381 lines
8.3 KiB
Plaintext
381 lines
8.3 KiB
Plaintext
# MainBuildRules
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#
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# Rules that specify what to build and how to do it.
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rule AddResources
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{
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# AddResources <name> : <resourcefiles> ;
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#
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# Adds resources to the application.
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#
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# <name>: Name of the application.
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# <resourcefiles>: List of resource files. Grist will be set.
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#
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local resfiles ;
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local file ;
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for file in $(2) {
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if ! $(file:G) {
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file = [ FGristFiles $(file) ] ;
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}
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resfiles += $(file) ;
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}
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SEARCH on $(resfile) += $(SEARCH_SOURCE) ;
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for file in $(resfiles) {
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if $(file:S) = .rdef {
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local rdef = $(file) ;
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file = $(rdef:S=.rsrc) ;
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ResComp $(file) : $(rdef) ;
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}
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RESFILES on $(1) += $(file) ;
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}
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}
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rule Application
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{
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# Application <name> : <sources> : <libraries> : <res> ;
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#
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# Creates an application from sources.
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#
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# <name>: Name of the application. Grist is allowed.
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# <sources>: List of source files. Grist will be set.
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# <libraries>: List of libraries to link against.
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# <res>: List of resource files. Grist will be set.
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#
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local app = $(1) ;
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local sources = $(2) ;
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local libs = $(3) ;
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local res = $(4) ;
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AddResources $(app) : $(res) ;
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Main $(app) : $(sources) ;
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MakeLocate $(app) : $(LOCATE_MAIN_TARGET) ;
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LinkAgainst $(app) : $(libs) ;
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}
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actions Strip
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{
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strip "$(1)" ;
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}
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rule AddOn
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{
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# AddOn <name> : <sources> : <libraries> : <res> ;
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#
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# Creates an add-on from sources.
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#
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# <name>: Name of the add-on. Grist is allowed.
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# <sources>: List of source files. Grist will be set.
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# <libraries>: List of libraries to link against.
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# <res>: List of resource files. Grist will be set.
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#
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SharedLibrary $(1) : $(2) : $(3) : $(4) ;
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}
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rule SharedLibrary
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{
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# SharedLibrary <name> : <sources> : <libraries> : <res> ;
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#
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# Creates a shared library from sources.
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#
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# <name>: Name of the shared library. Grist is allowed.
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# <sources>: List of source files. Grist will be set.
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# <libraries>: List of libraries to link against.
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# <res>: List of resource files. Grist will be set.
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#
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local lib = $(1) ;
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local sources = $(2) ;
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local libs = $(3) ;
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local res = $(4) ;
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AddResources $(lib) : $(res) ;
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Main $(lib) : $(sources) ;
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MakeLocate $(lib) : $(LOCATE_MAIN_TARGET) ;
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local linkFlags ;
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if $(OSPLAT) = X86 {
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linkFlags = -nostart -Xlinker -soname=\"$(lib)\" -Xlinker --no-undefined ;
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} else {
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linkFlags = -xms ;
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}
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LINKFLAGS on $(lib) = [ on $(lib) return $(LINKFLAGS) ] $(linkFlags) ;
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LinkAgainst $(lib) : $(libs) ;
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}
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rule StaticLibrary
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{
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# StaticLibrary <name> : <sources> ;
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#
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# Creates a static library from sources.
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#
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# <name>: Name of the static library. Grist is allowed.
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# <source>: List of source files. Grist will be set.
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#
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local lib = $(1) ;
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Library $(lib) : $(2) ;
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MakeLocate $(lib) : $(LOCATE_MAIN_TARGET) ;
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# If KEEPOBJS is set, Library doesn't make the library depend on `lib'.
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if $(KEEPOBJS) {
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Depends lib : $(lib) ;
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}
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}
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rule LinkAgainst
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{
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# LinkAgainst <name> : <libs> ;
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#
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# Adds libraries to the list of libraries a (Main) target shall be linked
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# against.
