);
fPopUp->AddItem(item);
fPopUp->AddItem(new BSeparatorItem());
fPopUp->AddItem(new BMenuItem("Get Informations", new BMessage(kGetInfo)));
item = new BMenuItem("Show Logs", new BMessage(kShowLogs));
item->SetEnabled(false);
fPopUp->AddItem(item);
fPopUp->AddItem(new BSeparatorItem());
item = new BMenuItem("Add to Address Book", new BMessage(kAddPeople));
item->SetEnabled(false);
fPopUp->AddItem(item);
fPopUp->SetTargetForItems(this);
}
// #pragama mark -
void
RosterListView::AttachedToWindow()
{
fPopUp->SetTargetForItems(this);
SetTarget(this);
}
void
RosterListView::MessageReceived(BMessage* msg)
{
BListItem* item = ItemAt(CurrentSelection());
RosterItem* ritem = reinterpret_cast<RosterItem*>(item);
switch (msg->what) {
case kGetInfo:
{
if (ritem == NULL)
return;
_InfoWindow(ritem->GetContact());
break;
}
case kStartConv:
{
if (ritem == NULL)
return;
// Contact* link = ritem->GetContact();
// link->ShowWindow(false, true);
break;
}
default:
BListView::MessageReceived(msg);
}
}
void
RosterListView::MouseMoved(BPoint where, uint32 code, const BMessage* msg)
{
BListView::MouseMoved(where, code, msg);
return;
switch (code) {
case B_INSIDE_VIEW:
{
// Mouse cursor is inside this view, hide last item's popup
// and show current item's popup
BListItem* item = ItemAt(IndexOf(where));
RosterItem* ritem = reinterpret_cast<RosterItem*>(item);
if (ritem == NULL)
return;
// Hide previous item's popup
if ((fPrevItem != NULL) && (fPrevItem != ritem))
fPrevItem->GetContact()->HidePopUp();
// Show current item's popup
ritem->GetContact()->ShowPopUp(ConvertToScreen(where));
// This will be the previous item
fPrevItem = ritem;
break;
}
case B_EXITED_VIEW:
// Mouse cursor leaved this view, hide last item's popup
if (fPrevItem != NULL)
fPrevItem->GetContact()->HidePopUp();
break;
}
}
void
RosterListView::MouseDown(BPoint where)
{
BMessage* message = Looper()->CurrentMessage();
int32 buttons = 0;
(void)message->FindInt32("buttons", &buttons);
if (buttons == B_SECONDARY_MOUSE_BUTTON) {
int32 index = IndexOf(where);
if (index >= 0) {
// Select list item
Select(index);
// Show context menu if right button is clicked
(void)fPopUp->Go(ConvertToScreen(where), true, true, false);
}
} else {
// Call original MouseDown()
BListView::MouseDown(where);
}
}
void
RosterListView::Draw(BRect updateRect)
{
int32 count = CountItems();
if (count == 0)
return;
BRect itemFrame(0, 0, Bounds().right, -1);
for (int32 i = 0; i < count; i++) {
BListItem* item = ItemAt(i);
RosterItem* rosterItem = reinterpret_cast<RosterItem*>(item);
if (!rosterItem->IsVisible())
continue;
itemFrame.bottom = itemFrame.top + ceilf(item->Height()) - 1;
if (itemFrame.Intersects(updateRect))
rosterItem->DrawItem(this, itemFrame);
itemFrame.top = itemFrame.bottom + 1;
}
}
void
RosterListView::Sort()
{
SortItems(compare_by_name);
}
void
RosterListView::_InfoWindow(Contact* linker)
{
UserInfoWindow* win = new UserInfoWindow(linker);
win->Show();
}