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#
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# <name>: The name of the target for which to add libraries.
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# <libs>: The libraries (actually arbitrary shared objects and static
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# libraries) to be added. Valid elements are e.g. "be" or
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# "libopenbeos.so" or "/boot/.../libfoo.so". If the basename starts
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# with "lib" or the thingy has a dirname or grist, it is added to
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# the NEEDLIBS variable (i.e. the file will be bound!), otherwise
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# it is prefixed "-l" and added to LINKLIBS. If you want to specify
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# a target that isn't a library and also has neither grist nor a
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# dirname, you can prepend "<nogrist>" as grist; it will be
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# stripped by this rule.
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#
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for i in $(>)
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{
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local isfile = ;
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if $(i:D) || $(i:G) {
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isfile = true ;
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if $(i:G) = <nogrist> {
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i = $(i:G=) ;
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}
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} else {
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switch $(i:B)
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{
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# XXX: _APP_ and _KERNEL_ should not be needed for ELF.
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case _APP_ : isfile = true ;
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case _KERNEL_ : isfile = true ;
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case lib* : isfile = true ;
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case * : isfile = ;
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}
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if ! $(isfile) && ( $(i:S) = .so || $(i:S) = .o || $(i:S) = .a ) {
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isfile = true ;
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}
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}
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if $(isfile) {
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NEEDLIBS on $(1) = [ on $(1) return $(NEEDLIBS) ] $(i) ;
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Depends $(1) : $(i) ;
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} else {
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LINKLIBS on $(1) = [ on $(1) return $(LINKLIBS) ] -l$(i) ;
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}
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}
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}
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rule XRes
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{
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# XRes <target> : <resource files> ;
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#
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# Adds resources to a file.
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#
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# <target>: The files to which resources shall be added.
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# <resource files>: The resource files.
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#
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if $(2)
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{
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Depends $(1) : $(2) ;
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XRes1 $(1) : $(2) ;
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}
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}
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rule ResComp
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{
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# ResComp <resource file> : <rdef file> ;
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#
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# Creates a binary resource file from a rdef script.
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#
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# <resource file>: The resource file. Grist is required.
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# <rdef file>: The rdef script. Grist is required.
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#
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local defines ;
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on $(1) {
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defines = $(DEFINES) ;
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}
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DEFINES on $(1) = $(defines) ;
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CCDEFS on $(1) = [ FDefines $(defines) ] ;
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HDRS on $(1) = [ on $(1) FIncludes $(SEARCH_SOURCE) $(SUBDIRHDRS) $(HDRS) ]
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$(HDRS_INCLUDES_SEPARATOR) ;
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RCHDRS on $(1) = [ FRcIncludes $(SEARCH_SOURCE) $(SUBDIRHDRS) $(HDRS) ] ;
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SEARCH on $(2) += $(SEARCH_SOURCE) ;
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MakeLocate $(1) : $(LOCATE_TARGET) ;
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Depends $(1) : $(2) $(RC) ;
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LocalClean clean : $(1) ;
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ResComp1 $(1) : $(RC) $(2) ;
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}
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# Note: We pipe the input files into the preprocessor, since *.rdef files are
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# considered linker scripts, and thus we can use preprocessor features.
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actions ResComp1
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{
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cat "$(2[2-])" | $(CC) -E $(CCDEFS) $(HDRS) - | egrep -v '^#' | $(2[1]) $(RCHDRS) --auto-names -o "$(1)" -
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}
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actions XRes1
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{
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xres -o "$(1)" "$(2)" ;
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}
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actions MimeSet
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{
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mimeset -f "$(1)" ;
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}
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rule LexC++
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{
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Depends $(1) : $(2) ;
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MakeLocate $(1) : $(LOCATE_SOURCE) ;
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Clean clean : $(1) ;
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}
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actions LexC++
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{
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$(LEX) -i -P$(<:B) -o$(1) $(2)
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}
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rule Bison
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{
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local _h ;
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_h = $(1:S=.h) ;
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MakeLocate $(<) $(_h) : $(LOCATE_SOURCE) ;
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Depends $(<) : $(>) ;
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BisonC++ $(<) : $(>) ;
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Clean clean : $(<) $(_h) ;
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# make sure someone includes $(_h) else it will be
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# a deadly independent target
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Includes $(<) : $(_h) ;
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}
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actions BisonC++
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{
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$(BISON) -v -d -p $(2:B) -o $(1) $(2)
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}
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rule Rez
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{
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Depends $(<) : $(>) ;
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}
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rule PreCompile
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{
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# PreCompile <hdr> : <src>
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#
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# precompiles the given src (a headerfile) into the specified header.
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#
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local _hdr = $(1) ;
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local _src = $(2) ;
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MakeLocate $(_hdr) : $(LOCATE_TARGET) ;
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PreComp $(_hdr) : $(_src) ;
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Clean clean : $(_hdr) ;
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}
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rule PreComp
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{
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Depends $(<) : $(>) ;
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}
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actions PreComp
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{
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mwcc -precompile $(<) -lang cplus "$(>)" ;
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}
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rule SubDirSysHdrs
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{
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# SubDirSysHdrs <dirs> ;
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#
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# Adds directories to the system include search paths for the current
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# subdirectory. Counterpart of SubDirHdrs which adds non-system include
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# search paths.
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#
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# <dirs>: The directories to be added to the current subdir's system
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# include search paths.
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#
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SUBDIRSYSHDRS += [ FDirName $(1) ] ;
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}
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rule ObjectSysHdrs
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{
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# SubDirSysHdrs <sources or objects> : <dirs> ;
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#
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# Adds directories to the system include search paths for the given
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# sources or objects. Counterpart of ObjectHdrs which adds non-system
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# include search paths.
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#
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# NOTE: This rule must be invoked *after* the rule that generates the
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# objects.
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#
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# <sources or objects>: The targets for which to add system include
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# search paths.
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# <dirs>: The directories to be added to the given objects' system
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# include search paths.
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#
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local s ;
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for s in [ FGristFiles $(<:S=$(SUFOBJ)) ] {
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SYSHDRS on $(s) += $(>) ;
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CCHDRS on $(s) = [ on $(s) FIncludes $(HDRS) ]
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$(HDRS_INCLUDES_SEPARATOR) [ on $(s) FSysIncludes $(SYSHDRS) ] ;
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}
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}
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# FSysIncludes <dirs> ;
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#
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# Counterpart of FIncludes for system include search paths.
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#
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if $(OSPLAT) = X86 {
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rule FSysIncludes { return -I$(<) ; }
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} else {
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rule FSysIncludes { return "-i "$(<) ; }
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}
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# FRcIncludes <dirs> ;
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#
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# Counterpart of FIncludes for *.rdef scripts.
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#
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rule FRcIncludes
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{
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return "-I "$(<) ;
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}
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# Variable referring to the STL.
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if $(OSPLAT) = X86 {
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if $(IS_GCC4_PLATFORM) = 1 {
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TARGET_LIBSTDC++ = stdc++ ;
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} else {
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TARGET_LIBSTDC++ = stdc++.r4 ;
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}
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} else {
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TARGET_LIBSTDC++ = mslcpp_4_0 ;
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}
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rule CreateSVNRevisionFile file
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{
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# CreateSVNRevisionFile <file>
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local svnEntries = <svn>entries ;
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SEARCH on $(svnEntries) = [ FDirName $(TOP) .svn ] ;
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Depends $(file) : $(svnEntries) ;
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}
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actions CreateSVNRevisionFile
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{
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(LANG=C svn info $(TOP) 2> /dev/null || echo Revision: 0) |
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grep Revision | awk '{printf $2}' > $(1)
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}
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